SLA slices preview - improved performances
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7913060869
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ef1d43c711
2 changed files with 107 additions and 100 deletions
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@ -5940,7 +5940,6 @@ void GLCanvas3D::_render_sla_slices() const
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{
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if (obj->is_step_done(slaposIndexSlices))
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{
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const SLAPrintObject::SliceIndex& index = obj->get_slice_index();
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const std::vector<ExPolygons>& model_slices = obj->get_model_slices();
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const std::vector<ExPolygons>& support_slices = obj->get_support_slices();
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const std::vector<SLAPrintObject::Instance>& instances = obj->instances();
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@ -5960,142 +5959,136 @@ void GLCanvas3D::_render_sla_slices() const
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double min_z = clip_min_z - shift_z;
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double max_z = clip_max_z - shift_z;
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SLAPrintObject::SliceIndex::const_iterator it_min_z = std::find_if(index.begin(), index.end(), [min_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(min_z - id.first) < EPSILON; });
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SLAPrintObject::SliceIndex::const_iterator it_max_z = std::find_if(index.begin(), index.end(), [max_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(max_z - id.first) < EPSILON; });
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::glColor3f(1.0f, 0.37f, 0.0f);
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Pointf3s bottom_triangles;
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Pointf3s top_triangles;
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if (it_min_z != index.end())
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if (m_sla_caps[0].matches(min_z))
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bottom_triangles = m_sla_caps[0].triangles;
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if (m_sla_caps[1].matches(max_z))
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top_triangles = m_sla_caps[1].triangles;
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if (bottom_triangles.empty() || top_triangles.empty())
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{
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// render model bottom slices
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if (it_min_z->second.model_slices_idx < model_slices.size())
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const SLAPrintObject::SliceIndex& index = obj->get_slice_index();
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SLAPrintObject::SliceIndex::const_iterator it_min_z = std::find_if(index.begin(), index.end(), [min_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(min_z - id.first) < EPSILON; });
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SLAPrintObject::SliceIndex::const_iterator it_max_z = std::find_if(index.begin(), index.end(), [max_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(max_z - id.first) < EPSILON; });
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if (bottom_triangles.empty() && (it_min_z != index.end()))
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{
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const ExPolygons& polys = model_slices[it_min_z->second.model_slices_idx];
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for (const ExPolygon& poly : polys)
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// calculate model bottom cap
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if (it_min_z->second.model_slices_idx < model_slices.size())
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{
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Polygons triangles;
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poly.triangulate(&triangles);
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if (!triangles.empty())
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const ExPolygons& polys = model_slices[it_min_z->second.model_slices_idx];
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for (const ExPolygon& poly : polys)
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{
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for (unsigned int i = 0; i < (unsigned int)instances.size(); ++i)
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Polygons triangles;
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poly.triangulate(&triangles);
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for (const Polygon& t : triangles)
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{
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::glPushMatrix();
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::glTranslated(instance_transforms[i].offset(0), instance_transforms[i].offset(1), instance_transforms[i].offset(2));
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::glRotatef(instance_transforms[i].rotation, 0.0, 0.0, 1.0);
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::glBegin(GL_TRIANGLES);
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::glNormal3f(0.0f, 0.0f, -1.0f);
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for (const Polygon& p : triangles)
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for (int v = 2; v >= 0; --v)
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{
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[2]), min_z).data());
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[1]), min_z).data());
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[0]), min_z).data());
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bottom_triangles.emplace_back(to_3d(unscale(t.points[v]), min_z));
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}
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::glEnd();
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::glPopMatrix();
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}
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}
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}
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// calculate support bottom cap
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if (it_min_z->second.support_slices_idx < support_slices.size())
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{
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const ExPolygons& polys = support_slices[it_min_z->second.support_slices_idx];
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for (const ExPolygon& poly : polys)
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{
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Polygons triangles;
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poly.triangulate(&triangles);
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for (const Polygon& t : triangles)
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{
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for (int v = 2; v >= 0; --v)
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{
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bottom_triangles.emplace_back(to_3d(unscale(t.points[v]), min_z));
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}
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}
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}
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}
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m_sla_caps[0].z = min_z;
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m_sla_caps[0].triangles = bottom_triangles;
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}
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// render support bottom slices
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if (it_min_z->second.support_slices_idx < support_slices.size())
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if (top_triangles.empty() && (it_max_z != index.end()))
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{
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const ExPolygons& polys = support_slices[it_min_z->second.support_slices_idx];
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for (const ExPolygon& poly : polys)
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// calculate model top cap
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if (it_max_z->second.model_slices_idx < model_slices.size())
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{
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Polygons triangles;
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poly.triangulate(&triangles);
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if (!triangles.empty())
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const ExPolygons& polys = model_slices[it_max_z->second.model_slices_idx];
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for (const ExPolygon& poly : polys)
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{
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for (unsigned int i = 0; i < (unsigned int)instances.size(); ++i)
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Polygons triangles;
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poly.triangulate(&triangles);
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for (const Polygon& t : triangles)
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{
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::glPushMatrix();
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::glTranslated(instance_transforms[i].offset(0), instance_transforms[i].offset(1), instance_transforms[i].offset(2));
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::glRotatef(instance_transforms[i].rotation, 0.0, 0.0, 1.0);
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::glBegin(GL_TRIANGLES);
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::glNormal3f(0.0f, 0.0f, -1.0f);
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for (const Polygon& p : triangles)
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for (int v = 0; v < 3; ++v)
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{
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[2]), min_z).data());
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[1]), min_z).data());
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[0]), min_z).data());
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top_triangles.emplace_back(to_3d(unscale(t.points[v]), max_z));
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}
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::glEnd();
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::glPopMatrix();
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}
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}
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}
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// calculate support top cap
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if (it_max_z->second.support_slices_idx < support_slices.size())
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{
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const ExPolygons& polys = support_slices[it_max_z->second.support_slices_idx];
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for (const ExPolygon& poly : polys)
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{
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Polygons triangles;
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poly.triangulate(&triangles);
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for (const Polygon& t : triangles)
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{
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for (int v = 0; v < 3; ++v)
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{
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top_triangles.emplace_back(to_3d(unscale(t.points[v]), max_z));
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}
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}
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}
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}
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m_sla_caps[1].z = max_z;
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m_sla_caps[1].triangles = top_triangles;
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}
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}
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if (it_max_z != index.end())
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if (!bottom_triangles.empty() || !top_triangles.empty())
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{
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// render model top slices
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if (it_max_z->second.model_slices_idx < model_slices.size())
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::glColor3f(1.0f, 0.37f, 0.0f);
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for (const InstanceTransform& inst : instance_transforms)
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{
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const ExPolygons& polys = model_slices[it_max_z->second.model_slices_idx];
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for (const ExPolygon& poly : polys)
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::glPushMatrix();
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::glTranslated(inst.offset(0), inst.offset(1), inst.offset(2));
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::glRotatef(inst.rotation, 0.0, 0.0, 1.0);
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::glBegin(GL_TRIANGLES);
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if (!bottom_triangles.empty())
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{
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Polygons triangles;
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poly.triangulate(&triangles);
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if (!triangles.empty())
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for (const Vec3d& v : bottom_triangles)
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{
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for (unsigned int i = 0; i < (unsigned int)instances.size(); ++i)
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{
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::glPushMatrix();
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::glTranslated(instance_transforms[i].offset(0), instance_transforms[i].offset(1), instance_transforms[i].offset(2));
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::glRotatef(instance_transforms[i].rotation, 0.0, 0.0, 1.0);
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::glBegin(GL_TRIANGLES);
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::glNormal3f(0.0f, 0.0f, 1.0f);
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for (const Polygon& p : triangles)
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{
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[0]), max_z).data());
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[1]), max_z).data());
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[2]), max_z).data());
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}
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::glEnd();
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::glPopMatrix();
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}
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::glVertex3dv((GLdouble*)v.data());
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}
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}
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}
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// render support top slices
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if (it_max_z->second.support_slices_idx < support_slices.size())
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{
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const ExPolygons& polys = support_slices[it_max_z->second.support_slices_idx];
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for (const ExPolygon& poly : polys)
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if (!top_triangles.empty())
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{
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Polygons triangles;
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poly.triangulate(&triangles);
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if (!triangles.empty())
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for (const Vec3d& v : top_triangles)
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{
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for (unsigned int i = 0; i < (unsigned int)instances.size(); ++i)
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{
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::glPushMatrix();
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::glTranslated(instance_transforms[i].offset(0), instance_transforms[i].offset(1), instance_transforms[i].offset(2));
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::glRotatef(instance_transforms[i].rotation, 0.0, 0.0, 1.0);
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::glBegin(GL_TRIANGLES);
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::glNormal3f(0.0f, 0.0f, 1.0f);
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for (const Polygon& p : triangles)
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{
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[0]), max_z).data());
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[1]), max_z).data());
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::glVertex3dv((GLdouble*)to_3d(unscale(p.points[2]), max_z).data());
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}
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::glEnd();
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::glPopMatrix();
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}
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::glVertex3dv((GLdouble*)v.data());
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}
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}
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::glEnd();
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::glPopMatrix();
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}
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}
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}
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@ -677,6 +677,16 @@ private:
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GLGizmoBase* _get_current() const;
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};
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struct SlaCap
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{
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double z;
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Pointf3s triangles;
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SlaCap() { reset(); }
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void reset() { z = DBL_MAX; triangles.clear(); }
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bool matches(double z) const { return this->z == z; }
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};
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class WarningTexture : public GUI::GLTexture
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{
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static const unsigned char Background_Color[3];
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@ -731,6 +741,7 @@ private:
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mutable GLToolbar m_toolbar;
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ClippingPlane m_clipping_planes[2];
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bool m_use_clipping_planes;
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mutable SlaCap m_sla_caps[2];
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mutable GLVolumeCollection m_volumes;
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Selection m_selection;
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@ -809,7 +820,10 @@ public:
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void set_clipping_plane(unsigned int id, const ClippingPlane& plane)
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{
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if (id < 2)
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{
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m_clipping_planes[id] = plane;
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m_sla_caps[id].reset();
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}
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}
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void set_use_clipping_planes(bool use) { m_use_clipping_planes = use; }
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