diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp index 583ed08c8..5adf65278 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp @@ -58,7 +58,8 @@ void GLGizmoScale3D::on_start_dragging(const Selection& selection) if (m_hover_id != -1) { m_starting.drag_position = m_grabbers[m_hover_id].center; - m_starting.box = (wxGetKeyState(WXK_CONTROL) && (m_hover_id < 6)) ? m_box : selection.get_bounding_box(); + m_starting.ctrl_down = wxGetKeyState(WXK_CONTROL); + m_starting.box = (m_starting.ctrl_down && (m_hover_id < 6)) ? m_box : selection.get_bounding_box(); const Vec3d& center = m_starting.box.center(); m_starting.pivots[0] = m_transform * Vec3d(m_starting.box.max(0), center(1), center(2)); @@ -161,7 +162,7 @@ void GLGizmoScale3D::on_render(const Selection& selection) const Vec3d offset_y = m_offsets_transform * Vec3d(0.0, (double)Offset, 0.0); Vec3d offset_z = m_offsets_transform * Vec3d(0.0, 0.0, (double)Offset); - bool ctrl_down = wxGetKeyState(WXK_CONTROL); + bool ctrl_down = (m_dragging && m_starting.ctrl_down) || (!m_dragging && wxGetKeyState(WXK_CONTROL)); // x axis m_grabbers[0].center = m_transform * Vec3d(m_box.min(0), center(1), center(2)) - offset_x; @@ -311,7 +312,7 @@ void GLGizmoScale3D::do_scale_x(const UpdateData& data) if (ratio > 0.0) { m_scale(0) = m_starting.scale(0) * ratio; - if (wxGetKeyState(WXK_CONTROL)) + if (m_starting.ctrl_down) { double local_offset = 0.5 * (m_scale(0) - m_starting.scale(0)) * m_starting.box.size()(0); Vec3d local_offset_vec = Vec3d((m_hover_id == 0) ? -local_offset : local_offset, 0.0, 0.0); @@ -328,7 +329,7 @@ void GLGizmoScale3D::do_scale_y(const UpdateData& data) if (ratio > 0.0) { m_scale(1) = m_starting.scale(1) * ratio; - if (wxGetKeyState(WXK_CONTROL)) + if (m_starting.ctrl_down) { double local_offset = 0.5 * (m_scale(1) - m_starting.scale(1)) * m_starting.box.size()(1); Vec3d local_offset_vec = Vec3d(0.0, (m_hover_id == 2) ? -local_offset : local_offset, 0.0); @@ -345,7 +346,7 @@ void GLGizmoScale3D::do_scale_z(const UpdateData& data) if (ratio > 0.0) { m_scale(2) = m_starting.scale(2) * ratio; - if (wxGetKeyState(WXK_CONTROL)) + if (m_starting.ctrl_down) { double local_offset = 0.5 * (m_scale(2) - m_starting.scale(2)) * m_starting.box.size()(2); Vec3d local_offset_vec = Vec3d(0.0, 0.0, (m_hover_id == 4) ? -local_offset : local_offset); @@ -367,7 +368,7 @@ double GLGizmoScale3D::calc_ratio(const UpdateData& data) const { double ratio = 0.0; - Vec3d pivot = (wxGetKeyState(WXK_CONTROL) && (m_hover_id < 6)) ? m_starting.pivots[m_hover_id] : m_starting.box.center(); + Vec3d pivot = (m_starting.ctrl_down && (m_hover_id < 6)) ? m_starting.pivots[m_hover_id] : m_starting.box.center(); Vec3d starting_vec = m_starting.drag_position - pivot; double len_starting_vec = starting_vec.norm(); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp index 7387f1e23..c2af5b8ee 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp @@ -17,8 +17,9 @@ class GLGizmoScale3D : public GLGizmoBase Vec3d drag_position; BoundingBoxf3 box; Vec3d pivots[6]; + bool ctrl_down; - StartingData() : scale(Vec3d::Ones()), drag_position(Vec3d::Zero()) { for (int i = 0; i < 5; ++i) { pivots[i] = Vec3d::Zero(); } } + StartingData() : scale(Vec3d::Ones()), drag_position(Vec3d::Zero()), ctrl_down(false) { for (int i = 0; i < 5; ++i) { pivots[i] = Vec3d::Zero(); } } }; mutable BoundingBoxf3 m_box;