Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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efe6a29032
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@ -5,6 +5,7 @@ xs/src/slic3r/GUI/BonjourDialog.cpp
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xs/src/slic3r/GUI/ButtonsDescription.cpp
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xs/src/slic3r/GUI/ConfigSnapshotDialog.cpp
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xs/src/slic3r/GUI/ConfigWizard.cpp
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xs/src/slic3r/GUI/FirmwareDialog.cpp
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xs/src/slic3r/GUI/GUI.cpp
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xs/src/slic3r/GUI/MsgDialog.cpp
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xs/src/slic3r/GUI/Tab.cpp
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@ -19,6 +20,7 @@ xs/src/slic3r/GUI/RammingChart.cpp
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xs/src/slic3r/GUI/UpdateDialogs.cpp
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xs/src/slic3r/GUI/WipeTowerDialog.cpp
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xs/src/slic3r/Utils/OctoPrint.cpp
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xs/src/slic3r/Utils/PresetUpdater.cpp
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xs/src/libslic3r/PrintConfig.cpp
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xs/src/libslic3r/GCode/PreviewData.cpp
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lib/Slic3r/GUI.pm
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@ -243,7 +243,7 @@ void PerimeterGenerator::process()
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perimeter_spacing / 2;
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// only apply infill overlap if we actually have one perimeter
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if (inset > 0)
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inset -= this->config->get_abs_value("infill_overlap", inset + solid_infill_spacing / 2);
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inset -= scale_(this->config->get_abs_value("infill_overlap", unscale(inset + solid_infill_spacing / 2)));
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// simplify infill contours according to resolution
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Polygons pp;
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for (ExPolygon &ex : last)
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