From f048ff31b75a3d09d05829ae2ff8595525321408 Mon Sep 17 00:00:00 2001 From: tamasmeszaros Date: Wed, 1 Mar 2023 16:00:30 +0100 Subject: [PATCH] Add localization and change wording of arrange alignment combo --- src/slic3r/GUI/GLCanvas3D.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 97b4d727f..f114543f4 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -4235,7 +4235,8 @@ bool GLCanvas3D::_render_arrange_menu(float pos_x) Points bed = m_config ? get_bed_shape(*m_config) : Points{}; - if (arrangement::is_box(bed) && settings.alignment >= 0 && imgui->combo(_("Alignment"), {"Center", "Top left", "Bottom left", "Bottom right", "Top right", "Random"}, settings.alignment)) { + if (arrangement::is_box(bed) && settings.alignment >= 0 && + imgui->combo(_L("Alignment"), {_u8L("Center"), _u8L("Rear left"), _u8L("Front left"), _u8L("Front right"), _u8L("Rear right"), _u8L("Random") }, settings.alignment)) { settings_out.alignment = settings.alignment; appcfg->set("arrange", align_key.c_str(), std::to_string(settings_out.alignment)); settings_changed = true;