Id-s put in a base class for support tree primitives

This commit is contained in:
tamasmeszaros 2020-06-19 09:25:17 +02:00
parent 301a168b89
commit f19b3a2344
4 changed files with 20 additions and 24 deletions

View file

@ -58,12 +58,17 @@ template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
return distance(p);
}
const constexpr long ID_UNSET = -1;
const Vec3d DOWN = {0.0, 0.0, -1.0};
struct SupportTreeNode
{
static const constexpr long ID_UNSET = -1;
long id = ID_UNSET; // For identification withing a tree.
};
// A pinhead originating from a support point
struct Head {
struct Head: public SupportTreeNode {
Vec3d dir = DOWN;
Vec3d pos = {0, 0, 0};
@ -71,10 +76,7 @@ struct Head {
double r_pin_mm = 0.5;
double width_mm = 2;
double penetration_mm = 0.5;
// For identification purposes. This will be used as the index into the
// container holding the head structures. See SLASupportTree::Impl
long id = ID_UNSET;
// If there is a pillar connecting to this head, then the id will be set.
long pillar_id = ID_UNSET;
@ -115,21 +117,17 @@ struct Head {
};
// A junction connecting bridges and pillars
struct Junction {
struct Junction: public SupportTreeNode {
double r = 1;
Vec3d pos;
long id = ID_UNSET;
Junction(const Vec3d &tr, double r_mm) : r(r_mm), pos(tr) {}
};
struct Pillar {
struct Pillar: public SupportTreeNode {
double height, r;
Vec3d endpt;
long id = ID_UNSET;
// If the pillar connects to a head, this is the id of that head
bool starts_from_head = true; // Could start from a junction as well
long start_junction_id = ID_UNSET;
@ -152,10 +150,9 @@ struct Pillar {
};
// A base for pillars or bridges that end on the ground
struct Pedestal {
struct Pedestal: public SupportTreeNode {
Vec3d pos;
double height, r_bottom, r_top;
long id = ID_UNSET;
Pedestal(const Vec3d &p, double h, double rbottom, double rtop)
: pos{p}, height{h}, r_bottom{rbottom}, r_top{rtop}
@ -167,9 +164,8 @@ struct Pedestal {
struct Anchor: public Head { using Head::Head; };
// A Bridge between two pillars (with junction endpoints)
struct Bridge {
struct Bridge: public SupportTreeNode {
double r = 0.8;
long id = ID_UNSET;
Vec3d startp = Vec3d::Zero(), endp = Vec3d::Zero();
Bridge(const Vec3d &j1,

View file

@ -570,7 +570,7 @@ bool SupportTreeBuildsteps::create_ground_pillar(const Vec3d &jp,
long head_id)
{
double sd = m_cfg.pillar_base_safety_distance_mm;
long pillar_id = ID_UNSET;
long pillar_id = SupportTreeNode::ID_UNSET;
bool can_add_base = radius >= m_cfg.head_back_radius_mm;
double base_r = can_add_base ? m_cfg.base_radius_mm : 0.;
double gndlvl = m_builder.ground_level;
@ -1029,7 +1029,7 @@ bool SupportTreeBuildsteps::connect_to_ground(Head &head)
bool SupportTreeBuildsteps::connect_to_model_body(Head &head)
{
if (head.id <= ID_UNSET) return false;
if (head.id <= SupportTreeNode::ID_UNSET) return false;
auto it = m_head_to_ground_scans.find(unsigned(head.id));
if (it == m_head_to_ground_scans.end()) return false;
@ -1084,7 +1084,7 @@ bool SupportTreeBuildsteps::search_pillar_and_connect(const Head &source)
// We also need to remove elements progressively from the copied index.
PointIndex spindex = m_pillar_index.guarded_clone();
long nearest_id = ID_UNSET;
long nearest_id = SupportTreeNode::ID_UNSET;
Vec3d querypt = source.junction_point();
@ -1105,7 +1105,7 @@ bool SupportTreeBuildsteps::search_pillar_and_connect(const Head &source)
if (size_t(nearest_id) < m_builder.pillarcount()) {
if(!connect_to_nearpillar(source, nearest_id) ||
m_builder.pillar(nearest_id).r < source.r_back_mm) {
nearest_id = ID_UNSET; // continue searching
nearest_id = SupportTreeNode::ID_UNSET; // continue searching
spindex.remove(ne); // without the current pillar
}
}

View file

@ -293,7 +293,7 @@ class SupportTreeBuildsteps {
bool create_ground_pillar(const Vec3d &jp,
const Vec3d &sourcedir,
double radius,
long head_id = ID_UNSET);
long head_id = SupportTreeNode::ID_UNSET);
void add_pillar_base(long pid)
{

View file

@ -175,8 +175,8 @@ void check_support_tree_integrity(const sla::SupportTreeBuilder &stree,
double H2 = cfg.max_dual_pillar_height_mm;
for (const sla::Head &head : stree.heads()) {
REQUIRE((!head.is_valid() || head.pillar_id != sla::ID_UNSET ||
head.bridge_id != sla::ID_UNSET));
REQUIRE((!head.is_valid() || head.pillar_id != sla::SupportTreeNode::ID_UNSET ||
head.bridge_id != sla::SupportTreeNode::ID_UNSET));
}
for (const sla::Pillar &pillar : stree.pillars()) {