SplashScreen:
* Show it on the display same as an Application * Code refactoring : All related functions moved to the SplashScreen class * Add a possibility o hide/show splash scree in Preferences
This commit is contained in:
parent
40a7a44495
commit
f1f9785a8a
@ -101,6 +101,9 @@ void AppConfig::set_defaults()
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if (get("use_inches").empty())
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set("use_inches", "0");
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if (get("show_splash_screen").empty())
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set("show_splash_screen", "1");
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// Remove legacy window positions/sizes
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erase("", "main_frame_maximized");
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erase("", "main_frame_pos");
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@ -78,176 +78,233 @@ namespace GUI {
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class MainFrame;
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static float get_scale_for_main_display()
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{
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// ysFIXME : Workaround :
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// wxFrame is created on the main monitor, so we can take a scale factor from this one
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// before The Application and the Mainframe are created
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wxFrame fr(nullptr, wxID_ANY, wxEmptyString);
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#if ENABLE_WX_3_1_3_DPI_CHANGED_EVENT && !defined(__WXGTK__)
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int dpi = get_dpi_for_window(&fr);
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float sf = dpi != DPI_DEFAULT ? sf = (float)dpi / DPI_DEFAULT : 1.0;
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#else
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printf("dpi = %d\n", get_dpi_for_window(&fr));
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// initialize default width_unit according to the width of the one symbol ("m") of the currently active font of this window.
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float sf = 0.1 * std::max<size_t>(10, fr.GetTextExtent("m").x - 1);
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#endif // ENABLE_WX_3_1_3_DPI_CHANGED_EVENT
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printf("scale factor = %f\n", sf);
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return sf;
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}
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// scale input bitmap and return scale factor
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static float scale_bitmap(wxBitmap& bmp)
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{
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float sf = get_scale_for_main_display();
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// scale bitmap if needed
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if (sf > 1.0) {
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wxImage image = bmp.ConvertToImage();
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if (image.IsOk() && image.GetWidth() != 0 && image.GetHeight() != 0)
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{
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int width = int(sf * image.GetWidth());
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int height = int(sf * image.GetHeight());
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image.Rescale(width, height, wxIMAGE_QUALITY_BILINEAR);
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bmp = wxBitmap(std::move(image));
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}
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}
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return sf;
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}
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static void word_wrap_string(wxString& input, int line_px_len, float scalef)
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{
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// calculate count od symbols in one line according to the scale
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int line_len = std::roundf( (float)line_px_len / (scalef * 10)) + 10;
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int idx = -1;
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int cur_len = 0;
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for (size_t i = 0; i < input.Len(); i++)
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{
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cur_len++;
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if (input[i] == ' ')
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idx = i;
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if (input[i] == '\n')
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{
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idx = -1;
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cur_len = 0;
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}
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if (cur_len >= line_len && idx >= 0)
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{
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input[idx] = '\n';
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cur_len = static_cast<int>(i) - idx;
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}
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}
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}
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static void DecorateSplashScreen(wxBitmap& bmp)
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{
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wxASSERT(bmp.IsOk());
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float scale_factor = scale_bitmap(bmp);
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// use a memory DC to draw directly onto the bitmap
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wxMemoryDC memDc(bmp);
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// draw an dark grey box at the left of the splashscreen.
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// this box will be 2/5 of the weight of the bitmap, and be at the left.
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int banner_width = (bmp.GetWidth() / 5) * 2 - 2;
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const wxRect banner_rect(wxPoint(0, (bmp.GetHeight() / 9) * 2), wxPoint(banner_width, bmp.GetHeight()));
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wxDCBrushChanger bc(memDc, wxBrush(wxColour(51, 51, 51)));
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wxDCPenChanger pc(memDc, wxPen(wxColour(51, 51, 51)));
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memDc.DrawRectangle(banner_rect);
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// title
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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#if ENABLE_GCODE_VIEWER
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wxString title_string = wxGetApp().is_editor() ? SLIC3R_APP_NAME : GCODEVIEWER_APP_NAME;
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#else
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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wxString title_string = SLIC3R_APP_NAME;
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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#endif // ENABLE_GCODE_VIEWER
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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wxFont title_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
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title_font.SetPointSize(24);
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// dynamically get the version to display
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wxString version_string = _L("Version") + " " + std::string(SLIC3R_VERSION);
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wxFont version_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Larger().Larger();
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// create a copyright notice that uses the year that this file was compiled
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wxString year(__DATE__);
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wxString cr_symbol = wxString::FromUTF8("\xc2\xa9");
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wxString copyright_string = wxString::Format("%s 2016-%s Prusa Research.\n"
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"%s 2011-2018 Alessandro Ranellucci.",
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cr_symbol, year.Mid(year.Length() - 4), cr_symbol) + "\n\n";
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wxFont copyright_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Larger();
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copyright_string += //"Slic3r" + _L("is licensed under the") + _L("GNU Affero General Public License, version 3") + "\n\n" +
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_L("PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community.") + "\n\n" +
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_L("Contributions by Henrik Brix Andersen, Nicolas Dandrimont, Mark Hindess, Petr Ledvina, Joseph Lenox, Y. Sapir, Mike Sheldrake, Vojtech Bubnik and numerous others.");
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word_wrap_string(copyright_string, banner_width, scale_factor);
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wxCoord margin = int(scale_factor * 20);
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// draw the (orange) labels inside of our black box (at the left of the splashscreen)
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memDc.SetTextForeground(wxColour(237, 107, 33));
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memDc.SetFont(title_font);
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memDc.DrawLabel(title_string, banner_rect.Deflate(margin, 0), wxALIGN_TOP | wxALIGN_LEFT);
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memDc.SetFont(version_font);
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memDc.DrawLabel(version_string, banner_rect.Deflate(margin, 2 * margin), wxALIGN_TOP | wxALIGN_LEFT);
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memDc.SetFont(copyright_font);
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memDc.DrawLabel(copyright_string, banner_rect.Deflate(margin, 2 * margin), wxALIGN_BOTTOM | wxALIGN_LEFT);
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}
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class SplashScreen : public wxSplashScreen
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{
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public:
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SplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxWindow* parent)
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: wxSplashScreen(bitmap, splashStyle, milliseconds, parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
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wxSIMPLE_BORDER | wxFRAME_NO_TASKBAR)
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SplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxPoint pos = wxDefaultPosition, bool is_decorated = false)
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: wxSplashScreen(bitmap, splashStyle, milliseconds, nullptr, wxID_ANY,
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wxDefaultPosition, wxDefaultSize, wxSIMPLE_BORDER | wxFRAME_NO_TASKBAR )
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{
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wxASSERT(bitmap.IsOk());
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m_main_bitmap = bitmap;
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m_scale_factor = get_scale_for_main_display();
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if (!is_decorated)
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Decorate(m_main_bitmap, pos, true);
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m_scale = get_display_scale(pos);
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m_font = get_scaled_sys_font(get_splashscreen_display_scale_factor(pos)).Bold().Larger();
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if (pos != wxDefaultPosition) {
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this->SetPosition(pos);
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this->CenterOnScreen();
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}
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}
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void SetText(const wxString& text)
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{
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SetBmp(m_main_bitmap);
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set_bitmap(m_main_bitmap);
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if (!text.empty()) {
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wxBitmap bitmap(m_main_bitmap);
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wxMemoryDC memDC;
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memDC.SelectObject(bitmap);
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wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold().Larger();
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memDC.SetFont(font);
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wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
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memDC.SetFont(m_font);
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memDC.SetTextForeground(wxColour(237, 107, 33));
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memDC.DrawText(text, int(m_scale_factor * 45), int(m_scale_factor * 215));
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memDC.DrawText(text, int(m_scale * 45), int(m_scale * 200));
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memDC.SelectObject(wxNullBitmap);
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SetBmp(bitmap);
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set_bitmap(bitmap);
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}
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}
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void SetBmp(wxBitmap& bmp)
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static bool Decorate(wxBitmap& bmp, wxPoint screen_pos = wxDefaultPosition, bool force_decor = false)
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{
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if (!bmp.IsOk())
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return false;
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float screen_sf = get_splashscreen_display_scale_factor(screen_pos);
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float screen_scale = get_display_scale(screen_pos);
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if (screen_sf == 1.0) {
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// it means that we have just one display or all displays have a same scale
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// Scale bitmap for this display and continue the decoration
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scale_bitmap(bmp, screen_scale);
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}
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else if (force_decor) {
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// if we are here, it means that bitmap is already scaled for the main display
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// and now we should just scale it th the secondary monitor and continue the decoration
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scale_bitmap(bmp, screen_sf);
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}
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else {
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// if screens have different scale and this function is called with force_decor == false
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// then just rescale the bitmap for the main display scale
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scale_bitmap(bmp, get_display_scale());
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return false;
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// Decoration will be continued later, from the SplashScreen constructor
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}
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// use a memory DC to draw directly onto the bitmap
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wxMemoryDC memDc(bmp);
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// draw an dark grey box at the left of the splashscreen.
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// this box will be 2/5 of the weight of the bitmap, and be at the left.
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int banner_width = (bmp.GetWidth() / 5) * 2 - 2;
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const wxRect banner_rect(wxPoint(0, (bmp.GetHeight() / 9) * 2), wxPoint(banner_width, bmp.GetHeight()));
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wxDCBrushChanger bc(memDc, wxBrush(wxColour(51, 51, 51)));
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wxDCPenChanger pc(memDc, wxPen(wxColour(51, 51, 51)));
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memDc.DrawRectangle(banner_rect);
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wxFont sys_font = get_scaled_sys_font(screen_sf);
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// title
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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#if ENABLE_GCODE_VIEWER
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wxString title_string = wxGetApp().is_editor() ? SLIC3R_APP_NAME : GCODEVIEWER_APP_NAME;
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#else
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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wxString title_string = SLIC3R_APP_NAME;
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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#endif // ENABLE_GCODE_VIEWER
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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wxFont title_font = sys_font;
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title_font.SetPointSize(3 * sys_font.GetPointSize());
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// dynamically get the version to display
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wxString version_string = _L("Version") + " " + std::string(SLIC3R_VERSION);
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wxFont version_font = sys_font.Larger().Larger();
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// create a copyright notice that uses the year that this file was compiled
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wxString year(__DATE__);
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wxString cr_symbol = wxString::FromUTF8("\xc2\xa9");
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wxString copyright_string = wxString::Format("%s 2016-%s Prusa Research.\n"
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"%s 2011-2018 Alessandro Ranellucci.",
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cr_symbol, year.Mid(year.Length() - 4), cr_symbol) + "\n\n";
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wxFont copyright_font = sys_font.Larger();
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copyright_string += //"Slic3r" + _L("is licensed under the") + _L("GNU Affero General Public License, version 3") + "\n\n" +
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_L("PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community.") + "\n\n" +
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_L("Contributions by Henrik Brix Andersen, Nicolas Dandrimont, Mark Hindess, Petr Ledvina, Joseph Lenox, Y. Sapir, Mike Sheldrake, Vojtech Bubnik and numerous others.") + "\n\n" +
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_L("Splash screen could be desabled from the \"Preferences\"");
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word_wrap_string(copyright_string, banner_width, screen_scale);
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wxCoord margin = int(screen_scale * 20);
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// draw the (orange) labels inside of our black box (at the left of the splashscreen)
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memDc.SetTextForeground(wxColour(237, 107, 33));
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memDc.SetFont(title_font);
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memDc.DrawLabel(title_string, banner_rect.Deflate(margin, 0), wxALIGN_TOP | wxALIGN_LEFT);
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memDc.SetFont(version_font);
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memDc.DrawLabel(version_string, banner_rect.Deflate(margin, 2 * margin), wxALIGN_TOP | wxALIGN_LEFT);
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memDc.SetFont(copyright_font);
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memDc.DrawLabel(copyright_string, banner_rect.Deflate(margin, margin), wxALIGN_BOTTOM | wxALIGN_LEFT);
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return true;
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}
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private:
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wxBitmap m_main_bitmap;
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wxFont m_font;
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float m_scale {1.0};
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void set_bitmap(wxBitmap& bmp)
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{
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m_window->SetBitmap(bmp);
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m_window->Refresh();
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m_window->Update();
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}
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private:
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wxBitmap m_main_bitmap;
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float m_scale_factor {1.0};
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static float get_splashscreen_display_scale_factor(wxPoint pos = wxDefaultPosition)
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{
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if (wxDisplay::GetCount() == 1)
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return 1.0;
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wxFrame main_screen_fr(nullptr, wxID_ANY, wxEmptyString);
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wxFrame splash_screen_fr(nullptr, wxID_ANY, wxEmptyString, pos);
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#if ENABLE_WX_3_1_3_DPI_CHANGED_EVENT && !defined(__WXGTK__)
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int main_dpi = get_dpi_for_window(&main_screen_fr);
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int splash_dpi = get_dpi_for_window(&splash_screen_fr);
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float sf = (float)splash_dpi / (float)main_dpi;
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#else
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// initialize default width_unit according to the width of the one symbol ("m") of the currently active font of this window.
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float sf = (float)splash_screen_fr.GetTextExtent("m").x / (float)main_screen_fr.GetTextExtent("m").x;
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#endif // ENABLE_WX_3_1_3_DPI_CHANGED_EVENT
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return sf;
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}
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static float get_display_scale(wxPoint pos = wxDefaultPosition)
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{
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// pos equals to wxDefaultPosition, when display is main
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wxFrame fr(nullptr, wxID_ANY, wxEmptyString, pos);
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#if ENABLE_WX_3_1_3_DPI_CHANGED_EVENT && !defined(__WXGTK__)
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int dpi = get_dpi_for_window(&fr);
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float scale = dpi != DPI_DEFAULT ? (float)dpi / DPI_DEFAULT : 1.0;
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#else
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// initialize default width_unit according to the width of the one symbol ("m") of the currently active font of this window.
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float scale = 0.1 * std::max<size_t>(10, fr.GetTextExtent("m").x - 1);
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#endif // ENABLE_WX_3_1_3_DPI_CHANGED_EVENT
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return scale;
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}
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static void scale_bitmap(wxBitmap& bmp, float scale)
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{
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if (scale == 1.0)
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return;
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wxImage image = bmp.ConvertToImage();
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if (!image.IsOk() || image.GetWidth() == 0 || image.GetHeight() == 0)
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return;
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int width = int(scale * image.GetWidth());
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int height = int(scale * image.GetHeight());
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image.Rescale(width, height, wxIMAGE_QUALITY_BILINEAR);
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bmp = wxBitmap(std::move(image));
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}
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static wxFont get_scaled_sys_font(float screen_sf)
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{
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wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
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if (screen_sf != 1.0)
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font.SetPointSize(int(screen_sf * (float)font.GetPointSize()));
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return font;
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}
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static void word_wrap_string(wxString& input, int line_px_len, float scalef)
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{
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// calculate count od symbols in one line according to the scale
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int line_len = int((float)line_px_len / (scalef * 10) + 0.5) + 10;
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int idx = -1;
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int cur_len = 0;
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for (size_t i = 0; i < input.Len(); i++)
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{
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cur_len++;
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if (input[i] == ' ')
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idx = i;
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if (input[i] == '\n')
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{
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idx = -1;
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cur_len = 0;
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}
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if (cur_len >= line_len && idx >= 0)
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{
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input[idx] = '\n';
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cur_len = static_cast<int>(i) - idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
wxString file_wildcards(FileType file_type, const std::string &custom_extension)
|
||||
@ -584,17 +641,32 @@ bool GUI_App::on_init_inner()
|
||||
*/
|
||||
wxInitAllImageHandlers();
|
||||
|
||||
wxBitmap bitmap = create_scaled_bitmap("prusa_slicer_logo", nullptr, 400);
|
||||
SplashScreen* scrn = nullptr;
|
||||
if (app_config->get("show_splash_screen") == "1")
|
||||
{
|
||||
#if ENABLE_GCODE_VIEWER
|
||||
wxBitmap bmp(is_editor() ? from_u8(var("splashscreen.jpg")) : from_u8(var("splashscreen-gcodeviewer.jpg")), wxBITMAP_TYPE_JPEG);
|
||||
wxBitmap bmp(is_editor() ? from_u8(var("splashscreen.jpg")) : from_u8(var("splashscreen-gcodeviewer.jpg")), wxBITMAP_TYPE_JPEG);
|
||||
#else
|
||||
wxBitmap bmp(from_u8(var("splashscreen.jpg")), wxBITMAP_TYPE_JPEG);
|
||||
wxBitmap bmp(from_u8(var("splashscreen.jpg")), wxBITMAP_TYPE_JPEG);
|
||||
#endif // ENABLE_GCODE_VIEWER
|
||||
|
||||
DecorateSplashScreen(bmp);
|
||||
// Detect position (display) to show the splash screen
|
||||
// Now this position is equal to the mainframe position
|
||||
wxPoint splashscreen_pos = wxDefaultPosition;
|
||||
if (app_config->has("window_mainframe")) {
|
||||
auto metrics = WindowMetrics::deserialize(app_config->get("window_mainframe"));
|
||||
if (metrics)
|
||||
splashscreen_pos = metrics->get_rect().GetPosition();
|
||||
}
|
||||
|
||||
SplashScreen* scrn = new SplashScreen(bmp.IsOk() ? bmp : bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, nullptr);
|
||||
scrn->SetText(_L("Loading configuration..."));
|
||||
// try to decorate and/or scale the bitmap before splash screen creation
|
||||
bool is_decorated = SplashScreen::Decorate(bmp, splashscreen_pos);
|
||||
|
||||
// create splash screen with updated bmp
|
||||
scrn = new SplashScreen(bmp.IsOk() ? bmp : create_scaled_bitmap("prusa_slicer_logo", nullptr, 400),
|
||||
wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, splashscreen_pos, is_decorated);
|
||||
scrn->SetText(_L("Loading configuration..."));
|
||||
}
|
||||
|
||||
preset_bundle = new PresetBundle();
|
||||
|
||||
@ -650,7 +722,9 @@ bool GUI_App::on_init_inner()
|
||||
|
||||
// application frame
|
||||
#if ENABLE_GCODE_VIEWER
|
||||
if (is_editor())
|
||||
if (scrn && is_editor())
|
||||
#else
|
||||
if (scrn)
|
||||
#endif // ENABLE_GCODE_VIEWER
|
||||
scrn->SetText(_L("Creating settings tabs..."));
|
||||
|
||||
|
@ -131,6 +131,15 @@ void PreferencesDialog::build()
|
||||
option = Option(def, "use_inches");
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
*/
|
||||
|
||||
// Show/Hide splash screen
|
||||
def.label = L("Show splash screen");
|
||||
def.type = coBool;
|
||||
def.tooltip = L("Show splash screen");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("show_splash_screen") == "1" });
|
||||
option = Option(def, "show_splash_screen");
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
|
||||
m_optgroup_camera = std::make_shared<ConfigOptionsGroup>(this, _(L("Camera")));
|
||||
m_optgroup_camera->label_width = 40;
|
||||
m_optgroup_camera->m_on_change = [this](t_config_option_key opt_key, boost::any value) {
|
||||
|
Loading…
Reference in New Issue
Block a user