New Slic3r::TriangleMesh::XS class
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@ -220,7 +220,10 @@ sub repair_stl {
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$dlg->Destroy;
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$dlg->Destroy;
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}
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}
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Slic3r::TriangleMesh::XS::stl_repair($input_file, $output_file);
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my $tmesh = Slic3r::TriangleMesh::XS->new();
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$tmesh->ReadSTLFile($input_file);
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$tmesh->Repair;
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$tmesh->WriteOBJFile($output_file);
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Slic3r::GUI::show_info($self, "Your file was repaired.", "Repair");
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Slic3r::GUI::show_info($self, "Your file was repaired.", "Repair");
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}
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}
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@ -100,7 +100,10 @@ if (@ARGV) { # slicing from command line
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my $output_file = $file;
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my $output_file = $file;
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$output_file =~ s/\.(stl)$/_fixed.obj/i;
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$output_file =~ s/\.(stl)$/_fixed.obj/i;
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Slic3r::TriangleMesh::XS::stl_repair($file, $output_file);
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my $tmesh = Slic3r::TriangleMesh::XS->new();
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$tmesh->ReadSTLFile($file);
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$tmesh->Repair;
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$tmesh->WriteOBJFile($output_file);
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}
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}
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exit;
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exit;
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}
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}
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72
xs/src/TriangleMesh.cpp
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72
xs/src/TriangleMesh.cpp
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@ -0,0 +1,72 @@
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#include "TriangleMesh.hpp"
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TriangleMesh::TriangleMesh() {}
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TriangleMesh::~TriangleMesh() {
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stl_close(&stl);
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}
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void
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TriangleMesh::ReadSTLFile(char* input_file) {
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stl_open(&stl, input_file);
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}
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void
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TriangleMesh::Repair() {
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int i;
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// checking exact
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stl_check_facets_exact(&stl);
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stl.stats.facets_w_1_bad_edge = (stl.stats.connected_facets_2_edge - stl.stats.connected_facets_3_edge);
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stl.stats.facets_w_2_bad_edge = (stl.stats.connected_facets_1_edge - stl.stats.connected_facets_2_edge);
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stl.stats.facets_w_3_bad_edge = (stl.stats.number_of_facets - stl.stats.connected_facets_1_edge);
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// checking nearby
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int last_edges_fixed = 0;
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float tolerance = stl.stats.shortest_edge;
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float increment = stl.stats.bounding_diameter / 10000.0;
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int iterations = 2;
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if (stl.stats.connected_facets_3_edge < stl.stats.number_of_facets) {
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for (i = 0; i < iterations; i++) {
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if (stl.stats.connected_facets_3_edge < stl.stats.number_of_facets) {
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printf("Checking nearby. Tolerance= %f Iteration=%d of %d...", tolerance, i + 1, iterations);
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stl_check_facets_nearby(&stl, tolerance);
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printf(" Fixed %d edges.\n", stl.stats.edges_fixed - last_edges_fixed);
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last_edges_fixed = stl.stats.edges_fixed;
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tolerance += increment;
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} else {
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printf("All facets connected. No further nearby check necessary.\n");
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break;
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}
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}
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} else {
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printf("All facets connected. No nearby check necessary.\n");
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}
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// remove_unconnected
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if (stl.stats.connected_facets_3_edge < stl.stats.number_of_facets) {
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printf("Removing unconnected facets...\n");
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stl_remove_unconnected_facets(&stl);
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} else
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printf("No unconnected need to be removed.\n");
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// fill_holes
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if (stl.stats.connected_facets_3_edge < stl.stats.number_of_facets) {
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printf("Filling holes...\n");
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stl_fill_holes(&stl);
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} else
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printf("No holes need to be filled.\n");
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// normal_directions
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printf("Checking normal directions...\n");
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stl_fix_normal_directions(&stl);
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// normal_values
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printf("Checking normal values...\n");
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stl_fix_normal_values(&stl);
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}
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void
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TriangleMesh::WriteOBJFile(char* output_file) {
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stl_generate_shared_vertices(&stl);
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stl_write_obj(&stl, output_file);
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}
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15
xs/src/TriangleMesh.hpp
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15
xs/src/TriangleMesh.hpp
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@ -0,0 +1,15 @@
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#include <admesh/stl.h>
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class TriangleMesh
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{
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public:
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TriangleMesh();
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~TriangleMesh();
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void ReadSTLFile(char* input_file);
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void Repair();
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void WriteOBJFile(char* output_file);
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private:
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stl_file stl;
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};
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@ -3,8 +3,7 @@
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#include <vector>
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#include <vector>
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typedef std::vector<unsigned int> Ztable2;
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////////////////
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class ZTable
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class ZTable
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{
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{
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public:
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public:
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@ -17,7 +16,8 @@ ZTable::ZTable(std::vector<unsigned int>* ztable) :
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z(*ztable)
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z(*ztable)
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{
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{
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}
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}
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////////////////
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#include <admesh/stl.h>
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#include "TriangleMesh.hpp"
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#endif
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#endif
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@ -9,4 +9,8 @@ use Test::More tests => 1;
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is Slic3r::TriangleMesh::XS::hello_world(), 'Hello world!',
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is Slic3r::TriangleMesh::XS::hello_world(), 'Hello world!',
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'hello world';
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'hello world';
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my $t = Slic3r::TriangleMesh::XS->new();
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$t->ReadSTLFile("../../stl/testcube20mm.stl");
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use XXX; XXX($t);
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__END__
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__END__
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@ -1,84 +1,26 @@
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%module{Slic3r::XS};
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%module{Slic3r::XS};
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%{
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#include <myinit.h>
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%}
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%name{Slic3r::TriangleMesh::XS} class TriangleMesh {
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TriangleMesh();
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~TriangleMesh();
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void ReadSTLFile(char* input_file);
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void Repair();
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void WriteOBJFile(char* output_file);
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};
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%package{Slic3r::TriangleMesh::XS};
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%package{Slic3r::TriangleMesh::XS};
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%{
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%{
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PROTOTYPES: DISABLE
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PROTOTYPES: DISABLE
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#include <myinit.h>
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std::string
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std::string
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hello_world()
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hello_world()
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CODE:
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CODE:
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RETVAL = "Hello world!";
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RETVAL = "Hello world!";
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OUTPUT:
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OUTPUT:
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RETVAL
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RETVAL
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void
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stl_repair(input_file, output_file)
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char* input_file;
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char* output_file;
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CODE:
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int i;
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stl_file stl_in;
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stl_open(&stl_in, input_file);
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// checking exact
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stl_check_facets_exact(&stl_in);
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stl_in.stats.facets_w_1_bad_edge = (stl_in.stats.connected_facets_2_edge - stl_in.stats.connected_facets_3_edge);
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stl_in.stats.facets_w_2_bad_edge = (stl_in.stats.connected_facets_1_edge - stl_in.stats.connected_facets_2_edge);
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stl_in.stats.facets_w_3_bad_edge = (stl_in.stats.number_of_facets - stl_in.stats.connected_facets_1_edge);
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// checking nearby
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int last_edges_fixed = 0;
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float tolerance = stl_in.stats.shortest_edge;
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float increment = stl_in.stats.bounding_diameter / 10000.0;
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int iterations = 2;
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if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
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for (i = 0; i < iterations; i++) {
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if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
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printf("Checking nearby. Tolerance= %f Iteration=%d of %d...", tolerance, i + 1, iterations);
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stl_check_facets_nearby(&stl_in, tolerance);
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printf(" Fixed %d edges.\n", stl_in.stats.edges_fixed - last_edges_fixed);
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last_edges_fixed = stl_in.stats.edges_fixed;
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tolerance += increment;
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} else {
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printf("All facets connected. No further nearby check necessary.\n");
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break;
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}
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}
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} else {
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printf("All facets connected. No nearby check necessary.\n");
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}
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// remove_unconnected
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if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
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printf("Removing unconnected facets...\n");
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stl_remove_unconnected_facets(&stl_in);
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} else
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printf("No unconnected need to be removed.\n");
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// fill_holes
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if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
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printf("Filling holes...\n");
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stl_fill_holes(&stl_in);
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} else
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printf("No holes need to be filled.\n");
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// normal_directions
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printf("Checking normal directions...\n");
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stl_fix_normal_directions(&stl_in);
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// normal_values
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printf("Checking normal values...\n");
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stl_fix_normal_values(&stl_in);
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// write STL
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//stl_write_ascii(&stl_in, output_file, (char*)"Repaired by Slic3r + ADMesh");
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stl_generate_shared_vertices(&stl_in);
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stl_write_obj(&stl_in, output_file);
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stl_close(&stl_in);
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%}
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%}
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@ -1,2 +1,3 @@
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ZTable* O_OBJECT
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ZTable* O_OBJECT
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TriangleMesh* O_OBJECT
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std::vector< unsigned int >* T_STD_VECTOR_UINT_PTR
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std::vector< unsigned int >* T_STD_VECTOR_UINT_PTR
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