Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_selection_undoredo

This commit is contained in:
Enrico Turri 2019-07-25 15:29:58 +02:00
commit f4209dce0b
3 changed files with 206 additions and 225 deletions

View File

@ -1219,7 +1219,6 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar
, m_moving_enabled(false)
, m_dynamic_background_enabled(false)
, m_multisample_allowed(false)
, m_regenerate_volumes(true)
, m_moving(false)
, m_tab_down(false)
, m_cursor_type(Standard)
@ -1866,245 +1865,235 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
PrinterTechnology printer_technology = m_process->current_printer_technology();
int volume_idx_wipe_tower_old = -1;
if (printer_technology == ptSLA)
// Always do the full refresh in SLA mode to show / hide SLA support structures when an object is moved outside / inside the build volume.
m_regenerate_volumes = true;
if (m_regenerate_volumes)
{
// Release invalidated volumes to conserve GPU memory in case of delayed refresh (see m_reload_delayed).
// First initialize model_volumes_new_sorted & model_instances_new_sorted.
for (int object_idx = 0; object_idx < (int)m_model->objects.size(); ++ object_idx) {
const ModelObject *model_object = m_model->objects[object_idx];
for (int instance_idx = 0; instance_idx < (int)model_object->instances.size(); ++ instance_idx) {
const ModelInstance *model_instance = model_object->instances[instance_idx];
for (int volume_idx = 0; volume_idx < (int)model_object->volumes.size(); ++ volume_idx) {
const ModelVolume *model_volume = model_object->volumes[volume_idx];
model_volume_state.emplace_back(model_volume, model_instance->id(), GLVolume::CompositeID(object_idx, volume_idx, instance_idx));
}
// Release invalidated volumes to conserve GPU memory in case of delayed refresh (see m_reload_delayed).
// First initialize model_volumes_new_sorted & model_instances_new_sorted.
for (int object_idx = 0; object_idx < (int)m_model->objects.size(); ++ object_idx) {
const ModelObject *model_object = m_model->objects[object_idx];
for (int instance_idx = 0; instance_idx < (int)model_object->instances.size(); ++ instance_idx) {
const ModelInstance *model_instance = model_object->instances[instance_idx];
for (int volume_idx = 0; volume_idx < (int)model_object->volumes.size(); ++ volume_idx) {
const ModelVolume *model_volume = model_object->volumes[volume_idx];
model_volume_state.emplace_back(model_volume, model_instance->id(), GLVolume::CompositeID(object_idx, volume_idx, instance_idx));
}
}
if (printer_technology == ptSLA) {
const SLAPrint *sla_print = this->sla_print();
#ifndef NDEBUG
// Verify that the SLAPrint object is synchronized with m_model.
check_model_ids_equal(*m_model, sla_print->model());
#endif /* NDEBUG */
sla_support_state.reserve(sla_print->objects().size());
for (const SLAPrintObject *print_object : sla_print->objects()) {
SLASupportState state;
for (size_t istep = 0; istep < sla_steps.size(); ++ istep) {
state.step[istep] = print_object->step_state_with_timestamp(sla_steps[istep]);
if (state.step[istep].state == PrintStateBase::DONE) {
if (! print_object->has_mesh(sla_steps[istep]))
// Consider the DONE step without a valid mesh as invalid for the purpose
// of mesh visualization.
state.step[istep].state = PrintStateBase::INVALID;
else
for (const ModelInstance *model_instance : print_object->model_object()->instances)
// Only the instances, which are currently printable, will have the SLA support structures kept.
// The instances outside the print bed will have the GLVolumes of their support structures released.
if (model_instance->is_printable())
aux_volume_state.emplace_back(state.step[istep].timestamp, model_instance->id());
}
}
sla_support_state.emplace_back(state);
}
}
std::sort(model_volume_state.begin(), model_volume_state.end(), model_volume_state_lower);
std::sort(aux_volume_state .begin(), aux_volume_state .end(), model_volume_state_lower);
// Release all ModelVolume based GLVolumes not found in the current Model.
for (size_t volume_id = 0; volume_id < m_volumes.volumes.size(); ++ volume_id) {
GLVolume *volume = m_volumes.volumes[volume_id];
ModelVolumeState key(volume);
ModelVolumeState *mvs = nullptr;
if (volume->volume_idx() < 0) {
auto it = std::lower_bound(aux_volume_state.begin(), aux_volume_state.end(), key, model_volume_state_lower);
if (it != aux_volume_state.end() && it->geometry_id == key.geometry_id)
mvs = &(*it);
} else {
auto it = std::lower_bound(model_volume_state.begin(), model_volume_state.end(), key, model_volume_state_lower);
if (it != model_volume_state.end() && it->geometry_id == key.geometry_id)
mvs = &(*it);
}
// Emplace instance ID of the volume. Both the aux volumes and model volumes share the same instance ID.
// The wipe tower has its own wipe_tower_instance_id().
if (m_selection.contains_volume(volume_id))
instance_ids_selected.emplace_back(volume->geometry_id.second);
if (mvs == nullptr || force_full_scene_refresh) {
// This GLVolume will be released.
if (volume->is_wipe_tower) {
// There is only one wipe tower.
assert(volume_idx_wipe_tower_old == -1);
volume_idx_wipe_tower_old = (int)volume_id;
}
if (! m_reload_delayed)
delete volume;
} else {
// This GLVolume will be reused.
volume->set_sla_shift_z(0.0);
map_glvolume_old_to_new[volume_id] = glvolumes_new.size();
mvs->volume_idx = glvolumes_new.size();
glvolumes_new.emplace_back(volume);
// Update color of the volume based on the current extruder.
if (mvs->model_volume != nullptr) {
int extruder_id = mvs->model_volume->extruder_id();
if (extruder_id != -1)
volume->extruder_id = extruder_id;
volume->is_modifier = !mvs->model_volume->is_model_part();
volume->set_color_from_model_volume(mvs->model_volume);
// updates volumes transformations
volume->set_instance_transformation(mvs->model_volume->get_object()->instances[mvs->composite_id.instance_id]->get_transformation());
volume->set_volume_transformation(mvs->model_volume->get_transformation());
}
}
}
sort_remove_duplicates(instance_ids_selected);
}
if (printer_technology == ptSLA) {
const SLAPrint *sla_print = this->sla_print();
#ifndef NDEBUG
// Verify that the SLAPrint object is synchronized with m_model.
check_model_ids_equal(*m_model, sla_print->model());
#endif /* NDEBUG */
sla_support_state.reserve(sla_print->objects().size());
for (const SLAPrintObject *print_object : sla_print->objects()) {
SLASupportState state;
for (size_t istep = 0; istep < sla_steps.size(); ++ istep) {
state.step[istep] = print_object->step_state_with_timestamp(sla_steps[istep]);
if (state.step[istep].state == PrintStateBase::DONE) {
if (! print_object->has_mesh(sla_steps[istep]))
// Consider the DONE step without a valid mesh as invalid for the purpose
// of mesh visualization.
state.step[istep].state = PrintStateBase::INVALID;
else
for (const ModelInstance *model_instance : print_object->model_object()->instances)
// Only the instances, which are currently printable, will have the SLA support structures kept.
// The instances outside the print bed will have the GLVolumes of their support structures released.
if (model_instance->is_printable())
aux_volume_state.emplace_back(state.step[istep].timestamp, model_instance->id());
}
}
sla_support_state.emplace_back(state);
}
}
std::sort(model_volume_state.begin(), model_volume_state.end(), model_volume_state_lower);
std::sort(aux_volume_state .begin(), aux_volume_state .end(), model_volume_state_lower);
// Release all ModelVolume based GLVolumes not found in the current Model.
for (size_t volume_id = 0; volume_id < m_volumes.volumes.size(); ++ volume_id) {
GLVolume *volume = m_volumes.volumes[volume_id];
ModelVolumeState key(volume);
ModelVolumeState *mvs = nullptr;
if (volume->volume_idx() < 0) {
auto it = std::lower_bound(aux_volume_state.begin(), aux_volume_state.end(), key, model_volume_state_lower);
if (it != aux_volume_state.end() && it->geometry_id == key.geometry_id)
mvs = &(*it);
} else {
auto it = std::lower_bound(model_volume_state.begin(), model_volume_state.end(), key, model_volume_state_lower);
if (it != model_volume_state.end() && it->geometry_id == key.geometry_id)
mvs = &(*it);
}
// Emplace instance ID of the volume. Both the aux volumes and model volumes share the same instance ID.
// The wipe tower has its own wipe_tower_instance_id().
if (m_selection.contains_volume(volume_id))
instance_ids_selected.emplace_back(volume->geometry_id.second);
if (mvs == nullptr || force_full_scene_refresh) {
// This GLVolume will be released.
if (volume->is_wipe_tower) {
// There is only one wipe tower.
assert(volume_idx_wipe_tower_old == -1);
volume_idx_wipe_tower_old = (int)volume_id;
}
if (! m_reload_delayed)
delete volume;
} else {
// This GLVolume will be reused.
volume->set_sla_shift_z(0.0);
map_glvolume_old_to_new[volume_id] = glvolumes_new.size();
mvs->volume_idx = glvolumes_new.size();
glvolumes_new.emplace_back(volume);
// Update color of the volume based on the current extruder.
if (mvs->model_volume != nullptr) {
int extruder_id = mvs->model_volume->extruder_id();
if (extruder_id != -1)
volume->extruder_id = extruder_id;
volume->is_modifier = !mvs->model_volume->is_model_part();
volume->set_color_from_model_volume(mvs->model_volume);
// updates volumes transformations
volume->set_instance_transformation(mvs->model_volume->get_object()->instances[mvs->composite_id.instance_id]->get_transformation());
volume->set_volume_transformation(mvs->model_volume->get_transformation());
}
}
}
sort_remove_duplicates(instance_ids_selected);
if (m_reload_delayed)
return;
bool update_object_list = false;
if (m_regenerate_volumes)
{
if (m_volumes.volumes != glvolumes_new)
update_object_list = true;
m_volumes.volumes = std::move(glvolumes_new);
for (unsigned int obj_idx = 0; obj_idx < (unsigned int)m_model->objects.size(); ++ obj_idx) {
const ModelObject &model_object = *m_model->objects[obj_idx];
for (int volume_idx = 0; volume_idx < (int)model_object.volumes.size(); ++ volume_idx) {
const ModelVolume &model_volume = *model_object.volumes[volume_idx];
for (int instance_idx = 0; instance_idx < (int)model_object.instances.size(); ++ instance_idx) {
const ModelInstance &model_instance = *model_object.instances[instance_idx];
ModelVolumeState key(model_volume.id(), model_instance.id());
auto it = std::lower_bound(model_volume_state.begin(), model_volume_state.end(), key, model_volume_state_lower);
assert(it != model_volume_state.end() && it->geometry_id == key.geometry_id);
if (it->new_geometry()) {
// New volume.
m_volumes.load_object_volume(&model_object, obj_idx, volume_idx, instance_idx, m_color_by);
m_volumes.volumes.back()->geometry_id = key.geometry_id;
if (m_volumes.volumes != glvolumes_new)
update_object_list = true;
m_volumes.volumes = std::move(glvolumes_new);
for (unsigned int obj_idx = 0; obj_idx < (unsigned int)m_model->objects.size(); ++ obj_idx) {
const ModelObject &model_object = *m_model->objects[obj_idx];
for (int volume_idx = 0; volume_idx < (int)model_object.volumes.size(); ++ volume_idx) {
const ModelVolume &model_volume = *model_object.volumes[volume_idx];
for (int instance_idx = 0; instance_idx < (int)model_object.instances.size(); ++ instance_idx) {
const ModelInstance &model_instance = *model_object.instances[instance_idx];
ModelVolumeState key(model_volume.id(), model_instance.id());
auto it = std::lower_bound(model_volume_state.begin(), model_volume_state.end(), key, model_volume_state_lower);
assert(it != model_volume_state.end() && it->geometry_id == key.geometry_id);
if (it->new_geometry()) {
// New volume.
m_volumes.load_object_volume(&model_object, obj_idx, volume_idx, instance_idx, m_color_by);
m_volumes.volumes.back()->geometry_id = key.geometry_id;
update_object_list = true;
} else {
// Recycling an old GLVolume.
GLVolume &existing_volume = *m_volumes.volumes[it->volume_idx];
assert(existing_volume.geometry_id == key.geometry_id);
// Update the Object/Volume/Instance indices into the current Model.
if (existing_volume.composite_id != it->composite_id) {
existing_volume.composite_id = it->composite_id;
update_object_list = true;
} else {
// Recycling an old GLVolume.
GLVolume &existing_volume = *m_volumes.volumes[it->volume_idx];
assert(existing_volume.geometry_id == key.geometry_id);
// Update the Object/Volume/Instance indices into the current Model.
if (existing_volume.composite_id != it->composite_id) {
existing_volume.composite_id = it->composite_id;
update_object_list = true;
}
}
}
}
}
if (printer_technology == ptSLA) {
size_t idx = 0;
const SLAPrint *sla_print = this->sla_print();
std::vector<double> shift_zs(m_model->objects.size(), 0);
double relative_correction_z = sla_print->relative_correction().z();
if (relative_correction_z <= EPSILON)
relative_correction_z = 1.;
for (const SLAPrintObject *print_object : sla_print->objects()) {
SLASupportState &state = sla_support_state[idx ++];
const ModelObject *model_object = print_object->model_object();
// Find an index of the ModelObject
int object_idx;
if (std::all_of(state.step.begin(), state.step.end(), [](const PrintStateBase::StateWithTimeStamp &state){ return state.state != PrintStateBase::DONE; }))
continue;
// There may be new SLA volumes added to the scene for this print_object.
// Find the object index of this print_object in the Model::objects list.
auto it = std::find(sla_print->model().objects.begin(), sla_print->model().objects.end(), model_object);
assert(it != sla_print->model().objects.end());
object_idx = it - sla_print->model().objects.begin();
// Cache the Z offset to be applied to all volumes with this object_idx.
shift_zs[object_idx] = print_object->get_current_elevation() / relative_correction_z;
// Collect indices of this print_object's instances, for which the SLA support meshes are to be added to the scene.
// pairs of <instance_idx, print_instance_idx>
std::vector<std::pair<size_t, size_t>> instances[std::tuple_size<SLASteps>::value];
for (size_t print_instance_idx = 0; print_instance_idx < print_object->instances().size(); ++ print_instance_idx) {
const SLAPrintObject::Instance &instance = print_object->instances()[print_instance_idx];
// Find index of ModelInstance corresponding to this SLAPrintObject::Instance.
auto it = std::find_if(model_object->instances.begin(), model_object->instances.end(),
[&instance](const ModelInstance *mi) { return mi->id() == instance.instance_id; });
assert(it != model_object->instances.end());
int instance_idx = it - model_object->instances.begin();
for (size_t istep = 0; istep < sla_steps.size(); ++ istep)
if (state.step[istep].state == PrintStateBase::DONE) {
ModelVolumeState key(state.step[istep].timestamp, instance.instance_id.id);
auto it = std::lower_bound(aux_volume_state.begin(), aux_volume_state.end(), key, model_volume_state_lower);
assert(it != aux_volume_state.end() && it->geometry_id == key.geometry_id);
if (it->new_geometry())
instances[istep].emplace_back(std::pair<size_t, size_t>(instance_idx, print_instance_idx));
else {
// Recycling an old GLVolume. Update the Object/Instance indices into the current Model.
m_volumes.volumes[it->volume_idx]->composite_id = GLVolume::CompositeID(object_idx, m_volumes.volumes[it->volume_idx]->volume_idx(), instance_idx);
m_volumes.volumes[it->volume_idx]->set_instance_transformation(model_object->instances[instance_idx]->get_transformation());
}
}
}
}
}
if (printer_technology == ptSLA) {
size_t idx = 0;
const SLAPrint *sla_print = this->sla_print();
std::vector<double> shift_zs(m_model->objects.size(), 0);
double relative_correction_z = sla_print->relative_correction().z();
if (relative_correction_z <= EPSILON)
relative_correction_z = 1.;
for (const SLAPrintObject *print_object : sla_print->objects()) {
SLASupportState &state = sla_support_state[idx ++];
const ModelObject *model_object = print_object->model_object();
// Find an index of the ModelObject
int object_idx;
if (std::all_of(state.step.begin(), state.step.end(), [](const PrintStateBase::StateWithTimeStamp &state){ return state.state != PrintStateBase::DONE; }))
continue;
// There may be new SLA volumes added to the scene for this print_object.
// Find the object index of this print_object in the Model::objects list.
auto it = std::find(sla_print->model().objects.begin(), sla_print->model().objects.end(), model_object);
assert(it != sla_print->model().objects.end());
object_idx = it - sla_print->model().objects.begin();
// Cache the Z offset to be applied to all volumes with this object_idx.
shift_zs[object_idx] = print_object->get_current_elevation() / relative_correction_z;
// Collect indices of this print_object's instances, for which the SLA support meshes are to be added to the scene.
// pairs of <instance_idx, print_instance_idx>
std::vector<std::pair<size_t, size_t>> instances[std::tuple_size<SLASteps>::value];
for (size_t print_instance_idx = 0; print_instance_idx < print_object->instances().size(); ++ print_instance_idx) {
const SLAPrintObject::Instance &instance = print_object->instances()[print_instance_idx];
// Find index of ModelInstance corresponding to this SLAPrintObject::Instance.
auto it = std::find_if(model_object->instances.begin(), model_object->instances.end(),
[&instance](const ModelInstance *mi) { return mi->id() == instance.instance_id; });
assert(it != model_object->instances.end());
int instance_idx = it - model_object->instances.begin();
for (size_t istep = 0; istep < sla_steps.size(); ++ istep)
if (state.step[istep].state == PrintStateBase::DONE) {
ModelVolumeState key(state.step[istep].timestamp, instance.instance_id.id);
auto it = std::lower_bound(aux_volume_state.begin(), aux_volume_state.end(), key, model_volume_state_lower);
assert(it != aux_volume_state.end() && it->geometry_id == key.geometry_id);
if (it->new_geometry())
instances[istep].emplace_back(std::pair<size_t, size_t>(instance_idx, print_instance_idx));
else {
// Recycling an old GLVolume. Update the Object/Instance indices into the current Model.
m_volumes.volumes[it->volume_idx]->composite_id = GLVolume::CompositeID(object_idx, m_volumes.volumes[it->volume_idx]->volume_idx(), instance_idx);
m_volumes.volumes[it->volume_idx]->set_instance_transformation(model_object->instances[instance_idx]->get_transformation());
}
}
}
// stores the current volumes count
size_t volumes_count = m_volumes.volumes.size();
for (size_t istep = 0; istep < sla_steps.size(); ++istep)
if (!instances[istep].empty())
m_volumes.load_object_auxiliary(print_object, object_idx, instances[istep], sla_steps[istep], state.step[istep].timestamp);
}
// Shift-up all volumes of the object so that it has the right elevation with respect to the print bed
for (GLVolume* volume : m_volumes.volumes)
if (volume->object_idx() < m_model->objects.size() && m_model->objects[volume->object_idx()]->instances[volume->instance_idx()]->is_printable())
volume->set_sla_shift_z(shift_zs[volume->object_idx()]);
// stores the current volumes count
size_t volumes_count = m_volumes.volumes.size();
for (size_t istep = 0; istep < sla_steps.size(); ++istep)
if (!instances[istep].empty())
m_volumes.load_object_auxiliary(print_object, object_idx, instances[istep], sla_steps[istep], state.step[istep].timestamp);
}
if (printer_technology == ptFFF && m_config->has("nozzle_diameter"))
// Shift-up all volumes of the object so that it has the right elevation with respect to the print bed
for (GLVolume* volume : m_volumes.volumes)
if (volume->object_idx() < m_model->objects.size() && m_model->objects[volume->object_idx()]->instances[volume->instance_idx()]->is_printable())
volume->set_sla_shift_z(shift_zs[volume->object_idx()]);
}
if (printer_technology == ptFFF && m_config->has("nozzle_diameter"))
{
// Should the wipe tower be visualized ?
unsigned int extruders_count = (unsigned int)dynamic_cast<const ConfigOptionFloats*>(m_config->option("nozzle_diameter"))->values.size();
bool wt = dynamic_cast<const ConfigOptionBool*>(m_config->option("wipe_tower"))->value;
bool co = dynamic_cast<const ConfigOptionBool*>(m_config->option("complete_objects"))->value;
if ((extruders_count > 1) && wt && !co)
{
// Should the wipe tower be visualized ?
unsigned int extruders_count = (unsigned int)dynamic_cast<const ConfigOptionFloats*>(m_config->option("nozzle_diameter"))->values.size();
// Height of a print (Show at least a slab)
double height = std::max(m_model->bounding_box().max(2), 10.0);
bool wt = dynamic_cast<const ConfigOptionBool*>(m_config->option("wipe_tower"))->value;
bool co = dynamic_cast<const ConfigOptionBool*>(m_config->option("complete_objects"))->value;
float x = dynamic_cast<const ConfigOptionFloat*>(m_config->option("wipe_tower_x"))->value;
float y = dynamic_cast<const ConfigOptionFloat*>(m_config->option("wipe_tower_y"))->value;
float w = dynamic_cast<const ConfigOptionFloat*>(m_config->option("wipe_tower_width"))->value;
float a = dynamic_cast<const ConfigOptionFloat*>(m_config->option("wipe_tower_rotation_angle"))->value;
if ((extruders_count > 1) && wt && !co)
{
// Height of a print (Show at least a slab)
double height = std::max(m_model->bounding_box().max(2), 10.0);
const Print *print = m_process->fff_print();
float depth = print->get_wipe_tower_depth();
float x = dynamic_cast<const ConfigOptionFloat*>(m_config->option("wipe_tower_x"))->value;
float y = dynamic_cast<const ConfigOptionFloat*>(m_config->option("wipe_tower_y"))->value;
float w = dynamic_cast<const ConfigOptionFloat*>(m_config->option("wipe_tower_width"))->value;
float a = dynamic_cast<const ConfigOptionFloat*>(m_config->option("wipe_tower_rotation_angle"))->value;
// Calculate wipe tower brim spacing.
const DynamicPrintConfig &print_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
double layer_height = print_config.opt_float("layer_height");
double first_layer_height = print_config.get_abs_value("first_layer_height", layer_height);
float brim_spacing = print->config().nozzle_diameter.values[0] * 1.25f - first_layer_height * (1. - M_PI_4);
const Print *print = m_process->fff_print();
float depth = print->get_wipe_tower_depth();
// Calculate wipe tower brim spacing.
const DynamicPrintConfig &print_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
double layer_height = print_config.opt_float("layer_height");
double first_layer_height = print_config.get_abs_value("first_layer_height", layer_height);
float brim_spacing = print->config().nozzle_diameter.values[0] * 1.25f - first_layer_height * (1. - M_PI_4);
if (!print->is_step_done(psWipeTower))
depth = (900.f/w) * (float)(extruders_count - 1);
int volume_idx_wipe_tower_new = m_volumes.load_wipe_tower_preview(
1000, x, y, w, depth, (float)height, a, !print->is_step_done(psWipeTower),
brim_spacing * 4.5f);
if (volume_idx_wipe_tower_old != -1)
map_glvolume_old_to_new[volume_idx_wipe_tower_old] = volume_idx_wipe_tower_new;
}
if (!print->is_step_done(psWipeTower))
depth = (900.f/w) * (float)(extruders_count - 1);
int volume_idx_wipe_tower_new = m_volumes.load_wipe_tower_preview(
1000, x, y, w, depth, (float)height, a, !print->is_step_done(psWipeTower),
brim_spacing * 4.5f);
if (volume_idx_wipe_tower_old != -1)
map_glvolume_old_to_new[volume_idx_wipe_tower_old] = volume_idx_wipe_tower_new;
}
}
update_volumes_colors_by_extruder();
// Update selection indices based on the old/new GLVolumeCollection.
if (m_selection.get_mode() == Selection::Instance)
m_selection.instances_changed(instance_ids_selected);
else
m_selection.volumes_changed(map_glvolume_old_to_new);
}
update_volumes_colors_by_extruder();
// Update selection indices based on the old/new GLVolumeCollection.
if (m_selection.get_mode() == Selection::Instance)
m_selection.instances_changed(instance_ids_selected);
else
m_selection.volumes_changed(map_glvolume_old_to_new);
m_gizmos.update_data();
m_gizmos.refresh_on_off_state();
@ -2147,9 +2136,6 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, false));
}
// restore to default value
m_regenerate_volumes = true;
m_camera.set_scene_box(scene_bounding_box());
if (m_selection.is_empty())
@ -2921,7 +2907,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
}
m_regenerate_volumes = false;
m_selection.translate(cur_pos - m_mouse.drag.start_position_3D);
wxGetApp().obj_manipul()->set_dirty();
m_dirty = true;
@ -2981,7 +2966,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
else if ((m_mouse.drag.move_volume_idx != -1) && m_mouse.dragging)
{
m_regenerate_volumes = false;
do_move(L("Move Object"));
wxGetApp().obj_manipul()->set_dirty();
// Let the plater know that the dragging finished, so a delayed refresh

View File

@ -463,7 +463,6 @@ private:
bool m_moving_enabled;
bool m_dynamic_background_enabled;
bool m_multisample_allowed;
bool m_regenerate_volumes;
bool m_moving;
bool m_tab_down;
ECursorType m_cursor_type;
@ -652,7 +651,6 @@ public:
Linef3 mouse_ray(const Point& mouse_pos);
void set_mouse_as_dragging() { m_mouse.dragging = true; }
void disable_regenerate_volumes() { m_regenerate_volumes = false; }
void refresh_camera_scene_box() { m_camera.set_scene_box(scene_bounding_box()); }
bool is_mouse_dragging() const { return m_mouse.dragging; }

View File

@ -623,7 +623,6 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
{
case Move:
{
m_parent.disable_regenerate_volumes();
m_parent.do_move(L("Gizmo-Move"));
break;
}