Visual preview for bed shape dialog
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3ff613d166
commit
f462af20f9
@ -41,9 +41,10 @@ sub GetValue {
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package Slic3r::GUI::BedShapePanel;
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package Slic3r::GUI::BedShapePanel;
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use List::Util qw(min max sum first);
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use List::Util qw(min max sum first);
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use Slic3r::Geometry qw(PI X Y unscale scaled_epsilon);
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use Slic3r::Geometry qw(PI X Y scale unscale scaled_epsilon deg2rad);
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use Wx qw(:dialog :id :misc :sizer :choicebook :filedialog wxTAB_TRAVERSAL);
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use Slic3r::Geometry::Clipper qw(intersection_pl);
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use Wx::Event qw(EVT_CLOSE EVT_CHOICEBOOK_PAGE_CHANGED EVT_BUTTON);
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use Wx qw(:font :id :misc :sizer :choicebook :filedialog :pen :brush wxTAB_TRAVERSAL);
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use Wx::Event qw(EVT_CLOSE EVT_CHOICEBOOK_PAGE_CHANGED EVT_BUTTON EVT_PAINT);
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use base 'Wx::Panel';
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use base 'Wx::Panel';
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use constant SHAPE_RECTANGULAR => 0;
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use constant SHAPE_RECTANGULAR => 0;
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@ -114,12 +115,15 @@ sub new {
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});
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});
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# right pane with preview canvas
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# right pane with preview canvas
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my $canvas;
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my $canvas = $self->{canvas} = Wx::Panel->new($self, -1, wxDefaultPosition, [250,-1], wxTAB_TRAVERSAL);
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EVT_PAINT($canvas, sub {
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$self->_repaint_canvas;
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});
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# main sizer
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# main sizer
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my $top_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
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my $top_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
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$top_sizer->Add($sbsizer, 0, wxEXPAND | wxTOP | wxBOTTOM, 10);
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$top_sizer->Add($sbsizer, 0, wxEXPAND | wxTOP | wxBOTTOM, 10);
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$top_sizer->Add($canvas, 1, wxEXPAND | wxALL, 0) if $canvas;
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$top_sizer->Add($canvas, 1, wxEXPAND | wxALL, 10) if $canvas;
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$self->SetSizerAndFit($top_sizer);
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$self->SetSizerAndFit($top_sizer);
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@ -187,10 +191,12 @@ sub _update_shape {
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if ($page_idx == SHAPE_RECTANGULAR) {
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if ($page_idx == SHAPE_RECTANGULAR) {
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return if grep !defined($self->{"_$_"}), qw(rect_size rect_origin); # not loaded yet
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return if grep !defined($self->{"_$_"}), qw(rect_size rect_origin); # not loaded yet
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my ($x, $y) = @{$self->{_rect_size}};
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my ($x, $y) = @{$self->{_rect_size}};
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return if !$x || !$y; # empty strings
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my ($x0, $y0) = (0,0);
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my ($x0, $y0) = (0,0);
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my ($x1, $y1) = ($x,$y);
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my ($x1, $y1) = ($x,$y);
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{
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{
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my ($dx, $dy) = @{$self->{_rect_origin}};
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my ($dx, $dy) = @{$self->{_rect_origin}};
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return if $dx eq '' || $dy eq ''; # empty strings
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$x0 -= $dx;
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$x0 -= $dx;
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$x1 -= $dx;
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$x1 -= $dx;
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$y0 -= $dy;
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$y0 -= $dy;
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@ -204,6 +210,7 @@ sub _update_shape {
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];
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];
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} elsif ($page_idx == SHAPE_CIRCULAR) {
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} elsif ($page_idx == SHAPE_CIRCULAR) {
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return if grep !defined($self->{"_$_"}), qw(diameter); # not loaded yet
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return if grep !defined($self->{"_$_"}), qw(diameter); # not loaded yet
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return if !$self->{_diameter};
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my $r = $self->{_diameter}/2;
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my $r = $self->{_diameter}/2;
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my $twopi = 2*PI;
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my $twopi = 2*PI;
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my $edges = 60;
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my $edges = 60;
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@ -222,8 +229,130 @@ sub _update_shape {
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sub _update_preview {
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sub _update_preview {
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my ($self) = @_;
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my ($self) = @_;
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$self->{canvas}->Refresh if $self->{canvas};
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}
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sub _repaint_canvas {
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my ($self) = @_;
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my $canvas = $self->{canvas};
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my $dc = Wx::PaintDC->new($canvas);
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my ($cw, $ch) = $canvas->GetSizeWH;
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return if $cw == 0; # when canvas is not rendered yet, size is 0,0
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# turn $cw and $ch from sizes to max coordinates
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$cw--;
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$ch--;
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my $cbb = Slic3r::Geometry::BoundingBoxf->new_from_points([
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Slic3r::Pointf->new(0, 0),
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Slic3r::Pointf->new($cw, $ch),
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]);
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# leave space for origin point
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$cbb->set_x_min($cbb->x_min + 2);
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$cbb->set_y_max($cbb->y_max - 2);
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# leave space for origin label
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$cbb->set_y_max($cbb->y_max - 10);
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# read new size
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($cw, $ch) = @{$cbb->size};
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my $ccenter = $cbb->center;
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# get bounding box of bed shape in G-code coordinates
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my $bed_shape = $self->{bed_shape};
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my $bed_polygon = Slic3r::Polygon->new_scale(@$bed_shape);
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my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($bed_shape);
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$bb->merge_point(Slic3r::Pointf->new(0,0)); # origin needs to be in the visible area
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my ($bw, $bh) = @{$bb->size};
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my $bcenter = $bb->center;
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# calculate the scaling factor for fitting bed shape in canvas area
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my $sfactor = min($cw/$bw, $ch/$bh);
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my $shift = [
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$ccenter->x - $bcenter->x * $sfactor,
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$ccenter->y - $bcenter->y * $sfactor, #-
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];
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# prepare function to convert G-code coordinates into pixels
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my $to_pixel = sub {
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my ($point) = @_;
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my $p = Slic3r::Pointf->new(@$point);
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$p->scale($sfactor);
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$p->translate(@$shift);
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return [ $p->x + $cbb->x_min, $ch-$p->y + $cbb->y_min ]; #++
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};
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# draw bed fill
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{
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$dc->SetPen(Wx::Pen->new(Wx::Colour->new(0,0,0), 1, wxSOLID));
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$dc->SetBrush(Wx::Brush->new(Wx::Colour->new(255,255,255), wxSOLID));
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$dc->DrawPolygon([ map $to_pixel->($_), @$bed_shape ], 0, 0);
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}
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# draw grid
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{
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my $step = 10; # 1cm grid
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my @polylines = ();
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for (my $x = $bb->x_min - ($bb->x_min % $step) + $step; $x < $bb->x_max; $x += $step) {
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push @polylines, Slic3r::Polyline->new_scale([$x, $bb->y_min], [$x, $bb->y_max]);
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}
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for (my $y = $bb->y_min - ($bb->y_min % $step) + $step; $y < $bb->y_max; $y += $step) {
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push @polylines, Slic3r::Polyline->new_scale([$bb->x_min, $y], [$bb->x_max, $y]);
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}
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@polylines = @{intersection_pl(\@polylines, [$bed_polygon])};
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$dc->SetPen(Wx::Pen->new(Wx::Colour->new(230,230,230), 1, wxSOLID));
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$dc->DrawLine(map @{$to_pixel->([map unscale($_), @$_])}, @$_) for @polylines;
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}
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# draw bed contour
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{
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$dc->SetPen(Wx::Pen->new(Wx::Colour->new(0,0,0), 1, wxSOLID));
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$dc->SetBrush(Wx::Brush->new(Wx::Colour->new(255,255,255), wxTRANSPARENT));
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$dc->DrawPolygon([ map $to_pixel->($_), @$bed_shape ], 0, 0);
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}
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my $origin_px = $to_pixel->(Slic3r::Pointf->new(0,0));
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# draw axes
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{
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my $axes_len = 50;
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my $arrow_len = 6;
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my $arrow_angle = deg2rad(45);
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$dc->SetPen(Wx::Pen->new(Wx::Colour->new(255,0,0), 2, wxSOLID)); # red
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my $x_end = Slic3r::Pointf->new($origin_px->[X] + $axes_len, $origin_px->[Y]);
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$dc->DrawLine(@$origin_px, @$x_end);
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foreach my $angle (-$arrow_angle, +$arrow_angle) {
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my $end = $x_end->clone;
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$end->translate(-$arrow_len, 0);
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$end->rotate($angle, $x_end);
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$dc->DrawLine(@$x_end, @$end);
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}
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$dc->SetPen(Wx::Pen->new(Wx::Colour->new(0,255,0), 2, wxSOLID)); # green
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my $y_end = Slic3r::Pointf->new($origin_px->[X], $origin_px->[Y] - $axes_len);
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$dc->DrawLine(@$origin_px, @$y_end);
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foreach my $angle (-$arrow_angle, +$arrow_angle) {
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my $end = $y_end->clone;
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$end->translate(0, +$arrow_len);
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$end->rotate($angle, $y_end);
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$dc->DrawLine(@$y_end, @$end);
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}
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}
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# draw origin
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{
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$dc->SetPen(Wx::Pen->new(Wx::Colour->new(0,0,0), 1, wxSOLID));
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$dc->SetBrush(Wx::Brush->new(Wx::Colour->new(0,0,0), wxSOLID));
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$dc->DrawCircle(@$origin_px, 3);
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$dc->SetTextForeground(Wx::Colour->new(0,0,0));
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$dc->SetFont(Wx::Font->new(10, wxDEFAULT, wxNORMAL, wxNORMAL));
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$dc->DrawText("(0,0)", $origin_px->[X] + 1, $origin_px->[Y] + 2);
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}
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}
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}
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sub _init_shape_options_page {
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sub _init_shape_options_page {
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@ -75,6 +75,10 @@ sub repaint {
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my $size = $self->GetSize;
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my $size = $self->GetSize;
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my @size = ($size->GetWidth, $size->GetHeight);
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my @size = ($size->GetWidth, $size->GetHeight);
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# draw grid
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$dc->SetPen($self->{grid_pen});
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$dc->DrawLine(map @$_, @$_) for @{$self->{grid}};
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# draw bed
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# draw bed
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{
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{
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$dc->SetPen($self->{print_center_pen});
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$dc->SetPen($self->{print_center_pen});
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@ -82,10 +86,6 @@ sub repaint {
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$dc->DrawPolygon($self->scaled_points_to_pixel($self->{bed_polygon}, 1), 0, 0);
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$dc->DrawPolygon($self->scaled_points_to_pixel($self->{bed_polygon}, 1), 0, 0);
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}
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}
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# draw grid
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$dc->SetPen($self->{grid_pen});
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$dc->DrawLine(map @$_, @$_) for @{$self->{grid}};
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# draw print center
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# draw print center
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if (@{$self->{objects}} && $Slic3r::GUI::Settings->{_}{autocenter}) {
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if (@{$self->{objects}} && $Slic3r::GUI::Settings->{_}{autocenter}) {
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my $center = $self->unscaled_point_to_pixel($self->{print_center});
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my $center = $self->unscaled_point_to_pixel($self->{print_center});
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@ -255,8 +255,8 @@ sub update_bed_size {
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# calculate the displacement needed to center bed
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# calculate the displacement needed to center bed
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$self->{bed_origin} = [
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$self->{bed_origin} = [
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$self->GetSize->GetWidth/2 - (unscale($bb->x_max + $bb->x_min)/2 * $self->{scaling_factor}),
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$canvas_w/2 - (unscale($bb->x_max + $bb->x_min)/2 * $self->{scaling_factor}),
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$canvas_h - ($self->GetSize->GetHeight/2 - (unscale($bb->y_max + $bb->y_min)/2 * $self->{scaling_factor})),
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$canvas_h - ($canvas_h/2 - (unscale($bb->y_max + $bb->y_min)/2 * $self->{scaling_factor})),
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];
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];
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# calculate print center
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# calculate print center
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@ -267,10 +267,10 @@ sub update_bed_size {
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{
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{
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my $step = scale 10; # 1cm grid
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my $step = scale 10; # 1cm grid
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my @polylines = ();
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my @polylines = ();
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for (my $x = $bb->x_min + $step; $x < $bb->x_max; $x += $step) {
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for (my $x = $bb->x_min - ($bb->x_min % $step) + $step; $x < $bb->x_max; $x += $step) {
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push @polylines, Slic3r::Polyline->new([$x, $bb->y_min], [$x, $bb->y_max]);
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push @polylines, Slic3r::Polyline->new([$x, $bb->y_min], [$x, $bb->y_max]);
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}
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}
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for (my $y = $bb->y_min + $step; $y < $bb->y_max; $y += $step) {
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for (my $y = $bb->y_min - ($bb->y_min % $step) + $step; $y < $bb->y_max; $y += $step) {
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push @polylines, Slic3r::Polyline->new([$bb->x_min, $y], [$bb->x_max, $y]);
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push @polylines, Slic3r::Polyline->new([$bb->x_min, $y], [$bb->x_max, $y]);
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}
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}
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@polylines = @{intersection_pl(\@polylines, [$polygon])};
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@polylines = @{intersection_pl(\@polylines, [$polygon])};
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package Slic3r::Pointf;
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package Slic3r::Pointf;
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use overload
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use overload
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'@{}' => sub { [ $_[0]->x, $_[0]->y ] }, #,
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'@{}' => sub { $_[0]->arrayref },
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'fallback' => 1;
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'fallback' => 1;
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package Slic3r::Pointf3;
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package Slic3r::Pointf3;
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this->y += y;
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this->y += y;
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}
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}
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void
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Pointf::rotate(double angle, const Pointf ¢er)
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{
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double cur_x = this->x;
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double cur_y = this->y;
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this->x = center.x + cos(angle) * (cur_x - center.x) - sin(angle) * (cur_y - center.y);
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this->y = center.y + cos(angle) * (cur_y - center.y) + sin(angle) * (cur_x - center.x);
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}
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#ifdef SLIC3RXS
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#ifdef SLIC3RXS
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REGISTER_CLASS(Pointf, "Pointf");
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REGISTER_CLASS(Pointf, "Pointf");
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explicit Pointf(coordf_t _x = 0, coordf_t _y = 0): x(_x), y(_y) {};
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explicit Pointf(coordf_t _x = 0, coordf_t _y = 0): x(_x), y(_y) {};
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void scale(double factor);
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void scale(double factor);
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void translate(double x, double y);
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void translate(double x, double y);
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void rotate(double angle, const Pointf ¢er);
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#ifdef SLIC3RXS
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#ifdef SLIC3RXS
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bool from_SV(SV* point_sv);
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bool from_SV(SV* point_sv);
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double x_max() %code{% RETVAL = THIS->max.x; %};
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double x_max() %code{% RETVAL = THIS->max.x; %};
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double y_min() %code{% RETVAL = THIS->min.y; %};
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double y_min() %code{% RETVAL = THIS->min.y; %};
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double y_max() %code{% RETVAL = THIS->max.y; %};
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double y_max() %code{% RETVAL = THIS->max.y; %};
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void set_x_min(double val) %code{% THIS->min.x = val; %};
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void set_x_max(double val) %code{% THIS->max.x = val; %};
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void set_y_min(double val) %code{% THIS->min.y = val; %};
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void set_y_max(double val) %code{% THIS->max.y = val; %};
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%{
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%{
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@ -85,11 +85,18 @@ Point::coincides_with(point_sv)
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~Pointf();
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~Pointf();
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Clone<Pointf> clone()
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Clone<Pointf> clone()
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%code{% RETVAL = THIS; %};
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%code{% RETVAL = THIS; %};
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SV* arrayref()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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SV* pp()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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double x()
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double x()
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%code{% RETVAL = THIS->x; %};
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%code{% RETVAL = THIS->x; %};
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double y()
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double y()
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%code{% RETVAL = THIS->y; %};
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%code{% RETVAL = THIS->y; %};
|
||||||
void translate(double x, double y);
|
void translate(double x, double y);
|
||||||
|
void scale(double factor);
|
||||||
|
void rotate(double angle, Pointf* center)
|
||||||
|
%code{% THIS->rotate(angle, *center); %};
|
||||||
};
|
};
|
||||||
|
|
||||||
%name{Slic3r::Pointf3} class Pointf3 {
|
%name{Slic3r::Pointf3} class Pointf3 {
|
||||||
|
Loading…
Reference in New Issue
Block a user