The scale of a splash screen is rewrote.

But now there is a problem with font scaling.
Function font.Scaled(val) return scaled system font from primary monitor.
That is why application's name and version has so strange scale.
This commit is contained in:
YuSanka 2020-10-05 19:53:24 +02:00
parent dc99bb7617
commit f47ad1fd94

View File

@ -83,7 +83,7 @@ class MainFrame;
class SplashScreen : public wxSplashScreen
{
public:
SplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxPoint pos = wxDefaultPosition, bool is_decorated = false)
SplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxPoint pos = wxDefaultPosition)
: wxSplashScreen(bitmap, splashStyle, milliseconds, nullptr, wxID_ANY, wxDefaultPosition, wxDefaultSize,
#ifdef __APPLE__
wxSIMPLE_BORDER | wxFRAME_NO_TASKBAR | wxSTAY_ON_TOP
@ -93,18 +93,19 @@ public:
)
{
wxASSERT(bitmap.IsOk());
m_main_bitmap = bitmap;
if (!is_decorated)
Decorate(m_main_bitmap, pos, true);
int init_dpi = get_dpi_for_window(this);
this->SetPosition(pos);
this->CenterOnScreen();
int new_dpi = get_dpi_for_window(this);
m_scale = get_display_scale(pos);
m_font = get_scaled_sys_font(get_splashscreen_display_scale_factor(pos)).Bold().Larger();
m_scale = (float)(new_dpi) / (float)(init_dpi);
m_font = get_default_font(this);//.Larger()
m_main_bitmap = bitmap;
if (pos != wxDefaultPosition) {
this->SetPosition(pos);
this->CenterOnScreen();
}
scale_bitmap(m_main_bitmap, m_scale);
// draw logo and constant info text
Decorate(m_main_bitmap);
}
void SetText(const wxString& text)
@ -116,10 +117,9 @@ public:
wxMemoryDC memDC;
memDC.SelectObject(bitmap);
wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
memDC.SetFont(m_font);
memDC.SetFont(m_font.Bold());
memDC.SetTextForeground(wxColour(237, 107, 33));
memDC.DrawText(text, int(m_scale * 45), int(m_scale * 240));
memDC.DrawText(text, int(m_scale * 55), int(m_scale * 265));
memDC.SelectObject(wxNullBitmap);
set_bitmap(bitmap);
@ -157,32 +157,11 @@ public:
return new_bmp;
}
static bool Decorate(wxBitmap& bmp, wxPoint screen_pos = wxDefaultPosition, bool force_decor = false)
bool Decorate(wxBitmap& bmp, wxPoint screen_pos = wxDefaultPosition, bool force_decor = false)
{
if (!bmp.IsOk())
return false;
float screen_sf = get_splashscreen_display_scale_factor(screen_pos);
float screen_scale = get_display_scale(screen_pos);
if (screen_sf == 1.0) {
// it means that we have just one display or all displays have a same scale
// Scale bitmap for this display and continue the decoration
scale_bitmap(bmp, screen_scale);
}
else if (force_decor) {
// if we are here, it means that bitmap is already scaled for the main display
// and now we should just scale it th the secondary monitor and continue the decoration
scale_bitmap(bmp, screen_sf);
}
else {
// if screens have different scale and this function is called with force_decor == false
// then just rescale the bitmap for the main display scale
scale_bitmap(bmp, get_display_scale());
return false;
// Decoration will be continued later, from the SplashScreen constructor
}
// draw text to the box at the left of the splashscreen.
// this box will be 2/5 of the weight of the bitmap, and be at the left.
int width = lround(bmp.GetWidth() * 0.4);
@ -196,8 +175,7 @@ public:
wxBitmap logo_bmp = *bmp_cache.load_svg("prusa_slicer_logo", logo_size, logo_size);
#endif // ENABLE_GCODE_VIEWER
wxFont sys_font = get_scaled_sys_font(screen_sf);
wxCoord margin = int(screen_scale * 20);
wxCoord margin = int(m_scale * 20);
const wxRect banner_rect(wxPoint(0, logo_size + margin * 2), wxPoint(width, bmp.GetHeight()));
@ -208,12 +186,11 @@ public:
wxString title_string = SLIC3R_APP_NAME;
#endif // ENABLE_GCODE_VIEWER
wxFont title_font = sys_font;
title_font.SetPointSize(3 * sys_font.GetPointSize());
wxFont title_font = m_font.Scaled(3.f);
// dynamically get the version to display
wxString version_string = _L("Version") + " " + std::string(SLIC3R_VERSION);
wxFont version_font = sys_font.Larger().Larger();
wxFont version_font = m_font.Scaled(1.5f);
// create a info notice
wxString info_string = title_string + " " +
@ -221,9 +198,9 @@ public:
title_string + " " + _L("is licensed under the") + " " + _L("GNU Affero General Public License, version 3") + "\n\n" +
_L("Contributions by Vojtech Bubnik, Enrico Turri, Oleksandra Iushchenko, Tamas Meszaros, Lukas Matena, Vojtech Kral, David Kocik and numerous others.") + "\n\n" +
_L("Artwork model by Nora Al-Badri and Jan Nikolai Nelles");
wxFont info_font = sys_font.Larger();
wxFont info_font = m_font;
word_wrap_string(info_string, width, screen_scale);
word_wrap_string(info_string);
// use a memory DC to draw directly onto the bitmap
wxMemoryDC memDc(bmp);
@ -238,7 +215,7 @@ public:
memDc.DrawLabel(title_string, banner_rect.Deflate(margin, 0), wxALIGN_TOP | wxALIGN_LEFT);
memDc.SetFont(version_font);
memDc.DrawLabel(version_string, banner_rect.Deflate(margin, 2 * margin), wxALIGN_TOP | wxALIGN_LEFT);
memDc.DrawLabel(version_string, banner_rect.Deflate(margin, (2.5f * margin)), wxALIGN_TOP | wxALIGN_LEFT);
memDc.SetFont(info_font);
memDc.DrawLabel(info_string, banner_rect.Deflate(margin, 2 * margin), wxALIGN_BOTTOM | wxALIGN_LEFT);
@ -258,42 +235,6 @@ private:
m_window->Update();
}
static float get_splashscreen_display_scale_factor(wxPoint pos = wxDefaultPosition)
{
if (wxDisplay::GetCount() == 1)
return 1.0;
wxFrame main_screen_fr(nullptr, wxID_ANY, wxEmptyString);
wxFrame splash_screen_fr(nullptr, wxID_ANY, wxEmptyString, pos);
#if ENABLE_WX_3_1_3_DPI_CHANGED_EVENT && !defined(__WXGTK__)
int main_dpi = get_dpi_for_window(&main_screen_fr);
int splash_dpi = get_dpi_for_window(&splash_screen_fr);
float sf = (float)splash_dpi / (float)main_dpi;
#else
// initialize default width_unit according to the width of the one symbol ("m") of the currently active font of this window.
float sf = (float)splash_screen_fr.GetTextExtent("m").x / (float)main_screen_fr.GetTextExtent("m").x;
#endif // ENABLE_WX_3_1_3_DPI_CHANGED_EVENT
return sf;
}
static float get_display_scale(wxPoint pos = wxDefaultPosition)
{
// pos equals to wxDefaultPosition, when display is main
wxFrame fr(nullptr, wxID_ANY, wxEmptyString, pos);
#if ENABLE_WX_3_1_3_DPI_CHANGED_EVENT && !defined(__WXGTK__)
int dpi = get_dpi_for_window(&fr);
float scale = dpi != DPI_DEFAULT ? (float)dpi / DPI_DEFAULT : 1.0;
#else
// initialize default width_unit according to the width of the one symbol ("m") of the currently active font of this window.
float scale = 0.1 * std::max<size_t>(10, fr.GetTextExtent("m").x - 1);
#endif // ENABLE_WX_3_1_3_DPI_CHANGED_EVENT
return scale;
}
static void scale_bitmap(wxBitmap& bmp, float scale)
{
if (scale == 1.0)
@ -309,20 +250,11 @@ private:
bmp = wxBitmap(std::move(image));
}
static wxFont get_scaled_sys_font(float screen_sf)
void word_wrap_string(wxString& input)
{
wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
if (screen_sf != 1.0)
font.SetPointSize(int(screen_sf * (float)font.GetPointSize()));
return font;
}
static void word_wrap_string(wxString& input, int line_px_len, float scalef)
{
// calculate count od symbols in one line according to the scale
int line_len = int((float)line_px_len / (scalef * 10) + 0.5) + 10;
// count od symbols in one line
int line_len = 55;
int idx = -1;
int cur_len = 0;
@ -730,17 +662,13 @@ bool GUI_App::on_init_inner()
app_config->set("version", SLIC3R_VERSION);
app_config->save();
/*
if (wxImage::FindHandler(wxBITMAP_TYPE_JPEG) == nullptr)
wxImage::AddHandler(new wxJPEGHandler());
if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr)
wxImage::AddHandler(new wxPNGHandler());
*/
wxInitAllImageHandlers();
SplashScreen* scrn = nullptr;
if (app_config->get("show_splash_screen") == "1")
{
// make a bitmap with dark grey banner on the left side
wxBitmap bmp = SplashScreen::MakeBitmap(wxBitmap(from_u8(var(is_editor() ? "splashscreen.jpg" : "splashscreen-gcodepreview.jpg")), wxBITMAP_TYPE_JPEG));
// Detect position (display) to show the splash screen
@ -752,12 +680,9 @@ bool GUI_App::on_init_inner()
splashscreen_pos = metrics->get_rect().GetPosition();
}
// try to decorate and/or scale the bitmap before splash screen creation
bool is_decorated = SplashScreen::Decorate(bmp, splashscreen_pos);
// create splash screen with updated bmp
scrn = new SplashScreen(bmp.IsOk() ? bmp : create_scaled_bitmap("prusa_slicer_logo", nullptr, 400),
wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, splashscreen_pos, is_decorated);
wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, splashscreen_pos);
scrn->SetText(_L("Loading configuration..."));
}