Tech ENABLE_GIZMO_GRABBER_REFACTOR - Refactoring of GLGizmoBase::Grabber to have a single static instance of the cube and cone models to be shared by all grabbers

This commit is contained in:
enricoturri1966 2022-04-14 15:15:14 +02:00
parent 09512c086b
commit f504236734
7 changed files with 2203 additions and 2019 deletions

View file

@ -1,70 +1,73 @@
#ifndef slic3r_GLGizmoMove_hpp_
#define slic3r_GLGizmoMove_hpp_
#include "GLGizmoBase.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoMove3D : public GLGizmoBase
{
static const double Offset;
Vec3d m_displacement{ Vec3d::Zero() };
double m_snap_step{ 1.0 };
Vec3d m_starting_drag_position{ Vec3d::Zero() };
Vec3d m_starting_box_center{ Vec3d::Zero() };
Vec3d m_starting_box_bottom_center{ Vec3d::Zero() };
GLModel m_cone;
#if ENABLE_LEGACY_OPENGL_REMOVAL
struct GrabberConnection
{
GLModel model;
Vec3d old_center{ Vec3d::Zero() };
};
std::array<GrabberConnection, 3> m_grabber_connections;
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
public:
GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
virtual ~GLGizmoMove3D() = default;
double get_snap_step(double step) const { return m_snap_step; }
void set_snap_step(double step) { m_snap_step = step; }
std::string get_tooltip() const override;
/// <summary>
/// Postpone to Grabber for move
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>Return True when use the information otherwise False.</returns>
bool on_mouse(const wxMouseEvent &mouse_event) override;
/// <summary>
/// Detect reduction of move for wipetover on selection change
/// </summary>
void data_changed() override;
protected:
bool on_init() override;
std::string on_get_name() const override;
bool on_is_activable() const override;
void on_start_dragging() override;
void on_stop_dragging() override;
void on_dragging(const UpdateData& data) override;
void on_render() override;
void on_render_for_picking() override;
private:
double calc_projection(const UpdateData& data) const;
void render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking);
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoMove_hpp_
#ifndef slic3r_GLGizmoMove_hpp_
#define slic3r_GLGizmoMove_hpp_
#include "GLGizmoBase.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoMove3D : public GLGizmoBase
{
static const double Offset;
Vec3d m_displacement{ Vec3d::Zero() };
double m_snap_step{ 1.0 };
Vec3d m_starting_drag_position{ Vec3d::Zero() };
Vec3d m_starting_box_center{ Vec3d::Zero() };
Vec3d m_starting_box_bottom_center{ Vec3d::Zero() };
#if !ENABLE_GIZMO_GRABBER_REFACTOR
GLModel m_cone;
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
#if ENABLE_LEGACY_OPENGL_REMOVAL
struct GrabberConnection
{
GLModel model;
Vec3d old_center{ Vec3d::Zero() };
};
std::array<GrabberConnection, 3> m_grabber_connections;
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
public:
GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
virtual ~GLGizmoMove3D() = default;
double get_snap_step(double step) const { return m_snap_step; }
void set_snap_step(double step) { m_snap_step = step; }
std::string get_tooltip() const override;
/// <summary>
/// Postpone to Grabber for move
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>Return True when use the information otherwise False.</returns>
bool on_mouse(const wxMouseEvent &mouse_event) override;
/// <summary>
/// Detect reduction of move for wipetover on selection change
/// </summary>
void data_changed() override;
protected:
bool on_init() override;
std::string on_get_name() const override;
bool on_is_activable() const override;
void on_start_dragging() override;
void on_stop_dragging() override;
void on_dragging(const UpdateData& data) override;
void on_render() override;
void on_render_for_picking() override;
private:
double calc_projection(const UpdateData& data) const;
#if !ENABLE_GIZMO_GRABBER_REFACTOR
void render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking);
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoMove_hpp_