Report failing union on holes instead of faulty input mesh.

This commit is contained in:
tamasmeszaros 2020-02-07 15:59:33 +01:00
parent a6f1c41b94
commit f512892f6b

View file

@ -145,6 +145,9 @@ void SLAPrint::Steps::drill_holes(SLAPrintObject &po)
holes_mesh.require_shared_vertices();
if (!holes_mesh.is_manifold() || MeshBoolean::cgal::does_self_intersect(holes_mesh)) {
MeshBoolean::self_union(holes_mesh);
if (MeshBoolean::cgal::does_self_intersect(holes_mesh))
throw std::runtime_error(L("Too much overlapping holes."));
}
try {