GCode export: Replaced std::strings in G-code comments with string_views.
Seam placer: Detecting perimeter by the pointer and size of the comment_perimeter string_view, only placing seams for perimeters.
This commit is contained in:
parent
fb2621c03c
commit
f5709345ad
@ -2336,7 +2336,7 @@ GCode::LayerResult GCode::process_layer(
|
||||
path.mm3_per_mm = mm3_per_mm;
|
||||
}
|
||||
//FIXME using the support_material_speed of the 1st object printed.
|
||||
gcode += this->extrude_loop(loop, "skirt", m_config.support_material_speed.value);
|
||||
gcode += this->extrude_loop(loop, "skirt"sv, m_config.support_material_speed.value);
|
||||
}
|
||||
m_avoid_crossing_perimeters.use_external_mp(false);
|
||||
// Allow a straight travel move to the first object point if this is the first layer (but don't in next layers).
|
||||
@ -2349,7 +2349,7 @@ GCode::LayerResult GCode::process_layer(
|
||||
this->set_origin(0., 0.);
|
||||
m_avoid_crossing_perimeters.use_external_mp();
|
||||
for (const ExtrusionEntity *ee : print.brim().entities) {
|
||||
gcode += this->extrude_entity(*ee, "brim", m_config.support_material_speed.value);
|
||||
gcode += this->extrude_entity(*ee, "brim"sv, m_config.support_material_speed.value);
|
||||
}
|
||||
m_brim_done = true;
|
||||
m_avoid_crossing_perimeters.use_external_mp(false);
|
||||
@ -2542,7 +2542,13 @@ std::string GCode::change_layer(coordf_t print_z)
|
||||
return gcode;
|
||||
}
|
||||
|
||||
std::string GCode::extrude_loop(ExtrusionLoop loop, std::string description, double speed)
|
||||
static const auto comment_perimeter = "perimeter"sv;
|
||||
// Comparing string_view pointer & length for speed.
|
||||
static inline bool comment_is_perimeter(const std::string_view comment) {
|
||||
return comment.data() == comment_perimeter.data() && comment.size() == comment_perimeter.size();
|
||||
}
|
||||
|
||||
std::string GCode::extrude_loop(ExtrusionLoop loop, const std::string_view description, double speed)
|
||||
{
|
||||
// get a copy; don't modify the orientation of the original loop object otherwise
|
||||
// next copies (if any) would not detect the correct orientation
|
||||
@ -2553,11 +2559,11 @@ std::string GCode::extrude_loop(ExtrusionLoop loop, std::string description, dou
|
||||
// find the point of the loop that is closest to the current extruder position
|
||||
// or randomize if requested
|
||||
Point last_pos = this->last_pos();
|
||||
if (m_config.spiral_vase) {
|
||||
loop.split_at(last_pos, false);
|
||||
}
|
||||
else
|
||||
if (! m_config.spiral_vase && comment_is_perimeter(description)) {
|
||||
assert(m_layer != nullptr);
|
||||
m_seam_placer.place_seam(m_layer, loop, m_config.external_perimeters_first, this->last_pos());
|
||||
} else
|
||||
loop.split_at(last_pos, false);
|
||||
|
||||
// clip the path to avoid the extruder to get exactly on the first point of the loop;
|
||||
// if polyline was shorter than the clipping distance we'd get a null polyline, so
|
||||
@ -2577,11 +2583,9 @@ std::string GCode::extrude_loop(ExtrusionLoop loop, std::string description, dou
|
||||
|
||||
// extrude along the path
|
||||
std::string gcode;
|
||||
for (ExtrusionPaths::iterator path = paths.begin(); path != paths.end(); ++path) {
|
||||
// description += ExtrusionLoop::role_to_string(loop.loop_role());
|
||||
// description += ExtrusionEntity::role_to_string(path->role);
|
||||
path->simplify(m_scaled_resolution);
|
||||
gcode += this->_extrude(*path, description, speed);
|
||||
for (ExtrusionPath &path : paths) {
|
||||
path.simplify(m_scaled_resolution);
|
||||
gcode += this->_extrude(path, description, speed);
|
||||
}
|
||||
|
||||
// reset acceleration
|
||||
@ -2629,13 +2633,11 @@ std::string GCode::extrude_loop(ExtrusionLoop loop, std::string description, dou
|
||||
return gcode;
|
||||
}
|
||||
|
||||
std::string GCode::extrude_multi_path(ExtrusionMultiPath multipath, std::string description, double speed)
|
||||
std::string GCode::extrude_multi_path(ExtrusionMultiPath multipath, const std::string_view description, double speed)
|
||||
{
|
||||
// extrude along the path
|
||||
std::string gcode;
|
||||
for (ExtrusionPath path : multipath.paths) {
|
||||
// description += ExtrusionLoop::role_to_string(loop.loop_role());
|
||||
// description += ExtrusionEntity::role_to_string(path->role);
|
||||
path.simplify(m_scaled_resolution);
|
||||
gcode += this->_extrude(path, description, speed);
|
||||
}
|
||||
@ -2648,7 +2650,7 @@ std::string GCode::extrude_multi_path(ExtrusionMultiPath multipath, std::string
|
||||
return gcode;
|
||||
}
|
||||
|
||||
std::string GCode::extrude_entity(const ExtrusionEntity &entity, std::string description, double speed)
|
||||
std::string GCode::extrude_entity(const ExtrusionEntity &entity, const std::string_view description, double speed)
|
||||
{
|
||||
if (const ExtrusionPath* path = dynamic_cast<const ExtrusionPath*>(&entity))
|
||||
return this->extrude_path(*path, description, speed);
|
||||
@ -2661,9 +2663,8 @@ std::string GCode::extrude_entity(const ExtrusionEntity &entity, std::string des
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string GCode::extrude_path(ExtrusionPath path, std::string description, double speed)
|
||||
std::string GCode::extrude_path(ExtrusionPath path, std::string_view description, double speed)
|
||||
{
|
||||
// description += ExtrusionEntity::role_to_string(path.role());
|
||||
path.simplify(m_scaled_resolution);
|
||||
std::string gcode = this->_extrude(path, description, speed);
|
||||
if (m_wipe.enable) {
|
||||
@ -2684,7 +2685,7 @@ std::string GCode::extrude_perimeters(const Print &print, const std::vector<Obje
|
||||
m_config.apply(print.get_print_region(®ion - &by_region.front()).config());
|
||||
|
||||
for (const ExtrusionEntity* ee : region.perimeters)
|
||||
gcode += this->extrude_entity(*ee, "perimeter", -1.);
|
||||
gcode += this->extrude_entity(*ee, comment_perimeter, -1.);
|
||||
}
|
||||
return gcode;
|
||||
}
|
||||
@ -2694,7 +2695,7 @@ std::string GCode::extrude_infill(const Print &print, const std::vector<ObjectBy
|
||||
{
|
||||
std::string gcode;
|
||||
ExtrusionEntitiesPtr extrusions;
|
||||
const char* extrusion_name = ironing ? "ironing" : "infill";
|
||||
const auto extrusion_name = ironing ? "ironing"sv : "infill"sv;
|
||||
for (const ObjectByExtruder::Island::Region ®ion : by_region)
|
||||
if (! region.infills.empty()) {
|
||||
extrusions.clear();
|
||||
@ -2720,8 +2721,8 @@ std::string GCode::extrude_infill(const Print &print, const std::vector<ObjectBy
|
||||
|
||||
std::string GCode::extrude_support(const ExtrusionEntityCollection &support_fills)
|
||||
{
|
||||
static constexpr const char *support_label = "support material";
|
||||
static constexpr const char *support_interface_label = "support material interface";
|
||||
static constexpr const auto support_label = "support material"sv;
|
||||
static constexpr const auto support_interface_label = "support material interface"sv;
|
||||
|
||||
std::string gcode;
|
||||
if (! support_fills.entities.empty()) {
|
||||
@ -2730,7 +2731,7 @@ std::string GCode::extrude_support(const ExtrusionEntityCollection &support_fill
|
||||
for (const ExtrusionEntity *ee : support_fills.entities) {
|
||||
ExtrusionRole role = ee->role();
|
||||
assert(role == erSupportMaterial || role == erSupportMaterialInterface);
|
||||
const char *label = (role == erSupportMaterial) ? support_label : support_interface_label;
|
||||
const auto label = (role == erSupportMaterial) ? support_label : support_interface_label;
|
||||
const double speed = (role == erSupportMaterial) ? support_speed : support_interface_speed;
|
||||
const ExtrusionPath *path = dynamic_cast<const ExtrusionPath*>(ee);
|
||||
if (path)
|
||||
@ -2818,20 +2819,18 @@ void GCode::GCodeOutputStream::write_format(const char* format, ...)
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
std::string GCode::_extrude(const ExtrusionPath &path, std::string description, double speed)
|
||||
std::string GCode::_extrude(const ExtrusionPath &path, const std::string_view description, double speed)
|
||||
{
|
||||
std::string gcode;
|
||||
|
||||
if (is_bridge(path.role()))
|
||||
description += " (bridge)";
|
||||
const std::string_view description_bridge = is_bridge(path.role()) ? " (bridge)"sv : ""sv;
|
||||
|
||||
// go to first point of extrusion path
|
||||
if (!m_last_pos_defined || m_last_pos != path.first_point()) {
|
||||
gcode += this->travel_to(
|
||||
path.first_point(),
|
||||
path.role(),
|
||||
"move to first " + description + " point"
|
||||
);
|
||||
std::string comment = "move to first ";
|
||||
comment += description;
|
||||
comment += description_bridge;
|
||||
comment += " point";
|
||||
gcode += this->travel_to(path.first_point(), path.role(), comment);
|
||||
}
|
||||
|
||||
// compensate retraction
|
||||
@ -2969,7 +2968,11 @@ std::string GCode::_extrude(const ExtrusionPath &path, std::string description,
|
||||
gcode += m_writer.set_speed(F, "", comment);
|
||||
double path_length = 0.;
|
||||
{
|
||||
std::string comment = m_config.gcode_comments ? description : "";
|
||||
std::string comment;
|
||||
if (m_config.gcode_comments) {
|
||||
comment = description;
|
||||
comment += description_bridge;
|
||||
}
|
||||
Vec2d prev = this->point_to_gcode_quantized(path.polyline.points.front());
|
||||
auto it = path.polyline.points.begin();
|
||||
auto end = path.polyline.points.end();
|
||||
|
@ -274,10 +274,10 @@ private:
|
||||
void set_extruders(const std::vector<unsigned int> &extruder_ids);
|
||||
std::string preamble();
|
||||
std::string change_layer(coordf_t print_z);
|
||||
std::string extrude_entity(const ExtrusionEntity &entity, std::string description = "", double speed = -1.);
|
||||
std::string extrude_loop(ExtrusionLoop loop, std::string description, double speed = -1.);
|
||||
std::string extrude_multi_path(ExtrusionMultiPath multipath, std::string description = "", double speed = -1.);
|
||||
std::string extrude_path(ExtrusionPath path, std::string description = "", double speed = -1.);
|
||||
std::string extrude_entity(const ExtrusionEntity &entity, const std::string_view description, double speed = -1.);
|
||||
std::string extrude_loop(ExtrusionLoop loop, const std::string_view description, double speed = -1.);
|
||||
std::string extrude_multi_path(ExtrusionMultiPath multipath, const std::string_view description, double speed = -1.);
|
||||
std::string extrude_path(ExtrusionPath path, const std::string_view description, double speed = -1.);
|
||||
|
||||
// Extruding multiple objects with soluble / non-soluble / combined supports
|
||||
// on a multi-material printer, trying to minimize tool switches.
|
||||
@ -428,7 +428,7 @@ private:
|
||||
// Processor
|
||||
GCodeProcessor m_processor;
|
||||
|
||||
std::string _extrude(const ExtrusionPath &path, std::string description = "", double speed = -1);
|
||||
std::string _extrude(const ExtrusionPath &path, const std::string_view description, double speed = -1);
|
||||
void print_machine_envelope(GCodeOutputStream &file, Print &print);
|
||||
void _print_first_layer_bed_temperature(GCodeOutputStream &file, Print &print, const std::string &gcode, unsigned int first_printing_extruder_id, bool wait);
|
||||
void _print_first_layer_extruder_temperatures(GCodeOutputStream &file, Print &print, const std::string &gcode, unsigned int first_printing_extruder_id, bool wait);
|
||||
|
@ -1323,8 +1323,11 @@ void SeamPlacer::place_seam(const Layer *layer, ExtrusionLoop &loop, bool extern
|
||||
const Point &last_pos) const {
|
||||
using namespace SeamPlacerImpl;
|
||||
const PrintObject *po = layer->object();
|
||||
//NOTE this is necessary, since layer->id() is quite unreliable
|
||||
size_t layer_index = std::max(0, int(layer->id()) - int(po->slicing_parameters().raft_layers()));
|
||||
// Must not be called with supprot layer.
|
||||
assert(dynamic_cast<const SupportLayer*>(layer) == nullptr);
|
||||
// Object layer IDs are incremented by the number of raft layers.
|
||||
assert(layer->id() >= po->slicing_parameters().raft_layers());
|
||||
size_t layer_index = layer->id() - po->slicing_parameters().raft_layers();
|
||||
double unscaled_z = layer->slice_z;
|
||||
|
||||
const PrintObjectSeamData::LayerSeams &layer_perimeters = m_seam_per_object.find(layer->object())->second.layers[layer_index];
|
||||
|
Loading…
Reference in New Issue
Block a user