diff --git a/src/libslic3r/Technologies.hpp b/src/libslic3r/Technologies.hpp
index 250a45f3f..4f0a04df1 100644
--- a/src/libslic3r/Technologies.hpp
+++ b/src/libslic3r/Technologies.hpp
@@ -71,8 +71,6 @@
 #define ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC (1 && ENABLE_2_5_0_ALPHA1)
 // Enable editing volumes transformation in world coordinates and instances in local coordinates
 #define ENABLE_WORLD_COORDINATE (1 && ENABLE_2_5_0_ALPHA1)
-// Enable showing world coordinates of volumes' offset relative to the instance containing them
-#define ENABLE_WORLD_COORDINATE_VOLUMES_LOCAL_OFFSET (0 && ENABLE_WORLD_COORDINATE)
 // Enable implementation of Geometry::Transformation using matrices only
 #define ENABLE_TRANSFORMATIONS_BY_MATRICES (1 && ENABLE_WORLD_COORDINATE)
 // Enable modified camera control using mouse
diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.cpp b/src/slic3r/GUI/GUI_ObjectManipulation.cpp
index c6ca3f746..8f5445f54 100644
--- a/src/slic3r/GUI/GUI_ObjectManipulation.cpp
+++ b/src/slic3r/GUI/GUI_ObjectManipulation.cpp
@@ -727,11 +727,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
         if (is_world_coordinates()) {
             const Geometry::Transformation trafo(volume->world_matrix());
 
-#if ENABLE_WORLD_COORDINATE_VOLUMES_LOCAL_OFFSET
-            const Vec3d offset = trafo.get_offset() - volume->get_instance_offset();
-#else
             const Vec3d& offset = trafo.get_offset();
-#endif // ENABLE_WORLD_COORDINATE_VOLUMES_LOCAL_OFFSET
 
             m_new_position = offset;
             m_new_rotate_label_string = L("Rotate");