Merge branch 'master' of https://github.com/prusa3d/Slic3r
This commit is contained in:
commit
f65eb9afdb
@ -92,7 +92,7 @@ The `DESTDIR` option is the location where the bundle will be installed.
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This may be customized. If you leave it empty, the `DESTDIR` will be placed inside the same `build` directory.
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Warning: If the `build` directory is nested too deep inside other folders, various file paths during the build
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become too long and the build might fail due to file writing errors. For this reason, it is recommended to
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become too long and the build might fail due to file writing errors (\*). For this reason, it is recommended to
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place the `build` directory relatively close to the drive root.
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Note that the build variant that you may choose using Visual Studio (i.e. _Release_ or _Debug_ etc.) when building the dependency package is **not relevant**.
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@ -100,3 +100,6 @@ The dependency build will by default build _both_ the _Release_ and _Debug_ vari
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You can disable building of the debug variant by passing the `-DDEP_DEBUG=OFF` option to CMake, this will only produce a _Release_ build.
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Refer to the CMake scripts inside the `deps` directory to see which dependencies are built in what versions and how this is done.
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\*) Specifically, the problem arises when building boost. Boost build tool appends all build options into paths of
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intermediate files, which are not handled correctly by either `b2.exe` or possibly `ninja` (?).
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@ -28,8 +28,8 @@ namespace Slic3r {
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//-----------------------------------------------------------
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// legacy code from Clipper documentation
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void AddOuterPolyNodeToExPolygons(ClipperLib::PolyNode& polynode, Slic3r::ExPolygons& expolygons);
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void PolyTreeToExPolygons(ClipperLib::PolyTree& polytree, Slic3r::ExPolygons& expolygons);
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void AddOuterPolyNodeToExPolygons(ClipperLib::PolyNode& polynode, Slic3r::ExPolygons *expolygons);
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Slic3r::ExPolygons PolyTreeToExPolygons(ClipperLib::PolyTree& polytree);
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//-----------------------------------------------------------
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ClipperLib::Path Slic3rMultiPoint_to_ClipperPath(const Slic3r::MultiPoint &input);
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@ -228,4 +228,4 @@ Polygons top_level_islands(const Slic3r::Polygons &polygons);
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}
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#endif
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#endif
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@ -56,8 +56,18 @@ public:
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}
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};
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template<class Vector,
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class Value = typename Vector::value_type>
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/// An std compatible random access iterator which uses indices to the source
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/// vector thus resistant to invalidation caused by relocations. It also "knows"
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/// its container. No comparison is neccesary to the container "end()" iterator.
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/// The template can be instantiated with a different value type than that of
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/// the container's but the types must be compatible. E.g. a base class of the
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/// contained objects is compatible.
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///
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/// For a constant iterator, one can instantiate this template with a value
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/// type preceded with 'const'.
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template<class Vector, // The container type, must be random access...
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class Value = typename Vector::value_type // The value type
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>
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class IndexBasedIterator {
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static const size_t NONE = size_t(-1);
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@ -110,6 +120,8 @@ public:
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operator difference_type() { return difference_type(m_idx); }
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/// Tesing the end of the container... this is not possible with std
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/// iterators.
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inline bool is_end() const { return m_idx >= m_index_ref.get().size();}
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inline Value & operator*() const {
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@ -122,6 +134,7 @@ public:
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return &m_index_ref.get().operator[](m_idx);
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}
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/// If both iterators point past the container, they are equal...
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inline bool operator ==(const IndexBasedIterator& other) {
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size_t e = m_index_ref.get().size();
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return m_idx == other.m_idx || (m_idx >= e && other.m_idx >= e);
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@ -148,17 +161,23 @@ public:
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}
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};
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/// A very simple range concept implementation with iterator-like objects.
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template<class It> class Range {
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It from, to;
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public:
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// The class is ready for range based for loops.
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It begin() const { return from; }
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It end() const { return to; }
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// The iterator type can be obtained this way.
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using Type = It;
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Range() = default;
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Range(It &&b, It &&e):
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from(std::forward<It>(b)), to(std::forward<It>(e)) {}
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// Some useful container-like methods...
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inline size_t size() const { return end() - begin(); }
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inline bool empty() const { return size() == 0; }
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};
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@ -587,6 +587,15 @@ void swapXY(ExPolygon& expoly) {
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std::string SLAPrint::validate() const
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{
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for(SLAPrintObject * po : m_objects) {
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const ModelObject *mo = po->model_object();
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if(po->config().supports_enable.getBool() &&
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mo->sla_points_status == sla::PointsStatus::UserModified &&
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mo->sla_support_points.empty())
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return L("Cannot proceed without support points! "
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"Add support points or disable support generation.");
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sla::SupportConfig cfg = make_support_cfg(po->config());
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double pinhead_width =
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@ -596,7 +605,7 @@ std::string SLAPrint::validate() const
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cfg.head_penetration_mm;
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if(pinhead_width > cfg.object_elevation_mm)
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return L("Elevetion is too low for object.");
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return L("Elevation is too low for object.");
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}
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return "";
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@ -623,11 +632,8 @@ void SLAPrint::process()
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// shortcut to initial layer height
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double ilhd = m_material_config.initial_layer_height.getFloat();
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auto ilh = float(ilhd);
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double lhd = m_objects.front()->m_config.layer_height.getFloat();
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float lh = float(lhd);
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auto ilhs = LevelID(ilhd / SCALING_FACTOR);
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auto lhs = LevelID(lhd / SCALING_FACTOR);
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auto ilhs = coord_t(ilhd / SCALING_FACTOR);
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const size_t objcount = m_objects.size();
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const unsigned min_objstatus = 0; // where the per object operations start
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@ -648,27 +654,33 @@ void SLAPrint::process()
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// Slicing the model object. This method is oversimplified and needs to
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// be compared with the fff slicing algorithm for verification
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auto slice_model = [this, ilhs, lhs, ilh, lh](SLAPrintObject& po) {
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auto slice_model = [this, ilhs, ilh](SLAPrintObject& po) {
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TriangleMesh mesh = po.transformed_mesh();
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// We need to prepare the slice index...
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double lhd = m_objects.front()->m_config.layer_height.getFloat();
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float lh = float(lhd);
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auto lhs = coord_t(lhd / SCALING_FACTOR);
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auto&& bb3d = mesh.bounding_box();
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double minZ = bb3d.min(Z) - po.get_elevation();
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double maxZ = bb3d.max(Z);
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auto minZs = LevelID(minZ / SCALING_FACTOR);
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auto maxZs = LevelID(maxZ / SCALING_FACTOR);
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auto minZs = coord_t(minZ / SCALING_FACTOR);
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auto maxZs = coord_t(maxZ / SCALING_FACTOR);
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po.m_slice_index.clear();
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po.m_slice_index.reserve(size_t(maxZs - (minZs + ilhs) / lhs) + 1);
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po.m_slice_index.emplace_back(minZs + ilhs, float(minZ) + ilh / 2.f, ilh);
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for(LevelID h = minZs + ilhs + lhs; h <= maxZs; h += lhs) {
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for(coord_t h = minZs + ilhs + lhs; h <= maxZs; h += lhs) {
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po.m_slice_index.emplace_back(h, float(h*SCALING_FACTOR) - lh / 2.f, lh);
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}
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auto slindex_it = po.search_slice_index(float(bb3d.min(Z)));
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// Just get the first record that is form the model:
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auto slindex_it =
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po.closest_slice_record(po.m_slice_index, float(bb3d.min(Z)));
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if(slindex_it == po.m_slice_index.end())
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throw std::runtime_error(L("Slicing had to be stopped "
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@ -694,7 +706,7 @@ void SLAPrint::process()
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id < po.m_model_slices.size() && mit != po.m_slice_index.end();
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id++)
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{
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mit->set_model_slice_idx(id); ++mit;
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mit->set_model_slice_idx(po, id); ++mit;
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}
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};
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@ -716,6 +728,12 @@ void SLAPrint::process()
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// into the backend cache.
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if (mo.sla_points_status != sla::PointsStatus::UserModified) {
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// Hypotetical use of the slice index:
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// auto bb = po.transformed_mesh().bounding_box();
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// auto range = po.get_slice_records(bb.min(Z));
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// std::vector<float> heights; heights.reserve(range.size());
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// for(auto& record : range) heights.emplace_back(record.slice_level());
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// calculate heights of slices (slices are calculated already)
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const std::vector<float>& heights = po.m_model_height_levels;
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@ -884,7 +902,7 @@ void SLAPrint::process()
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i < sd->support_slices.size() && i < po.m_slice_index.size();
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++i)
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{
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po.m_slice_index[i].set_support_slice_idx(i);
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po.m_slice_index[i].set_support_slice_idx(po, i);
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}
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};
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@ -896,31 +914,43 @@ void SLAPrint::process()
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};
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// Rasterizing the model objects, and their supports
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auto rasterize = [this, max_objstatus]() {
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auto rasterize = [this, max_objstatus, ilhs]() {
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if(canceled()) return;
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// clear the rasterizer input
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m_printer_input.clear();
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size_t mx = 0;
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for(SLAPrintObject * o : m_objects) {
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LevelID gndlvl = o->get_slice_index().front().key();
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for(auto& slicerecord : o->get_slice_index()) {
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auto& lyrs = m_printer_input[slicerecord.key() - gndlvl];
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if(auto m = o->get_slice_index().size() > mx) mx = m;
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}
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const ExPolygons& objslices = o->get_slices_from_record(slicerecord, soModel);
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const ExPolygons& supslices = o->get_slices_from_record(slicerecord, soSupport);
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m_printer_input.reserve(mx);
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if(!objslices.empty())
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lyrs.emplace_back(objslices, o->instances());
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auto eps = coord_t(SCALED_EPSILON);
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if(!supslices.empty())
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lyrs.emplace_back(supslices, o->instances());
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for(SLAPrintObject * o : m_objects) {
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coord_t gndlvl = o->get_slice_index().front().print_level() - ilhs;
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for(const SliceRecord& slicerecord : o->get_slice_index()) {
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coord_t lvlid = slicerecord.print_level() - gndlvl;
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// Neat trick to round the layer levels to the grid.
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lvlid = eps * (lvlid / eps);
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auto it = std::lower_bound(m_printer_input.begin(),
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m_printer_input.end(),
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PrintLayer(lvlid));
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if(it == m_printer_input.end() || it->level() != lvlid)
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it = m_printer_input.insert(it, PrintLayer(lvlid));
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it->add(slicerecord);
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}
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}
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// collect all the keys
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std::vector<long long> keys; keys.reserve(m_printer_input.size());
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for(auto& e : m_printer_input) keys.emplace_back(e.first);
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// If the raster has vertical orientation, we will flip the coordinates
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bool flpXY = m_printer_config.display_orientation.getInt() ==
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@ -963,31 +993,36 @@ void SLAPrint::process()
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// procedure to process one height level. This will run in parallel
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auto lvlfn =
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[this, &slck, &keys, &printer, slot, sd, ist, &pst, flpXY]
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[this, &slck, &printer, slot, sd, ist, &pst, flpXY]
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(unsigned level_id)
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{
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if(canceled()) return;
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LayerRefs& lrange = m_printer_input[keys[level_id]];
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PrintLayer& printlayer = m_printer_input[level_id];
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// Switch to the appropriate layer in the printer
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printer.begin_layer(level_id);
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for(auto& lyrref : lrange) { // for all layers in the current level
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if(canceled()) break;
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const Layer& sl = lyrref.lref; // get the layer reference
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const LayerCopies& copies = lyrref.copies;
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using Instance = SLAPrintObject::Instance;
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// Draw all the polygons in the slice to the actual layer.
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for(auto& cp : copies) {
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for(ExPolygon slice : sl) {
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// The order is important here:
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// apply rotation before translation...
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slice.rotate(double(cp.rotation));
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slice.translate(cp.shift(X), cp.shift(Y));
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if(flpXY) swapXY(slice);
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printer.draw_polygon(slice, level_id);
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}
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auto draw =
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[&printer, flpXY, level_id](ExPolygon& poly, const Instance& tr)
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{
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poly.rotate(double(tr.rotation));
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poly.translate(tr.shift(X), tr.shift(Y));
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if(flpXY) swapXY(poly);
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printer.draw_polygon(poly, level_id);
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};
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for(const SliceRecord& sr : printlayer.slices()) {
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if(! sr.print_obj()) continue;
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for(const Instance& inst : sr.print_obj()->instances()) {
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ExPolygons objsl = sr.get_slice(soModel);
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for(ExPolygon& poly : objsl) draw(poly, inst);
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ExPolygons supsl = sr.get_slice(soSupport);
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for(ExPolygon& poly : supsl) draw(poly, inst);
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}
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}
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@ -996,11 +1031,13 @@ void SLAPrint::process()
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// Status indication guarded with the spinlock
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auto st = ist + unsigned(sd*level_id*slot/m_printer_input.size());
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{ std::lock_guard<SpinMutex> lck(slck);
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if( st > pst) {
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report_status(*this, int(st), PRINT_STEP_LABELS[slapsRasterize]);
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pst = st;
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}
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{
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std::lock_guard<SpinMutex> lck(slck);
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if( st > pst) {
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report_status(*this, int(st),
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PRINT_STEP_LABELS[slapsRasterize]);
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pst = st;
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}
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}
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};
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@ -1199,7 +1236,7 @@ void SLAPrint::fill_statistics()
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for (size_t i = 0; i < inst_cnt; ++i)
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{
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ExPolygon tmp = polygon;
|
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tmp.rotate(Geometry::rad2deg(instances[i].rotation));
|
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tmp.rotate(double(instances[i].rotation));
|
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tmp.translate(instances[i].shift.x(), instances[i].shift.y());
|
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polygons_append(polygons, to_polygons(std::move(tmp)));
|
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}
|
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@ -1217,33 +1254,33 @@ void SLAPrint::fill_statistics()
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|
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// find highest object
|
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// Which is a better bet? To compare by max_z or by number of layers in the index?
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float max_z = 0.;
|
||||
// float max_z = 0.;
|
||||
size_t max_layers_cnt = 0;
|
||||
size_t highest_obj_idx = 0;
|
||||
for (SLAPrintObject *&po : m_objects) {
|
||||
const SLAPrintObject::SliceIndex& slice_index = po->get_slice_index();
|
||||
auto& slice_index = po->get_slice_index();
|
||||
if (! slice_index.empty()) {
|
||||
float z = (-- slice_index.end())->slice_level();
|
||||
// float z = (-- slice_index.end())->slice_level();
|
||||
size_t cnt = slice_index.size();
|
||||
//if (z > max_z) {
|
||||
if (cnt > max_layers_cnt) {
|
||||
max_layers_cnt = cnt;
|
||||
max_z = z;
|
||||
// max_z = z;
|
||||
highest_obj_idx = &po - &m_objects.front();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const SLAPrintObject * highest_obj = m_objects[highest_obj_idx];
|
||||
const SLAPrintObject::SliceIndex& highest_obj_slice_index = highest_obj->get_slice_index();
|
||||
auto& highest_obj_slice_index = highest_obj->get_slice_index();
|
||||
|
||||
const double delta_fade_time = (init_exp_time - exp_time) / (fade_layers_cnt + 1);
|
||||
double fade_layer_time = init_exp_time;
|
||||
|
||||
int sliced_layer_cnt = 0;
|
||||
for (const auto& layer : highest_obj_slice_index)
|
||||
for (const SliceRecord& layer : highest_obj_slice_index)
|
||||
{
|
||||
const double l_height = (layer.key() == highest_obj_slice_index.begin()->key()) ? init_layer_height : layer_height;
|
||||
const auto l_height = double(layer.layer_height());
|
||||
|
||||
// Calculation of the consumed material
|
||||
|
||||
@ -1252,20 +1289,18 @@ void SLAPrint::fill_statistics()
|
||||
|
||||
for (SLAPrintObject * po : m_objects)
|
||||
{
|
||||
const SLAPrintObject::_SliceRecord *record = nullptr;
|
||||
const SliceRecord *record = nullptr;
|
||||
{
|
||||
const SLAPrintObject::SliceIndex& index = po->get_slice_index();
|
||||
auto it = po->search_slice_index(layer.slice_level() - float(EPSILON));
|
||||
if (it == index.end() || it->slice_level() > layer.slice_level() + float(EPSILON))
|
||||
continue;
|
||||
record = &(*it);
|
||||
const SliceRecord& slr = po->closest_slice_to_slice_level(layer.slice_level(), float(EPSILON));
|
||||
if (!slr.is_valid()) continue;
|
||||
record = &slr;
|
||||
}
|
||||
|
||||
const ExPolygons &modelslices = po->get_slices_from_record(*record, soModel);
|
||||
const ExPolygons &modelslices = record->get_slice(soModel);
|
||||
if (!modelslices.empty())
|
||||
append(model_polygons, get_all_polygons(modelslices, po->instances()));
|
||||
|
||||
const ExPolygons &supportslices = po->get_slices_from_record(*record, soSupport);
|
||||
const ExPolygons &supportslices = record->get_slice(soSupport);
|
||||
if (!supportslices.empty())
|
||||
append(supports_polygons, get_all_polygons(supportslices, po->instances()));
|
||||
}
|
||||
@ -1472,77 +1507,13 @@ const TriangleMesh EMPTY_MESH;
|
||||
const ExPolygons EMPTY_SLICE;
|
||||
}
|
||||
|
||||
const SliceRecord SliceRecord::EMPTY(0, std::nanf(""), 0.f);
|
||||
|
||||
const std::vector<sla::SupportPoint>& SLAPrintObject::get_support_points() const
|
||||
{
|
||||
return m_supportdata->support_points;
|
||||
}
|
||||
|
||||
SLAPrintObject::SliceIndex::iterator
|
||||
SLAPrintObject::search_slice_index(float slice_level)
|
||||
{
|
||||
_SliceRecord query(0, slice_level, 0);
|
||||
auto it = std::lower_bound(m_slice_index.begin(), m_slice_index.end(),
|
||||
query,
|
||||
[](const _SliceRecord& r1, const _SliceRecord& r2)
|
||||
{
|
||||
return r1.slice_level() < r2.slice_level();
|
||||
});
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
SLAPrintObject::SliceIndex::const_iterator
|
||||
SLAPrintObject::search_slice_index(float slice_level) const
|
||||
{
|
||||
_SliceRecord query(0, slice_level, 0);
|
||||
auto it = std::lower_bound(m_slice_index.cbegin(), m_slice_index.cend(),
|
||||
query,
|
||||
[](const _SliceRecord& r1, const _SliceRecord& r2)
|
||||
{
|
||||
return r1.slice_level() < r2.slice_level();
|
||||
});
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
SLAPrintObject::SliceIndex::iterator
|
||||
SLAPrintObject::search_slice_index(SLAPrintObject::_SliceRecord::Key key,
|
||||
bool exact)
|
||||
{
|
||||
_SliceRecord query(key, 0.f, 0.f);
|
||||
auto it = std::lower_bound(m_slice_index.begin(), m_slice_index.end(),
|
||||
query,
|
||||
[](const _SliceRecord& r1, const _SliceRecord& r2)
|
||||
{
|
||||
return r1.key() < r2.key();
|
||||
});
|
||||
|
||||
// Return valid iterator only if the keys really match
|
||||
if(exact && it != m_slice_index.end() && it->key() != key)
|
||||
it = m_slice_index.end();
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
SLAPrintObject::SliceIndex::const_iterator
|
||||
SLAPrintObject::search_slice_index(SLAPrintObject::_SliceRecord::Key key,
|
||||
bool exact) const
|
||||
{
|
||||
_SliceRecord query(key, 0.f, 0.f);
|
||||
auto it = std::lower_bound(m_slice_index.cbegin(), m_slice_index.cend(),
|
||||
query,
|
||||
[](const _SliceRecord& r1, const _SliceRecord& r2)
|
||||
{
|
||||
return r1.key() < r2.key();
|
||||
});
|
||||
|
||||
// Return valid iterator only if the keys really match
|
||||
if(exact && it != m_slice_index.end() && it->key() != key)
|
||||
it = m_slice_index.end();
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
const std::vector<ExPolygons> &SLAPrintObject::get_support_slices() const
|
||||
{
|
||||
// assert(is_step_done(slaposSliceSupports));
|
||||
@ -1550,30 +1521,22 @@ const std::vector<ExPolygons> &SLAPrintObject::get_support_slices() const
|
||||
return m_supportdata->support_slices;
|
||||
}
|
||||
|
||||
const ExPolygons &SLAPrintObject::get_slices_from_record(
|
||||
const _SliceRecord &rec,
|
||||
SliceOrigin o) const
|
||||
const ExPolygons &SliceRecord::get_slice(SliceOrigin o) const
|
||||
{
|
||||
size_t idx = o == soModel ? rec.get_model_slice_idx() :
|
||||
rec.get_support_slice_idx();
|
||||
size_t idx = o == soModel ? m_model_slices_idx :
|
||||
m_support_slices_idx;
|
||||
|
||||
const std::vector<ExPolygons>& v = o == soModel? get_model_slices() :
|
||||
get_support_slices();
|
||||
if(m_po == nullptr) return EMPTY_SLICE;
|
||||
|
||||
const std::vector<ExPolygons>& v = o == soModel? m_po->get_model_slices() :
|
||||
m_po->get_support_slices();
|
||||
|
||||
if(idx >= v.size()) return EMPTY_SLICE;
|
||||
|
||||
return idx >= v.size() ? EMPTY_SLICE : v[idx];
|
||||
}
|
||||
|
||||
const ExPolygons &SLAPrintObject::get_slices_from_record(
|
||||
SLAPrintObject::SliceRecordConstIterator it, SliceOrigin o) const
|
||||
{
|
||||
if(it.is_end()) return EMPTY_SLICE;
|
||||
return get_slices_from_record(*it, o);
|
||||
}
|
||||
|
||||
const std::vector<SLAPrintObject::_SliceRecord>&
|
||||
SLAPrintObject::get_slice_index() const
|
||||
const std::vector<SliceRecord> & SLAPrintObject::get_slice_index() const
|
||||
{
|
||||
// assert(is_step_done(slaposIndexSlices));
|
||||
return m_slice_index;
|
||||
|
@ -34,7 +34,7 @@ using _SLAPrintObjectBase =
|
||||
|
||||
// Layers according to quantized height levels. This will be consumed by
|
||||
// the printer (rasterizer) in the SLAPrint class.
|
||||
using LevelID = long long;
|
||||
// using coord_t = long long;
|
||||
|
||||
enum SliceOrigin { soSupport, soModel };
|
||||
|
||||
@ -94,142 +94,140 @@ public:
|
||||
const std::vector<sla::SupportPoint>& get_support_points() const;
|
||||
|
||||
// The public Slice record structure. It corresponds to one printable layer.
|
||||
// To get the sliced polygons, use SLAPrintObject::get_slices_from_record
|
||||
class SliceRecord {
|
||||
public:
|
||||
using Key = LevelID;
|
||||
// this will be the max limit of size_t
|
||||
static const size_t NONE = size_t(-1);
|
||||
|
||||
static const SliceRecord EMPTY;
|
||||
|
||||
private:
|
||||
Key m_print_z = 0; // Top of the layer
|
||||
float m_slice_z = 0.f; // Exact level of the slice
|
||||
float m_height = 0.f; // Height of the sliced layer
|
||||
coord_t m_print_z = 0; // Top of the layer
|
||||
float m_slice_z = 0.f; // Exact level of the slice
|
||||
float m_height = 0.f; // Height of the sliced layer
|
||||
|
||||
protected:
|
||||
SliceRecord(Key key, float slicez, float height):
|
||||
m_print_z(key), m_slice_z(slicez), m_height(height) {}
|
||||
size_t m_model_slices_idx = NONE;
|
||||
size_t m_support_slices_idx = NONE;
|
||||
const SLAPrintObject *m_po = nullptr;
|
||||
|
||||
public:
|
||||
|
||||
SliceRecord(coord_t key, float slicez, float height):
|
||||
m_print_z(key), m_slice_z(slicez), m_height(height) {}
|
||||
|
||||
// The key will be the integer height level of the top of the layer.
|
||||
inline Key key() const { return m_print_z; }
|
||||
coord_t print_level() const { return m_print_z; }
|
||||
|
||||
// Returns the exact floating point Z coordinate of the slice
|
||||
inline float slice_level() const { return m_slice_z; }
|
||||
float slice_level() const { return m_slice_z; }
|
||||
|
||||
// Returns the current layer height
|
||||
inline float layer_height() const { return m_height; }
|
||||
float layer_height() const { return m_height; }
|
||||
|
||||
bool is_valid() const { return ! std::isnan(m_slice_z); }
|
||||
|
||||
const SLAPrintObject* print_obj() const { return m_po; }
|
||||
|
||||
// Methods for setting the indices into the slice vectors.
|
||||
void set_model_slice_idx(const SLAPrintObject &po, size_t id) {
|
||||
m_po = &po; m_model_slices_idx = id;
|
||||
}
|
||||
|
||||
void set_support_slice_idx(const SLAPrintObject& po, size_t id) {
|
||||
m_po = &po; m_support_slices_idx = id;
|
||||
}
|
||||
|
||||
const ExPolygons& get_slice(SliceOrigin o) const;
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
// An index record referencing the slices
|
||||
// (get_model_slices(), get_support_slices()) where the keys are the height
|
||||
// levels of the model in scaled-clipper coordinates. The levels correspond
|
||||
// to the z coordinate of the object coordinate system.
|
||||
class _SliceRecord: public SliceRecord {
|
||||
public:
|
||||
static const size_t NONE = size_t(-1); // this will be the max limit of size_t
|
||||
private:
|
||||
size_t m_model_slices_idx = NONE;
|
||||
size_t m_support_slices_idx = NONE;
|
||||
template <class T> inline static T level(const SliceRecord& sr) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Arithmetic only!");
|
||||
return std::is_integral<T>::value ? T(sr.print_level()) : T(sr.slice_level());
|
||||
}
|
||||
|
||||
public:
|
||||
_SliceRecord(Key key, float slicez, float height):
|
||||
SliceRecord(key, slicez, height) {}
|
||||
template <class T> inline static SliceRecord create_slice_record(T val) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Arithmetic only!");
|
||||
return std::is_integral<T>::value ? SliceRecord{ coord_t(val), 0.f, 0.f } : SliceRecord{ 0, float(val), 0.f };
|
||||
}
|
||||
|
||||
// Methods for setting the indices into the slice vectors.
|
||||
void set_model_slice_idx(size_t id) { m_model_slices_idx = id; }
|
||||
void set_support_slice_idx(size_t id) { m_support_slices_idx = id; }
|
||||
// This is a template method for searching the slice index either by
|
||||
// an integer key: print_level or a floating point key: slice_level.
|
||||
// The eps parameter gives the max deviation in + or - direction.
|
||||
//
|
||||
// This method can be used in const or non-const contexts as well.
|
||||
template<class Container, class T>
|
||||
static auto closest_slice_record(
|
||||
Container& cont,
|
||||
T lvl,
|
||||
T eps = std::numeric_limits<T>::max()) -> decltype (cont.begin())
|
||||
{
|
||||
if(cont.empty()) return cont.end();
|
||||
if(cont.size() == 1 && std::abs(level<T>(cont.front()) - lvl) > eps)
|
||||
return cont.end();
|
||||
|
||||
inline size_t get_model_slice_idx() const { return m_model_slices_idx; }
|
||||
inline size_t get_support_slice_idx() const { return m_support_slices_idx; }
|
||||
};
|
||||
SliceRecord query = create_slice_record(lvl);
|
||||
|
||||
// Slice index will be a plain vector sorted by the integer height levels
|
||||
using SliceIndex = std::vector<_SliceRecord>;
|
||||
auto it = std::lower_bound(cont.begin(), cont.end(), query,
|
||||
[](const SliceRecord& r1,
|
||||
const SliceRecord& r2)
|
||||
{
|
||||
return level<T>(r1) < level<T>(r2);
|
||||
});
|
||||
|
||||
// Retrieve the slice index which is readable only after slaposIndexSlices
|
||||
// is done.
|
||||
const SliceIndex& get_slice_index() const;
|
||||
T diff = std::abs(level<T>(*it) - lvl);
|
||||
|
||||
// Search slice index for the closest slice to the given level
|
||||
SliceIndex::iterator search_slice_index(float slice_level);
|
||||
SliceIndex::const_iterator search_slice_index(float slice_level) const;
|
||||
if(it != cont.begin()) {
|
||||
auto it_prev = std::prev(it);
|
||||
T diff_prev = std::abs(level<T>(*it_prev) - lvl);
|
||||
if(diff_prev < diff) { diff = diff_prev; it = it_prev; }
|
||||
}
|
||||
|
||||
// Search the slice index for a particular level in integer coordinates.
|
||||
// If no such layer is present, it will return m_slice_index.end()
|
||||
// This behavior can be suppressed by the second parameter. If it is true
|
||||
// the method will return the closest (non-equal) record
|
||||
SliceIndex::iterator search_slice_index(_SliceRecord::Key key, bool exact = false);
|
||||
SliceIndex::const_iterator search_slice_index(_SliceRecord::Key key, bool = false) const;
|
||||
if(diff > eps) it = cont.end();
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
const std::vector<ExPolygons>& get_model_slices() const;
|
||||
const std::vector<ExPolygons>& get_support_slices() const;
|
||||
|
||||
public:
|
||||
|
||||
// Should work as a polymorphic bidirectional iterator to the slice records
|
||||
using SliceRecordConstIterator =
|
||||
IndexBasedIterator<const SliceIndex, const _SliceRecord>;
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// These two methods should be callable on the client side (e.g. UI thread)
|
||||
// These methods should be callable on the client side (e.g. UI thread)
|
||||
// when the appropriate steps slaposObjectSlice and slaposSliceSupports
|
||||
// are ready. All the print objects are processed before slapsRasterize so
|
||||
// it is safe to call them during and/or after slapsRasterize.
|
||||
//
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Get the slice records from a range of slice levels (inclusive). Floating
|
||||
// point keys are the levels where the model was sliced with the mesh
|
||||
// slicer. Integral keys are the keys of the slice records, which
|
||||
// correspond to the top of each layer.. The end() method of the returned
|
||||
// range points *after* the last valid element. This is for being
|
||||
// consistent with std and makeing range based for loops work. use
|
||||
// std::prev(range.end()) or --range.end() to get the last element.
|
||||
template<class Key> Range<SliceRecordConstIterator>
|
||||
get_slice_records(Key from, Key to = std::numeric_limits<Key>::max()) const
|
||||
// Retrieve the slice index.
|
||||
const std::vector<SliceRecord>& get_slice_index() const;
|
||||
|
||||
// Search slice index for the closest slice to given print_level.
|
||||
// max_epsilon gives the allowable deviation of the returned slice record's
|
||||
// level.
|
||||
const SliceRecord& closest_slice_to_print_level(
|
||||
coord_t print_level,
|
||||
coord_t max_epsilon = std::numeric_limits<coord_t>::max()) const
|
||||
{
|
||||
SliceIndex::const_iterator it_from, it_to;
|
||||
if(std::is_integral<Key>::value) {
|
||||
it_from = search_slice_index(SliceRecord::Key(from));
|
||||
it_to = search_slice_index(SliceRecord::Key(to));
|
||||
} else if(std::is_floating_point<Key>::value) {
|
||||
it_from = search_slice_index(float(from));
|
||||
it_to = search_slice_index(float(to));
|
||||
} else return {
|
||||
SliceRecordConstIterator(m_slice_index, _SliceRecord::NONE ),
|
||||
SliceRecordConstIterator(m_slice_index, _SliceRecord::NONE ),
|
||||
};
|
||||
|
||||
auto start = m_slice_index.begin();
|
||||
|
||||
size_t bidx = it_from == m_slice_index.end() ? _SliceRecord::NONE :
|
||||
size_t(it_from - start);
|
||||
|
||||
size_t eidx = it_to == m_slice_index.end() ? _SliceRecord::NONE :
|
||||
size_t(it_to - start) + 1;
|
||||
|
||||
return {
|
||||
SliceRecordConstIterator(m_slice_index, bidx),
|
||||
SliceRecordConstIterator(m_slice_index, eidx),
|
||||
};
|
||||
auto it = closest_slice_record(m_slice_index, print_level, max_epsilon);
|
||||
return it == m_slice_index.end() ? SliceRecord::EMPTY : *it;
|
||||
}
|
||||
|
||||
// Get all the slice records as a range.
|
||||
inline Range<SliceRecordConstIterator> get_slice_records() const {
|
||||
return {
|
||||
SliceRecordConstIterator(m_slice_index, 0),
|
||||
SliceRecordConstIterator(m_slice_index, m_slice_index.size())
|
||||
};
|
||||
// Search slice index for the closest slice to given slice_level.
|
||||
// max_epsilon gives the allowable deviation of the returned slice record's
|
||||
// level. Use SliceRecord::is_valid() to check the result.
|
||||
const SliceRecord& closest_slice_to_slice_level(
|
||||
float slice_level,
|
||||
float max_epsilon = std::numeric_limits<float>::max()) const
|
||||
{
|
||||
auto it = closest_slice_record(m_slice_index, slice_level, max_epsilon);
|
||||
return it == m_slice_index.end() ? SliceRecord::EMPTY : *it;
|
||||
}
|
||||
|
||||
const ExPolygons& get_slices_from_record(SliceRecordConstIterator it,
|
||||
SliceOrigin o) const;
|
||||
|
||||
const ExPolygons& get_slices_from_record(const _SliceRecord& rec,
|
||||
SliceOrigin o) const;
|
||||
protected:
|
||||
// to be called from SLAPrint only.
|
||||
friend class SLAPrint;
|
||||
@ -270,7 +268,7 @@ private:
|
||||
|
||||
// Exact (float) height levels mapped to the slices. Each record contains
|
||||
// the index to the model and the support slice vectors.
|
||||
std::vector<_SliceRecord> m_slice_index;
|
||||
std::vector<SliceRecord> m_slice_index;
|
||||
|
||||
std::vector<float> m_model_height_levels;
|
||||
|
||||
@ -283,6 +281,8 @@ private:
|
||||
|
||||
using PrintObjects = std::vector<SLAPrintObject*>;
|
||||
|
||||
using SliceRecord = SLAPrintObject::SliceRecord;
|
||||
|
||||
class TriangleMesh;
|
||||
|
||||
struct SLAPrintStatistics
|
||||
@ -328,6 +328,32 @@ private: // Prevents erroneous use by other classes.
|
||||
typedef PrintBaseWithState<SLAPrintStep, slapsCount> Inherited;
|
||||
|
||||
public:
|
||||
|
||||
// An aggregation of SliceRecord-s from all the print objects for each
|
||||
// occupied layer. Slice record levels dont have to match exactly.
|
||||
// They are unified if the level difference is within +/- SCALED_EPSILON
|
||||
class PrintLayer {
|
||||
coord_t m_level;
|
||||
|
||||
// The collection of slice records for the current level.
|
||||
std::vector<std::reference_wrapper<const SliceRecord>> m_slices;
|
||||
|
||||
public:
|
||||
|
||||
explicit PrintLayer(coord_t lvl) : m_level(lvl) {}
|
||||
|
||||
// for being sorted in their container (see m_printer_input)
|
||||
bool operator<(const PrintLayer& other) const {
|
||||
return m_level < other.m_level;
|
||||
}
|
||||
|
||||
void add(const SliceRecord& sr) { m_slices.emplace_back(sr); }
|
||||
|
||||
coord_t level() const { return m_level; }
|
||||
|
||||
auto slices() const -> const decltype (m_slices)& { return m_slices; }
|
||||
};
|
||||
|
||||
SLAPrint(): m_stepmask(slapsCount, true) {}
|
||||
|
||||
virtual ~SLAPrint() override { this->clear(); }
|
||||
@ -361,6 +387,10 @@ public:
|
||||
|
||||
std::string validate() const override;
|
||||
|
||||
// The aggregated and leveled print records from various objects.
|
||||
// TODO: use this structure for the preview in the future.
|
||||
const std::vector<PrintLayer>& print_layers() const { return m_printer_input; }
|
||||
|
||||
private:
|
||||
using SLAPrinter = FilePrinter<FilePrinterFormat::SLA_PNGZIP>;
|
||||
using SLAPrinterPtr = std::unique_ptr<SLAPrinter>;
|
||||
@ -378,23 +408,8 @@ private:
|
||||
PrintObjects m_objects;
|
||||
std::vector<bool> m_stepmask;
|
||||
|
||||
// Definition of the print input map. It consists of the slices indexed
|
||||
// with scaled (clipper) Z coordinates. Also contains the instance
|
||||
// transformations in scaled and filtered version. This is enough for the
|
||||
// rasterizer to be able to draw every layer in the right position
|
||||
using Layer = ExPolygons;
|
||||
using LayerCopies = std::vector<SLAPrintObject::Instance>;
|
||||
struct LayerRef {
|
||||
std::reference_wrapper<const Layer> lref;
|
||||
std::reference_wrapper<const LayerCopies> copies;
|
||||
LayerRef(const Layer& lyr, const LayerCopies& cp) :
|
||||
lref(std::cref(lyr)), copies(std::cref(cp)) {}
|
||||
};
|
||||
|
||||
// One level may contain multiple slices from multiple objects and their
|
||||
// supports
|
||||
using LayerRefs = std::vector<LayerRef>;
|
||||
std::map<LevelID, LayerRefs> m_printer_input;
|
||||
// Ready-made data for rasterization.
|
||||
std::vector<PrintLayer> m_printer_input;
|
||||
|
||||
// The printer itself
|
||||
SLAPrinterPtr m_printer;
|
||||
|
@ -5009,24 +5009,27 @@ void GLCanvas3D::_render_sla_slices() const
|
||||
instance_transforms.push_back({ to_3d(unscale(inst.shift), 0.), Geometry::rad2deg(inst.rotation) });
|
||||
}
|
||||
|
||||
if ((bottom_obj_triangles.empty() || bottom_sup_triangles.empty() || top_obj_triangles.empty() || top_sup_triangles.empty()) && obj->is_step_done(slaposIndexSlices))
|
||||
if ((bottom_obj_triangles.empty() || bottom_sup_triangles.empty() || top_obj_triangles.empty() || top_sup_triangles.empty()) &&
|
||||
obj->is_step_done(slaposIndexSlices) && !obj->get_slice_index().empty())
|
||||
{
|
||||
double layer_height = print->default_object_config().layer_height.value;
|
||||
double initial_layer_height = print->material_config().initial_layer_height.value;
|
||||
LevelID key_zero = obj->get_slice_records().begin()->key();
|
||||
// Slice at the center of the slab starting at clip_min_z will be rendered for the lower plane.
|
||||
LevelID key_low = LevelID((clip_min_z - initial_layer_height + layer_height) / SCALING_FACTOR) + key_zero;
|
||||
// Slice at the center of the slab ending at clip_max_z will be rendered for the upper plane.
|
||||
LevelID key_high = LevelID((clip_max_z - initial_layer_height) / SCALING_FACTOR) + key_zero;
|
||||
auto slice_range = obj->get_slice_records(key_low - LevelID(SCALED_EPSILON), key_high - LevelID(SCALED_EPSILON));
|
||||
auto it_low = slice_range.begin();
|
||||
auto it_high = std::prev(slice_range.end());
|
||||
// Offset to avoid OpenGL Z fighting between the object's horizontal surfaces and the triangluated surfaces of the cuts.
|
||||
double plane_shift_z = 0.002f;
|
||||
|
||||
if (! it_low.is_end() && it_low->key() < key_low + LevelID(SCALED_EPSILON)) {
|
||||
const ExPolygons& obj_bottom = obj->get_slices_from_record(it_low, soModel);
|
||||
const ExPolygons& sup_bottom = obj->get_slices_from_record(it_low, soSupport);
|
||||
coord_t key_zero = obj->get_slice_index().front().print_level();
|
||||
// Slice at the center of the slab starting at clip_min_z will be rendered for the lower plane.
|
||||
coord_t key_low = coord_t((clip_min_z - initial_layer_height + layer_height) / SCALING_FACTOR) + key_zero;
|
||||
// Slice at the center of the slab ending at clip_max_z will be rendered for the upper plane.
|
||||
coord_t key_high = coord_t((clip_max_z - initial_layer_height) / SCALING_FACTOR) + key_zero;
|
||||
|
||||
const SliceRecord& slice_low = obj->closest_slice_to_print_level(key_low, coord_t(SCALED_EPSILON));
|
||||
const SliceRecord& slice_high = obj->closest_slice_to_print_level(key_high, coord_t(SCALED_EPSILON));
|
||||
|
||||
// Offset to avoid OpenGL Z fighting between the object's horizontal surfaces and the triangluated surfaces of the cuts.
|
||||
double plane_shift_z = 0.002;
|
||||
|
||||
if (slice_low.is_valid()) {
|
||||
const ExPolygons& obj_bottom = slice_low.get_slice(soModel);
|
||||
const ExPolygons& sup_bottom = slice_low.get_slice(soSupport);
|
||||
// calculate model bottom cap
|
||||
if (bottom_obj_triangles.empty() && !obj_bottom.empty())
|
||||
bottom_obj_triangles = triangulate_expolygons_3d(obj_bottom, clip_min_z - plane_shift_z, true);
|
||||
@ -5035,9 +5038,9 @@ void GLCanvas3D::_render_sla_slices() const
|
||||
bottom_sup_triangles = triangulate_expolygons_3d(sup_bottom, clip_min_z - plane_shift_z, true);
|
||||
}
|
||||
|
||||
if (! it_high.is_end() && it_high->key() < key_high + LevelID(SCALED_EPSILON)) {
|
||||
const ExPolygons& obj_top = obj->get_slices_from_record(it_high, soModel);
|
||||
const ExPolygons& sup_top = obj->get_slices_from_record(it_high, soSupport);
|
||||
if (slice_high.is_valid()) {
|
||||
const ExPolygons& obj_top = slice_high.get_slice(soModel);
|
||||
const ExPolygons& sup_top = slice_high.get_slice(soSupport);
|
||||
// calculate model top cap
|
||||
if (top_obj_triangles.empty() && !obj_top.empty())
|
||||
top_obj_triangles = triangulate_expolygons_3d(obj_top, clip_max_z + plane_shift_z, false);
|
||||
|
@ -772,12 +772,11 @@ void Preview::load_print_as_sla()
|
||||
std::vector<double> zs;
|
||||
double initial_layer_height = print->material_config().initial_layer_height.value;
|
||||
for (const SLAPrintObject* obj : print->objects())
|
||||
if (obj->is_step_done(slaposIndexSlices))
|
||||
if (obj->is_step_done(slaposIndexSlices) && !obj->get_slice_index().empty())
|
||||
{
|
||||
auto slicerecords = obj->get_slice_records();
|
||||
auto low_coord = slicerecords.begin()->key();
|
||||
for (auto& rec : slicerecords)
|
||||
zs.emplace_back(initial_layer_height + (rec.key() - low_coord) * SCALING_FACTOR);
|
||||
auto low_coord = obj->get_slice_index().front().print_level();
|
||||
for (auto& rec : obj->get_slice_index())
|
||||
zs.emplace_back(initial_layer_height + (rec.print_level() - low_coord) * SCALING_FACTOR);
|
||||
}
|
||||
sort_remove_duplicates(zs);
|
||||
|
||||
|
@ -231,13 +231,7 @@ std::array<float, 3> GLGizmoBase::picking_color_component(unsigned int id) const
|
||||
|
||||
void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
|
||||
{
|
||||
float size = (float)box.max_size();
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
m_grabbers[i].render((m_hover_id == i), size);
|
||||
}
|
||||
render_grabbers((float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0));
|
||||
}
|
||||
|
||||
void GLGizmoBase::render_grabbers(float size) const
|
||||
@ -251,7 +245,7 @@ void GLGizmoBase::render_grabbers(float size) const
|
||||
|
||||
void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
float size = (float)box.max_size();
|
||||
float mean_size = (float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0);
|
||||
|
||||
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i)
|
||||
{
|
||||
@ -261,7 +255,7 @@ void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
|
||||
m_grabbers[i].color[0] = color[0];
|
||||
m_grabbers[i].color[1] = color[1];
|
||||
m_grabbers[i].color[2] = color[2];
|
||||
m_grabbers[i].render_for_picking(size);
|
||||
m_grabbers[i].render_for_picking(mean_size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -173,7 +173,7 @@ void GLGizmoCut::on_render(const Selection& selection) const
|
||||
::glEnd();
|
||||
|
||||
std::copy(std::begin(GrabberColor), std::end(GrabberColor), m_grabbers[0].color);
|
||||
m_grabbers[0].render(m_hover_id == 0, box.max_size());
|
||||
m_grabbers[0].render(m_hover_id == 0, (float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0));
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_render_for_picking(const Selection& selection) const
|
||||
|
@ -216,7 +216,8 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
|
||||
if (m_quadric == nullptr)
|
||||
return;
|
||||
|
||||
double size = m_dragging ? (double)m_grabbers[axis].get_dragging_half_size((float)box.max_size()) : (double)m_grabbers[axis].get_half_size((float)box.max_size());
|
||||
float mean_size = (float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0);
|
||||
double size = m_dragging ? (double)m_grabbers[axis].get_dragging_half_size(mean_size) : (double)m_grabbers[axis].get_half_size(mean_size);
|
||||
|
||||
float color[3];
|
||||
::memcpy((void*)color, (const void*)m_grabbers[axis].color, 3 * sizeof(float));
|
||||
|
@ -307,7 +307,8 @@ void GLGizmoRotate::render_grabber_extension(const BoundingBoxf3& box, bool pick
|
||||
if (m_quadric == nullptr)
|
||||
return;
|
||||
|
||||
double size = m_dragging ? (double)m_grabbers[0].get_dragging_half_size((float)box.max_size()) : (double)m_grabbers[0].get_half_size((float)box.max_size());
|
||||
float mean_size = (float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0);
|
||||
double size = m_dragging ? (double)m_grabbers[0].get_dragging_half_size(mean_size) : (double)m_grabbers[0].get_half_size(mean_size);
|
||||
|
||||
float color[3];
|
||||
::memcpy((void*)color, (const void*)m_grabbers[0].color, 3 * sizeof(float));
|
||||
|
@ -116,8 +116,6 @@ void GLGizmoScale3D::on_render(const Selection& selection) const
|
||||
Vec3d angles = Vec3d::Zero();
|
||||
Transform3d offsets_transform = Transform3d::Identity();
|
||||
|
||||
Vec3d grabber_size = Vec3d::Zero();
|
||||
|
||||
if (single_instance)
|
||||
{
|
||||
// calculate bounding box in instance local reference system
|
||||
@ -135,7 +133,6 @@ void GLGizmoScale3D::on_render(const Selection& selection) const
|
||||
angles = v->get_instance_rotation();
|
||||
// consider rotation+mirror only components of the transform for offsets
|
||||
offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_instance_mirror());
|
||||
grabber_size = v->get_instance_transformation().get_matrix(true, true, false, true) * box.size();
|
||||
}
|
||||
else if (single_volume)
|
||||
{
|
||||
@ -145,13 +142,9 @@ void GLGizmoScale3D::on_render(const Selection& selection) const
|
||||
angles = Geometry::extract_euler_angles(transform);
|
||||
// consider rotation+mirror only components of the transform for offsets
|
||||
offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_instance_mirror());
|
||||
grabber_size = v->get_volume_transformation().get_matrix(true, true, false, true) * box.size();
|
||||
}
|
||||
else
|
||||
{
|
||||
box = selection.get_bounding_box();
|
||||
grabber_size = box.size();
|
||||
}
|
||||
|
||||
m_box = box;
|
||||
|
||||
@ -196,7 +189,9 @@ void GLGizmoScale3D::on_render(const Selection& selection) const
|
||||
|
||||
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
||||
|
||||
float grabber_mean_size = (float)(grabber_size(0) + grabber_size(1) + grabber_size(2)) / 3.0f;
|
||||
const BoundingBoxf3& selection_box = selection.get_bounding_box();
|
||||
|
||||
float grabber_mean_size = (float)((selection_box.size()(0) + selection_box.size()(1) + selection_box.size()(2)) / 3.0);
|
||||
|
||||
if (m_hover_id == -1)
|
||||
{
|
||||
|
@ -56,6 +56,14 @@ bool ImGuiWrapper::init()
|
||||
|
||||
void ImGuiWrapper::set_language(const std::string &language)
|
||||
{
|
||||
if (m_new_frame_open) {
|
||||
// ImGUI internally locks the font between NewFrame() and EndFrame()
|
||||
// NewFrame() might've been called here because of input from the 3D scene;
|
||||
// call EndFrame()
|
||||
ImGui::EndFrame();
|
||||
m_new_frame_open = false;
|
||||
}
|
||||
|
||||
const ImWchar *ranges = nullptr;
|
||||
size_t idx = language.find('_');
|
||||
std::string lang = (idx == std::string::npos) ? language : language.substr(0, idx);
|
||||
|
Loading…
Reference in New Issue
Block a user