Doc: Add dependency build scripts and building how-tos
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doc/How to build - UNIX.md
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doc/How to build - UNIX.md
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# Building Slic3r PE on Linux/UNIX
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doc/How to build - Windows.md
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doc/How to build - Windows.md
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# Building Slic3r PE on Microsoft Windows
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The currently supported way of building Slic3r PE on Windows is with MS Visual Studio 2013
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using our Perl binary distribution (compiled from official Perl sources).
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You can use the free [Visual Studio 2013 Community Edition](https://www.visualstudio.com/vs/older-downloads/).
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Other setups (such as mingw + Strawberry Perl) _may_ work, but we cannot guarantee this will work
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and cannot provide guidance.
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### Geting the dependencies
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First, download and upnack our Perl + wxWidgets binary distribution:
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- 32 bit, release mode: [wperl32-5.24.0-2018-03-02.7z](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=wperl32-5.24.0-2018-03-02.7z)
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- 64 bit, release mode: [wperl64-5.24.0-2018-03-02.7z](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=wperl64-5.24.0-2018-03-02.7z)
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- 64 bit, release mode + debug symbols: [wperl64d-5.24.0-2018-03-02.7z](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=wperl64d-5.24.0-2018-03-02.7z)
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It is recommended to unpack this package into `C:\`.
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Apart from wxWidgets and Perl, you will also need additional dependencies:
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- Boost
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- Intel TBB
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- libcurl
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We have prepared a binary package of the listed libraries:
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- 32 bit: [slic3r-destdir-32.7z](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=slic3r-destdir-32.7z)
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- 64 bit: [slic3r-destdir-64.7z](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=slic3r-destdir-64.7z)
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It is recommended you unpack this package into `C:\local\` as the environment
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setup script expects it there.
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Alternatively you can also compile the additional dependencies yourself.
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There is a [powershell script](./deps-build/windows/slic3r-makedeps.ps1) which automates this process.
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### Building Slic3r PE
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Once the dependencies are set up in their respective locations,
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go to the `wperl*` directory extracted earlier and launch the `cmdline.lnk` file
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which opens a command line prompt with appropriate environment variables set up.
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In this command line, `cd` into the directory with Slic3r sources
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and use these commands to build the Slic3r from the command line:
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perl Build.PL
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perl Build.PL --gui
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mkdir build
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cd build
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cmake .. -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release
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nmake
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ctest --verbose # TODO: ???
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cd ..
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perl slic3r.pl
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The above commands use `nmake` Makefiles.
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You may also build Slic3r PE with other build tools:
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### Building with Visual Studio
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To build, lanuch and/or debug Slic3r PE with Visual Studio (64 bits), replace the `cmake` command with:
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cmake .. -G "Visual Studio 12 Win64" -DCMAKE_CONFIGURATION_TYPES=Release;RelWithDebInfo || exit /b
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For the 32-bit variant, use:
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cmake .. -G "Visual Studio 12" -DCMAKE_CONFIGURATION_TYPES=Release;RelWithDebInfo || exit /b
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After `cmake` has finished, go to the `Slic3r\build` directory and open the `Slic3r.sln` solution file.
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This should open Visual Studio and load all the Slic3r solution containing all the projects.
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Make sure you use Visual Studio 2013 to open the solution.
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You can then use the usual Visual Studio controls to build Slic3r.
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If you want to run or debug Slic3r from within Visual Studio, make sure the `slic3r` project is activated.
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There are multiple projects in the Slic3r solution, but only the `slic3r` project is configured with the right
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commands to run Slic3r.
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### Building with ninja
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To use [Ninja](TODO), replace the `cmake` and `nmake` commands with:
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cmake .. -G Ninja -DCMAKE_BUILD_TYPE=Release
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ninja
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doc/deps-build/unix-static/Makefile
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doc/deps-build/unix-static/Makefile
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#
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# This makefile downloads, configures and builds Slic3r PE dependencies for Unix.
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# (That is, all dependencies except perl + wxWidgets.)
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# The libraries are installed in DESTDIR, which you can customize like so:
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#
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# DESTDIR=foo/bar make
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#
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# The default DESTDIR is ~/slic3r-destdir
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# If the DESTDIR doesn't exits, the makefile tries to create it
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#
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# To pass the DESTDIR path along to cmake, set the use CMAKE_PREFIX_PATH variable
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# and set it to $DESTDIR/usr/local
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#
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# You can also customize the NPROC variable in the same way to configure the number
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# of cores the build process uses. By default this is set to what the `nproc` command says.
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#
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DESTDIR ?= $(HOME)/slic3r-destdir
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NPROC ?= $(shell nproc)
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BOOST = boost_1_66_0
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TBB_SHA = a0dc9bf76d0120f917b641ed095360448cabc85b
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TBB = tbb-$(TBB_SHA)
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OPENSSL = openssl-OpenSSL_1_1_0g
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CURL = curl-7.58.0
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.PHONY: all destdir boost libcurl libopenssl libtbb
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all: destdir boost libtbb libcurl
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@echo
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@echo "All done!"
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@echo
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destdir:
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mkdir -p $(DESTDIR)
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boost: $(BOOST).tar.gz
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tar -zxvf $(BOOST).tar.gz
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cd $(BOOST) && ./bootstrap.sh --with-libraries=system,filesystem,thread,log,locale,regex --prefix=$(DESTDIR)/usr/local
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cd $(BOOST) && ./b2 \
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-j $(NPROC) \
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link=static \
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variant=release \
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threading=multi \
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boost.locale.icu=off \
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cxxflags=-fPIC cflags=-fPIC \
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install
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$(BOOST).tar.gz:
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curl -L -o $@ https://dl.bintray.com/boostorg/release/1.66.0/source/$@
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libtbb: $(TBB).tar.gz
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tar -zxvf $(TBB).tar.gz
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mkdir -p $(TBB)/mybuild
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cd $(TBB)/mybuild && cmake .. -DTBB_BUILD_SHARED=OFF -DTBB_BUILD_TESTS=OFF -DCMAKE_POSITION_INDEPENDENT_CODE=ON
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$(MAKE) -C $(TBB)/mybuild -j$(NPROC)
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$(MAKE) -C $(TBB)/mybuild install DESTDIR=$(DESTDIR)
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$(TBB).tar.gz:
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curl -L -o $@ https://github.com/wjakob/tbb/archive/$(TBB_SHA).tar.gz
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libopenssl: $(OPENSSL).tar.gz
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tar -zxvf $(OPENSSL).tar.gz
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cd $(OPENSSL) && ./config --openssldir=/etc/ssl shared no-ssl3-method no-dynamic-engine '-Wa,--noexecstack'
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make -C $(OPENSSL) depend
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make -C $(OPENSSL) -j$(NPROC)
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make -C $(OPENSSL) install DESTDIR=$(DESTDIR)
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$(OPENSSL).tar.gz:
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curl -L -o $@ 'https://github.com/openssl/openssl/archive/OpenSSL_1_1_0g.tar.gz'
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libcurl: libopenssl $(CURL).tar.gz
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tar -zxvf $(CURL).tar.gz
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# XXX: disable shared?
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# Setting PKG_CONFIG_PATH should make libcurl find our previously built openssl
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cd $(CURL) && PKG_CONFIG_PATH=$(DESTDIR)/usr/local/lib/pkgconfig ./configure \
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--enable-static \
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--enable-shared \
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--with-pic \
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--enable-ipv6 \
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--enable-versioned-symbols \
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--enable-threaded-resolver \
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--with-random=/dev/urandom \
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--with-ca-bundle=/etc/ssl/certs/ca-certificates.crt \
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--disable-ldap \
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--disable-ldaps \
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--disable-manual \
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--disable-rtsp \
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--disable-dict \
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--disable-telnet \
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--disable-pop3 \
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--disable-imap \
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--disable-smb \
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--disable-smtp \
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--disable-gopher \
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--disable-crypto-auth \
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--without-gssapi \
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--without-libpsl \
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--without-libidn2 \
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--without-gnutls \
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--without-polarssl \
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--without-mbedtls \
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--without-cyassl \
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--without-nss \
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--without-axtls \
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--without-brotli \
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--without-libmetalink \
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--without-libssh \
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--without-libssh2 \
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--without-librtmp \
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--without-nghttp2 \
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--without-zsh-functions-dir
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$(MAKE) -C $(CURL) -j$(NPROC)
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$(MAKE) -C $(CURL) install DESTDIR=$(DESTDIR)
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$(CURL).tar.gz:
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curl -L -o $@ https://curl.haxx.se/download/$@
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clean:
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rm -rf $(BOOST) $(BOOST).tar.gz $(TBB) $(TBB).tar.gz $(OPENSSL) $(OPENSSL).tar.gz $(CURL) $(CURL).tar.gz
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doc/deps-build/windows/slic3r-makedeps.ps1
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doc/deps-build/windows/slic3r-makedeps.ps1
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#!powershell
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#
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# This script downloads, configures and builds Slic3r PE dependencies for Unix.
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# (That is, all dependencies except perl + wxWidgets.)
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#
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# To use this script, launch the Visual Studio command line,
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# `cd` into the directory containing this script and use this command:
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#
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# powershell .\slic3r-makedeps.ps1
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#
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# The dependencies will be downloaded and unpacked into the current dir.
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# This script WILL NOT try to guess the build architecture (64 vs 32 bits),
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# it will by default build the 64-bit variant. To build the 32-bit variant, use:
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#
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# powershell .\slic3r-makedeps.ps1 -b32
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#
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# Built libraries are installed into $destdir,
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# which by default is C:\local\slic3r-destdir-$bits
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# You can customize the $destdir using:
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#
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# powershell .\slic3r-makedeps.ps1 -destdir C:\foo\bar
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#
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# To pass the $destdir path along to cmake, set the use CMAKE_PREFIX_PATH variable
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# and set it to $destdir\usr\local
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#
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# Script requirements: PowerShell 3.0, .NET 4.5
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#
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param(
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[switch]$b32 = $false,
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[string]$destdir = ""
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)
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if ($destdir -eq "") {
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$destdir = "C:\local\slic3r-destdir-" + ('32', '64')[!$b32]
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}
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$BOOST = 'boost_1_63_0'
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$CURL = 'curl-7.28.0'
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$TBB_SHA = 'a0dc9bf76d0120f917b641ed095360448cabc85b'
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$TBB = "tbb-$TBB_SHA"
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try
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{
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# Set up various settings and utilities:
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[Environment]::CurrentDirectory = Get-Location
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$NPROC = (Get-WmiObject -class Win32_processor).NumberOfLogicalProcessors
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Add-Type -A System.IO.Compression.FileSystem
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# This fxies SSL/TLS errors, credit goes to Ansible; see their `win_get_url.ps1` file
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$security_protcols = [Net.ServicePointManager]::SecurityProtocol -bor [Net.SecurityProtocolType]::SystemDefault
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if ([Net.SecurityProtocolType].GetMember('Tls11').Count -gt 0) {
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$security_protcols = $security_protcols -bor [Net.SecurityProtocolType]::Tls11
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}
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if ([Net.SecurityProtocolType].GetMember('Tls12').Count -gt 0) {
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$security_protcols = $security_protcols -bor [Net.SecurityProtocolType]::Tls12
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}
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[Net.ServicePointManager]::SecurityProtocol = $security_protcols
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$webclient = New-Object System.Net.WebClient
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# Ensure DESTDIR exists:
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mkdir $destdir -ea 0
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mkdir "$destdir\usr\local" -ea 0
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# Download sources:
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echo 'Downloading sources ...'
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if (!(Test-Path "$BOOST.zip")) { $webclient.DownloadFile("https://dl.bintray.com/boostorg/release/1.63.0/source/$BOOST.zip", "$BOOST.zip") }
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if (!(Test-Path "$TBB.zip")) { $webclient.DownloadFile("https://github.com/wjakob/tbb/archive/$TBB_SHA.zip", "$TBB.zip") }
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if (!(Test-Path "$CURL.zip")) { $webclient.DownloadFile("https://curl.haxx.se/download/$CURL.zip", ".\$CURL.zip") }
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# Unpack sources:
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echo 'Unpacking ...'
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if (!(Test-Path $BOOST)) { [IO.Compression.ZipFile]::ExtractToDirectory("$BOOST.zip", '.') }
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if (!(Test-Path $TBB)) { [IO.Compression.ZipFile]::ExtractToDirectory("$TBB.zip", '.') }
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if (!(Test-Path $CURL)) { [IO.Compression.ZipFile]::ExtractToDirectory("$CURL.zip", '.') }
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# Build libraries:
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echo 'Building ...'
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# Build boost
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pushd "$BOOST"
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.\bootstrap
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$adr_mode = ('32', '64')[!$b32]
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.\b2 `
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-j "$NPROC" `
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--with-system `
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--with-filesystem `
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--with-thread `
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--with-log `
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--with-locale `
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--with-regex `
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"--prefix=$destdir/usr/local" `
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"address-model=$adr_mode" `
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toolset=msvc-12.0 `
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link=static `
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variant=release `
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threading=multi `
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boost.locale.icu=off `
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install
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popd
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# Build TBB
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pushd "$TBB"
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mkdir 'mybuild' -ea 0
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cd 'mybuild'
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$generator = ('Visual Studio 12', 'Visual Studio 12 Win64')[!$b32]
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cmake .. `
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-G "$generator" `
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-DCMAKE_CONFIGURATION_TYPES=Release `
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-DTBB_BUILD_SHARED=OFF `
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-DTBB_BUILD_TESTS=OFF "-DCMAKE_INSTALL_PREFIX:PATH=$destdir\usr\local"
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msbuild /P:Configuration=Release INSTALL.vcxproj
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popd
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# Build libcurl:
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pushd "$CURL\winbuild"
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$machine = ("x86", "x64")[!$b32]
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nmake /f Makefile.vc mode=static VC=12 GEN_PDB=yes DEBUG=no "MACHINE=$machine"
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Copy-Item -R -Force ..\builds\libcurl-*-winssl\include\* "$destdir\usr\local\include\"
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Copy-Item -R -Force ..\builds\libcurl-*-winssl\lib\* "$destdir\usr\local\lib\"
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popd
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echo ""
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echo "All done!"
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echo ""
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}
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catch [Exception]
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{
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# This prints errors in a verbose manner
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echo $_.Exception|format-list -force
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}
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