A bit of documentation of the mirroring and reset buttons at the side panel.
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@ -216,9 +216,10 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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else
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return;
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// Update mirroring at the GLVolumes.
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selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
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selection.synchronize_unselected_volumes();
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// Copy mirroring values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
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canvas->do_mirror();
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canvas->set_as_dirty();
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UpdateAndShow(true);
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@ -297,8 +298,10 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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else
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return;
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// Update rotation at the GLVolumes.
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selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
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selection.synchronize_unselected_volumes();
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// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
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canvas->do_rotate();
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UpdateAndShow(true);
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