Improvements to bridge angle detection: use coverage test for all cases (including two-sided bridges and C-shaped bridges) and check for all angles equal to directions of bridge sides
This commit is contained in:
parent
24571612c7
commit
f7421053cc
1 changed files with 86 additions and 89 deletions
|
@ -55,101 +55,98 @@ sub detect_angle {
|
|||
my @edges = @{$self->_edges};
|
||||
my $anchors = $self->_anchors;
|
||||
|
||||
if (@edges == 2) {
|
||||
my @chords = map Slic3r::Line->new($_->[0], $_->[-1]), @edges;
|
||||
my @midpoints = map $_->midpoint, @chords;
|
||||
my $line_between_midpoints = Slic3r::Line->new(@midpoints);
|
||||
$self->angle($line_between_midpoints->direction);
|
||||
} elsif (@edges == 1 && !$edges[0][0]->coincides_with($edges[0][-1])) {
|
||||
# Don't use this logic if $edges[0] is actually a closed loop
|
||||
# TODO: this case includes both U-shaped bridges and plain overhangs;
|
||||
# we need a trapezoidation algorithm to detect the actual bridged area
|
||||
# and separate it from the overhang area.
|
||||
# in the mean time, we're treating as overhangs all cases where
|
||||
# our supporting edge is a straight line
|
||||
if (@{$edges[0]} > 2) {
|
||||
my $line = Slic3r::Line->new($edges[0]->[0], $edges[0]->[-1]);
|
||||
$self->angle($line->direction);
|
||||
}
|
||||
} elsif (@edges) {
|
||||
# Outset the bridge expolygon by half the amount we used for detecting anchors;
|
||||
# we'll use this one to clip our test lines and be sure that their endpoints
|
||||
# are inside the anchors and not on their contours leading to false negatives.
|
||||
my $clip_area = $self->expolygon->offset_ex(+$self->extrusion_width/2);
|
||||
|
||||
if (@$anchors) {
|
||||
# we'll now try several directions using a rudimentary visibility check:
|
||||
# bridge in several directions and then sum the length of lines having both
|
||||
# endpoints within anchors
|
||||
my %directions_coverage = (); # angle => score
|
||||
my %directions_avg_length = (); # angle => score
|
||||
my $line_increment = $self->extrusion_width;
|
||||
for (my $angle = 0; $angle < PI; $angle += $self->resolution) {
|
||||
my $my_clip_area = [ map $_->clone, @$clip_area ];
|
||||
my $my_anchors = [ map $_->clone, @$anchors ];
|
||||
|
||||
# rotate everything - the center point doesn't matter
|
||||
$_->rotate(-$angle, [0,0]) for @$my_clip_area, @$my_anchors;
|
||||
|
||||
# generate lines in this direction
|
||||
my $bounding_box = Slic3r::Geometry::BoundingBox->new_from_points([ map @$_, map @$_, @$my_anchors ]);
|
||||
|
||||
my @lines = ();
|
||||
for (my $y = $bounding_box->y_min; $y <= $bounding_box->y_max; $y+= $line_increment) {
|
||||
push @lines, Slic3r::Polyline->new(
|
||||
[$bounding_box->x_min, $y],
|
||||
[$bounding_box->x_max, $y],
|
||||
);
|
||||
}
|
||||
|
||||
my @clipped_lines = map Slic3r::Line->new(@$_), @{ intersection_pl(\@lines, [ map @$_, @$my_clip_area ]) };
|
||||
|
||||
# remove any line not having both endpoints within anchors
|
||||
# NOTE: these calls to contains_point() probably need to check whether the point
|
||||
# is on the anchor boundaries too
|
||||
@clipped_lines = grep {
|
||||
my $line = $_;
|
||||
(first { $_->contains_point($line->a) } @$my_anchors)
|
||||
&& (first { $_->contains_point($line->b) } @$my_anchors);
|
||||
} @clipped_lines;
|
||||
|
||||
my @lengths = map $_->length, @clipped_lines;
|
||||
|
||||
# sum length of bridged lines
|
||||
$directions_coverage{$angle} = sum(@lengths) // 0;
|
||||
|
||||
# max length of bridged lines
|
||||
$directions_avg_length{$angle} = @lengths ? (max(@lengths)) : -1;
|
||||
}
|
||||
|
||||
# if no direction produced coverage, then there's no bridge direction
|
||||
return undef if !defined first { $_ > 0 } values %directions_coverage;
|
||||
|
||||
# the best direction is the one causing most lines to be bridged (thus most coverage)
|
||||
# and shortest max line length
|
||||
my @sorted_directions = sort {
|
||||
my $cmp;
|
||||
my $coverage_diff = $directions_coverage{$a} - $directions_coverage{$b};
|
||||
if (abs($coverage_diff) < $self->extrusion_width) {
|
||||
$cmp = $directions_avg_length{$b} <=> $directions_avg_length{$a};
|
||||
} else {
|
||||
$cmp = ($coverage_diff > 0) ? 1 : -1;
|
||||
}
|
||||
$cmp;
|
||||
} keys %directions_coverage;
|
||||
|
||||
$self->angle($sorted_directions[-1]);
|
||||
}
|
||||
if (!@$anchors) {
|
||||
$self->angle(undef);
|
||||
return undef;
|
||||
}
|
||||
|
||||
if (defined $self->angle) {
|
||||
if ($self->angle >= PI) {
|
||||
$self->angle($self->angle - PI);
|
||||
# Outset the bridge expolygon by half the amount we used for detecting anchors;
|
||||
# we'll use this one to clip our test lines and be sure that their endpoints
|
||||
# are inside the anchors and not on their contours leading to false negatives.
|
||||
my $clip_area = $self->expolygon->offset_ex(+$self->extrusion_width/2);
|
||||
|
||||
# we'll now try several directions using a rudimentary visibility check:
|
||||
# bridge in several directions and then sum the length of lines having both
|
||||
# endpoints within anchors
|
||||
|
||||
# we test angles according to configured resolution
|
||||
my @angles = map { $_*$self->resolution } 0..(PI/$self->resolution);
|
||||
|
||||
# we also test angles of each bridge contour
|
||||
push @angles, map $_->direction, map @{$_->lines}, @{$self->expolygon};
|
||||
|
||||
# we also test angles of each open supporting edge
|
||||
# (this finds the optimal angle for C-shaped supports)
|
||||
push @angles, map Slic3r::Line->new($_->first_point, $_->last_point)->direction,
|
||||
grep { !$_->first_point->coincides_with($_->last_point) }
|
||||
@edges;
|
||||
|
||||
my %directions_coverage = (); # angle => score
|
||||
my %directions_avg_length = (); # angle => score
|
||||
my $line_increment = $self->extrusion_width;
|
||||
my %unique_angles = map { $_ => 1 } @angles;
|
||||
for my $angle (keys %unique_angles) {
|
||||
my $my_clip_area = [ map $_->clone, @$clip_area ];
|
||||
my $my_anchors = [ map $_->clone, @$anchors ];
|
||||
|
||||
# rotate everything - the center point doesn't matter
|
||||
$_->rotate(-$angle, [0,0]) for @$my_clip_area, @$my_anchors;
|
||||
|
||||
# generate lines in this direction
|
||||
my $bounding_box = Slic3r::Geometry::BoundingBox->new_from_points([ map @$_, map @$_, @$my_anchors ]);
|
||||
|
||||
my @lines = ();
|
||||
for (my $y = $bounding_box->y_min; $y <= $bounding_box->y_max; $y+= $line_increment) {
|
||||
push @lines, Slic3r::Polyline->new(
|
||||
[$bounding_box->x_min, $y],
|
||||
[$bounding_box->x_max, $y],
|
||||
);
|
||||
}
|
||||
|
||||
Slic3r::debugf " Optimal infill angle is %d degrees\n", rad2deg($self->angle);
|
||||
my @clipped_lines = map Slic3r::Line->new(@$_), @{ intersection_pl(\@lines, [ map @$_, @$my_clip_area ]) };
|
||||
|
||||
# remove any line not having both endpoints within anchors
|
||||
# NOTE: these calls to contains_point() probably need to check whether the point
|
||||
# is on the anchor boundaries too
|
||||
@clipped_lines = grep {
|
||||
my $line = $_;
|
||||
(first { $_->contains_point($line->a) } @$my_anchors)
|
||||
&& (first { $_->contains_point($line->b) } @$my_anchors);
|
||||
} @clipped_lines;
|
||||
|
||||
my @lengths = map $_->length, @clipped_lines;
|
||||
|
||||
# sum length of bridged lines
|
||||
$directions_coverage{$angle} = sum(@lengths) // 0;
|
||||
|
||||
# max length of bridged lines
|
||||
$directions_avg_length{$angle} = @lengths ? (max(@lengths)) : -1;
|
||||
}
|
||||
|
||||
# if no direction produced coverage, then there's no bridge direction
|
||||
return undef if !defined first { $_ > 0 } values %directions_coverage;
|
||||
|
||||
# the best direction is the one causing most lines to be bridged (thus most coverage)
|
||||
# and shortest max line length
|
||||
my @sorted_directions = sort {
|
||||
my $cmp;
|
||||
my $coverage_diff = $directions_coverage{$a} - $directions_coverage{$b};
|
||||
if (abs($coverage_diff) < $self->extrusion_width) {
|
||||
$cmp = $directions_avg_length{$b} <=> $directions_avg_length{$a};
|
||||
} else {
|
||||
$cmp = ($coverage_diff > 0) ? 1 : -1;
|
||||
}
|
||||
$cmp;
|
||||
} keys %directions_coverage;
|
||||
|
||||
$self->angle($sorted_directions[-1]);
|
||||
|
||||
if ($self->angle >= PI) {
|
||||
$self->angle($self->angle - PI);
|
||||
}
|
||||
|
||||
Slic3r::debugf " Optimal infill angle is %d degrees\n", rad2deg($self->angle);
|
||||
|
||||
return $self->angle;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue