Pad now has adjustable wall tilt and maintains wall thickness properly.

Edges are not rounded yet.
This commit is contained in:
tamasmeszaros 2019-01-04 16:24:10 +01:00
parent 86e9cb604a
commit f761691b7d
4 changed files with 149 additions and 75 deletions

View File

@ -457,104 +457,172 @@ void base_plate(const TriangleMesh &mesh, ExPolygons &output, float h,
void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
const PoolConfig& cfg)
{
double mdist = 2*(1.8*cfg.min_wall_thickness_mm + 4*cfg.edge_radius_mm) +
cfg.max_merge_distance_mm;
auto concavehs = concave_hull(ground_layer, mdist, cfg.throw_on_cancel);
double mergedist = 2*(1.8*cfg.min_wall_thickness_mm /*+ 4*cfg.edge_radius_mm*/)+
cfg.max_merge_distance_mm;
auto concavehs = concave_hull(ground_layer, mergedist, cfg.throw_on_cancel);
for(ExPolygon& concaveh : concavehs) {
if(concaveh.contour.points.empty()) return;
concaveh.holes.clear();
const coord_t WALL_THICKNESS = mm(cfg.min_wall_thickness_mm);
const coord_t WALL_DISTANCE = mm(2*cfg.edge_radius_mm) +
coord_t(0.8*WALL_THICKNESS);
const coord_t HEIGHT = mm(cfg.min_wall_height_mm);
const double thickness = cfg.min_wall_thickness_mm;
const double wingheight = cfg.min_wall_height_mm;
const coord_t s_thickness = mm(thickness);
// const coord_t s_eradius = mm(cfg.edge_radius_mm);
const coord_t s_safety_dist = /*2*s_eradius +*/ coord_t(0.8*s_thickness);
// const coord_t wheight = mm(cfg.min_wall_height_mm);
const double tilt = PI/4;
coord_t s_wingdist = mm(wingheight / std::tan(tilt));
// Here lies the trick that does the smooting only with clipper offset
// calls. The offset is configured to round edges. Inner edges will
// be rounded because we offset twice: ones to get the outer (top) plate
// and again to get the inner (bottom) plate
auto outer_base = concaveh;
offset(outer_base, WALL_THICKNESS+WALL_DISTANCE);
offset(outer_base, s_safety_dist + s_wingdist + s_thickness);
auto inner_base = outer_base;
offset(inner_base, -WALL_THICKNESS);
inner_base.holes.clear(); outer_base.holes.clear();
auto middle_base = outer_base;
offset(inner_base, -(s_thickness + s_wingdist));
offset(middle_base, -s_thickness);
inner_base.holes.clear(); // bottom contour
middle_base.holes.clear(); // contour of the cavity-top
outer_base.holes.clear(); // bottom contour, also for the cavity
// Punching a hole in the top plate for the cavity
ExPolygon top_poly;
top_poly.contour = outer_base.contour;
top_poly.holes.emplace_back(inner_base.contour);
top_poly.holes.emplace_back(middle_base.contour);
auto& tph = top_poly.holes.back().points;
std::reverse(tph.begin(), tph.end());
Contour3D pool;
ExPolygon ob = outer_base; double wh = 0;
double fullheight = wingheight + thickness;
auto& thrcl = cfg.throw_on_cancel;
// now we will calculate the angle or portion of the circle from
// pi/2 that will connect perfectly with the bottom plate.
// this is a tangent point calculation problem and the equation can
// be found for example here:
// http://www.ambrsoft.com/TrigoCalc/Circles2/CirclePoint/CirclePointDistance.htm
// the y coordinate would be:
// y = cy + (r^2*py - r*px*sqrt(px^2 + py^2 - r^2) / (px^2 + py^2)
// where px and py are the coordinates of the point outside the circle
// cx and cy are the circle center, r is the radius
// to get the angle we use arcsin function and subtract 90 degrees then
// flip the sign to get the right input to the round_edge function.
double r = cfg.edge_radius_mm;
double cy = 0;
double cx = 0;
double px = cfg.min_wall_thickness_mm;
double py = r - cfg.min_wall_height_mm;
double pxcx = px - cx;
double pycy = py - cy;
double b_2 = pxcx*pxcx + pycy*pycy;
double r_2 = r*r;
double D = std::sqrt(b_2 - r_2);
double vy = (r_2*pycy - r*pxcx*D) / b_2;
double phi = -(std::asin(vy/r) * 180 / PI - 90);
auto curvedwalls = round_edges(ob,
r,
phi, // 170 degrees
0, // z position of the input plane
true,
cfg.throw_on_cancel,
ob, wh);
pool.merge(curvedwalls);
ExPolygon ob_contr = ob;
ob_contr.holes.clear();
auto pwalls = walls(ob_contr, inner_base, wh, -cfg.min_wall_height_mm,
cfg.throw_on_cancel);
auto pwalls = walls(top_poly, inner_base, 0, -fullheight, thrcl);
pool.merge(pwalls);
Polygons top_triangles, bottom_triangles;
auto cavitywalls = walls(inner_base, middle_base, -wingheight, 0, thrcl);
pool.merge(cavitywalls);
Polygons top_triangles, middle_triangles, bottom_triangles;
triangulate(top_poly, top_triangles);
triangulate(inner_base, middle_triangles);
triangulate(inner_base, bottom_triangles);
auto top_plate = convert(top_triangles, 0, false);
auto bottom_plate = convert(bottom_triangles, -HEIGHT, true);
ob = inner_base; wh = 0;
// rounded edge generation for the inner bed
curvedwalls = round_edges(ob,
cfg.edge_radius_mm,
90, // 90 degrees
0, // z position of the input plane
false,
cfg.throw_on_cancel,
ob, wh);
pool.merge(curvedwalls);
auto innerbed = inner_bed(ob, cfg.min_wall_height_mm/2 + wh, wh);
auto middle_plate = convert(middle_triangles, -mm(wingheight), false);
auto bottom_plate = convert(bottom_triangles, -mm(fullheight), true);
pool.merge(top_plate);
pool.merge(middle_plate);
pool.merge(bottom_plate);
pool.merge(innerbed);
out.merge(mesh(pool));
}
// double mdist = 2*(1.8*cfg.min_wall_thickness_mm + 4*cfg.edge_radius_mm) +
// cfg.max_merge_distance_mm;
// auto concavehs = concave_hull(ground_layer, mdist, cfg.throw_on_cancel);
// for(ExPolygon& concaveh : concavehs) {
// if(concaveh.contour.points.empty()) return;
// concaveh.holes.clear();
// const coord_t WALL_THICKNESS = mm(cfg.min_wall_thickness_mm);
// const coord_t WALL_DISTANCE = mm(2*cfg.edge_radius_mm) +
// coord_t(0.8*WALL_THICKNESS);
// const coord_t HEIGHT = mm(cfg.min_wall_height_mm);
// auto outer_base = concaveh;
// offset(outer_base, WALL_THICKNESS+WALL_DISTANCE);
// auto inner_base = outer_base;
// offset(inner_base, -WALL_THICKNESS);
// inner_base.holes.clear(); outer_base.holes.clear();
// ExPolygon top_poly;
// top_poly.contour = outer_base.contour;
// top_poly.holes.emplace_back(inner_base.contour);
// auto& tph = top_poly.holes.back().points;
// std::reverse(tph.begin(), tph.end());
// Contour3D pool;
// ExPolygon ob = outer_base; double wh = 0;
// // now we will calculate the angle or portion of the circle from
// // pi/2 that will connect perfectly with the bottom plate.
// // this is a tangent point calculation problem and the equation can
// // be found for example here:
// // http://www.ambrsoft.com/TrigoCalc/Circles2/CirclePoint/CirclePointDistance.htm
// // the y coordinate would be:
// // y = cy + (r^2*py - r*px*sqrt(px^2 + py^2 - r^2) / (px^2 + py^2)
// // where px and py are the coordinates of the point outside the circle
// // cx and cy are the circle center, r is the radius
// // to get the angle we use arcsin function and subtract 90 degrees then
// // flip the sign to get the right input to the round_edge function.
// double r = cfg.edge_radius_mm;
// double cy = 0;
// double cx = 0;
// double px = cfg.min_wall_thickness_mm;
// double py = r - cfg.min_wall_height_mm;
// double pxcx = px - cx;
// double pycy = py - cy;
// double b_2 = pxcx*pxcx + pycy*pycy;
// double r_2 = r*r;
// double D = std::sqrt(b_2 - r_2);
// double vy = (r_2*pycy - r*pxcx*D) / b_2;
// double phi = -(std::asin(vy/r) * 180 / PI - 90);
// auto curvedwalls = round_edges(ob,
// r,
// phi, // 170 degrees
// 0, // z position of the input plane
// true,
// cfg.throw_on_cancel,
// ob, wh);
// pool.merge(curvedwalls);
// ExPolygon ob_contr = ob;
// ob_contr.holes.clear();
// auto pwalls = walls(ob_contr, inner_base, wh, -cfg.min_wall_height_mm,
// cfg.throw_on_cancel);
// pool.merge(pwalls);
// Polygons top_triangles, bottom_triangles;
// triangulate(top_poly, top_triangles);
// triangulate(inner_base, bottom_triangles);
// auto top_plate = convert(top_triangles, 0, false);
// auto bottom_plate = convert(bottom_triangles, -HEIGHT, true);
// ob = inner_base; wh = 0;
// // rounded edge generation for the inner bed
// curvedwalls = round_edges(ob,
// cfg.edge_radius_mm,
// 90, // 90 degrees
// 0, // z position of the input plane
// false,
// cfg.throw_on_cancel,
// ob, wh);
// pool.merge(curvedwalls);
// auto innerbed = inner_bed(ob, cfg.min_wall_height_mm/2 + wh, wh);
// pool.merge(top_plate);
// pool.merge(bottom_plate);
// pool.merge(innerbed);
// out.merge(mesh(pool));
// }
}
}

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@ -49,7 +49,11 @@ void create_base_pool(const ExPolygons& base_plate,
/// min_wall_thickness and it should be corrected in the future. This method
/// will return the correct value for further processing.
inline double get_pad_elevation(const PoolConfig& cfg) {
return cfg.min_wall_height_mm / 2.0;
return cfg.min_wall_thickness_mm;
}
inline double get_pad_fullheight(const PoolConfig& cfg) {
return cfg.min_wall_height_mm + cfg.min_wall_thickness_mm;
}
}

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@ -515,7 +515,8 @@ struct Pad {
double ground_level,
const PoolConfig& pcfg) :
cfg(pcfg),
zlevel(ground_level + sla::get_pad_elevation(pcfg))
zlevel(ground_level +
(sla::get_pad_fullheight(pcfg) - sla::get_pad_elevation(pcfg)) )
{
ExPolygons basep;
cfg.throw_on_cancel();
@ -523,7 +524,8 @@ struct Pad {
// The 0.1f is the layer height with which the mesh is sampled and then
// the layers are unified into one vector of polygons.
base_plate(object_support_mesh, basep,
float(cfg.min_wall_height_mm), 0.1f, pcfg.throw_on_cancel);
float(cfg.min_wall_height_mm + cfg.min_wall_thickness_mm),
0.1f, pcfg.throw_on_cancel);
for(auto& bp : baseplate) basep.emplace_back(bp);
@ -781,7 +783,7 @@ public:
// WITH THE PAD
double full_height() const {
if(merged_mesh().empty() && !pad().empty())
return pad().cfg.min_wall_height_mm;
return get_pad_fullheight(pad().cfg);
double h = mesh_height();
if(!pad().empty()) h += sla::get_pad_elevation(pad().cfg);

View File

@ -630,7 +630,7 @@ void SLAPrint::process()
sla::PoolConfig pcfg(wt, h, md, er);
ExPolygons bp;
double pad_h = sla::get_pad_elevation(pcfg);
double pad_h = sla::get_pad_fullheight(pcfg);
auto&& trmesh = po.transformed_mesh();
// This call can get pretty time consuming