Fixed GLCanvas3D::Selection::_ensure_on_bed() method
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746c1d2fd8
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@ -1650,7 +1650,6 @@ void GLCanvas3D::Selection::scale(const Vec3d& scale, bool local)
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if (!local)
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{
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Vec3d offset = m * (m_cache.volumes_data[i].get_volume_position() + m_cache.volumes_data[i].get_instance_position() - m_cache.dragging_center);
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std::cout << to_string(offset) << std::endl;
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(*m_volumes)[i]->set_volume_offset(m_cache.dragging_center - m_cache.volumes_data[i].get_instance_position() + offset);
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}
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(*m_volumes)[i]->set_volume_scaling_factor(new_scale);
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@ -2393,10 +2392,9 @@ void GLCanvas3D::Selection::_ensure_on_bed()
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typedef std::map<std::pair<int, int>, double> InstancesToZMap;
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InstancesToZMap instances_min_z;
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for (unsigned int i : m_list)
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for (GLVolume* volume : *m_volumes)
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{
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GLVolume* volume = (*m_volumes)[i];
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if (!volume->is_modifier)
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if (!volume->is_wipe_tower && !volume->is_modifier)
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{
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double min_z = volume->transformed_convex_hull_bounding_box().min(2);
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std::pair<int, int> instance = std::make_pair(volume->object_idx(), volume->instance_idx());
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