Tech ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION merged into tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS

This commit is contained in:
enricoturri1966 2021-10-01 13:13:26 +02:00
parent efb08cf55a
commit f84838028b
6 changed files with 18 additions and 32 deletions

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@ -1567,11 +1567,7 @@ unsigned int ModelObject::check_instances_print_volume_state(const Polygon& prin
for (const ModelVolume* vol : this->volumes) for (const ModelVolume* vol : this->volumes)
if (vol->is_model_part()) { if (vol->is_model_part()) {
const Transform3d matrix = model_instance->get_matrix() * vol->get_matrix(); const Transform3d matrix = model_instance->get_matrix() * vol->get_matrix();
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
const BoundingBoxf3 bb = vol->mesh().transformed_bounding_box(matrix, 0.0); const BoundingBoxf3 bb = vol->mesh().transformed_bounding_box(matrix, 0.0);
#else
const BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(matrix);
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
const Polygon volume_hull_2d = its_convex_hull_2d_above(vol->mesh().its, matrix.cast<float>(), 0.0f); const Polygon volume_hull_2d = its_convex_hull_2d_above(vol->mesh().its, matrix.cast<float>(), 0.0f);
ModelInstanceEPrintVolumeState state = printbed_collision_state(printbed_shape, print_volume_height, volume_hull_2d, bb.min.z(), bb.max.z()); ModelInstanceEPrintVolumeState state = printbed_collision_state(printbed_shape, print_volume_height, volume_hull_2d, bb.min.z(), bb.max.z());
if (state == ModelInstancePVS_Inside) if (state == ModelInstancePVS_Inside)
@ -1601,11 +1597,7 @@ unsigned int ModelObject::check_instances_print_volume_state(const BoundingBoxf3
unsigned int inside_outside = 0; unsigned int inside_outside = 0;
for (const ModelVolume *vol : this->volumes) for (const ModelVolume *vol : this->volumes)
if (vol->is_model_part()) { if (vol->is_model_part()) {
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
BoundingBoxf3 bb = vol->mesh().transformed_bounding_box(model_instance->get_matrix() * vol->get_matrix(), 0.0);
#else
BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(model_instance->get_matrix() * vol->get_matrix()); BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(model_instance->get_matrix() * vol->get_matrix());
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
if (print_volume.contains(bb)) if (print_volume.contains(bb))
inside_outside |= INSIDE; inside_outside |= INSIDE;
else if (print_volume.intersects(bb)) else if (print_volume.intersects(bb))

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@ -79,9 +79,8 @@
#define ENABLE_2_4_0_ALPHA4 1 #define ENABLE_2_4_0_ALPHA4 1
// Enable the fix for the detection of the out of bed state for sinking objects // Enable the fix for the detection of the out of bed state for sinking objects
#define ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION (1 && ENABLE_2_4_0_ALPHA4) // and detection of out of bed using the bed perimeter
// Enable detection of out of bed using the bed perimeter and other improvements #define ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS (1 && ENABLE_2_4_0_ALPHA4)
#define ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS (1 && ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION)
#endif // _prusaslicer_technologies_h_ #endif // _prusaslicer_technologies_h_

View file

@ -429,7 +429,7 @@ BoundingBoxf3 TriangleMesh::transformed_bounding_box(const Transform3d &trafo) c
return bbox; return bbox;
} }
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
BoundingBoxf3 TriangleMesh::transformed_bounding_box(const Transform3d& trafo, double world_min_z) const BoundingBoxf3 TriangleMesh::transformed_bounding_box(const Transform3d& trafo, double world_min_z) const
{ {
BoundingBoxf3 bbox; BoundingBoxf3 bbox;
@ -452,7 +452,7 @@ BoundingBoxf3 TriangleMesh::transformed_bounding_box(const Transform3d& trafo, d
} }
return bbox; return bbox;
} }
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
TriangleMesh TriangleMesh::convex_hull_3d() const TriangleMesh TriangleMesh::convex_hull_3d() const
{ {

View file

@ -113,10 +113,10 @@ public:
BoundingBoxf3 bounding_box() const; BoundingBoxf3 bounding_box() const;
// Returns the bbox of this TriangleMesh transformed by the given transformation // Returns the bbox of this TriangleMesh transformed by the given transformation
BoundingBoxf3 transformed_bounding_box(const Transform3d &trafo) const; BoundingBoxf3 transformed_bounding_box(const Transform3d &trafo) const;
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
// Variant returning the bbox of the part of this TriangleMesh above the given world_min_z // Variant returning the bbox of the part of this TriangleMesh above the given world_min_z
BoundingBoxf3 transformed_bounding_box(const Transform3d& trafo, double world_min_z) const; BoundingBoxf3 transformed_bounding_box(const Transform3d& trafo, double world_min_z) const;
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
// Return the size of the mesh in coordinates. // Return the size of the mesh in coordinates.
Vec3d size() const { return m_stats.size.cast<double>(); } Vec3d size() const { return m_stats.size.cast<double>(); }
/// Return the center of the related bounding box. /// Return the center of the related bounding box.

View file

@ -529,7 +529,7 @@ BoundingBoxf3 GLVolume::transformed_convex_hull_bounding_box(const Transform3d &
bounding_box().transformed(trafo); bounding_box().transformed(trafo);
} }
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
BoundingBoxf3 GLVolume::transformed_non_sinking_bounding_box(const Transform3d& trafo) const BoundingBoxf3 GLVolume::transformed_non_sinking_bounding_box(const Transform3d& trafo) const
{ {
return GUI::wxGetApp().plater()->model().objects[object_idx()]->volumes[volume_idx()]->mesh().transformed_bounding_box(trafo, 0.0); return GUI::wxGetApp().plater()->model().objects[object_idx()]->volumes[volume_idx()]->mesh().transformed_bounding_box(trafo, 0.0);
@ -544,7 +544,7 @@ const BoundingBoxf3& GLVolume::transformed_non_sinking_bounding_box() const
} }
return *m_transformed_non_sinking_bounding_box; return *m_transformed_non_sinking_bounding_box;
} }
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
void GLVolume::set_range(double min_z, double max_z) void GLVolume::set_range(double min_z, double max_z)
{ {
@ -1070,12 +1070,11 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
if (volume->is_modifier || (!volume->shader_outside_printer_detection_enabled && (volume->is_wipe_tower || volume->composite_id.volume_id < 0))) if (volume->is_modifier || (!volume->shader_outside_printer_detection_enabled && (volume->is_wipe_tower || volume->composite_id.volume_id < 0)))
continue; continue;
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
bool contained = false; bool contained = false;
bool intersects = false; bool intersects = false;
bool is_aux_volume = volume->is_sla_support() || volume->is_sla_pad() || volume->is_wipe_tower; bool is_aux_volume = volume->is_sla_support() || volume->is_sla_pad() || volume->is_wipe_tower;
const BoundingBoxf3 bb = is_aux_volume ? volume->transformed_convex_hull_bounding_box() : volume->transformed_non_sinking_bounding_box(); const BoundingBoxf3 bb = is_aux_volume ? volume->transformed_convex_hull_bounding_box() : volume->transformed_non_sinking_bounding_box();
#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
ModelInstanceEPrintVolumeState volume_state; ModelInstanceEPrintVolumeState volume_state;
if (is_aux_volume) { if (is_aux_volume) {
if (volume->is_sla_support() || volume->is_wipe_tower) { if (volume->is_sla_support() || volume->is_wipe_tower) {
@ -1090,14 +1089,10 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
} }
contained = (volume_state == ModelInstancePVS_Inside); contained = (volume_state == ModelInstancePVS_Inside);
intersects = (volume_state == ModelInstancePVS_Partly_Outside); intersects = (volume_state == ModelInstancePVS_Partly_Outside);
#else
contained = print_volume.contains(bb);
intersects = print_volume.intersects(bb);
#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
#else #else
const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box(); const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box();
bool contained = print_volume.contains(bb); bool contained = print_volume.contains(bb);
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
volume->is_outside = !contained; volume->is_outside = !contained;
if (!volume->printable) if (!volume->printable)
@ -1108,13 +1103,13 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
if (overall_state == ModelInstancePVS_Inside && volume->is_outside) if (overall_state == ModelInstancePVS_Inside && volume->is_outside)
overall_state = ModelInstancePVS_Fully_Outside; overall_state = ModelInstancePVS_Fully_Outside;
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
if (overall_state == ModelInstancePVS_Fully_Outside && volume->is_outside && intersects) if (overall_state == ModelInstancePVS_Fully_Outside && volume->is_outside && intersects)
overall_state = ModelInstancePVS_Partly_Outside; overall_state = ModelInstancePVS_Partly_Outside;
#else #else
if (overall_state == ModelInstancePVS_Fully_Outside && volume->is_outside && print_volume.intersects(bb)) if (overall_state == ModelInstancePVS_Fully_Outside && volume->is_outside && print_volume.intersects(bb))
overall_state = ModelInstancePVS_Partly_Outside; overall_state = ModelInstancePVS_Partly_Outside;
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
} }
if (out_state != nullptr) if (out_state != nullptr)

View file

@ -278,10 +278,10 @@ private:
std::shared_ptr<const TriangleMesh> m_convex_hull; std::shared_ptr<const TriangleMesh> m_convex_hull;
// Bounding box of this volume, in unscaled coordinates. // Bounding box of this volume, in unscaled coordinates.
std::optional<BoundingBoxf3> m_transformed_convex_hull_bounding_box; std::optional<BoundingBoxf3> m_transformed_convex_hull_bounding_box;
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
// Bounding box of the non sinking part of this volume, in unscaled coordinates. // Bounding box of the non sinking part of this volume, in unscaled coordinates.
std::optional<BoundingBoxf3> m_transformed_non_sinking_bounding_box; std::optional<BoundingBoxf3> m_transformed_non_sinking_bounding_box;
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
class SinkingContours class SinkingContours
{ {
@ -472,12 +472,12 @@ public:
BoundingBoxf3 transformed_convex_hull_bounding_box(const Transform3d &trafo) const; BoundingBoxf3 transformed_convex_hull_bounding_box(const Transform3d &trafo) const;
// caching variant // caching variant
const BoundingBoxf3& transformed_convex_hull_bounding_box() const; const BoundingBoxf3& transformed_convex_hull_bounding_box() const;
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
// non-caching variant // non-caching variant
BoundingBoxf3 transformed_non_sinking_bounding_box(const Transform3d& trafo) const; BoundingBoxf3 transformed_non_sinking_bounding_box(const Transform3d& trafo) const;
// caching variant // caching variant
const BoundingBoxf3& transformed_non_sinking_bounding_box() const; const BoundingBoxf3& transformed_non_sinking_bounding_box() const;
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
// convex hull // convex hull
const TriangleMesh* convex_hull() const { return m_convex_hull.get(); } const TriangleMesh* convex_hull() const { return m_convex_hull.get(); }
@ -490,7 +490,7 @@ public:
void finalize_geometry(bool opengl_initialized) { this->indexed_vertex_array.finalize_geometry(opengl_initialized); } void finalize_geometry(bool opengl_initialized) { this->indexed_vertex_array.finalize_geometry(opengl_initialized); }
void release_geometry() { this->indexed_vertex_array.release_geometry(); } void release_geometry() { this->indexed_vertex_array.release_geometry(); }
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
void set_bounding_boxes_as_dirty() { void set_bounding_boxes_as_dirty() {
m_transformed_bounding_box.reset(); m_transformed_bounding_box.reset();
m_transformed_convex_hull_bounding_box.reset(); m_transformed_convex_hull_bounding_box.reset();
@ -498,7 +498,7 @@ public:
} }
#else #else
void set_bounding_boxes_as_dirty() { m_transformed_bounding_box.reset(); m_transformed_convex_hull_bounding_box.reset(); } void set_bounding_boxes_as_dirty() { m_transformed_bounding_box.reset(); m_transformed_convex_hull_bounding_box.reset(); }
#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
bool is_sla_support() const; bool is_sla_support() const;
bool is_sla_pad() const; bool is_sla_pad() const;