Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
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46283cfde3
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16 changed files with 416 additions and 591 deletions
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@ -297,15 +297,15 @@ void GLGizmoRotate::render_circle() const
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m_circle.reset();
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
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init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(ScaleStepsCount);
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init_data.reserve_indices(ScaleStepsCount);
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// vertices + indices
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for (unsigned short i = 0; i < ScaleStepsCount; ++i) {
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for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
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const float angle = float(i * ScaleStepRad);
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init_data.add_vertex(Vec3f(::cos(angle) * m_radius, ::sin(angle) * m_radius, 0.0f));
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init_data.add_ushort_index(i);
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init_data.add_index(i);
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}
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m_circle.init_from(std::move(init_data));
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@ -340,12 +340,12 @@ void GLGizmoRotate::render_scale() const
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m_scale.reset();
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(2 * ScaleStepsCount);
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init_data.reserve_indices(2 * ScaleStepsCount);
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// vertices + indices
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for (unsigned short i = 0; i < ScaleStepsCount; ++i) {
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for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
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const float angle = float(i * ScaleStepRad);
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const float cosa = ::cos(angle);
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const float sina = ::sin(angle);
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@ -354,10 +354,12 @@ void GLGizmoRotate::render_scale() const
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const float out_x = (i % ScaleLongEvery == 0) ? cosa * out_radius_long : cosa * out_radius_short;
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const float out_y = (i % ScaleLongEvery == 0) ? sina * out_radius_long : sina * out_radius_short;
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// vertices
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init_data.add_vertex(Vec3f(in_x, in_y, 0.0f));
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init_data.add_vertex(Vec3f(out_x, out_y, 0.0f));
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init_data.add_ushort_index(i * 2);
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init_data.add_ushort_index(i * 2 + 1);
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// indices
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init_data.add_line(i * 2, i * 2 + 1);
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}
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m_scale.init_from(std::move(init_data));
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@ -399,12 +401,12 @@ void GLGizmoRotate::render_snap_radii() const
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m_snap_radii.reset();
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(2 * ScaleStepsCount);
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init_data.reserve_indices(2 * ScaleStepsCount);
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// vertices + indices
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for (unsigned short i = 0; i < ScaleStepsCount; ++i) {
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for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
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const float angle = float(i * step);
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const float cosa = ::cos(angle);
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const float sina = ::sin(angle);
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@ -413,10 +415,12 @@ void GLGizmoRotate::render_snap_radii() const
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const float out_x = cosa * out_radius;
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const float out_y = sina * out_radius;
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// vertices
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init_data.add_vertex(Vec3f(in_x, in_y, 0.0f));
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init_data.add_vertex(Vec3f(out_x, out_y, 0.0f));
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init_data.add_ushort_index(i * 2);
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init_data.add_ushort_index(i * 2 + 1);
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// indices
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init_data.add_line(i * 2, i * 2 + 1);
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}
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m_snap_radii.init_from(std::move(init_data));
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@ -450,7 +454,7 @@ void GLGizmoRotate::render_reference_radius(const ColorRGBA& color, bool radius_
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m_reference_radius.reset();
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(2);
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init_data.reserve_indices(2);
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@ -459,7 +463,7 @@ void GLGizmoRotate::render_reference_radius(const ColorRGBA& color, bool radius_
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init_data.add_vertex(Vec3f(m_radius * (1.0f + GrabberOffset), 0.0f, 0.0f));
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// indices
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init_data.add_ushort_line(0, 1);
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init_data.add_line(0, 1);
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m_reference_radius.init_from(std::move(init_data));
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}
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@ -494,15 +498,15 @@ void GLGizmoRotate::render_angle() const
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m_angle_arc.reset();
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if (m_angle > 0.0f) {
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
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init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(1 + AngleResolution);
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init_data.reserve_indices(1 + AngleResolution);
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// vertices + indices
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for (unsigned short i = 0; i <= AngleResolution; ++i) {
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for (unsigned int i = 0; i <= AngleResolution; ++i) {
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const float angle = float(i) * step_angle;
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init_data.add_vertex(Vec3f(::cos(angle) * ex_radius, ::sin(angle) * ex_radius, 0.0f));
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init_data.add_ushort_index(i);
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init_data.add_index(i);
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}
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m_angle_arc.init_from(std::move(init_data));
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@ -532,7 +536,7 @@ void GLGizmoRotate::render_grabber_connection(const ColorRGBA& color, bool radiu
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m_grabber_connection.old_center = m_grabbers.front().center;
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(2);
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init_data.reserve_indices(2);
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@ -541,7 +545,7 @@ void GLGizmoRotate::render_grabber_connection(const ColorRGBA& color, bool radiu
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init_data.add_vertex((Vec3f)m_grabbers.front().center.cast<float>());
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// indices
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init_data.add_ushort_line(0, 1);
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init_data.add_line(0, 1);
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m_grabber_connection.model.init_from(std::move(init_data));
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}
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