Fixed use of translate macros
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401707a6fe
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@ -1795,7 +1795,7 @@ std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx)
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void GLCanvas3D::mirror_selection(Axis axis)
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{
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m_selection.mirror(axis);
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do_mirror("Mirror Object");
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do_mirror(L("Mirror Object"));
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wxGetApp().obj_manipul()->set_dirty();
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}
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@ -2950,7 +2950,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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else if ((m_mouse.drag.move_volume_idx != -1) && m_mouse.dragging)
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{
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m_regenerate_volumes = false;
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do_move("Move Object");
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do_move(L("Move Object"));
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wxGetApp().obj_manipul()->set_dirty();
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// Let the plater know that the dragging finished, so a delayed refresh
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// of the scene with the background processing data should be performed.
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@ -3115,7 +3115,7 @@ void GLCanvas3D::do_move(const std::string& snapshot_type)
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return;
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if (!snapshot_type.empty())
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wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
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wxGetApp().plater()->take_snapshot(_(snapshot_type));
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std::set<std::pair<int, int>> done; // keeps track of modified instances
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bool object_moved = false;
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@ -3177,7 +3177,7 @@ void GLCanvas3D::do_rotate(const std::string& snapshot_type)
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return;
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if (!snapshot_type.empty())
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wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
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wxGetApp().plater()->take_snapshot(_(snapshot_type));
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std::set<std::pair<int, int>> done; // keeps track of modified instances
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@ -3237,7 +3237,7 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
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return;
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if (!snapshot_type.empty())
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wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
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wxGetApp().plater()->take_snapshot(_(snapshot_type));
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std::set<std::pair<int, int>> done; // keeps track of modified instances
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@ -3291,10 +3291,10 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
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void GLCanvas3D::do_flatten(const Vec3d& normal, const std::string& snapshot_type)
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{
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if (!snapshot_type.empty())
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wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
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wxGetApp().plater()->take_snapshot(_(snapshot_type));
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m_selection.flattening_rotate(normal);
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do_rotate(""); // avoid taking another snapshot
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do_rotate(L("")); // avoid taking another snapshot
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}
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void GLCanvas3D::do_mirror(const std::string& snapshot_type)
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@ -3303,7 +3303,7 @@ void GLCanvas3D::do_mirror(const std::string& snapshot_type)
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return;
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if (!snapshot_type.empty())
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wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
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wxGetApp().plater()->take_snapshot(_(snapshot_type));
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std::set<std::pair<int, int>> done; // keeps track of modified instances
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@ -242,7 +242,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
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selection.synchronize_unselected_volumes();
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// Copy mirroring values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
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canvas->do_mirror("Set Mirror");
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canvas->do_mirror(L("Set Mirror"));
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UpdateAndShow(true);
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});
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return sizer;
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@ -323,7 +323,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
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selection.synchronize_unselected_volumes();
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// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
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canvas->do_rotate("Set Rotation");
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canvas->do_rotate(L("Set Rotation"));
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UpdateAndShow(true);
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});
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@ -709,7 +709,7 @@ void ObjectManipulation::change_position_value(int axis, double value)
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Selection& selection = canvas->get_selection();
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selection.start_dragging();
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selection.translate(position - m_cache.position, selection.requires_local_axes());
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canvas->do_move("Set Position");
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canvas->do_move(L("Set Position"));
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m_cache.position = position;
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m_cache.position_rounded(axis) = DBL_MAX;
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@ -740,7 +740,7 @@ void ObjectManipulation::change_rotation_value(int axis, double value)
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selection.rotate(
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(M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation),
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transformation_type);
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canvas->do_rotate("Set Orientation");
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canvas->do_rotate(L("Set Orientation"));
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m_cache.rotation = rotation;
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m_cache.rotation_rounded(axis) = DBL_MAX;
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@ -805,7 +805,7 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
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selection.start_dragging();
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selection.scale(scaling_factor * 0.01, transformation_type);
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wxGetApp().plater()->canvas3D()->do_scale("Set Scale");
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wxGetApp().plater()->canvas3D()->do_scale(L("Set Scale"));
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}
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void ObjectManipulation::on_change(t_config_option_key opt_key, const boost::any& value)
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@ -551,7 +551,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
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if (m_current == Flatten)
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{
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// Rotate the object so the normal points downward:
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m_parent.do_flatten(get_flattening_normal(), "Gizmo-Place on Face");
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m_parent.do_flatten(get_flattening_normal(), L("Gizmo-Place on Face"));
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wxGetApp().obj_manipul()->set_dirty();
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}
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@ -624,17 +624,17 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
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case Move:
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{
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m_parent.disable_regenerate_volumes();
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m_parent.do_move("Gizmo-Move");
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m_parent.do_move(L("Gizmo-Move"));
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break;
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}
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case Scale:
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{
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m_parent.do_scale("Gizmo-Scale");
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m_parent.do_scale(L("Gizmo-Scale"));
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break;
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}
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case Rotate:
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{
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m_parent.do_rotate("Gizmo-Rotate");
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m_parent.do_rotate(L("Gizmo-Rotate"));
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break;
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}
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default:
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@ -816,12 +816,12 @@ void Selection::scale_to_fit_print_volume(const DynamicPrintConfig& config)
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// apply scale
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start_dragging();
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scale(s * Vec3d::Ones(), type);
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wxGetApp().plater()->canvas3D()->do_scale(""); // avoid storing another snapshot
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wxGetApp().plater()->canvas3D()->do_scale(L("")); // avoid storing another snapshot
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// center selection on print bed
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start_dragging();
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translate(print_volume.center() - get_bounding_box().center());
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wxGetApp().plater()->canvas3D()->do_move(""); // avoid storing another snapshot
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wxGetApp().plater()->canvas3D()->do_move(L("")); // avoid storing another snapshot
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wxGetApp().obj_manipul()->set_dirty();
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}
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