Fixed use of translate macros

This commit is contained in:
Enrico Turri 2019-07-17 14:13:50 +02:00
parent 401707a6fe
commit f97a61cdcf
4 changed files with 19 additions and 19 deletions

View file

@ -242,7 +242,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
selection.synchronize_unselected_volumes();
// Copy mirroring values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
canvas->do_mirror("Set Mirror");
canvas->do_mirror(L("Set Mirror"));
UpdateAndShow(true);
});
return sizer;
@ -323,7 +323,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
selection.synchronize_unselected_volumes();
// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
canvas->do_rotate("Set Rotation");
canvas->do_rotate(L("Set Rotation"));
UpdateAndShow(true);
});
@ -709,7 +709,7 @@ void ObjectManipulation::change_position_value(int axis, double value)
Selection& selection = canvas->get_selection();
selection.start_dragging();
selection.translate(position - m_cache.position, selection.requires_local_axes());
canvas->do_move("Set Position");
canvas->do_move(L("Set Position"));
m_cache.position = position;
m_cache.position_rounded(axis) = DBL_MAX;
@ -740,7 +740,7 @@ void ObjectManipulation::change_rotation_value(int axis, double value)
selection.rotate(
(M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation),
transformation_type);
canvas->do_rotate("Set Orientation");
canvas->do_rotate(L("Set Orientation"));
m_cache.rotation = rotation;
m_cache.rotation_rounded(axis) = DBL_MAX;
@ -805,7 +805,7 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
selection.start_dragging();
selection.scale(scaling_factor * 0.01, transformation_type);
wxGetApp().plater()->canvas3D()->do_scale("Set Scale");
wxGetApp().plater()->canvas3D()->do_scale(L("Set Scale"));
}
void ObjectManipulation::on_change(t_config_option_key opt_key, const boost::any& value)