Code refactoring: AppConfig.cpp(hpp) are removed from the GUI to libslic3r
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@ -44,6 +44,7 @@
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#include "libslic3r/Format/OBJ.hpp"
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#include "libslic3r/Format/SL1.hpp"
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#include "libslic3r/Utils.hpp"
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#include "libslic3r/AppConfig.hpp"
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#include "PrusaSlicer.hpp"
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@ -52,7 +53,6 @@
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/3DScene.hpp"
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#include "slic3r/GUI/InstanceCheck.hpp"
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#include "slic3r/GUI/AppConfig.hpp"
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#include "slic3r/GUI/MainFrame.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#endif /* SLIC3R_GUI */
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@ -15,8 +15,8 @@
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#include <boost/algorithm/string/predicate.hpp>
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#include <boost/format/format_fwd.hpp>
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#include <wx/string.h>
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#include "I18N.hpp"
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//#include <wx/string.h>
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//#include "I18N.hpp"
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namespace Slic3r {
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@ -110,7 +110,7 @@ void AppConfig::set_defaults()
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erase("", "object_settings_size");
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}
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void AppConfig::load()
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std::string AppConfig::load()
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{
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// 1) Read the complete config file into a boost::property_tree.
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namespace pt = boost::property_tree;
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@ -120,10 +120,15 @@ void AppConfig::load()
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pt::read_ini(ifs, tree);
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} catch (pt::ptree_error& ex) {
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// Error while parsing config file. We'll customize the error message and rethrow to be displayed.
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// ! But to avoid the use of _utf8 (related to use of wxWidgets)
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// we will rethrow this exception from the place of load() call, if returned value wouldn't be empty
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/*
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throw std::runtime_error(
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_utf8(L("Error parsing PrusaSlicer config file, it is probably corrupted. "
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"Try to manually delete the file to recover from the error. Your user profiles will not be affected.")) +
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"\n\n" + AppConfig::config_path() + "\n\n" + ex.what());
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*/
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return ex.what();
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}
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// 2) Parse the property_tree, extract the sections and key / value pairs.
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@ -169,6 +174,7 @@ void AppConfig::load()
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// Override missing or keys with their defaults.
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this->set_defaults();
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m_dirty = false;
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return "";
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}
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void AppConfig::save()
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@ -29,7 +29,8 @@ public:
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void set_defaults();
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// Load the slic3r.ini from a user profile directory (or a datadir, if configured).
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void load();
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// return error string or empty strinf
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std::string load();
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// Store the slic3r.ini into a user profile directory (or a datadir, if configured).
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void save();
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@ -151,6 +151,8 @@ add_library(libslic3r STATIC
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Preset.hpp
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PresetBundle.cpp
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PresetBundle.hpp
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AppConfig.cpp
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AppConfig.hpp
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Print.cpp
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Print.hpp
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PrintBase.cpp
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@ -1,7 +1,7 @@
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#include <cassert>
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#include "Preset.hpp"
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#include "slic3r/GUI/AppConfig.hpp"
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#include "AppConfig.hpp"
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#ifdef _MSC_VER
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#define WIN32_LEAN_AND_MEAN
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@ -2,13 +2,12 @@
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#define slic3r_PresetBundle_hpp_
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#include "Preset.hpp"
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#include "AppConfig.hpp"
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#include <memory>
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#include <unordered_map>
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#include <boost/filesystem/path.hpp>
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#include "slic3r/GUI/AppConfig.hpp"
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namespace Slic3r {
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// Bundle of Print + Filament + Printer presets.
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@ -12,8 +12,6 @@ set(SLIC3R_GUI_SOURCES
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GUI/SysInfoDialog.hpp
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GUI/KBShortcutsDialog.cpp
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GUI/KBShortcutsDialog.hpp
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GUI/AppConfig.cpp
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GUI/AppConfig.hpp
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GUI/BackgroundSlicingProcess.cpp
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GUI/BackgroundSlicingProcess.hpp
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GUI/BitmapCache.cpp
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@ -1,5 +1,4 @@
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#include "Snapshot.hpp"
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#include "../GUI/AppConfig.hpp"
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#include <time.h>
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@ -10,7 +10,6 @@
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#if ENABLE_ENVIRONMENT_MAP
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#include "GUI_App.hpp"
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#include "Plater.hpp"
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#include "AppConfig.hpp"
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#endif // ENABLE_ENVIRONMENT_MAP
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#include "libslic3r/ExtrusionEntity.hpp"
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@ -24,6 +23,7 @@
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#include "slic3r/GUI/BitmapCache.hpp"
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#include "libslic3r/Format/STL.hpp"
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#include "libslic3r/Utils.hpp"
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#include "libslic3r/AppConfig.hpp"
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#include <stdio.h>
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#include <stdlib.h>
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@ -1,8 +1,8 @@
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#include "libslic3r/libslic3r.h"
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#include "libslic3r/AppConfig.hpp"
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#include "Camera.hpp"
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#include "GUI_App.hpp"
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#include "AppConfig.hpp"
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#if ENABLE_CAMERA_STATISTICS
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#include "Mouse3DController.hpp"
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#endif // ENABLE_CAMERA_STATISTICS
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@ -22,7 +22,6 @@
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#include "libslic3r/PrintConfig.hpp"
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#include "libslic3r/PresetBundle.hpp"
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#include "slic3r/Utils/PresetUpdater.hpp"
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#include "AppConfig.hpp"
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#include "BedShapeDialog.hpp"
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#include "GUI.hpp"
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#include "wxExtensions.hpp"
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@ -38,7 +38,6 @@
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#include "GUI.hpp"
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#include "GUI_Utils.hpp"
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#include "AppConfig.hpp"
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#include "3DScene.hpp"
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#include "MainFrame.hpp"
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#include "Plater.hpp"
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@ -326,7 +325,13 @@ void GUI_App::init_app_config()
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// load settings
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app_conf_exists = app_config->exists();
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if (app_conf_exists) {
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app_config->load();
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std::string error = app_config->load();
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if (!error.empty())
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// Error while parsing config file. We'll customize the error message and rethrow to be displayed.
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throw std::runtime_error(
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_u8L("Error parsing PrusaSlicer config file, it is probably corrupted. "
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"Try to manually delete the file to recover from the error. Your user profiles will not be affected.") +
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"\n\n" + AppConfig::config_path() + "\n\n" + error);
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}
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}
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@ -2,7 +2,6 @@
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/AppConfig.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/Utils/SLAImport.hpp"
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@ -20,7 +20,6 @@
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#include "Tab.hpp"
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#include "ProgressStatusBar.hpp"
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#include "3DScene.hpp"
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#include "AppConfig.hpp"
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#include "PrintHostDialogs.hpp"
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#include "wxExtensions.hpp"
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#include "GUI_ObjectList.hpp"
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@ -4,7 +4,6 @@
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#include "Camera.hpp"
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#include "GUI_App.hpp"
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#include "AppConfig.hpp"
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#include "GLCanvas3D.hpp"
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#include "Plater.hpp"
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#include "NotificationManager.hpp"
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@ -1,8 +1,8 @@
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#include "Preferences.hpp"
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#include "AppConfig.hpp"
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#include "OptionsGroup.hpp"
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#include "GUI_App.hpp"
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#include "I18N.hpp"
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#include "libslic3r/AppConfig.hpp"
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namespace Slic3r {
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namespace GUI {
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@ -15,11 +15,11 @@
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#include "GUI.hpp"
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#include "GUI_App.hpp"
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#include "AppConfig.hpp"
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#include "MsgDialog.hpp"
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#include "I18N.hpp"
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#include "../Utils/PrintHost.hpp"
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#include "wxExtensions.hpp"
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#include "libslic3r/AppConfig.hpp"
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namespace fs = boost::filesystem;
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