Fixed uninitialized "Connected" flag of the Mouse3DController
after refactoring.
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@ -139,7 +139,7 @@ class Mouse3DController
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std::map<std::string, Params> m_params_by_device;
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mutable State m_state;
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std::atomic<bool> m_connected;
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std::atomic<bool> m_connected { false };
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std::string m_device_str;
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#if ! __APPLE__
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