Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Another refactoring to simplify client code of GLModel::Geometry
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cca1454c38
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fa1ff1c357
8 changed files with 26 additions and 26 deletions
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@ -400,8 +400,7 @@ void GLVolume::NonManifoldEdges::update()
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if (!edges.empty()) {
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GUI::GLModel::Geometry init_data;
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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const GUI::GLModel::Geometry::EIndexType index_type = (2 * edges.size() < 65536) ? GUI::GLModel::Geometry::EIndexType::USHORT : GUI::GLModel::Geometry::EIndexType::UINT;
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init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Lines, GUI::GLModel::Geometry::EVertexLayout::P3, index_type };
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init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Lines, GUI::GLModel::Geometry::EVertexLayout::P3, GUI::GLModel::Geometry::index_type(2 * edges.size()) };
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init_data.reserve_vertices(2 * edges.size());
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init_data.reserve_indices(2 * edges.size());
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@ -411,7 +410,7 @@ void GLVolume::NonManifoldEdges::update()
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init_data.add_vertex((Vec3f)mesh.its.vertices[edge.first].cast<float>());
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init_data.add_vertex((Vec3f)mesh.its.vertices[edge.second].cast<float>());
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vertices_count += 2;
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if (index_type == GUI::GLModel::Geometry::EIndexType::USHORT)
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if (init_data.format.index_type == GUI::GLModel::Geometry::EIndexType::USHORT)
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init_data.add_ushort_line((unsigned short)vertices_count - 2, (unsigned short)vertices_count - 1);
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else
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init_data.add_uint_line(vertices_count - 2, vertices_count - 1);
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