Mirror transform components in ModelInstance and GLvolume - WIP and disabled
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12 changed files with 281 additions and 0 deletions
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@ -1519,6 +1519,11 @@ void Plater::priv::rotate()
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void Plater::priv::mirror(Axis axis)
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{
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#if ENABLE_MIRROR
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#if ENABLE_EXTENDED_SELECTION
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_3DScene::mirror_selection(canvas3D, axis);
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#endif // ENABLE_EXTENDED_SELECTION
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#else
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#if ENABLE_EXTENDED_SELECTION
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int obj_idx = get_selected_object_idx();
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if (obj_idx == -1)
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@ -1551,6 +1556,7 @@ void Plater::priv::mirror(Axis axis)
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#endif // ENABLE_EXTENDED_SELECTION
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selection_changed();
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update();
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#endif // ENABLE_MIRROR
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}
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#if !ENABLE_EXTENDED_SELECTION
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