diff --git a/src/libslic3r/SLAPrintSteps.cpp b/src/libslic3r/SLAPrintSteps.cpp index 036fed171..fe5d7505f 100644 --- a/src/libslic3r/SLAPrintSteps.cpp +++ b/src/libslic3r/SLAPrintSteps.cpp @@ -166,13 +166,18 @@ void SLAPrint::Steps::drill_holes(SLAPrintObject &po) // holes that are no longer on the frontend. TriangleMesh &hollowed_mesh = po.m_hollowing_data->hollow_mesh_with_holes; hollowed_mesh = po.transformed_mesh(); - sla::hollow_mesh(hollowed_mesh, *po.m_hollowing_data->interior); + if (is_hollowed) + sla::hollow_mesh(hollowed_mesh, *po.m_hollowing_data->interior); TriangleMesh &mesh_view = po.m_hollowing_data->hollow_mesh_with_holes_trimmed; if (! needs_drilling) { mesh_view = po.transformed_mesh(); - sla::hollow_mesh(mesh_view, *po.m_hollowing_data->interior, sla::hfRemoveInsideTriangles); + + if (is_hollowed) + sla::hollow_mesh(mesh_view, *po.m_hollowing_data->interior, + sla::hfRemoveInsideTriangles); + BOOST_LOG_TRIVIAL(info) << "Drilling skipped (no holes)."; return; } @@ -200,9 +205,13 @@ void SLAPrint::Steps::drill_holes(SLAPrintObject &po) try { MeshBoolean::cgal::minus(*hollowed_mesh_cgal, *holes_mesh_cgal); hollowed_mesh = MeshBoolean::cgal::cgal_to_triangle_mesh(*hollowed_mesh_cgal); - mesh_view = hollowed_mesh; - sla::remove_inside_triangles(mesh_view, *po.m_hollowing_data->interior); + + if (is_hollowed) + sla::remove_inside_triangles(mesh_view, + *po.m_hollowing_data->interior, + drainholes); + } catch (const std::runtime_error &) { throw Slic3r::SlicingError(L( "Drilling holes into the mesh failed. "