#7388 - Fixed shell does not align in Z direction if raft enabled in gcode preview
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@ -2067,8 +2067,19 @@ void GCodeViewer::load_shells(const Print& print, bool initialized)
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instance_ids[i] = i;
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}
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size_t current_volumes_count = m_shells.volumes.volumes.size();
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m_shells.volumes.load_object(model_obj, object_id, instance_ids, "object", initialized);
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// adjust shells' z if raft is present
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const SlicingParameters& slicing_parameters = obj->slicing_parameters();
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if (slicing_parameters.object_print_z_min != 0.0) {
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const Vec3d z_offset = slicing_parameters.object_print_z_min * Vec3d::UnitZ();
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for (size_t i = current_volumes_count; i < m_shells.volumes.volumes.size(); ++i) {
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GLVolume* v = m_shells.volumes.volumes[i];
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v->set_volume_offset(v->get_volume_offset() + z_offset);
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}
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}
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++object_id;
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}
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