Merge branch 'master' into fs_emboss
# Conflicts: # src/libslic3r/Technologies.hpp # src/slic3r/GUI/GLCanvas3D.cpp
This commit is contained in:
commit
fce4f1f24e
6 changed files with 27 additions and 59 deletions
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@ -2997,7 +2997,6 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
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// set_cursor(Standard);
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}
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else if (keyCode == WXK_CONTROL) {
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#if ENABLE_NEW_CAMERA_MOVEMENTS
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#if ENABLE_RAYCAST_PICKING
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if (m_mouse.dragging && !m_moving) {
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#else
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@ -3008,7 +3007,6 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
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m_mouse.drag.move_volume_idx = -1;
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m_mouse.set_start_position_3D_as_invalid();
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}
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#endif // ENABLE_NEW_CAMERA_MOVEMENTS
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m_ctrl_kar_filter.reset_count();
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m_dirty = true;
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}
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@ -3515,10 +3513,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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m_volumes.volumes[volume_idx]->hover = GLVolume::HS_None;
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// The dragging operation is initiated.
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m_mouse.drag.move_volume_idx = volume_idx;
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#if ENABLE_NEW_CAMERA_MOVEMENTS
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m_selection.setup_cache();
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if (!evt.CmdDown())
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#endif // ENABLE_NEW_CAMERA_MOVEMENTS
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m_mouse.drag.start_position_3D = m_mouse.scene_position;
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m_sequential_print_clearance_first_displacement = true;
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#if !ENABLE_RAYCAST_PICKING
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@ -3529,12 +3525,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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}
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}
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}
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#if ENABLE_NEW_CAMERA_MOVEMENTS
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else if (evt.Dragging() && evt.LeftIsDown() && !evt.CmdDown() && m_layers_editing.state == LayersEditing::Unknown &&
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m_mouse.drag.move_volume_idx != -1 && m_mouse.is_start_position_3D_defined()) {
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#else
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else if (evt.Dragging() && evt.LeftIsDown() && m_layers_editing.state == LayersEditing::Unknown && m_mouse.drag.move_volume_idx != -1) {
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#endif // ENABLE_NEW_CAMERA_MOVEMENTS
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if (!m_mouse.drag.move_requires_threshold) {
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m_mouse.dragging = true;
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Vec3d cur_pos = m_mouse.drag.start_position_3D;
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@ -3602,18 +3594,12 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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}
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}
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// do not process the dragging if the left mouse was set down in another canvas
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#if ENABLE_NEW_CAMERA_MOVEMENTS
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else if (evt.LeftIsDown()) {
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// if dragging over blank area with left button, rotate
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#if ENABLE_RAYCAST_PICKING
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if (!m_moving) {
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#endif // ENABLE_RAYCAST_PICKING
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if ((any_gizmo_active || evt.CmdDown() || m_hover_volume_idxs.empty()) && m_mouse.is_start_position_3D_defined()) {
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#else
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// if dragging over blank area with left button, rotate
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else if (evt.LeftIsDown()) {
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if ((any_gizmo_active || m_hover_volume_idxs.empty()) && m_mouse.is_start_position_3D_defined()) {
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#endif // ENABLE_NEW_CAMERA_MOVEMENTS
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const Vec3d rot = (Vec3d(pos.x(), pos.y(), 0.0) - m_mouse.drag.start_position_3D) * (PI * TRACKBALLSIZE / 180.0);
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if (wxGetApp().app_config->get("use_free_camera") == "1")
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// Virtual track ball (similar to the 3DConnexion mouse).
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@ -6745,6 +6731,10 @@ void GLCanvas3D::_render_selection_sidebar_hints()
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void GLCanvas3D::_update_volumes_hover_state()
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{
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// skip update if the Gizmo Measure is active
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if (m_gizmos.get_current_type() == GLGizmosManager::Measure)
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return;
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for (GLVolume* v : m_volumes.volumes) {
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v->hover = GLVolume::HS_None;
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}
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@ -6752,9 +6742,9 @@ void GLCanvas3D::_update_volumes_hover_state()
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if (m_hover_volume_idxs.empty())
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return;
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bool ctrl_pressed = wxGetKeyState(WXK_CONTROL); // additive select/deselect
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bool shift_pressed = wxGetKeyState(WXK_SHIFT); // select by rectangle
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bool alt_pressed = wxGetKeyState(WXK_ALT); // deselect by rectangle
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const bool ctrl_pressed = wxGetKeyState(WXK_CONTROL);
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const bool shift_pressed = wxGetKeyState(WXK_SHIFT);
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const bool alt_pressed = wxGetKeyState(WXK_ALT);
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if (alt_pressed && (shift_pressed || ctrl_pressed)) {
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// illegal combinations of keys
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@ -6789,22 +6779,22 @@ void GLCanvas3D::_update_volumes_hover_state()
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if (volume.hover != GLVolume::HS_None)
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continue;
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bool deselect = volume.selected && ((shift_pressed && m_rectangle_selection.is_empty()) || (alt_pressed && !m_rectangle_selection.is_empty()));
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bool select = !volume.selected && (m_rectangle_selection.is_empty() || (shift_pressed && !m_rectangle_selection.is_empty()));
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const bool deselect = volume.selected && ((shift_pressed && m_rectangle_selection.is_empty()) || (alt_pressed && !m_rectangle_selection.is_empty()));
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const bool select = !volume.selected && (m_rectangle_selection.is_empty() || (shift_pressed && !m_rectangle_selection.is_empty()));
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if (select || deselect) {
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bool as_volume =
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const bool as_volume =
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volume.is_modifier && hover_from_single_instance && !ctrl_pressed &&
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(
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(!deselect) ||
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(deselect && !m_selection.is_single_full_instance() && (volume.object_idx() == m_selection.get_object_idx()) && (volume.instance_idx() == m_selection.get_instance_idx()))
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!deselect ||
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(deselect && !m_selection.is_single_full_instance() && volume.object_idx() == m_selection.get_object_idx() && volume.instance_idx() == m_selection.get_instance_idx())
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);
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if (as_volume)
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volume.hover = deselect ? GLVolume::HS_Deselect : GLVolume::HS_Select;
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else {
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int object_idx = volume.object_idx();
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int instance_idx = volume.instance_idx();
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const int object_idx = volume.object_idx();
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const int instance_idx = volume.instance_idx();
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for (GLVolume* v : m_volumes.volumes) {
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if (v->object_idx() == object_idx && v->instance_idx() == instance_idx)
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