Fix of SPE-1658 GH #9665 Crash at macOS when Orgnanic Support selected
Reworked (again!) connecting of islands into a Z-graph. Implemented various heuristics to handle self-intersecting and mutually intersecting ExPolygons on the same layer.
This commit is contained in:
parent
206d251f27
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fdac21b807
@ -78,16 +78,22 @@ void Layer::make_slices()
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ClipperLib::ClipperOffset co;
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ClipperLib::ClipperOffset co;
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ClipperLib::Paths out2;
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ClipperLib::Paths out2;
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static constexpr const float delta = ClipperSafetyOffset; // *10.f;
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// Top / bottom surfaces must overlap more than 2um to be chained into a Z graph.
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// Also a larger offset will likely be more robust on non-manifold input polygons.
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static constexpr const float delta = scaled<float>(0.001);
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co.MiterLimit = scaled<double>(3.);
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co.MiterLimit = scaled<double>(3.);
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// Use the default zero edge merging distance. For this kind of safety offset the accuracy of normal direction is not important.
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// Use the default zero edge merging distance. For this kind of safety offset the accuracy of normal direction is not important.
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// co.ShortestEdgeLength = delta * ClipperOffsetShortestEdgeFactor;
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// co.ShortestEdgeLength = delta * ClipperOffsetShortestEdgeFactor;
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static constexpr const double accept_area_threshold_ccw = sqr(scaled<double>(0.1 * delta));
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// Such a small hole should not survive the shrinkage, it should grow over
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static constexpr const double accept_area_threshold_cw = sqr(scaled<double>(0.2 * delta));
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for (const ExPolygon &expoly : expolygons) {
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for (const ExPolygon &expoly : expolygons) {
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contours.clear();
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contours.clear();
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co.Clear();
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co.Clear();
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co.AddPath(expoly.contour.points, ClipperLib::jtMiter, ClipperLib::etClosedPolygon);
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co.AddPath(expoly.contour.points, ClipperLib::jtMiter, ClipperLib::etClosedPolygon);
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co.Execute(contours, - delta);
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co.Execute(contours, - delta);
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size_t num_prev = out.size();
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if (! contours.empty()) {
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if (! contours.empty()) {
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holes.clear();
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holes.clear();
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for (const Polygon &hole : expoly.holes) {
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for (const Polygon &hole : expoly.holes) {
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@ -109,13 +115,46 @@ void Layer::make_slices()
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clipper.Execute(ClipperLib::ctDifference, contours, ClipperLib::pftNonZero, ClipperLib::pftNonZero);
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clipper.Execute(ClipperLib::ctDifference, contours, ClipperLib::pftNonZero, ClipperLib::pftNonZero);
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}
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}
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for (const auto &contour : contours) {
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for (const auto &contour : contours) {
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out.emplace_back();
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bool accept = true;
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ClipperLib_Z::Path &path = out.back();
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// Trying to get rid of offset artifacts, that may be created due to numerical issues in offsetting algorithm
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path.reserve(contour.size());
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// or due to self-intersections in the source polygons.
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for (const Point &p : contour)
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//FIXME how reliable is it? Is it helpful or harmful? It seems to do more harm than good as it tends to punch holes
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path.push_back({ p.x(), p.y(), isrc });
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// into existing ExPolygons.
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#if 0
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if (contour.size() < 8) {
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// Only accept contours with area bigger than some threshold.
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double a = ClipperLib::Area(contour);
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// Polygon has to be bigger than some threshold to be accepted.
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// Hole to be accepted has to have an area slightly bigger than the non-hole, so it will not happen due to rounding errors,
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// that a hole will be accepted without its outer contour.
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accept = a > 0 ? a > accept_area_threshold_ccw : a < - accept_area_threshold_cw;
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}
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#endif
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if (accept) {
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out.emplace_back();
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ClipperLib_Z::Path &path = out.back();
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path.reserve(contour.size());
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for (const Point &p : contour)
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path.push_back({ p.x(), p.y(), isrc });
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}
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}
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}
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}
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}
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#if 0 // #ifndef NDEBUG
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// Test whether the expolygons in a single layer overlap.
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Polygons test;
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for (size_t i = num_prev; i < out.size(); ++ i)
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test.emplace_back(ClipperZUtils::from_zpath(out[i]));
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Polygons outside = diff(test, to_polygons(expoly));
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if (! outside.empty()) {
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BoundingBox bbox(get_extents(expoly));
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bbox.merge(get_extents(test));
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SVG svg(debug_out_path("expolygons_to_zpaths_shrunk-self-intersections.svg").c_str(), bbox);
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svg.draw(expoly, "blue");
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svg.draw(test, "green");
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svg.draw(outside, "red");
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}
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assert(outside.empty());
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#endif // NDEBUG
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++ isrc;
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++ isrc;
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}
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}
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@ -164,121 +203,36 @@ static void connect_layer_slices(
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if (polynode.Contour.size() >= 3) {
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if (polynode.Contour.size() >= 3) {
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// If there is an intersection point, it should indicate which contours (one from layer below, the other from layer above) intersect.
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// If there is an intersection point, it should indicate which contours (one from layer below, the other from layer above) intersect.
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// Otherwise the contour is fully inside another contour.
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// Otherwise the contour is fully inside another contour.
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int32_t i = -1, j = -1;
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auto [i, j] = this->find_top_bottom_contour_ids_strict(polynode);
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for (int icontour = 0; icontour <= polynode.ChildCount(); ++ icontour) {
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bool found = false;
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const ClipperLib_Z::Path &contour = icontour == 0 ? polynode.Contour : polynode.Childs[icontour - 1]->Contour;
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if (i < 0 && j < 0) {
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if (contour.size() >= 3) {
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// This should not happen. It may only happen if the source contours had just self intersections or intersections with contours at the same layer.
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for (const ClipperLib_Z::IntPoint &pt : contour) {
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// We may safely ignore such cases where the intersection area is meager.
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j = pt.z();
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double a = ClipperLib_Z::Area(polynode.Contour);
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if (j < 0) {
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if (a < sqr(scaled<double>(0.001))) {
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const auto &intersection = m_intersections[-j - 1];
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// Ignore tiny overlaps. They are not worth resolving.
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assert(intersection.first <= intersection.second);
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} else {
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if (intersection.second < m_offset_above) {
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// We should not ignore large cases. Try to resolve the conflict by a majority of references.
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// Ignore intersection of polygons on the 1st layer.
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std::tie(i, j) = this->find_top_bottom_contour_ids_approx(polynode);
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assert(intersection.first >= m_offset_below);
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// At least top or bottom should be resolved.
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j = i;
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assert(i >= 0 || j >= 0);
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} else if (intersection.first >= m_offset_above) {
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// Ignore intersection of polygons on the 2nd layer
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assert(intersection.second < m_offset_end);
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j = i;
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} else {
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std::tie(i, j) = m_intersections[-j - 1];
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assert(assert_intersection_valid(i, j));
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goto end;
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}
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} else if (i == -1) {
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// First source contour of this expolygon was found.
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i = j;
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} else if (i != j) {
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// Second source contour of this expolygon was found.
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if (i > j)
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std::swap(i, j);
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assert(assert_intersection_valid(i, j));
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goto end;
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}
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}
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}
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}
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}
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}
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end:
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if (j < 0) {
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bool found = false;
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if (i < 0) {
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if (i == -1) {
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// this->find_top_bottom_contour_ids_approx() shoudl have made sure this does not happen.
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// This should not happen. It may only happen if the source contours had just self intersections or intersections with contours at the same layer.
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assert(false);
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assert(false);
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} else if (i == j) {
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// The contour is completely inside another contour.
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Point pt(polynode.Contour.front().x(), polynode.Contour.front().y());
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if (i < m_offset_above) {
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// Index of an island below. Look-it up in the island above.
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assert(i >= m_offset_below);
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i -= m_offset_below;
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for (int l = int(m_above.lslices_ex.size()) - 1; l >= 0; -- l) {
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LayerSlice &lslice = m_above.lslices_ex[l];
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if (lslice.bbox.contains(pt) && m_above.lslices[l].contains(pt)) {
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found = true;
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j = l;
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assert(i >= 0 && i < m_below.lslices_ex.size());
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assert(j >= 0 && j < m_above.lslices_ex.size());
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break;
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}
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}
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//FIXME remove the following block one day, it should not be needed.
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// The following shall not happen now as the source expolygons are being shrunk a bit before intersecting,
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// thus each point of each intersection polygon should fit completely inside one of the original (unshrunk) expolygons.
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assert(found);
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if (!found) {
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// The check above might sometimes fail when the polygons overlap only on points, which causes the clipper to detect no intersection.
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// The problem happens rarely, mostly on simple polygons (in terms of number of points), but regardless of size!
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// example of failing link on two layers, each with single polygon without holes.
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// layer A = Polygon{(-24931238,-11153865),(-22504249,-8726874),(-22504249,11477151),(-23261469,12235585),(-23752371,12727276),(-25002495,12727276),(-27502745,10227026),(-27502745,-12727274),(-26504645,-12727274)}
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// layer B = Polygon{(-24877897,-11100524),(-22504249,-8726874),(-22504249,11477151),(-23244827,12218916),(-23752371,12727276),(-25002495,12727276),(-27502745,10227026),(-27502745,-12727274),(-26504645,-12727274)}
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// note that first point is not identical, and the check above picks (-24877897,-11100524) as the first contour point (polynode.Contour.front()).
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// that point is sadly slightly outisde of the layer A, so no link is detected, eventhough they are overlaping "completely"
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Polygon contour_poly(ClipperZUtils::from_zpath(polynode.Contour));
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BoundingBox contour_aabb{contour_poly.points};
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for (int l = int(m_above.lslices_ex.size()) - 1; l >= 0; --l) {
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LayerSlice &lslice = m_above.lslices_ex[l];
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// it is potentially slow, but should be executed rarely
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if (contour_aabb.overlap(lslice.bbox) && !intersection(Polygons{contour_poly}, m_above.lslices[l]).empty()) {
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found = true;
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j = l;
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assert(i >= 0 && i < m_below.lslices_ex.size());
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assert(j >= 0 && j < m_above.lslices_ex.size());
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break;
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}
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}
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}
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} else {
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} else {
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// Index of an island above. Look-it up in the island below.
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assert(i >= m_offset_below && i < m_offset_above);
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assert(j < m_offset_end);
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i -= m_offset_below;
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j -= m_offset_above;
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j = this->find_other_contour_costly(polynode, m_above, j == -2);
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for (int l = int(m_below.lslices_ex.size()) - 1; l >= 0; -- l) {
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found = j >= 0;
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LayerSlice &lslice = m_below.lslices_ex[l];
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if (lslice.bbox.contains(pt) && m_below.lslices[l].contains(pt)) {
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found = true;
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i = l;
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assert(i >= 0 && i < m_below.lslices_ex.size());
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assert(j >= 0 && j < m_above.lslices_ex.size());
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break;
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}
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}
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//FIXME remove the following block one day, it should not be needed.
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// The following shall not happen now as the source expolygons are being shrunk a bit before intersecting,
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// thus each point of each intersection polygon should fit completely inside one of the original (unshrunk) expolygons.
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if (!found) { // Explanation for aditional check is above.
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Polygon contour_poly(ClipperZUtils::from_zpath(polynode.Contour));
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BoundingBox contour_aabb{contour_poly.points};
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for (int l = int(m_below.lslices_ex.size()) - 1; l >= 0; --l) {
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LayerSlice &lslice = m_below.lslices_ex[l];
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if (contour_aabb.overlap(lslice.bbox) && !intersection(Polygons{contour_poly}, m_below.lslices[l]).empty()) {
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found = true;
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i = l;
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assert(i >= 0 && i < m_below.lslices_ex.size());
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assert(j >= 0 && j < m_above.lslices_ex.size());
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break;
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}
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}
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}
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}
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}
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} else if (i < 0) {
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assert(j >= m_offset_above && j < m_offset_end);
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j -= m_offset_above;
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i = this->find_other_contour_costly(polynode, m_below, i == -2);
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found = i >= 0;
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} else {
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} else {
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assert(assert_intersection_valid(i, j));
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assert(assert_intersection_valid(i, j));
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i -= m_offset_below;
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i -= m_offset_below;
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@ -329,6 +283,187 @@ static void connect_layer_slices(
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}
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}
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private:
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private:
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// Find the indices of the contour below & above for an expolygon created as an intersection of two expolygons, one below, the other above.
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// Returns -1 if there is no point on the intersection refering bottom resp. top source expolygon.
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// Returns -2 if the intersection refers to multiple source expolygons on bottom resp. top layers.
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std::pair<int32_t, int32_t> find_top_bottom_contour_ids_strict(const ClipperLib_Z::PolyNode &polynode) const
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{
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// If there is an intersection point, it should indicate which contours (one from layer below, the other from layer above) intersect.
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// Otherwise the contour is fully inside another contour.
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int32_t i = -1, j = -1;
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auto process_i = [&i, &j](coord_t k) {
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if (i == -1)
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i = k;
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else if (i >= 0) {
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if (i != k) {
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// Error: Intersection contour contains points of two or more source bottom contours.
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i = -2;
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if (j == -2)
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// break
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return true;
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}
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} else
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assert(i == -2);
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return false;
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};
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auto process_j = [&i, &j](coord_t k) {
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if (j == -1)
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j = k;
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else if (j >= 0) {
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if (j != k) {
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// Error: Intersection contour contains points of two or more source top contours.
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j = -2;
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if (i == -2)
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// break
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return true;
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}
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} else
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assert(j == -2);
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return false;
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};
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for (int icontour = 0; icontour <= polynode.ChildCount(); ++ icontour) {
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const ClipperLib_Z::Path &contour = icontour == 0 ? polynode.Contour : polynode.Childs[icontour - 1]->Contour;
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if (contour.size() >= 3) {
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for (const ClipperLib_Z::IntPoint &pt : contour)
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if (coord_t k = pt.z(); k < 0) {
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const auto &intersection = m_intersections[-k - 1];
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assert(intersection.first <= intersection.second);
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if (intersection.first < m_offset_above ? process_i(intersection.first) : process_j(intersection.first))
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goto end;
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if (intersection.second < m_offset_above ? process_i(intersection.second) : process_j(intersection.second))
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goto end;
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} else if (k < m_offset_above ? process_i(k) : process_j(k))
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goto end;
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}
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}
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end:
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return { i, j };
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}
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// Find the indices of the contour below & above for an expolygon created as an intersection of two expolygons, one below, the other above.
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// This variant expects that the source expolygon assingment is not unique, it counts the majority.
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// Returns -1 if there is no point on the intersection refering bottom resp. top source expolygon.
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// Returns -2 if the intersection refers to multiple source expolygons on bottom resp. top layers.
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std::pair<int32_t, int32_t> find_top_bottom_contour_ids_approx(const ClipperLib_Z::PolyNode &polynode) const
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{
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// 1) Collect histogram of contour references.
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struct HistoEl {
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int32_t id;
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int32_t count;
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};
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std::vector<HistoEl> histogram;
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{
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auto increment_counter = [&histogram](const int32_t i) {
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auto it = std::lower_bound(histogram.begin(), histogram.end(), i, [](auto l, auto r){ return l.id < r; });
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if (it == histogram.end() || it->id != i)
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histogram.insert(it, HistoEl{ i, int32_t(1) });
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else
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++ it->count;
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};
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for (int icontour = 0; icontour <= polynode.ChildCount(); ++ icontour) {
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const ClipperLib_Z::Path &contour = icontour == 0 ? polynode.Contour : polynode.Childs[icontour - 1]->Contour;
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if (contour.size() >= 3) {
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for (const ClipperLib_Z::IntPoint &pt : contour)
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if (coord_t k = pt.z(); k < 0) {
|
||||||
|
const auto &intersection = m_intersections[-k - 1];
|
||||||
|
assert(intersection.first <= intersection.second);
|
||||||
|
increment_counter(intersection.first);
|
||||||
|
increment_counter(intersection.second);
|
||||||
|
} else
|
||||||
|
increment_counter(k);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
assert(! histogram.empty());
|
||||||
|
}
|
||||||
|
int32_t i = -1;
|
||||||
|
int32_t j = -1;
|
||||||
|
if (! histogram.empty()) {
|
||||||
|
// 2) Split the histogram to bottom / top.
|
||||||
|
auto mid = std::upper_bound(histogram.begin(), histogram.end(), m_offset_above, [](auto l, auto r){ return l < r.id; });
|
||||||
|
// 3) Sort the bottom / top parts separately.
|
||||||
|
auto bottom_begin = histogram.begin();
|
||||||
|
auto bottom_end = mid;
|
||||||
|
auto top_begin = mid;
|
||||||
|
auto top_end = histogram.end();
|
||||||
|
std::sort(bottom_begin, bottom_end, [](auto l, auto r) { return l.count > r.count; });
|
||||||
|
std::sort(top_begin, top_end, [](auto l, auto r) { return l.count > r.count; });
|
||||||
|
double i_quality = 0;
|
||||||
|
double j_quality = 0;
|
||||||
|
if (bottom_begin != bottom_end) {
|
||||||
|
i = bottom_begin->id;
|
||||||
|
i_quality = std::next(bottom_begin) == bottom_end ? std::numeric_limits<double>::max() : double(bottom_begin->count) / std::next(bottom_begin)->count;
|
||||||
|
}
|
||||||
|
if (top_begin != top_end) {
|
||||||
|
j = top_begin->id;
|
||||||
|
j_quality = std::next(top_begin) == top_end ? std::numeric_limits<double>::max() : double(top_begin->count) / std::next(top_begin)->count;
|
||||||
|
}
|
||||||
|
// Expected to be called only if there are duplicate references to be resolved by the histogram.
|
||||||
|
assert(i >= 0 || j >= 0);
|
||||||
|
assert(i_quality < std::numeric_limits<double>::max() || j_quality < std::numeric_limits<double>::max());
|
||||||
|
if (i >= 0 && i_quality < j_quality) {
|
||||||
|
// Force the caller to resolve the bottom references the costly but robust way.
|
||||||
|
assert(j >= 0);
|
||||||
|
// Twice the number of references for the best contour.
|
||||||
|
assert(j_quality >= 2.);
|
||||||
|
i = -2;
|
||||||
|
} else if (j >= 0) {
|
||||||
|
// Force the caller to resolve the top reference the costly but robust way.
|
||||||
|
assert(i >= 0);
|
||||||
|
// Twice the number of references for the best contour.
|
||||||
|
assert(i_quality >= 2.);
|
||||||
|
j = -2;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
return { i, j };
|
||||||
|
}
|
||||||
|
|
||||||
|
static int32_t find_other_contour_costly(const ClipperLib_Z::PolyNode &polynode, const Layer &other_layer, bool other_has_duplicates)
|
||||||
|
{
|
||||||
|
if (! other_has_duplicates) {
|
||||||
|
// The contour below is likely completely inside another contour above. Look-it up in the island above.
|
||||||
|
Point pt(polynode.Contour.front().x(), polynode.Contour.front().y());
|
||||||
|
for (int i = int(other_layer.lslices_ex.size()) - 1; i >= 0; -- i)
|
||||||
|
if (other_layer.lslices_ex[i].bbox.contains(pt) && other_layer.lslices[i].contains(pt))
|
||||||
|
return i;
|
||||||
|
// The following shall not happen now as the source expolygons are being shrunk a bit before intersecting,
|
||||||
|
// thus each point of each intersection polygon should fit completely inside one of the original (unshrunk) expolygons.
|
||||||
|
assert(false);
|
||||||
|
}
|
||||||
|
// The comment below may not be valid anymore, see the comment above. However the code is used in case the polynode contains multiple references
|
||||||
|
// to other_layer expolygons, thus the references are not unique.
|
||||||
|
//
|
||||||
|
// The check above might sometimes fail when the polygons overlap only on points, which causes the clipper to detect no intersection.
|
||||||
|
// The problem happens rarely, mostly on simple polygons (in terms of number of points), but regardless of size!
|
||||||
|
// example of failing link on two layers, each with single polygon without holes.
|
||||||
|
// layer A = Polygon{(-24931238,-11153865),(-22504249,-8726874),(-22504249,11477151),(-23261469,12235585),(-23752371,12727276),(-25002495,12727276),(-27502745,10227026),(-27502745,-12727274),(-26504645,-12727274)}
|
||||||
|
// layer B = Polygon{(-24877897,-11100524),(-22504249,-8726874),(-22504249,11477151),(-23244827,12218916),(-23752371,12727276),(-25002495,12727276),(-27502745,10227026),(-27502745,-12727274),(-26504645,-12727274)}
|
||||||
|
// note that first point is not identical, and the check above picks (-24877897,-11100524) as the first contour point (polynode.Contour.front()).
|
||||||
|
// that point is sadly slightly outisde of the layer A, so no link is detected, eventhough they are overlaping "completely"
|
||||||
|
Polygons contour_poly{ Polygon{ClipperZUtils::from_zpath(polynode.Contour)} };
|
||||||
|
BoundingBox contour_aabb{contour_poly.front().points};
|
||||||
|
int32_t i_largest = -1;
|
||||||
|
double a_largest = 0;
|
||||||
|
for (int i = int(other_layer.lslices_ex.size()) - 1; i >= 0; -- i)
|
||||||
|
if (contour_aabb.overlap(other_layer.lslices_ex[i].bbox))
|
||||||
|
// it is potentially slow, but should be executed rarely
|
||||||
|
if (Polygons overlap = intersection(contour_poly, other_layer.lslices[i]); ! overlap.empty())
|
||||||
|
if (other_has_duplicates) {
|
||||||
|
// Find the contour with the largest overlap. It is expected that the other overlap will be very small.
|
||||||
|
double a = area(overlap);
|
||||||
|
if (a > a_largest) {
|
||||||
|
a_largest = a;
|
||||||
|
i_largest = i;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Most likely there is just one contour that overlaps, however it is not guaranteed.
|
||||||
|
i_largest = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
assert(i_largest >= 0);
|
||||||
|
return i_largest;
|
||||||
|
}
|
||||||
|
|
||||||
const std::vector<std::pair<coord_t, coord_t>> &m_intersections;
|
const std::vector<std::pair<coord_t, coord_t>> &m_intersections;
|
||||||
Layer &m_below;
|
Layer &m_below;
|
||||||
Layer &m_above;
|
Layer &m_above;
|
||||||
|
@ -1911,6 +1911,16 @@ std::vector<ExPolygons> slice_mesh_ex(
|
|||||||
this_mode == MeshSlicingParams::SlicingMode::EvenOdd ? ClipperLib::pftEvenOdd :
|
this_mode == MeshSlicingParams::SlicingMode::EvenOdd ? ClipperLib::pftEvenOdd :
|
||||||
this_mode == MeshSlicingParams::SlicingMode::PositiveLargestContour ? ClipperLib::pftPositive : ClipperLib::pftNonZero,
|
this_mode == MeshSlicingParams::SlicingMode::PositiveLargestContour ? ClipperLib::pftPositive : ClipperLib::pftNonZero,
|
||||||
&expolygons);
|
&expolygons);
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
//#ifndef _NDEBUG
|
||||||
|
// Test whether the expolygons in a single layer overlap.
|
||||||
|
for (size_t i = 0; i < expolygons.size(); ++ i)
|
||||||
|
for (size_t j = i + 1; j < expolygons.size(); ++ j) {
|
||||||
|
Polygons overlap = intersection(expolygons[i], expolygons[j]);
|
||||||
|
assert(overlap.empty());
|
||||||
|
}
|
||||||
|
#endif
|
||||||
#if 0
|
#if 0
|
||||||
//#ifndef _NDEBUG
|
//#ifndef _NDEBUG
|
||||||
for (const ExPolygon &ex : expolygons) {
|
for (const ExPolygon &ex : expolygons) {
|
||||||
|
Loading…
Reference in New Issue
Block a user