WIP Reworking of "ensure vertical wall thickness".
1) Flipped the order of "discover_vertical_shells" and "process_external_surfaces", now the external surfaces are expanded after "discover_vertical_shells" aka "ensure vertical wall thickness" is solved. 2) Reworked LayerRegion::process_external_surfaces() to only expand into "ensure vertical wall thickness" regions, also the expansion is done in small steps to avoid overflowing into neighbor regions. also: Utility functions reserve_more(), reserve_power_of_2(), reserve_more_power_of_2() Various SurfaceCollecion::filter_xxx() modified to accept an initializer list of surface types. New bridges detector refactored to accept overhang boundaries. BoundingBoxWrapper was moved from RetractCrossingPerimeters to AABBTreeIndirect.
This commit is contained in:
parent
fb85baf889
commit
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12 changed files with 841 additions and 308 deletions
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@ -8,6 +8,7 @@
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#include "Surface.hpp"
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#include "BoundingBox.hpp"
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#include "SVG.hpp"
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#include "Algorithm/RegionExpansion.hpp"
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#include <string>
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#include <map>
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@ -139,6 +140,252 @@ void LayerRegion::make_perimeters(
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}
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}
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#if 1
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// Extract surfaces of given type from surfaces, extract fill (layer) thickness of one of the surfaces.
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static ExPolygons fill_surfaces_extract_expolygons(Surfaces &surfaces, SurfaceType surface_type, double &thickness)
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{
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size_t cnt = 0;
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for (const Surface &surface : surfaces)
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if (surface.surface_type == surface_type) {
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++ cnt;
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thickness = surface.thickness;
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}
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if (cnt == 0)
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return {};
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ExPolygons out;
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out.reserve(cnt);
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for (Surface &surface : surfaces)
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if (surface.surface_type == surface_type)
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out.emplace_back(std::move(surface.expolygon));
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return out;
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}
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// Extract bridging surfaces from "surfaces", expand them into "shells" using expansion_params,
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// detect bridges.
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// Trim "shells" by the expanded bridges.
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Surfaces expand_bridges_detect_orientations(
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Surfaces &surfaces,
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ExPolygons &shells,
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const Algorithm::RegionExpansionParameters &expansion_params)
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{
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using namespace Slic3r::Algorithm;
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double thickness;
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ExPolygons bridges_ex = fill_surfaces_extract_expolygons(surfaces, stBottomBridge, thickness);
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if (bridges_ex.empty())
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return {};
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// Calculate bridge anchors and their expansions in their respective shell region.
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WaveSeeds bridge_anchors = wave_seeds(bridges_ex, shells, expansion_params.tiny_expansion, true);
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std::vector<RegionExpansionEx> bridge_expansions = propagate_waves_ex(bridge_anchors, shells, expansion_params);
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// Cache for detecting bridge orientation and merging regions with overlapping expansions.
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struct Bridge {
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ExPolygon expolygon;
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uint32_t group_id;
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double angle = -1;
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};
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std::vector<Bridge> bridges;
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{
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bridges.reserve(bridges_ex.size());
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uint32_t group_id = 0;
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for (ExPolygon &ex : bridges_ex)
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bridges.push_back({ std::move(ex), group_id ++ });
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bridges_ex.clear();
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}
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// Group the bridge surfaces by overlaps.
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auto group_id = [&bridges](uint32_t src_id) {
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uint32_t group_id = bridges[src_id].group_id;
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while (group_id != src_id) {
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src_id = group_id;
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group_id = bridges[src_id].group_id;
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}
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bridges[src_id].group_id = group_id;
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return group_id;
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};
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{
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// Cache of bboxes per expansion boundary.
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std::vector<BoundingBox> bboxes;
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// Detect overlaps of bridge anchors inside their respective shell regions.
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// bridge_expansions are sorted by boundary id and source id.
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for (auto it = bridge_expansions.begin(); it != bridge_expansions.end();) {
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// For each boundary region:
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auto it2 = it;
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for (++ it2; it2 != bridge_expansions.end() && it2->boundary_id == it->boundary_id; ++ it2);
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bboxes.clear();
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bboxes.reserve(it2 - it);
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for (it2 = it; it2 != bridge_expansions.end() && it2->boundary_id == it->boundary_id; ++ it2)
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bboxes.emplace_back(get_extents(it2->expolygon.contour));
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auto it_end = it2;
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// For each bridge anchor of the current source:
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for (; it != it_end; ++ it) {
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// A grup id for this bridge.
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for (it2 = std::next(it); it2 != it_end; ++ it2)
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if (it->src_id != it2->src_id &&
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bboxes[it - bridge_expansions.begin()].overlap(bboxes[it2 - bridge_expansions.begin()]) &&
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// One may ignore holes, they are irrelevant for intersection test.
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! intersection(it->expolygon.contour, it2->expolygon.contour).empty()) {
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// The two bridge regions intersect. Give them the same group id.
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uint32_t id = group_id(it->src_id);
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uint32_t id2 = group_id(it2->src_id);
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bridges[it->src_id].group_id = bridges[it2->src_id].group_id = std::min(id, id2);
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}
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}
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}
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}
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// Detect bridge directions.
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{
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std::sort(bridge_anchors.begin(), bridge_anchors.end(), Algorithm::lower_by_src_and_boundary);
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auto it_bridge_anchor = bridge_anchors.begin();
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Lines lines;
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for (uint32_t bridge_id = 0; bridge_id < uint32_t(bridges.size()); ++ bridge_id) {
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Bridge &bridge = bridges[bridge_id];
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lines.clear();
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for (++ it_bridge_anchor; it_bridge_anchor != bridge_anchors.end() && it_bridge_anchor->src == bridge_id; ++ it_bridge_anchor)
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if (Points &polyline = it_bridge_anchor->path; polyline.size() >= 2) {
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reserve_more_power_of_2(lines, polyline.size() - 1);
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for (size_t i = 1; i < polyline.size(); ++ i)
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lines.push_back({ polyline[i - 1], polyline[1] });
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}
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auto [bridging_dir, unsupported_dist] = detect_bridging_direction(lines, to_polygons(bridge.expolygon));
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bridge.angle = M_PI + std::atan2(bridging_dir.y(), bridging_dir.x());
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// #if 1
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// coordf_t stroke_width = scale_(0.06);
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// BoundingBox bbox = get_extents(initial);
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// bbox.offset(scale_(1.));
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// ::Slic3r::SVG
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// svg(debug_out_path(("bridge"+std::to_string(bridges[idx_last].bridge_angle)+"_"+std::to_string(this->layer()->bottom_z())).c_str()),
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// bbox);
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// svg.draw(initial, "cyan");
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// svg.draw(to_lines(lower_layer->lslices), "green", stroke_width);
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// #endif
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}
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}
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// Merge the groups with the same group id, produce surfaces by merging source overhangs with their newly expanded anchors.
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Surfaces out;
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{
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Polygons acc;
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Surface templ{ stBottomBridge, {} };
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for (uint32_t bridge_id = 0; bridge_id < uint32_t(bridges.size()); ++ bridge_id) {
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acc.clear();
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for (uint32_t bridge_id2 = bridge_id; bridge_id2 < uint32_t(bridges.size()); ++ bridge_id2)
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if (group_id(bridge_id) == bridge_id) {
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append(acc, to_polygons(std::move(bridges[bridge_id2].expolygon)));
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append(acc, to_polygons(std::move(bridge_expansions[bridge_id2].expolygon)));
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}
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//FIXME try to be smart and pick the best bridging angle for all?
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templ.bridge_angle = bridges[bridge_id].angle;
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// without safety offset, artifacts are generated (GH #2494)
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for (ExPolygon &ex : union_safety_offset_ex(acc))
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out.emplace_back(templ, std::move(ex));
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}
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}
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// Clip the shells by the expanded bridges.
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shells = diff_ex(shells, out);
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return out;
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}
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// Extract bridging surfaces from "surfaces", expand them into "shells" using expansion_params.
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// Trim "shells" by the expanded bridges.
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static Surfaces expand_merge_surfaces(
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Surfaces &surfaces,
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SurfaceType surface_type,
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ExPolygons &shells,
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const Algorithm::RegionExpansionParameters ¶ms,
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const double bridge_angle = -1.)
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{
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double thickness;
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ExPolygons src = fill_surfaces_extract_expolygons(surfaces, surface_type, thickness);
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if (src.empty())
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return {};
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std::vector<ExPolygon> expanded = expand_merge_expolygons(std::move(src), shells, params);
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// Trim the shells by the expanded expolygons.
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shells = diff_ex(shells, expanded);
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Surface templ{ surface_type, {} };
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templ.bridge_angle = bridge_angle;
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Surfaces out;
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out.reserve(expanded.size());
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for (auto &expoly : expanded)
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out.emplace_back(templ, std::move(expoly));
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return out;
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}
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void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered)
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{
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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export_region_fill_surfaces_to_svg_debug("4_process_external_surfaces-initial");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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// Width of the perimeters.
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float shell_width = 0;
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if (int num_perimeters = this->region().config().perimeters; num_perimeters > 0) {
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Flow external_perimeter_flow = this->flow(frExternalPerimeter);
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Flow perimeter_flow = this->flow(frPerimeter);
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shell_width += 0.5f * external_perimeter_flow.scaled_width() + external_perimeter_flow.scaled_spacing();
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shell_width += perimeter_flow.scaled_spacing() * (num_perimeters - 1);
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} else {
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}
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// Scaled expansions of the respective external surfaces.
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float expansion_top = shell_width * sqrt(2.);
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float expansion_bottom = expansion_top;
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float expansion_bottom_bridge = expansion_top;
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// Expand by waves of expansion_step size (expansion_step is scaled), but with no more steps than max_nr_expansion_steps.
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static constexpr const float expansion_step = scaled<float>(0.1);
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// Don't take more than max_nr_steps for small expansion_step.
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static constexpr const size_t max_nr_expansion_steps = 5;
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// Expand the top / bottom / bridge surfaces into the shell thickness solid infills.
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double layer_thickness;
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ExPolygons shells = union_ex(fill_surfaces_extract_expolygons(m_fill_surfaces.surfaces, stInternalSolid, layer_thickness));
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SurfaceCollection bridges;
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{
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BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges. layer" << this->layer()->print_z;
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const double custom_angle = this->region().config().bridge_angle.value;
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const auto params = Algorithm::RegionExpansionParameters::build(expansion_bottom_bridge, expansion_step, max_nr_expansion_steps);
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bridges.surfaces = custom_angle > 0 ?
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expand_bridges_detect_orientations(m_fill_surfaces.surfaces, shells, params) :
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expand_merge_surfaces(m_fill_surfaces.surfaces, stBottomBridge, shells, params, custom_angle);
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BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges - done";
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#if 0
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{
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static int iRun = 0;
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bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun++), true);
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}
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#endif
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}
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Surfaces bottoms = expand_merge_surfaces(m_fill_surfaces.surfaces, stBottom, shells,
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Algorithm::RegionExpansionParameters::build(expansion_bottom, expansion_step, max_nr_expansion_steps));
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Surfaces tops = expand_merge_surfaces(m_fill_surfaces.surfaces, stTop, shells,
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Algorithm::RegionExpansionParameters::build(expansion_top, expansion_step, max_nr_expansion_steps));
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m_fill_surfaces.remove_types({ stBottomBridge, stBottom, stTop, stInternalSolid });
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reserve_more(m_fill_surfaces.surfaces, shells.size() + bridges.size() + bottoms.size() + tops.size());
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Surface solid_templ(stInternalSolid, {});
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solid_templ.thickness = layer_thickness;
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m_fill_surfaces.append(std::move(shells), solid_templ);
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m_fill_surfaces.append(std::move(bridges.surfaces));
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m_fill_surfaces.append(std::move(bottoms));
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m_fill_surfaces.append(std::move(tops));
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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export_region_fill_surfaces_to_svg_debug("4_process_external_surfaces-final");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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}
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#else
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//#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 3.
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//#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 1.5
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#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtSquare, 0.
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@ -146,10 +393,11 @@ void LayerRegion::make_perimeters(
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void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered)
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{
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const bool has_infill = this->region().config().fill_density.value > 0.;
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const float margin = float(scale_(EXTERNAL_INFILL_MARGIN));
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// const float margin = scaled<float>(0.1); // float(scale_(EXTERNAL_INFILL_MARGIN));
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const float margin = float(scale_(EXTERNAL_INFILL_MARGIN));
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-initial");
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export_region_fill_surfaces_to_svg_debug("4_process_external_surfaces-initial");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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// 1) Collect bottom and bridge surfaces, each of them grown by a fixed 3mm offset
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@ -164,7 +412,6 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
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Surfaces internal;
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// Areas, where an infill of various types (top, bottom, bottom bride, sparse, void) could be placed.
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Polygons fill_boundaries = to_polygons(this->fill_expolygons());
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Polygons lower_layer_covered_tmp;
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// Collect top surfaces and internal surfaces.
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// Collect fill_boundaries: If we're slicing with no infill, we can't extend external surfaces over non-existent infill.
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@ -174,33 +421,42 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
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// Voids are sparse infills if infill rate is zero.
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Polygons voids;
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for (const Surface &surface : this->fill_surfaces()) {
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if (surface.is_top()) {
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// Collect the top surfaces, inflate them and trim them by the bottom surfaces.
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// This gives the priority to bottom surfaces.
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surfaces_append(top, offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS), surface);
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} else if (surface.surface_type == stBottom || (surface.surface_type == stBottomBridge && lower_layer == nullptr)) {
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// Grown by 3mm.
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surfaces_append(bottom, offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS), surface);
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} else if (surface.surface_type == stBottomBridge) {
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if (! surface.empty())
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assert(! surface.empty());
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if (! surface.empty()) {
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if (surface.is_top()) {
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// Collect the top surfaces, inflate them and trim them by the bottom surfaces.
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// This gives the priority to bottom surfaces.
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surfaces_append(top, offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS), surface);
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} else if (surface.surface_type == stBottom || (surface.surface_type == stBottomBridge && lower_layer == nullptr)) {
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// Grown by 3mm.
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surfaces_append(bottom, offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS), surface);
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} else if (surface.surface_type == stBottomBridge) {
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bridges.emplace_back(surface);
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}
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if (surface.is_internal()) {
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assert(surface.surface_type == stInternal || surface.surface_type == stInternalSolid);
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if (! has_infill && lower_layer != nullptr)
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polygons_append(voids, surface.expolygon);
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internal.emplace_back(std::move(surface));
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} else {
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assert(surface.is_internal());
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assert(surface.surface_type == stInternal || surface.surface_type == stInternalSolid);
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if (! has_infill && lower_layer != nullptr)
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polygons_append(voids, surface.expolygon);
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internal.emplace_back(std::move(surface));
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}
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}
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}
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if (! has_infill && lower_layer != nullptr && ! voids.empty()) {
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if (! voids.empty()) {
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// There are some voids (empty infill regions) on this layer. Usually one does not want to expand
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// any infill into these voids, with the exception the expanded infills are supported by layers below
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// with nonzero inill.
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assert(! has_infill && lower_layer != nullptr);
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// Remove voids from fill_boundaries, that are not supported by the layer below.
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Polygons lower_layer_covered_tmp;
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if (lower_layer_covered == nullptr) {
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lower_layer_covered = &lower_layer_covered_tmp;
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lower_layer_covered_tmp = to_polygons(lower_layer->lslices);
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}
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if (! lower_layer_covered->empty())
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// Allow the top / bottom surfaces to expand into the voids of this layer if supported by the layer below.
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voids = diff(voids, *lower_layer_covered);
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fill_boundaries = diff(fill_boundaries, voids);
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if (! voids.empty())
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fill_boundaries = diff(fill_boundaries, voids);
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}
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}
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@ -224,13 +480,12 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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{
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static int iRun = 0;
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SVG svg(debug_out_path("3_process_external_surfaces-fill_regions-%d.svg", iRun ++).c_str(), get_extents(fill_boundaries_ex));
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SVG svg(debug_out_path("4_process_external_surfaces-fill_regions-%d.svg", iRun ++).c_str(), get_extents(fill_boundaries_ex));
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svg.draw(fill_boundaries_ex);
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svg.draw_outline(fill_boundaries_ex, "black", "blue", scale_(0.05));
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svg.Close();
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}
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// export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-initial");
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// export_region_fill_surfaces_to_svg_debug("4_process_external_surfaces-initial");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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{
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@ -253,7 +508,8 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
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if (idx_island == -1) {
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BOOST_LOG_TRIVIAL(trace) << "Bridge did not fall into the source region!";
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} else {
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// Found an island, to which this bridge region belongs. Trim it,
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// Found an island, to which this bridge region belongs. Trim the expanded bridging region
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// with its source region, so it does not overflow into a neighbor region.
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polys = intersection(polys, fill_boundaries_ex[idx_island]);
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}
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bridge_bboxes.push_back(get_extents(polys));
|
||||
|
@ -371,10 +627,10 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
|
|||
|
||||
Surfaces new_surfaces;
|
||||
{
|
||||
// Merge top and bottom in a single collection.
|
||||
surfaces_append(top, std::move(bottom));
|
||||
// Intersect the grown surfaces with the actual fill boundaries.
|
||||
Polygons bottom_polygons = to_polygons(bottom);
|
||||
// Merge top and bottom in a single collection.
|
||||
surfaces_append(top, std::move(bottom));
|
||||
for (size_t i = 0; i < top.size(); ++ i) {
|
||||
Surface &s1 = top[i];
|
||||
if (s1.empty())
|
||||
|
@ -422,9 +678,10 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
|
|||
m_fill_surfaces.surfaces = std::move(new_surfaces);
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-final");
|
||||
export_region_fill_surfaces_to_svg_debug("4_process_external_surfaces-final");
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
}
|
||||
#endif
|
||||
|
||||
void LayerRegion::prepare_fill_surfaces()
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue