WIP Reworking of "ensure vertical wall thickness".

1) Flipped the order of "discover_vertical_shells" and "process_external_surfaces",
   now the external surfaces are expanded after "discover_vertical_shells"
   aka "ensure vertical wall thickness" is solved.
2) Reworked LayerRegion::process_external_surfaces() to only expand into
   "ensure vertical wall thickness" regions, also the expansion is done
   in small steps to avoid overflowing into neighbor regions.

also:
Utility functions reserve_more(), reserve_power_of_2(), reserve_more_power_of_2()
Various SurfaceCollecion::filter_xxx() modified to accept an initializer list of surface types.
New bridges detector refactored to accept overhang boundaries.
BoundingBoxWrapper was moved from RetractCrossingPerimeters to AABBTreeIndirect.
This commit is contained in:
Vojtech Bubnik 2023-01-02 13:19:27 +01:00
parent fb85baf889
commit fde0d68c40
12 changed files with 841 additions and 308 deletions
src/libslic3r

View file

@ -260,6 +260,22 @@ void PrintObject::prepare_infill()
m_print->throw_if_canceled();
}
// Add solid fills to ensure the shell vertical thickness.
this->discover_vertical_shells();
m_print->throw_if_canceled();
// Debugging output.
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
for (const Layer *layer : m_layers) {
LayerRegion *layerm = layer->m_regions[region_id];
layerm->export_region_slices_to_svg_debug("3_discover_vertical_shells-final");
layerm->export_region_fill_surfaces_to_svg_debug("3_discover_vertical_shells-final");
} // for each layer
} // for each region
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// this will detect bridges and reverse bridges
// and rearrange top/bottom/internal surfaces
// It produces enlarged overlapping bridging areas.
@ -272,17 +288,13 @@ void PrintObject::prepare_infill()
this->process_external_surfaces();
m_print->throw_if_canceled();
// Add solid fills to ensure the shell vertical thickness.
this->discover_vertical_shells();
m_print->throw_if_canceled();
// Debugging output.
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
for (const Layer *layer : m_layers) {
LayerRegion *layerm = layer->m_regions[region_id];
layerm->export_region_slices_to_svg_debug("6_discover_vertical_shells-final");
layerm->export_region_fill_surfaces_to_svg_debug("6_discover_vertical_shells-final");
layerm->export_region_slices_to_svg_debug("3_process_external_surfaces-final");
layerm->export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-final");
} // for each layer
} // for each region
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
@ -1042,7 +1054,7 @@ void PrintObject::process_external_surfaces()
if (has_voids && m_layers.size() > 1) {
// All but stInternal fill surfaces will get expanded and possibly trimmed.
std::vector<unsigned char> layer_expansions_and_voids(m_layers.size(), false);
for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) {
for (size_t layer_idx = 1; layer_idx < m_layers.size(); ++ layer_idx) {
const Layer *layer = m_layers[layer_idx];
bool expansions = false;
bool voids = false;
@ -1068,6 +1080,8 @@ void PrintObject::process_external_surfaces()
[this, &surfaces_covered, &layer_expansions_and_voids, unsupported_width](const tbb::blocked_range<size_t>& range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx)
if (layer_expansions_and_voids[layer_idx + 1]) {
// Layer above is partially filled with solid infill (top, bottom, bridging...),
// while some sparse inill regions are empty (0% infill).
m_print->throw_if_canceled();
Polygons voids;
for (const LayerRegion *layerm : m_layers[layer_idx]->regions()) {
@ -1093,7 +1107,9 @@ void PrintObject::process_external_surfaces()
m_print->throw_if_canceled();
// BOOST_LOG_TRIVIAL(trace) << "Processing external surface, layer" << m_layers[layer_idx]->print_z;
m_layers[layer_idx]->get_region(int(region_id))->process_external_surfaces(
// lower layer
(layer_idx == 0) ? nullptr : m_layers[layer_idx - 1],
// lower layer polygons with density > 0%
(layer_idx == 0 || surfaces_covered.empty() || surfaces_covered[layer_idx - 1].empty()) ? nullptr : &surfaces_covered[layer_idx - 1]);
}
}
@ -1152,7 +1168,7 @@ void PrintObject::discover_vertical_shells()
tbb::parallel_for(
tbb::blocked_range<size_t>(0, num_layers, grain_size),
[this, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
const SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
const std::initializer_list<SurfaceType> surfaces_bottom { stBottom, stBottomBridge };
const size_t num_regions = this->num_printing_regions();
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
m_print->throw_if_canceled();
@ -1172,8 +1188,8 @@ void PrintObject::discover_vertical_shells()
append(cache.top_surfaces, offset(layerm.slices().filter_by_type(stTop), min_perimeter_infill_spacing));
append(cache.top_surfaces, offset(layerm.fill_surfaces().filter_by_type(stTop), min_perimeter_infill_spacing));
// Bottom surfaces.
append(cache.bottom_surfaces, offset(layerm.slices().filter_by_types(surfaces_bottom, 2), min_perimeter_infill_spacing));
append(cache.bottom_surfaces, offset(layerm.fill_surfaces().filter_by_types(surfaces_bottom, 2), min_perimeter_infill_spacing));
append(cache.bottom_surfaces, offset(layerm.slices().filter_by_types(surfaces_bottom), min_perimeter_infill_spacing));
append(cache.bottom_surfaces, offset(layerm.fill_surfaces().filter_by_types(surfaces_bottom), min_perimeter_infill_spacing));
// Calculate the maximum perimeter offset as if the slice was extruded with a single extruder only.
// First find the maxium number of perimeters per region slice.
unsigned int perimeters = 0;
@ -1233,7 +1249,7 @@ void PrintObject::discover_vertical_shells()
tbb::parallel_for(
tbb::blocked_range<size_t>(0, num_layers, grain_size),
[this, region_id, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
const SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
const std::initializer_list<SurfaceType> surfaces_bottom { stBottom, stBottomBridge };
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
m_print->throw_if_canceled();
Layer &layer = *m_layers[idx_layer];
@ -1244,8 +1260,8 @@ void PrintObject::discover_vertical_shells()
cache.top_surfaces = offset(layerm.slices().filter_by_type(stTop), min_perimeter_infill_spacing);
append(cache.top_surfaces, offset(layerm.fill_surfaces().filter_by_type(stTop), min_perimeter_infill_spacing));
// Bottom surfaces.
cache.bottom_surfaces = offset(layerm.slices().filter_by_types(surfaces_bottom, 2), min_perimeter_infill_spacing);
append(cache.bottom_surfaces, offset(layerm.fill_surfaces().filter_by_types(surfaces_bottom, 2), min_perimeter_infill_spacing));
cache.bottom_surfaces = offset(layerm.slices().filter_by_types(surfaces_bottom), min_perimeter_infill_spacing);
append(cache.bottom_surfaces, offset(layerm.fill_surfaces().filter_by_types(surfaces_bottom), min_perimeter_infill_spacing));
// Holes over all regions. Only collect them once, they are valid for all region_id iterations.
if (cache.holes.empty()) {
for (size_t region_id = 0; region_id < layer.regions().size(); ++ region_id)
@ -1275,8 +1291,8 @@ void PrintObject::discover_vertical_shells()
const PrintRegionConfig &region_config = layerm->region().config();
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells-initial");
layerm->export_region_fill_surfaces_to_svg_debug("4_discover_vertical_shells-initial");
layerm->export_region_slices_to_svg_debug("3_discover_vertical_shells-initial");
layerm->export_region_fill_surfaces_to_svg_debug("3_discover_vertical_shells-initial");
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
Flow solid_infill_flow = layerm->flow(frSolidInfill);
@ -1405,8 +1421,7 @@ void PrintObject::discover_vertical_shells()
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// Trim the shells region by the internal & internal void surfaces.
const SurfaceType surfaceTypesInternal[] = { stInternal, stInternalVoid, stInternalSolid };
const Polygons polygonsInternal = to_polygons(layerm->fill_surfaces().filter_by_types(surfaceTypesInternal, 3));
const Polygons polygonsInternal = to_polygons(layerm->fill_surfaces().filter_by_types({ stInternal, stInternalVoid, stInternalSolid }));
shell = intersection(shell, polygonsInternal, ApplySafetyOffset::Yes);
polygons_append(shell, diff(polygonsInternal, holes));
if (shell.empty())
@ -1472,8 +1487,7 @@ void PrintObject::discover_vertical_shells()
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// Assign resulting internal surfaces to layer.
const SurfaceType surfaceTypesKeep[] = { stTop, stBottom, stBottomBridge };
layerm->m_fill_surfaces.keep_types(surfaceTypesKeep, sizeof(surfaceTypesKeep)/sizeof(SurfaceType));
layerm->m_fill_surfaces.keep_types({ stTop, stBottom, stBottomBridge });
layerm->m_fill_surfaces.append(new_internal, stInternal);
layerm->m_fill_surfaces.append(new_internal_void, stInternalVoid);
layerm->m_fill_surfaces.append(new_internal_solid, stInternalSolid);
@ -1485,8 +1499,8 @@ void PrintObject::discover_vertical_shells()
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++idx_layer) {
LayerRegion *layerm = m_layers[idx_layer]->get_region(region_id);
layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells-final");
layerm->export_region_fill_surfaces_to_svg_debug("4_discover_vertical_shells-final");
layerm->export_region_slices_to_svg_debug("3_discover_vertical_shells-final");
layerm->export_region_fill_surfaces_to_svg_debug("3_discover_vertical_shells-final");
}
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
} // for each region
@ -1870,12 +1884,11 @@ void PrintObject::clip_fill_surfaces()
for (LayerRegion *layerm : lower_layer->m_regions) {
if (layerm->region().config().fill_density.value == 0)
continue;
SurfaceType internal_surface_types[] = { stInternal, stInternalVoid };
Polygons internal;
for (Surface &surface : layerm->m_fill_surfaces.surfaces)
if (surface.surface_type == stInternal || surface.surface_type == stInternalVoid)
polygons_append(internal, std::move(surface.expolygon));
layerm->m_fill_surfaces.remove_types(internal_surface_types, 2);
layerm->m_fill_surfaces.remove_types({ stInternal, stInternalVoid });
layerm->m_fill_surfaces.append(intersection_ex(internal, upper_internal, ApplySafetyOffset::Yes), stInternal);
layerm->m_fill_surfaces.append(diff_ex (internal, upper_internal, ApplySafetyOffset::Yes), stInternalVoid);
// If there are voids it means that our internal infill is not adjacent to
@ -2058,8 +2071,7 @@ void PrintObject::discover_horizontal_shells()
neighbor_layerm->m_fill_surfaces.append(internal, stInternal);
polygons_append(polygons_internal, to_polygons(std::move(internal)));
// assign top and bottom surfaces to layer
SurfaceType surface_types_solid[] = { stTop, stBottom, stBottomBridge };
backup.keep_types(surface_types_solid, 3);
backup.keep_types({ stTop, stBottom, stBottomBridge });
std::vector<SurfacesPtr> top_bottom_groups;
backup.group(&top_bottom_groups);
for (SurfacesPtr &group : top_bottom_groups)