Merge branch 'master' into wipe_tower_improvements

This commit is contained in:
Lukas Matena 2018-06-27 08:56:08 +02:00
commit fe0f0fe6af
21 changed files with 677 additions and 455 deletions

View File

@ -49,6 +49,7 @@ my \$defines = ' ' . Alien::wxWidgets->defines;
my \$cflags = Alien::wxWidgets->c_flags;
my \$linkflags = Alien::wxWidgets->link_flags;
my \$libraries = ' ' . Alien::wxWidgets->libraries(@components);
my \$gui_toolkit = Alien::wxWidgets->config->{toolkit};
#my @libraries = Alien::wxWidgets->link_libraries(@components);
#my @implib = Alien::wxWidgets->import_libraries(@components);
#my @shrlib = Alien::wxWidgets->shared_libraries(@components);
@ -82,6 +83,7 @@ cmake_set_var('LIBRARIES', \$libraries);
cmake_set_var('DEFINITIONS', \$defines);
#cmake_set_var('DEFINITIONS_DEBUG', );
cmake_set_var('CXX_FLAGS', \$cflags);
cmake_set_var('GUI_TOOLKIT', \$gui_toolkit);
close \$fh;
")
include(${AlienWx_TEMP_INCLUDE})
@ -96,6 +98,7 @@ if (AlienWx_DEBUG)
message(STATUS " AlienWx_DEFINITIONS = ${AlienWx_DEFINITIONS}")
message(STATUS " AlienWx_DEFINITIONS_DEBUG = ${AlienWx_DEFINITIONS_DEBUG}")
message(STATUS " AlienWx_CXX_FLAGS = ${AlienWx_CXX_FLAGS}")
message(STATUS " AlienWx_GUI_TOOLKIT = ${AlienWx_GUI_TOOLKIT}")
endif()
include(FindPackageHandleStandardArgs)

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@ -187,6 +187,7 @@ sub new {
if ($Slic3r::GUI::have_OpenGL) {
$self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print}, $self->{gcode_preview_data}, $self->{config});
Slic3r::GUI::_3DScene::set_active($self->{preview3D}->canvas, 0);
Slic3r::GUI::_3DScene::enable_legend_texture($self->{preview3D}->canvas, 1);
Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{preview3D}->canvas, sub { Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{canvas3D}, $self->{preview3D}->canvas); });
$self->{preview_notebook}->AddPage($self->{preview3D}, L('Preview'));
$self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1;
@ -200,17 +201,18 @@ sub new {
EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub {
my $preview = $self->{preview_notebook}->GetCurrentPage;
if ($preview == $self->{preview3D})
{
if (($preview != $self->{preview3D}) && ($preview != $self->{canvas3D})) {
Slic3r::GUI::_3DScene::set_active($self->{preview3D}->canvas, 0);
Slic3r::GUI::_3DScene::set_active($self->{canvas3D}, 0);
Slic3r::GUI::_3DScene::reset_current_canvas();
$preview->OnActivate if $preview->can('OnActivate');
} elsif ($preview == $self->{preview3D}) {
Slic3r::GUI::_3DScene::set_active($self->{preview3D}->canvas, 1);
Slic3r::GUI::_3DScene::set_active($self->{canvas3D}, 0);
Slic3r::GUI::_3DScene::enable_legend_texture($self->{preview3D}->canvas, 1);
$self->{preview3D}->load_print(1);
} else {
Slic3r::GUI::_3DScene::enable_legend_texture($self->{preview3D}->canvas, 0);
}
if ($preview == $self->{canvas3D}) {
$self->{preview3D}->load_print;
# sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
Slic3r::GUI::_3DScene::set_as_dirty($self->{preview3D}->canvas);
} elsif ($preview == $self->{canvas3D}) {
Slic3r::GUI::_3DScene::set_active($self->{canvas3D}, 1);
Slic3r::GUI::_3DScene::set_active($self->{preview3D}->canvas, 0);
if (Slic3r::GUI::_3DScene::is_reload_delayed($self->{canvas3D})) {
@ -218,8 +220,8 @@ sub new {
Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1);
}
} else {
$preview->OnActivate if $preview->can('OnActivate');
# sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
Slic3r::GUI::_3DScene::set_as_dirty($self->{canvas3D});
}
});
@ -1888,6 +1890,8 @@ sub on_config_change {
$update_scheduled = 1;
} elsif ($opt_key eq 'printer_model') {
# update to force bed selection (for texturing)
Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D};
Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D};
$update_scheduled = 1;
}
}

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@ -231,8 +231,9 @@ sub mouse_event {
}
$self->Refresh;
} elsif ($event->LeftUp) {
$self->{on_instances_moved}->()
if $self->{drag_object};
if ($self->{drag_object}) {
$self->{on_instances_moved}->();
}
$self->{drag_start_pos} = undef;
$self->{drag_object} = undef;
$self->SetCursor(wxSTANDARD_CURSOR);

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@ -199,11 +199,11 @@ sub new {
my $old_zoom = $self->_zoom;
# Calculate the zoom delta and apply it to the current zoom factor
my $zoom = $e->GetWheelRotation() / $e->GetWheelDelta();
my $zoom = -$e->GetWheelRotation() / $e->GetWheelDelta();
$zoom = max(min($zoom, 4), -4);
$zoom /= 10;
$self->_zoom($self->_zoom / (1-$zoom));
$self->_zoom(1) if $self->_zoom > 1; # prevent from zooming out too much
$self->_zoom(1.25) if $self->_zoom > 1.25; # prevent from zooming out too much
{
# In order to zoom around the mouse point we need to translate
@ -227,7 +227,6 @@ sub new {
}
$self->_dirty(1);
$self->Refresh;
});
EVT_MOUSE_EVENTS($self, \&mouse_event);
@ -255,8 +254,8 @@ sub mouse_event {
return if !$self->GetParent->enabled;
my $pos = Slic3r::Pointf->new($e->GetPositionXY);
if ($e->Entering && &Wx::wxMSW) {
# wxMSW needs focus in order to catch mouse wheel events
if ($e->Entering && (&Wx::wxMSW || $^O eq 'linux')) {
# wxMSW and Linux needs focus in order to catch key events
$self->SetFocus;
} elsif ($e->Dragging) {
if ($e->LeftIsDown || $e->MiddleIsDown || $e->RightIsDown) {
@ -276,7 +275,6 @@ sub mouse_event {
);
$self->_dirty(1);
$self->Refresh;
}
$self->_drag_start_xy($pos);
}
@ -631,6 +629,27 @@ sub Resize {
glLoadIdentity();
my $bb = $self->bb->clone;
# rescale in dependence of window aspect ratio
my $bb_size = $bb->size;
my $ratio_x = ($x != 0.0) ? $bb_size->x / $x : 1.0;
my $ratio_y = ($y != 0.0) ? $bb_size->y / $y : 1.0;
if ($ratio_y < $ratio_x) {
if ($ratio_y != 0.0) {
my $new_size_y = $bb_size->y * $ratio_x / $ratio_y;
my $half_delta_size_y = 0.5 * ($new_size_y - $bb_size->y);
$bb->set_y_min($bb->y_min - $half_delta_size_y);
$bb->set_y_max($bb->y_max + $half_delta_size_y);
}
} elsif ($ratio_x < $ratio_y) {
if ($ratio_x != 0.0) {
my $new_size_x = $bb_size->x * $ratio_y / $ratio_x;
my $half_delta_size_x = 0.5 * ($new_size_x - $bb_size->x);
$bb->set_x_min($bb->x_min - $half_delta_size_x);
$bb->set_x_max($bb->x_max + $half_delta_size_x);
}
}
# center bounding box around origin before scaling it
my $bb_center = $bb->center;
@ -645,25 +664,25 @@ sub Resize {
# translate camera
$bb->translate(@{$self->_camera_target});
# keep camera_bb within total bb
# (i.e. prevent user from panning outside the bounding box)
{
my @translate = (0,0);
if ($bb->x_min < $self->bb->x_min) {
$translate[X] += $self->bb->x_min - $bb->x_min;
}
if ($bb->y_min < $self->bb->y_min) {
$translate[Y] += $self->bb->y_min - $bb->y_min;
}
if ($bb->x_max > $self->bb->x_max) {
$translate[X] -= $bb->x_max - $self->bb->x_max;
}
if ($bb->y_max > $self->bb->y_max) {
$translate[Y] -= $bb->y_max - $self->bb->y_max;
}
$self->_camera_target->translate(@translate);
$bb->translate(@translate);
}
# # keep camera_bb within total bb
# # (i.e. prevent user from panning outside the bounding box)
# {
# my @translate = (0,0);
# if ($bb->x_min < $self->bb->x_min) {
# $translate[X] += $self->bb->x_min - $bb->x_min;
# }
# if ($bb->y_min < $self->bb->y_min) {
# $translate[Y] += $self->bb->y_min - $bb->y_min;
# }
# if ($bb->x_max > $self->bb->x_max) {
# $translate[X] -= $bb->x_max - $self->bb->x_max;
# }
# if ($bb->y_max > $self->bb->y_max) {
# $translate[Y] -= $bb->y_max - $self->bb->y_max;
# }
# $self->_camera_target->translate(@translate);
# $bb->translate(@translate);
# }
# save camera
$self->_camera_bb($bb);

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@ -279,6 +279,7 @@ sub reload_print {
my ($self, $force) = @_;
Slic3r::GUI::_3DScene::reset_volumes($self->canvas);
Slic3r::GUI::_3DScene::reset_current_canvas();
$self->_loaded(0);
if (! $self->IsShown && ! $force) {

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@ -101,7 +101,12 @@ sub export_gcode {
die "The configured post-processing script is not executable: check permissions. ($script)\n";
}
if ($^O eq 'MSWin32' && $script =~ /\.[pP][lL]/) {
system($^X, $script, $output_file);
# The current process (^X) may be slic3r.exe or slic3r-console.exe.
# Replace it with the current perl interpreter.
my($filename, $directories, $suffix) = fileparse($^X);
$filename =~ s/^slic3r.*$/perl5\.24\.0\.exe/;
my $interpreter = $directories . $filename;
system($interpreter, $script, $output_file);
} else {
system($script, $output_file);
}

File diff suppressed because it is too large Load Diff

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@ -6,6 +6,7 @@ xs/src/slic3r/GUI/ButtonsDescription.cpp
xs/src/slic3r/GUI/ConfigSnapshotDialog.cpp
xs/src/slic3r/GUI/ConfigWizard.cpp
xs/src/slic3r/GUI/FirmwareDialog.cpp
xs/src/slic3r/GUI/GLCanvas3D.cpp
xs/src/slic3r/GUI/GUI.cpp
xs/src/slic3r/GUI/MsgDialog.cpp
xs/src/slic3r/GUI/Tab.cpp

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@ -8,6 +8,7 @@ list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# Workaround for an old CMake, which does not understand CMAKE_CXX_STANDARD.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall" )
find_package(PkgConfig REQUIRED)
endif()
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUXX)
@ -579,6 +580,15 @@ if (SLIC3R_PRUSACONTROL)
#add_compile_options(${AlienWx_CXX_FLAGS})
add_definitions(${AlienWx_DEFINITIONS})
set(wxWidgets_LIBRARIES ${AlienWx_LIBRARIES})
# On Linux / gtk, we need to have a direct access to gtk+ for some workarounds.
if (AlienWx_GUI_TOOLKIT STREQUAL "gtk2")
pkg_check_modules(GTK2 gtk+-2.0)
include_directories(${GTK2_INCLUDE_DIRS})
endif()
if (AlienWx_GUI_TOOLKIT STREQUAL "gtk3")
pkg_check_modules(GTK3 gtk+-3.0)
include_directories(${GTK3_INCLUDE_DIRS})
endif()
else ()
find_package(wxWidgets REQUIRED COMPONENTS base core adv html gl)
include(${wxWidgets_USE_FILE})

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@ -433,6 +433,7 @@ std::vector<int> GLVolumeCollection::load_object(
v.extruder_id = extruder_id;
}
v.is_modifier = model_volume->modifier;
v.outside_printer_detection_enabled = !model_volume->modifier;
}
}
@ -663,7 +664,7 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config)
bool contained = true;
for (GLVolume* volume : this->volumes)
{
if (volume != nullptr)
if ((volume != nullptr) && !volume->is_modifier)
{
bool state = print_volume.contains(volume->transformed_bounding_box());
contained &= state;
@ -1753,11 +1754,26 @@ bool _3DScene::init(wxGLCanvas* canvas)
return s_canvas_mgr.init(canvas);
}
bool _3DScene::set_current(wxGLCanvas* canvas, bool force)
{
return s_canvas_mgr.set_current(canvas, force);
}
void _3DScene::reset_current_canvas()
{
s_canvas_mgr.set_current(nullptr, false);
}
void _3DScene::set_active(wxGLCanvas* canvas, bool active)
{
s_canvas_mgr.set_active(canvas, active);
}
void _3DScene::set_as_dirty(wxGLCanvas* canvas)
{
s_canvas_mgr.set_as_dirty(canvas);
}
unsigned int _3DScene::get_volumes_count(wxGLCanvas* canvas)
{
return s_canvas_mgr.get_volumes_count(canvas);

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@ -516,7 +516,11 @@ public:
static bool init(wxGLCanvas* canvas);
static bool set_current(wxGLCanvas* canvas, bool force);
static void reset_current_canvas();
static void set_active(wxGLCanvas* canvas, bool active);
static void set_as_dirty(wxGLCanvas* canvas);
static unsigned int get_volumes_count(wxGLCanvas* canvas);
static void reset_volumes(wxGLCanvas* canvas);

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@ -12,10 +12,20 @@ namespace Slic3r { namespace GUI {
wxString double_to_string(double const value)
{
int precision = 10 * value - int(10 * value) == 0 ? 1 : 2;
return value - int(value) == 0 ?
wxString::Format(_T("%i"), int(value)) :
wxNumberFormatter::ToString(value, precision, wxNumberFormatter::Style_None);
if (value - int(value) == 0)
return wxString::Format(_T("%i"), int(value));
else {
int precision = 4;
for (size_t p = 1; p < 4; p++)
{
double cur_val = pow(10, p)*value;
if (cur_val - int(cur_val) == 0) {
precision = p;
break;
}
}
return wxNumberFormatter::ToString(value, precision, wxNumberFormatter::Style_None);
}
}
void Field::PostInitialize(){

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@ -1520,13 +1520,10 @@ bool GLCanvas3D::init(bool useVBOs, bool use_legacy_opengl)
return true;
}
bool GLCanvas3D::set_current()
bool GLCanvas3D::set_current(bool force)
{
if ((m_canvas != nullptr) && (m_context != nullptr))
{
m_canvas->SetCurrent(*m_context);
return true;
}
if ((force || m_active) && (m_canvas != nullptr) && (m_context != nullptr))
return m_canvas->SetCurrent(*m_context);
return false;
}
@ -1536,6 +1533,11 @@ void GLCanvas3D::set_active(bool active)
m_active = active;
}
void GLCanvas3D::set_as_dirty()
{
m_dirty = true;
}
unsigned int GLCanvas3D::get_volumes_count() const
{
return (unsigned int)m_volumes.volumes.size();
@ -1543,8 +1545,13 @@ unsigned int GLCanvas3D::get_volumes_count() const
void GLCanvas3D::reset_volumes()
{
if (set_current())
if (!m_volumes.empty())
{
// ensures this canvas is current
if ((m_canvas == nullptr) || !_3DScene::set_current(m_canvas, true))
return;
m_volumes.release_geometry();
m_volumes.clear();
m_dirty = true;
@ -1842,8 +1849,8 @@ void GLCanvas3D::render()
if (!_is_shown_on_screen())
return;
// ensures that the proper context is selected and that this canvas is initialized
if (!set_current() || !_3DScene::init(m_canvas))
// ensures this canvas is current and initialized
if (!_3DScene::set_current(m_canvas, false) || !_3DScene::init(m_canvas))
return;
if (m_force_zoom_to_bed_enabled)
@ -1924,6 +1931,11 @@ void GLCanvas3D::reload_scene(bool force)
return;
reset_volumes();
// ensures this canvas is current
if (!_3DScene::set_current(m_canvas, true))
return;
set_bed_shape(dynamic_cast<const ConfigOptionPoints*>(m_config->option("bed_shape"))->values);
if (!m_canvas->IsShown() && !force)
@ -1995,6 +2007,10 @@ void GLCanvas3D::reload_scene(bool force)
void GLCanvas3D::load_print_toolpaths()
{
// ensures this canvas is current
if (!_3DScene::set_current(m_canvas, true))
return;
if (m_print == nullptr)
return;
@ -2359,8 +2375,8 @@ void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const
{
if ((m_canvas != nullptr) && (m_print != nullptr))
{
// ensures that the proper context is selected
if (!set_current())
// ensures that this canvas is current
if (!_3DScene::set_current(m_canvas, true))
return;
if (m_volumes.empty())
@ -2677,7 +2693,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
#endif
}
else if (evt.LeftDClick() && (m_hover_volume_id != -1))
{
m_active = false;
m_on_double_click_callback.call();
m_active = true;
}
else if (evt.LeftDown() || evt.RightDown())
{
// If user pressed left or right button we first check whether this happened
@ -2773,7 +2793,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
{
// if right clicking on volume, propagate event through callback
if (m_volumes.volumes[volume_idx]->hover)
{
m_active = false;
m_on_right_click_callback.call(pos.x, pos.y);
m_active = true;
}
}
}
}
@ -2991,10 +3015,11 @@ void GLCanvas3D::_force_zoom_to_bed()
void GLCanvas3D::_resize(unsigned int w, unsigned int h)
{
if (m_context == nullptr)
if ((m_canvas == nullptr) && (m_context == nullptr))
return;
set_current();
// ensures that this canvas is current
_3DScene::set_current(m_canvas, false);
::glViewport(0, 0, w, h);
::glMatrixMode(GL_PROJECTION);
@ -3580,9 +3605,11 @@ void GLCanvas3D::_perform_layer_editing_action(wxMouseEvent* evt)
Pointf3 GLCanvas3D::_mouse_to_3d(const Point& mouse_pos, float* z)
{
if (!set_current())
if (m_canvas == nullptr)
return Pointf3(DBL_MAX, DBL_MAX, DBL_MAX);
_camera_tranform();
GLint viewport[4];
::glGetIntegerv(GL_VIEWPORT, viewport);
GLdouble modelview_matrix[16];

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@ -449,9 +449,10 @@ public:
bool init(bool useVBOs, bool use_legacy_opengl);
bool set_current();
bool set_current(bool force);
void set_active(bool active);
void set_as_dirty();
unsigned int get_volumes_count() const;
void reset_volumes();

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@ -115,6 +115,7 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten
GLCanvas3DManager::GLCanvas3DManager()
: m_context(nullptr)
, m_current(nullptr)
, m_gl_initialized(false)
, m_use_legacy_opengl(false)
, m_use_VBOs(false)
@ -212,6 +213,34 @@ bool GLCanvas3DManager::init(wxGLCanvas* canvas)
return false;
}
bool GLCanvas3DManager::set_current(wxGLCanvas* canvas, bool force)
{
// given canvas is already current, return
if (m_current == canvas)
return true;
if (canvas == nullptr)
{
m_current = nullptr;
return true;
}
// set given canvas as current
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
{
bool res = it->second->set_current(force);
if (res)
{
m_current = canvas;
return true;
}
}
m_current = nullptr;
return false;
}
void GLCanvas3DManager::set_active(wxGLCanvas* canvas, bool active)
{
CanvasesMap::iterator it = _get_canvas(canvas);
@ -219,6 +248,13 @@ void GLCanvas3DManager::set_active(wxGLCanvas* canvas, bool active)
it->second->set_active(active);
}
void GLCanvas3DManager::set_as_dirty(wxGLCanvas* canvas)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->set_as_dirty();
}
unsigned int GLCanvas3DManager::get_volumes_count(wxGLCanvas* canvas) const
{
CanvasesMap::const_iterator it = _get_canvas(canvas);

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@ -45,6 +45,7 @@ class GLCanvas3DManager
wxGLContext* m_context;
CanvasesMap m_canvases;
wxGLCanvas* m_current;
GLInfo m_gl_info;
bool m_gl_initialized;
bool m_use_legacy_opengl;
@ -69,7 +70,9 @@ public:
bool init(wxGLCanvas* canvas);
bool set_current(wxGLCanvas* canvas, bool force);
void set_active(wxGLCanvas* canvas, bool active);
void set_as_dirty(wxGLCanvas* canvas);
unsigned int get_volumes_count(wxGLCanvas* canvas) const;
void reset_volumes(wxGLCanvas* canvas);

View File

@ -56,6 +56,7 @@
#include "../Utils/PresetUpdater.hpp"
#include "../Config/Snapshot.hpp"
#include "3DScene.hpp"
namespace Slic3r { namespace GUI {
@ -378,6 +379,7 @@ void add_config_menu(wxMenuBar *menu, int event_preferences_changed, int event_l
save_language();
show_info(g_wxTabPanel, _(L("Application will be restarted")), _(L("Attention!")));
if (event_language_change > 0) {
_3DScene::remove_all_canvases();// remove all canvas before recreate GUI
wxCommandEvent event(event_language_change);
g_wxApp->ProcessEvent(event);
}

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@ -150,8 +150,15 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** colored_Label/*
// Build a label if we have it
wxStaticText* label=nullptr;
if (label_width != 0) {
long label_style = staticbox ? 0 : wxALIGN_RIGHT;
#ifdef __WXGTK__
// workaround for correct text align of the StaticBox on Linux
// flags wxALIGN_RIGHT and wxALIGN_CENTRE don't work when Ellipsize flags are _not_ given.
// Text is properly aligned only when Ellipsize is checked.
label_style |= staticbox ? 0 : wxST_ELLIPSIZE_END;
#endif /* __WXGTK__ */
label = new wxStaticText(parent(), wxID_ANY, line.label + (line.label.IsEmpty() ? "" : ":"),
wxDefaultPosition, wxSize(label_width, -1), staticbox ? 0 : wxALIGN_RIGHT);
wxDefaultPosition, wxSize(label_width, -1), label_style);
label->SetFont(label_font);
label->Wrap(label_width); // avoid a Linux/GTK bug
grid_sizer->Add(label, 0, (staticbox ? 0 : wxALIGN_RIGHT | wxRIGHT) | wxALIGN_CENTER_VERTICAL, 5);

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@ -2625,14 +2625,24 @@ void SavePresetWindow::accept()
if (!m_chosen_name.empty()) {
const char* unusable_symbols = "<>:/\\|?*\"";
bool is_unusable_symbol = false;
bool is_unusable_postfix = false;
const std::string unusable_postfix = "(modified)";
for (size_t i = 0; i < std::strlen(unusable_symbols); i++){
if (m_chosen_name.find_first_of(unusable_symbols[i]) != std::string::npos){
is_unusable_symbol = true;
break;
}
}
if (m_chosen_name.find(unusable_postfix) != std::string::npos)
is_unusable_postfix = true;
if (is_unusable_symbol) {
show_error(this, _(L("The supplied name is not valid; the following characters are not allowed:"))+" <>:/\\|?*\"");
show_error(this,_(L("The supplied name is not valid;")) + "\n" +
_(L("the following characters are not allowed:")) + " <>:/\\|?*\"");
}
else if (is_unusable_postfix){
show_error(this, _(L("The supplied name is not valid;")) + "\n" +
_(L("the following postfix are not allowed:")) + "\n\t" + unusable_postfix);
}
else if (m_chosen_name.compare("- default -") == 0) {
show_error(this, _(L("The supplied name is not available.")));

View File

@ -29,6 +29,10 @@
int x_max() %code{% RETVAL = THIS->max.x; %};
int y_min() %code{% RETVAL = THIS->min.y; %};
int y_max() %code{% RETVAL = THIS->max.y; %};
void set_x_min(double val) %code{% THIS->min.x = val; %};
void set_x_max(double val) %code{% THIS->max.x = val; %};
void set_y_min(double val) %code{% THIS->min.y = val; %};
void set_y_max(double val) %code{% THIS->max.y = val; %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld;%ld,%ld", THIS->min.x, THIS->min.y, THIS->max.x, THIS->max.y); RETVAL = buf; %};
bool defined() %code{% RETVAL = THIS->defined; %};

View File

@ -190,6 +190,11 @@ remove_all_canvases()
CODE:
_3DScene::remove_all_canvases();
void
reset_current_canvas()
CODE:
_3DScene::reset_current_canvas();
void
set_active(canvas, active)
SV *canvas;
@ -197,6 +202,12 @@ set_active(canvas, active)
CODE:
_3DScene::set_active((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), active);
void
set_as_dirty(canvas)
SV *canvas;
CODE:
_3DScene::set_as_dirty((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
unsigned int
get_volumes_count(canvas)
SV *canvas;