Merge branch 'master' into wipe_tower_improvements
This commit is contained in:
commit
fe0f0fe6af
21 changed files with 677 additions and 455 deletions
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@ -8,6 +8,7 @@ list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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# Workaround for an old CMake, which does not understand CMAKE_CXX_STANDARD.
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall" )
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find_package(PkgConfig REQUIRED)
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endif()
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if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUXX)
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@ -579,6 +580,15 @@ if (SLIC3R_PRUSACONTROL)
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#add_compile_options(${AlienWx_CXX_FLAGS})
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add_definitions(${AlienWx_DEFINITIONS})
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set(wxWidgets_LIBRARIES ${AlienWx_LIBRARIES})
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# On Linux / gtk, we need to have a direct access to gtk+ for some workarounds.
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if (AlienWx_GUI_TOOLKIT STREQUAL "gtk2")
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pkg_check_modules(GTK2 gtk+-2.0)
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include_directories(${GTK2_INCLUDE_DIRS})
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endif()
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if (AlienWx_GUI_TOOLKIT STREQUAL "gtk3")
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pkg_check_modules(GTK3 gtk+-3.0)
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include_directories(${GTK3_INCLUDE_DIRS})
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endif()
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else ()
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find_package(wxWidgets REQUIRED COMPONENTS base core adv html gl)
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include(${wxWidgets_USE_FILE})
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@ -433,6 +433,7 @@ std::vector<int> GLVolumeCollection::load_object(
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v.extruder_id = extruder_id;
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}
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v.is_modifier = model_volume->modifier;
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v.outside_printer_detection_enabled = !model_volume->modifier;
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}
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}
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@ -663,7 +664,7 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config)
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bool contained = true;
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for (GLVolume* volume : this->volumes)
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{
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if (volume != nullptr)
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if ((volume != nullptr) && !volume->is_modifier)
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{
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bool state = print_volume.contains(volume->transformed_bounding_box());
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contained &= state;
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@ -1753,11 +1754,26 @@ bool _3DScene::init(wxGLCanvas* canvas)
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return s_canvas_mgr.init(canvas);
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}
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bool _3DScene::set_current(wxGLCanvas* canvas, bool force)
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{
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return s_canvas_mgr.set_current(canvas, force);
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}
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void _3DScene::reset_current_canvas()
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{
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s_canvas_mgr.set_current(nullptr, false);
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}
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void _3DScene::set_active(wxGLCanvas* canvas, bool active)
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{
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s_canvas_mgr.set_active(canvas, active);
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}
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void _3DScene::set_as_dirty(wxGLCanvas* canvas)
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{
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s_canvas_mgr.set_as_dirty(canvas);
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}
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unsigned int _3DScene::get_volumes_count(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.get_volumes_count(canvas);
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@ -516,7 +516,11 @@ public:
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static bool init(wxGLCanvas* canvas);
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static bool set_current(wxGLCanvas* canvas, bool force);
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static void reset_current_canvas();
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static void set_active(wxGLCanvas* canvas, bool active);
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static void set_as_dirty(wxGLCanvas* canvas);
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static unsigned int get_volumes_count(wxGLCanvas* canvas);
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static void reset_volumes(wxGLCanvas* canvas);
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@ -12,10 +12,20 @@ namespace Slic3r { namespace GUI {
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wxString double_to_string(double const value)
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{
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int precision = 10 * value - int(10 * value) == 0 ? 1 : 2;
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return value - int(value) == 0 ?
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wxString::Format(_T("%i"), int(value)) :
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wxNumberFormatter::ToString(value, precision, wxNumberFormatter::Style_None);
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if (value - int(value) == 0)
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return wxString::Format(_T("%i"), int(value));
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else {
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int precision = 4;
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for (size_t p = 1; p < 4; p++)
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{
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double cur_val = pow(10, p)*value;
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if (cur_val - int(cur_val) == 0) {
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precision = p;
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break;
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}
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}
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return wxNumberFormatter::ToString(value, precision, wxNumberFormatter::Style_None);
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}
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}
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void Field::PostInitialize(){
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@ -1520,13 +1520,10 @@ bool GLCanvas3D::init(bool useVBOs, bool use_legacy_opengl)
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return true;
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}
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bool GLCanvas3D::set_current()
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bool GLCanvas3D::set_current(bool force)
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{
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if ((m_canvas != nullptr) && (m_context != nullptr))
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{
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m_canvas->SetCurrent(*m_context);
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return true;
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}
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if ((force || m_active) && (m_canvas != nullptr) && (m_context != nullptr))
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return m_canvas->SetCurrent(*m_context);
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return false;
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}
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@ -1536,6 +1533,11 @@ void GLCanvas3D::set_active(bool active)
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m_active = active;
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}
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void GLCanvas3D::set_as_dirty()
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{
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m_dirty = true;
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}
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unsigned int GLCanvas3D::get_volumes_count() const
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{
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return (unsigned int)m_volumes.volumes.size();
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@ -1543,8 +1545,13 @@ unsigned int GLCanvas3D::get_volumes_count() const
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void GLCanvas3D::reset_volumes()
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{
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if (set_current())
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if (!m_volumes.empty())
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{
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// ensures this canvas is current
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if ((m_canvas == nullptr) || !_3DScene::set_current(m_canvas, true))
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return;
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m_volumes.release_geometry();
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m_volumes.clear();
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m_dirty = true;
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@ -1842,8 +1849,8 @@ void GLCanvas3D::render()
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if (!_is_shown_on_screen())
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return;
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// ensures that the proper context is selected and that this canvas is initialized
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if (!set_current() || !_3DScene::init(m_canvas))
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// ensures this canvas is current and initialized
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if (!_3DScene::set_current(m_canvas, false) || !_3DScene::init(m_canvas))
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return;
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if (m_force_zoom_to_bed_enabled)
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@ -1924,6 +1931,11 @@ void GLCanvas3D::reload_scene(bool force)
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return;
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reset_volumes();
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// ensures this canvas is current
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if (!_3DScene::set_current(m_canvas, true))
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return;
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set_bed_shape(dynamic_cast<const ConfigOptionPoints*>(m_config->option("bed_shape"))->values);
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if (!m_canvas->IsShown() && !force)
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@ -1995,6 +2007,10 @@ void GLCanvas3D::reload_scene(bool force)
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void GLCanvas3D::load_print_toolpaths()
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{
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// ensures this canvas is current
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if (!_3DScene::set_current(m_canvas, true))
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return;
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if (m_print == nullptr)
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return;
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@ -2359,8 +2375,8 @@ void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const
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{
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if ((m_canvas != nullptr) && (m_print != nullptr))
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{
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// ensures that the proper context is selected
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if (!set_current())
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// ensures that this canvas is current
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if (!_3DScene::set_current(m_canvas, true))
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return;
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if (m_volumes.empty())
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@ -2677,7 +2693,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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#endif
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}
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else if (evt.LeftDClick() && (m_hover_volume_id != -1))
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{
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m_active = false;
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m_on_double_click_callback.call();
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m_active = true;
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}
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else if (evt.LeftDown() || evt.RightDown())
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{
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// If user pressed left or right button we first check whether this happened
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@ -2773,7 +2793,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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{
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// if right clicking on volume, propagate event through callback
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if (m_volumes.volumes[volume_idx]->hover)
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{
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m_active = false;
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m_on_right_click_callback.call(pos.x, pos.y);
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m_active = true;
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}
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}
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}
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}
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@ -2991,10 +3015,11 @@ void GLCanvas3D::_force_zoom_to_bed()
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void GLCanvas3D::_resize(unsigned int w, unsigned int h)
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{
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if (m_context == nullptr)
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if ((m_canvas == nullptr) && (m_context == nullptr))
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return;
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set_current();
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// ensures that this canvas is current
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_3DScene::set_current(m_canvas, false);
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::glViewport(0, 0, w, h);
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::glMatrixMode(GL_PROJECTION);
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@ -3580,9 +3605,11 @@ void GLCanvas3D::_perform_layer_editing_action(wxMouseEvent* evt)
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Pointf3 GLCanvas3D::_mouse_to_3d(const Point& mouse_pos, float* z)
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{
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if (!set_current())
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if (m_canvas == nullptr)
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return Pointf3(DBL_MAX, DBL_MAX, DBL_MAX);
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_camera_tranform();
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GLint viewport[4];
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::glGetIntegerv(GL_VIEWPORT, viewport);
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GLdouble modelview_matrix[16];
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@ -449,9 +449,10 @@ public:
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bool init(bool useVBOs, bool use_legacy_opengl);
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bool set_current();
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bool set_current(bool force);
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void set_active(bool active);
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void set_as_dirty();
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unsigned int get_volumes_count() const;
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void reset_volumes();
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@ -115,6 +115,7 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten
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GLCanvas3DManager::GLCanvas3DManager()
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: m_context(nullptr)
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, m_current(nullptr)
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, m_gl_initialized(false)
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, m_use_legacy_opengl(false)
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, m_use_VBOs(false)
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@ -212,6 +213,34 @@ bool GLCanvas3DManager::init(wxGLCanvas* canvas)
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return false;
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}
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bool GLCanvas3DManager::set_current(wxGLCanvas* canvas, bool force)
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{
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// given canvas is already current, return
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if (m_current == canvas)
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return true;
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if (canvas == nullptr)
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{
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m_current = nullptr;
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return true;
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}
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// set given canvas as current
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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{
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bool res = it->second->set_current(force);
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if (res)
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{
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m_current = canvas;
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return true;
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}
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}
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m_current = nullptr;
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return false;
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}
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void GLCanvas3DManager::set_active(wxGLCanvas* canvas, bool active)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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@ -219,6 +248,13 @@ void GLCanvas3DManager::set_active(wxGLCanvas* canvas, bool active)
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it->second->set_active(active);
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}
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void GLCanvas3DManager::set_as_dirty(wxGLCanvas* canvas)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_as_dirty();
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}
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unsigned int GLCanvas3DManager::get_volumes_count(wxGLCanvas* canvas) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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@ -45,6 +45,7 @@ class GLCanvas3DManager
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wxGLContext* m_context;
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CanvasesMap m_canvases;
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wxGLCanvas* m_current;
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GLInfo m_gl_info;
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bool m_gl_initialized;
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bool m_use_legacy_opengl;
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@ -69,7 +70,9 @@ public:
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bool init(wxGLCanvas* canvas);
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bool set_current(wxGLCanvas* canvas, bool force);
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void set_active(wxGLCanvas* canvas, bool active);
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void set_as_dirty(wxGLCanvas* canvas);
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unsigned int get_volumes_count(wxGLCanvas* canvas) const;
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void reset_volumes(wxGLCanvas* canvas);
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|
|
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@ -56,6 +56,7 @@
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#include "../Utils/PresetUpdater.hpp"
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#include "../Config/Snapshot.hpp"
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#include "3DScene.hpp"
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namespace Slic3r { namespace GUI {
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@ -378,6 +379,7 @@ void add_config_menu(wxMenuBar *menu, int event_preferences_changed, int event_l
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save_language();
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show_info(g_wxTabPanel, _(L("Application will be restarted")), _(L("Attention!")));
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if (event_language_change > 0) {
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_3DScene::remove_all_canvases();// remove all canvas before recreate GUI
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wxCommandEvent event(event_language_change);
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g_wxApp->ProcessEvent(event);
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}
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|
|
|
@ -150,8 +150,15 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** colored_Label/*
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// Build a label if we have it
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wxStaticText* label=nullptr;
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if (label_width != 0) {
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long label_style = staticbox ? 0 : wxALIGN_RIGHT;
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#ifdef __WXGTK__
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// workaround for correct text align of the StaticBox on Linux
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// flags wxALIGN_RIGHT and wxALIGN_CENTRE don't work when Ellipsize flags are _not_ given.
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// Text is properly aligned only when Ellipsize is checked.
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label_style |= staticbox ? 0 : wxST_ELLIPSIZE_END;
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#endif /* __WXGTK__ */
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label = new wxStaticText(parent(), wxID_ANY, line.label + (line.label.IsEmpty() ? "" : ":"),
|
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wxDefaultPosition, wxSize(label_width, -1), staticbox ? 0 : wxALIGN_RIGHT);
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wxDefaultPosition, wxSize(label_width, -1), label_style);
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label->SetFont(label_font);
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label->Wrap(label_width); // avoid a Linux/GTK bug
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||||
grid_sizer->Add(label, 0, (staticbox ? 0 : wxALIGN_RIGHT | wxRIGHT) | wxALIGN_CENTER_VERTICAL, 5);
|
||||
|
|
|
@ -2625,14 +2625,24 @@ void SavePresetWindow::accept()
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if (!m_chosen_name.empty()) {
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||||
const char* unusable_symbols = "<>:/\\|?*\"";
|
||||
bool is_unusable_symbol = false;
|
||||
bool is_unusable_postfix = false;
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||||
const std::string unusable_postfix = "(modified)";
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||||
for (size_t i = 0; i < std::strlen(unusable_symbols); i++){
|
||||
if (m_chosen_name.find_first_of(unusable_symbols[i]) != std::string::npos){
|
||||
is_unusable_symbol = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (m_chosen_name.find(unusable_postfix) != std::string::npos)
|
||||
is_unusable_postfix = true;
|
||||
|
||||
if (is_unusable_symbol) {
|
||||
show_error(this, _(L("The supplied name is not valid; the following characters are not allowed:"))+" <>:/\\|?*\"");
|
||||
show_error(this,_(L("The supplied name is not valid;")) + "\n" +
|
||||
_(L("the following characters are not allowed:")) + " <>:/\\|?*\"");
|
||||
}
|
||||
else if (is_unusable_postfix){
|
||||
show_error(this, _(L("The supplied name is not valid;")) + "\n" +
|
||||
_(L("the following postfix are not allowed:")) + "\n\t" + unusable_postfix);
|
||||
}
|
||||
else if (m_chosen_name.compare("- default -") == 0) {
|
||||
show_error(this, _(L("The supplied name is not available.")));
|
||||
|
|
|
@ -29,6 +29,10 @@
|
|||
int x_max() %code{% RETVAL = THIS->max.x; %};
|
||||
int y_min() %code{% RETVAL = THIS->min.y; %};
|
||||
int y_max() %code{% RETVAL = THIS->max.y; %};
|
||||
void set_x_min(double val) %code{% THIS->min.x = val; %};
|
||||
void set_x_max(double val) %code{% THIS->max.x = val; %};
|
||||
void set_y_min(double val) %code{% THIS->min.y = val; %};
|
||||
void set_y_max(double val) %code{% THIS->max.y = val; %};
|
||||
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld;%ld,%ld", THIS->min.x, THIS->min.y, THIS->max.x, THIS->max.y); RETVAL = buf; %};
|
||||
bool defined() %code{% RETVAL = THIS->defined; %};
|
||||
|
||||
|
|
|
@ -190,6 +190,11 @@ remove_all_canvases()
|
|||
CODE:
|
||||
_3DScene::remove_all_canvases();
|
||||
|
||||
void
|
||||
reset_current_canvas()
|
||||
CODE:
|
||||
_3DScene::reset_current_canvas();
|
||||
|
||||
void
|
||||
set_active(canvas, active)
|
||||
SV *canvas;
|
||||
|
@ -197,6 +202,12 @@ set_active(canvas, active)
|
|||
CODE:
|
||||
_3DScene::set_active((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), active);
|
||||
|
||||
void
|
||||
set_as_dirty(canvas)
|
||||
SV *canvas;
|
||||
CODE:
|
||||
_3DScene::set_as_dirty((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
|
||||
|
||||
unsigned int
|
||||
get_volumes_count(canvas)
|
||||
SV *canvas;
|
||||
|
|
Loading…
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Reference in a new issue