Ported Polygon->is_valid() and ExPolygon->is_valid()
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@ -10,24 +10,6 @@ use Math::Geometry::Voronoi;
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use Slic3r::Geometry qw(X Y A B point_in_polygon same_line epsilon);
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use Slic3r::Geometry::Clipper qw(union_ex JT_MITER);
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sub is_valid {
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my $self = shift;
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return (!first { !$_->is_valid } @$self)
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&& $self->contour->is_counter_clockwise
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&& (!first { $_->is_counter_clockwise } @{$self->holes});
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}
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# returns false if the expolygon is too tight to be printed
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sub is_printable {
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my $self = shift;
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my ($width) = @_;
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# try to get an inwards offset
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# for a distance equal to half of the extrusion width;
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# if no offset is possible, then expolygon is not printable.
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return @{Slic3r::Geometry::Clipper::offset($self, -$width / 2)} ? 1 : 0;
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}
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sub wkt {
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my $self = shift;
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return sprintf "POLYGON(%s)",
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@ -692,17 +692,18 @@ sub _line_intersection2 {
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# 2D
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sub bounding_box {
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my ($points) = @_;
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my @x = (undef, undef);
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my @y = (undef, undef);
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for (@$points) {
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$x[MIN] = $_->[X] if !defined $x[MIN] || $_->[X] < $x[MIN];
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$x[MAX] = $_->[X] if !defined $x[MAX] || $_->[X] > $x[MAX];
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$y[MIN] = $_->[Y] if !defined $y[MIN] || $_->[Y] < $y[MIN];
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$y[MAX] = $_->[Y] if !defined $y[MAX] || $_->[Y] > $y[MAX];
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use XXX; ZZZ "not" if ref($points->[0]) eq 'ARRAY';
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my @x = map $_->x, @$points;
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my @y = map $_->y, @$points; #,,
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my @bb = (undef, undef, undef, undef);
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for (0..$#x) {
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$bb[X1] = $x[$_] if !defined $bb[X1] || $x[$_] < $bb[X1];
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$bb[X2] = $x[$_] if !defined $bb[X2] || $x[$_] > $bb[X2];
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$bb[Y1] = $y[$_] if !defined $bb[Y1] || $y[$_] < $bb[Y1];
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$bb[Y2] = $y[$_] if !defined $bb[Y2] || $y[$_] > $bb[Y2];
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}
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return ($x[0], $y[0], $x[-1], $y[-1]);
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return @bb[X1,Y1,X2,Y2];
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}
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sub bounding_box_center {
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@ -68,28 +68,6 @@ sub subdivide {
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}
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}
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# returns false if the polygon is too tight to be printed
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sub is_printable {
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my $self = shift;
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my ($width) = @_;
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# try to get an inwards offset
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# for a distance equal to half of the extrusion width;
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# if no offset is possible, then polyline is not printable.
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# we use flow_width here because this has to be consistent
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# with the thin wall detection in Layer->make_surfaces,
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# otherwise we could lose surfaces as that logic wouldn't
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# detect them and we would be discarding them.
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my $p = $self->clone;
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$p->make_counter_clockwise;
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return @{Slic3r::Geometry::Clipper::offset([$p], -$width / 2)} ? 1 : 0;
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}
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sub is_valid {
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my $self = shift;
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return @$self >= 3;
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}
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# for cw polygons this will return convex points!
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sub concave_points {
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my $self = shift;
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@ -302,7 +302,7 @@ sub bounding_box {
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[ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ];
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}
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}
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return Slic3r::Geometry::BoundingBox->new_from_points(\@points);
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return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_), @points ]);
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}
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sub size {
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@ -3,7 +3,7 @@ use Moo;
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use List::Util qw(min max sum first);
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use Slic3r::ExtrusionPath ':roles';
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use Slic3r::Geometry qw(Z PI scale unscale deg2rad rad2deg scaled_epsilon chained_path_points);
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use Slic3r::Geometry qw(X Y Z PI scale unscale deg2rad rad2deg scaled_epsilon chained_path_points);
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use Slic3r::Geometry::Clipper qw(diff diff_ex intersection intersection_ex union union_ex
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offset offset_ex offset2);
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use Slic3r::Surface ':types';
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@ -128,7 +128,7 @@ sub bounding_box {
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my $self = shift;
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# since the object is aligned to origin, bounding box coincides with size
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return Slic3r::Geometry::BoundingBox->new_from_points([ [0,0], $self->size ]);
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return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_[X,Y]), [0,0], $self->size ]);
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}
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sub slice {
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@ -40,6 +40,16 @@ ExPolygon::area() const
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return a;
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}
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bool
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ExPolygon::is_valid() const
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{
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if (!this->contour.is_valid() || !this->contour.is_counter_clockwise()) return false;
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for (Polygons::const_iterator it = this->holes.begin(); it != this->holes.end(); ++it) {
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if (!(*it).is_valid() || (*it).is_counter_clockwise()) return false;
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}
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return true;
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}
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SV*
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ExPolygon::to_SV() {
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const unsigned int num_holes = this->holes.size();
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@ -20,6 +20,7 @@ class ExPolygon
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void translate(double x, double y);
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void rotate(double angle, Point* center);
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double area() const;
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bool is_valid() const;
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};
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typedef std::vector<ExPolygon> ExPolygons;
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@ -92,4 +92,10 @@ Polygon::make_clockwise()
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return false;
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}
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bool
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Polygon::is_valid() const
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{
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return this->points.size() >= 3;
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}
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}
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@ -20,6 +20,7 @@ class Polygon : public MultiPoint {
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bool is_counter_clockwise() const;
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bool make_counter_clockwise();
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bool make_clockwise();
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bool is_valid() const;
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};
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typedef std::vector<Polygon> Polygons;
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@ -4,7 +4,7 @@ use strict;
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use warnings;
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use Slic3r::XS;
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use Test::More tests => 20;
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use Test::More tests => 21;
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use constant PI => 4 * atan2(1, 1);
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@ -23,6 +23,7 @@ my $hole_in_square = [ # cw
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my $expolygon = Slic3r::ExPolygon->new($square, $hole_in_square);
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ok $expolygon->is_valid, 'is_valid';
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is ref($expolygon->pp), 'ARRAY', 'expolygon pp is unblessed';
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is_deeply $expolygon->pp, [$square, $hole_in_square], 'expolygon roundtrip';
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@ -4,7 +4,7 @@ use strict;
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use warnings;
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use Slic3r::XS;
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use Test::More tests => 12;
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use Test::More tests => 13;
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my $square = [ # ccw
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[100, 100],
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@ -14,6 +14,7 @@ my $square = [ # ccw
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];
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my $polygon = Slic3r::Polygon->new(@$square);
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ok $polygon->is_valid, 'is_valid';
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is_deeply $polygon->pp, $square, 'polygon roundtrip';
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is ref($polygon->arrayref), 'ARRAY', 'polygon arrayref is unblessed';
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@ -20,6 +20,7 @@
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void scale(double factor);
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void translate(double x, double y);
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double area();
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bool is_valid();
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%{
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ExPolygon*
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@ -27,6 +27,7 @@
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bool is_counter_clockwise();
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bool make_counter_clockwise();
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bool make_clockwise();
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bool is_valid();
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%{
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Polygon*
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