Log time for loading fonts
This commit is contained in:
parent
ce71144c7c
commit
fe90a88b4d
@ -34,6 +34,7 @@
|
||||
#include <wx/fontenum.h>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <chrono> // measure enumeration of fonts
|
||||
|
||||
// uncomment for easier debug
|
||||
//#define ALLOW_DEBUG_MODE
|
||||
@ -1294,7 +1295,18 @@ void GLGizmoEmboss::init_face_names() {
|
||||
wxFontEncoding encoding = wxFontEncoding::wxFONTENCODING_SYSTEM;
|
||||
MyFontEnumerator fontEnumerator(encoding);
|
||||
bool fixed_width_only = false;
|
||||
|
||||
{ using namespace std::chrono;
|
||||
steady_clock::time_point enumerate_start = steady_clock::now();
|
||||
ScopeGuard sg([&enumerate_start]() {
|
||||
steady_clock::time_point enumerate_end = steady_clock::now();
|
||||
long long enumerate_duration = duration_cast<milliseconds>(enumerate_end - enumerate_start).count();
|
||||
BOOST_LOG_TRIVIAL(info) << "OS Fonts Enumeration " << enumerate_duration << "ms";
|
||||
});
|
||||
|
||||
fontEnumerator.EnumerateFacenames(encoding, fixed_width_only);
|
||||
}// End Time measures
|
||||
|
||||
m_face_names.encoding = encoding;
|
||||
std::vector<wxString> &names = fontEnumerator.m_facenames;
|
||||
std::sort(names.begin(), names.end());
|
||||
|
@ -9,6 +9,8 @@
|
||||
|
||||
#include "wx/fontenum.h"
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
|
||||
using namespace Slic3r;
|
||||
using namespace Slic3r::GUI;
|
||||
|
||||
@ -96,6 +98,11 @@ void CreateFontImageJob::process(Ctl &ctl)
|
||||
r->encode(encoder);
|
||||
}
|
||||
|
||||
// ability to request new frame after finish rendering
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
#include "slic3r/GUI/GLCanvas3D.hpp"
|
||||
|
||||
void CreateFontImageJob::finalize(bool canceled, std::exception_ptr &)
|
||||
{
|
||||
if (m_input.count_opened_font_files)
|
||||
@ -118,4 +125,12 @@ void CreateFontImageJob::finalize(bool canceled, std::exception_ptr &)
|
||||
// bind default texture
|
||||
GLuint no_texture_id = 0;
|
||||
glsafe(::glBindTexture(target, no_texture_id));
|
||||
|
||||
// show rendered texture
|
||||
//wxGetApp().plater()->get_current_canvas3D()->schedule_extra_frame(0);
|
||||
|
||||
BOOST_LOG_TRIVIAL(info)
|
||||
<< "Generate Preview font('" << m_input.font_name << "' id:" << m_input.index << ") "
|
||||
<< "with text: '" << m_input.text << "' "
|
||||
<< "texture_size " << m_input.size.x() << " x " << m_input.size.y();
|
||||
}
|
@ -77,7 +77,7 @@ class PlaterWorker: public Worker {
|
||||
<< std::fixed // do not use scientific notations
|
||||
<< "Job '" << typeid(*m_job).name() << "' "
|
||||
<< "spend " << m_process_duration + finalize_duration << "ms "
|
||||
<< "(process " << m_process_duration << "ms + finalize " << finalize_duration << "ms)" << std::endl;
|
||||
<< "(process " << m_process_duration << "ms + finalize " << finalize_duration << "ms)";
|
||||
|
||||
if (eptr) try {
|
||||
std::rethrow_exception(eptr);
|
||||
|
Loading…
Reference in New Issue
Block a user