LocalesUtils: fixed BSD and improved performance of decimal point formatting functions

This commit is contained in:
Lukas Matena 2021-09-13 20:46:19 +02:00
parent aef90bc735
commit fe94a3c8c5

View file

@ -1,7 +1,13 @@
#include "LocalesUtils.hpp" #include "LocalesUtils.hpp"
#ifdef _WIN32
#include <charconv>
#endif
#include <stdexcept> #include <stdexcept>
#include <fast_float/fast_float.h>
namespace Slic3r { namespace Slic3r {
@ -11,15 +17,15 @@ CNumericLocalesSetter::CNumericLocalesSetter()
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE); _configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
m_orig_numeric_locale = std::setlocale(LC_NUMERIC, nullptr); m_orig_numeric_locale = std::setlocale(LC_NUMERIC, nullptr);
std::setlocale(LC_NUMERIC, "C"); std::setlocale(LC_NUMERIC, "C");
#elif __linux__ #elif __APPLE__
m_original_locale = uselocale((locale_t)0);
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_original_locale);
uselocale(m_new_locale);
#else // linux / BSD
m_original_locale = uselocale((locale_t)0); m_original_locale = uselocale((locale_t)0);
m_new_locale = duplocale(m_original_locale); m_new_locale = duplocale(m_original_locale);
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_new_locale); m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_new_locale);
uselocale(m_new_locale); uselocale(m_new_locale);
#else // APPLE
m_original_locale = uselocale((locale_t)0);
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_original_locale);
uselocale(m_new_locale);
#endif #endif
} }
@ -48,25 +54,34 @@ bool is_decimal_separator_point()
double string_to_double_decimal_point(const std::string& str, size_t* pos /* = nullptr*/) double string_to_double_decimal_point(const std::string& str, size_t* pos /* = nullptr*/)
{ {
double out; double out;
std::istringstream stream(str); size_t p = fast_float::from_chars(str.data(), str.data() + str.size(), out).ptr - str.data();
if (! (stream >> out)) if (pos)
throw std::invalid_argument("string_to_double_decimal_point conversion failed."); *pos = p;
if (pos) {
if (stream.eof())
*pos = str.size();
else
*pos = stream.tellg();
}
return out; return out;
} }
std::string float_to_string_decimal_point(double value, int precision/* = -1*/) std::string float_to_string_decimal_point(double value, int precision/* = -1*/)
{ {
// Our Windows build server fully supports C++17 std::to_chars. Let's use it.
// Other platforms are behind, fall back to slow stringstreams for now.
#ifdef _WIN32
constexpr size_t SIZE = 20;
char out[SIZE] = "";
std::to_chars_result res;
if (precision >=0)
res = std::to_chars(out, out+SIZE, value, std::chars_format::fixed, precision);
else
res = std::to_chars(out, out+SIZE, value, std::chars_format::general, 6);
if (res.ec == std::errc::value_too_large)
throw std::invalid_argument("float_to_string_decimal_point conversion failed.");
return std::string(out, res.ptr - out);
#else
std::stringstream buf; std::stringstream buf;
if (precision >= 0) if (precision >= 0)
buf << std::fixed << std::setprecision(precision); buf << std::fixed << std::setprecision(precision);
buf << value; buf << value;
return buf.str(); return buf.str();
#endif
} }