Try to solve case of no reachable font style

This commit is contained in:
Filip Sykala 2022-03-28 17:38:39 +02:00
parent ae4d8af2c1
commit feb9eda0c8
4 changed files with 40 additions and 13 deletions

View file

@ -153,7 +153,12 @@ void GLGizmoEmboss::create_volume(ModelVolumeType volume_type, const Vec2d& mous
const Camera &camera = plater->get_camera();
const Pointfs &bed_shape = plater->build_volume().bed_shape();
auto &worker = plater->get_ui_job_worker();
EmbossDataCreateObject data{m_font_manager.get_font().font_file_with_cache,
Emboss::FontFileWithCache font;
if (m_font_manager.is_activ_font())
font = m_font_manager.get_font().font_file_with_cache;
EmbossDataCreateObject data{font,
create_configuration(),
create_volume_name(),
screen_coor,
@ -585,13 +590,17 @@ void GLGizmoEmboss::initialize()
if (!m_font_manager.load_font(activ_index) &&
!m_font_manager.load_first_valid_font()) {
m_font_manager.add_fonts(create_default_font_list());
// TODO: What to do when default fonts are not loadable?
bool success = m_font_manager.load_first_valid_font();
assert(success);
// When default fonts are not loadable use packed one
if (!m_font_manager.load_first_valid_font()) {
m_font_manager.add_font(create_default_font());
[[maybe_unused]]
bool success = m_font_manager.load_font(0);
assert(success);
}
}
fill_stored_font_items();
set_default_text();
select_stored_font_item();
set_default_text();
}
FontList GLGizmoEmboss::create_default_font_list()
@ -608,6 +617,11 @@ FontList GLGizmoEmboss::create_default_font_list()
};
}
FontItem GLGizmoEmboss::create_default_font() {
std::string font_path = Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf";
return FontItem{"Default font", font_path, FontItem::Type::file_path};
}
void GLGizmoEmboss::set_default_text()
{
m_text = _u8L("Embossed text");
@ -799,7 +813,8 @@ void GLGizmoEmboss::draw_window()
bool loaded = load_font(font_index);
}
#endif // ALLOW_DEBUG_MODE
bool exist_font_file = m_font_manager.get_font_file() != nullptr;
bool exist_font_file = m_font_manager.is_activ_font() &&
m_font_manager.get_font_file() != nullptr;
if (!exist_font_file) {
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Warning: No font is selected. Select correct one."));
}
@ -810,7 +825,8 @@ void GLGizmoEmboss::draw_window()
#ifdef SHOW_WX_FONT_DESCRIPTOR
ImGui::SameLine();
m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, m_font_manager.get_font_item().path);
if (m_font_manager.is_activ_font())
m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, m_font_manager.get_font_item().path);
#endif // SHOW_WX_FONT_DESCRIPTOR
if (!m_is_edit_style) {
set_minimal_window_size(true, m_is_advanced_edit_style);
@ -847,8 +863,9 @@ void GLGizmoEmboss::draw_text_input()
static const ImGuiInputTextFlags flags =
ImGuiInputTextFlags_AllowTabInput | ImGuiInputTextFlags_AutoSelectAll;
ImFont *imgui_font = m_font_manager.get_imgui_font(m_text);
bool exist_font = imgui_font != nullptr && imgui_font->IsLoaded();
ImFont *imgui_font = (m_font_manager.is_activ_font())?
m_font_manager.get_imgui_font(m_text) : nullptr;
bool exist_font = imgui_font != nullptr && imgui_font->IsLoaded();
if (exist_font) ImGui::PushFont(imgui_font);
bool exist_change = false;
@ -867,7 +884,6 @@ void GLGizmoEmboss::draw_text_input()
// show warning about incorrectness view of font
std::string warning;
std::string tool_tip;
const FontProp& prop = m_font_manager.get_font_prop();
if (!exist_font) {
warning = _u8L("Can't write text by selected font.");
tool_tip = _u8L("Try to choose another font.");
@ -883,6 +899,7 @@ void GLGizmoEmboss::draw_text_input()
tool_tip += t;
}
};
const FontProp &prop = m_font_manager.get_font_prop();
if (prop.skew.has_value()) {
append_warning(_u8L("Skew"),
_u8L("Unsupported visualization of font skew for text input."));
@ -1134,6 +1151,7 @@ void GLGizmoEmboss::draw_rename_style(bool start_rename)
}
void GLGizmoEmboss::draw_style_list() {
if (!m_font_manager.is_activ_font()) return;
const float &max_width = m_gui_cfg->max_font_name_width;
std::optional<size_t> delete_index;
const FontItem &actual_font_item = m_font_manager.get_font_item();
@ -1970,6 +1988,9 @@ bool GLGizmoEmboss::choose_svg_file()
TextConfiguration GLGizmoEmboss::create_configuration()
{
if (!m_font_manager.is_activ_font())
return TextConfiguration{FontItem{}, m_text};
FontItem &fi = m_font_manager.get_font_item();
// actualize font path
if (fi.type == WxFontUtils::get_actual_type()) {

View file

@ -78,6 +78,8 @@ protected:
private:
void initialize();
static FontList create_default_font_list();
// Could exist systems without installed font so last chance is used own file
static FontItem create_default_font();
void set_default_text();
bool start_volume_creation(ModelVolumeType volume_type, const Vec2d &screen_coor);

View file

@ -218,9 +218,12 @@ void EmbossCreateObjectJob::process(Ctl &ctl)
// Emboss text window is opened by creation new emboss text object
const char *text = m_input.text_configuration.text.c_str();
FontProp &prop = m_input.text_configuration.font_item.prop;
m_result = priv::create_mesh(text, m_input.font_file, prop, ctl);
if (m_result.its.empty()) m_result = priv::create_default_mesh();
if (!m_input.font_file.has_value())
m_result = priv::create_default_mesh();
else
m_result = priv::create_mesh(text, m_input.font_file, prop, ctl);
if (m_result.its.empty())
m_result = priv::create_default_mesh();
if (ctl.was_canceled()) return;

View file

@ -231,6 +231,7 @@ void FontManager::clear_imgui_font() {
ImFont *FontManager::get_imgui_font(const std::string &text)
{
if (!is_activ_font()) return nullptr;
return get_imgui_font(m_font_selected, text);
}