Try to solve case of no reachable font style
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ae4d8af2c1
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feb9eda0c8
4 changed files with 40 additions and 13 deletions
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@ -153,7 +153,12 @@ void GLGizmoEmboss::create_volume(ModelVolumeType volume_type, const Vec2d& mous
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const Camera &camera = plater->get_camera();
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const Pointfs &bed_shape = plater->build_volume().bed_shape();
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auto &worker = plater->get_ui_job_worker();
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EmbossDataCreateObject data{m_font_manager.get_font().font_file_with_cache,
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Emboss::FontFileWithCache font;
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if (m_font_manager.is_activ_font())
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font = m_font_manager.get_font().font_file_with_cache;
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EmbossDataCreateObject data{font,
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create_configuration(),
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create_volume_name(),
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screen_coor,
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@ -585,13 +590,17 @@ void GLGizmoEmboss::initialize()
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if (!m_font_manager.load_font(activ_index) &&
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!m_font_manager.load_first_valid_font()) {
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m_font_manager.add_fonts(create_default_font_list());
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// TODO: What to do when default fonts are not loadable?
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bool success = m_font_manager.load_first_valid_font();
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assert(success);
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// When default fonts are not loadable use packed one
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if (!m_font_manager.load_first_valid_font()) {
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m_font_manager.add_font(create_default_font());
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[[maybe_unused]]
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bool success = m_font_manager.load_font(0);
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assert(success);
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}
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}
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fill_stored_font_items();
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set_default_text();
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select_stored_font_item();
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set_default_text();
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}
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FontList GLGizmoEmboss::create_default_font_list()
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@ -608,6 +617,11 @@ FontList GLGizmoEmboss::create_default_font_list()
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};
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}
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FontItem GLGizmoEmboss::create_default_font() {
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std::string font_path = Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf";
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return FontItem{"Default font", font_path, FontItem::Type::file_path};
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}
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void GLGizmoEmboss::set_default_text()
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{
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m_text = _u8L("Embossed text");
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@ -799,7 +813,8 @@ void GLGizmoEmboss::draw_window()
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bool loaded = load_font(font_index);
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}
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#endif // ALLOW_DEBUG_MODE
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bool exist_font_file = m_font_manager.get_font_file() != nullptr;
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bool exist_font_file = m_font_manager.is_activ_font() &&
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m_font_manager.get_font_file() != nullptr;
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if (!exist_font_file) {
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m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Warning: No font is selected. Select correct one."));
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}
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@ -810,7 +825,8 @@ void GLGizmoEmboss::draw_window()
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#ifdef SHOW_WX_FONT_DESCRIPTOR
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ImGui::SameLine();
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m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, m_font_manager.get_font_item().path);
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if (m_font_manager.is_activ_font())
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m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, m_font_manager.get_font_item().path);
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#endif // SHOW_WX_FONT_DESCRIPTOR
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if (!m_is_edit_style) {
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set_minimal_window_size(true, m_is_advanced_edit_style);
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@ -847,8 +863,9 @@ void GLGizmoEmboss::draw_text_input()
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static const ImGuiInputTextFlags flags =
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ImGuiInputTextFlags_AllowTabInput | ImGuiInputTextFlags_AutoSelectAll;
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ImFont *imgui_font = m_font_manager.get_imgui_font(m_text);
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bool exist_font = imgui_font != nullptr && imgui_font->IsLoaded();
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ImFont *imgui_font = (m_font_manager.is_activ_font())?
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m_font_manager.get_imgui_font(m_text) : nullptr;
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bool exist_font = imgui_font != nullptr && imgui_font->IsLoaded();
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if (exist_font) ImGui::PushFont(imgui_font);
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bool exist_change = false;
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@ -867,7 +884,6 @@ void GLGizmoEmboss::draw_text_input()
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// show warning about incorrectness view of font
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std::string warning;
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std::string tool_tip;
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const FontProp& prop = m_font_manager.get_font_prop();
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if (!exist_font) {
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warning = _u8L("Can't write text by selected font.");
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tool_tip = _u8L("Try to choose another font.");
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@ -883,6 +899,7 @@ void GLGizmoEmboss::draw_text_input()
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tool_tip += t;
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}
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};
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const FontProp &prop = m_font_manager.get_font_prop();
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if (prop.skew.has_value()) {
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append_warning(_u8L("Skew"),
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_u8L("Unsupported visualization of font skew for text input."));
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@ -1134,6 +1151,7 @@ void GLGizmoEmboss::draw_rename_style(bool start_rename)
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}
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void GLGizmoEmboss::draw_style_list() {
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if (!m_font_manager.is_activ_font()) return;
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const float &max_width = m_gui_cfg->max_font_name_width;
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std::optional<size_t> delete_index;
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const FontItem &actual_font_item = m_font_manager.get_font_item();
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@ -1970,6 +1988,9 @@ bool GLGizmoEmboss::choose_svg_file()
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TextConfiguration GLGizmoEmboss::create_configuration()
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{
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if (!m_font_manager.is_activ_font())
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return TextConfiguration{FontItem{}, m_text};
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FontItem &fi = m_font_manager.get_font_item();
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// actualize font path
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if (fi.type == WxFontUtils::get_actual_type()) {
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@ -78,6 +78,8 @@ protected:
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private:
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void initialize();
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static FontList create_default_font_list();
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// Could exist systems without installed font so last chance is used own file
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static FontItem create_default_font();
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void set_default_text();
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bool start_volume_creation(ModelVolumeType volume_type, const Vec2d &screen_coor);
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@ -218,9 +218,12 @@ void EmbossCreateObjectJob::process(Ctl &ctl)
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// Emboss text window is opened by creation new emboss text object
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const char *text = m_input.text_configuration.text.c_str();
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FontProp &prop = m_input.text_configuration.font_item.prop;
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m_result = priv::create_mesh(text, m_input.font_file, prop, ctl);
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if (m_result.its.empty()) m_result = priv::create_default_mesh();
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if (!m_input.font_file.has_value())
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m_result = priv::create_default_mesh();
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else
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m_result = priv::create_mesh(text, m_input.font_file, prop, ctl);
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if (m_result.its.empty())
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m_result = priv::create_default_mesh();
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if (ctl.was_canceled()) return;
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@ -231,6 +231,7 @@ void FontManager::clear_imgui_font() {
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ImFont *FontManager::get_imgui_font(const std::string &text)
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{
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if (!is_activ_font()) return nullptr;
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return get_imgui_font(m_font_selected, text);
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}
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