Collect undetected lines (caused by dirty or non-manifold models), warn the user, post debug info. Includes some further ExPolygon refactoring.
This commit is contained in:
parent
91e250a2fd
commit
fec816b065
@ -18,7 +18,7 @@ sub new {
|
|||||||
map Slic3r::Polygon->new($_), @{$_[0]{holes}},
|
map Slic3r::Polygon->new($_), @{$_[0]{holes}},
|
||||||
];
|
];
|
||||||
} else {
|
} else {
|
||||||
$self = [@_];
|
$self = [ map Slic3r::Polygon->new($_), @_ ];
|
||||||
}
|
}
|
||||||
bless $self, $class;
|
bless $self, $class;
|
||||||
$self;
|
$self;
|
||||||
@ -29,7 +29,7 @@ sub new {
|
|||||||
# right contours
|
# right contours
|
||||||
sub make {
|
sub make {
|
||||||
my $class = shift;
|
my $class = shift;
|
||||||
return map $class->new($_), @{ union_ex(\@_) };
|
return @{ union_ex(\@_) };
|
||||||
}
|
}
|
||||||
|
|
||||||
sub contour {
|
sub contour {
|
||||||
|
@ -5,7 +5,7 @@ use warnings;
|
|||||||
require Exporter;
|
require Exporter;
|
||||||
our @ISA = qw(Exporter);
|
our @ISA = qw(Exporter);
|
||||||
our @EXPORT_OK = qw(explode_expolygon explode_expolygons safety_offset
|
our @EXPORT_OK = qw(explode_expolygon explode_expolygons safety_offset
|
||||||
diff_ex diff union_ex intersection_ex);
|
diff_ex diff union_ex intersection_ex PFT_EVENODD);
|
||||||
|
|
||||||
use Math::Clipper 1.02 ':all';
|
use Math::Clipper 1.02 ':all';
|
||||||
our $clipper = Math::Clipper->new;
|
our $clipper = Math::Clipper->new;
|
||||||
@ -39,10 +39,14 @@ sub diff {
|
|||||||
}
|
}
|
||||||
|
|
||||||
sub union_ex {
|
sub union_ex {
|
||||||
my ($polygons) = @_;
|
my ($polygons, $jointype) = @_;
|
||||||
|
$jointype = PFT_NONZERO unless defined $jointype;
|
||||||
$clipper->clear;
|
$clipper->clear;
|
||||||
$clipper->add_subject_polygons($polygons);
|
$clipper->add_subject_polygons($polygons);
|
||||||
return $clipper->ex_execute(CT_UNION, PFT_NONZERO, PFT_NONZERO);
|
return [
|
||||||
|
map Slic3r::ExPolygon->new($_),
|
||||||
|
@{ $clipper->ex_execute(CT_UNION, $jointype, $jointype) },
|
||||||
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
sub intersection_ex {
|
sub intersection_ex {
|
||||||
|
@ -4,7 +4,7 @@ use Moo;
|
|||||||
use Math::Clipper ':all';
|
use Math::Clipper ':all';
|
||||||
use Slic3r::Geometry qw(polygon_lines points_coincide angle3points polyline_lines nearest_point
|
use Slic3r::Geometry qw(polygon_lines points_coincide angle3points polyline_lines nearest_point
|
||||||
line_length);
|
line_length);
|
||||||
use Slic3r::Geometry::Clipper qw(safety_offset union_ex);
|
use Slic3r::Geometry::Clipper qw(safety_offset union_ex PFT_EVENODD);
|
||||||
use XXX;
|
use XXX;
|
||||||
|
|
||||||
use constant PI => 4 * atan2(1, 1);
|
use constant PI => 4 * atan2(1, 1);
|
||||||
@ -132,13 +132,6 @@ sub remove_surface {
|
|||||||
sub make_surfaces {
|
sub make_surfaces {
|
||||||
my $self = shift;
|
my $self = shift;
|
||||||
|
|
||||||
# this algorithm can be further simplified:
|
|
||||||
# first remove all facetedges that are not connected to any other edge
|
|
||||||
# or that are connected to more than one edge: those are the edges
|
|
||||||
# tangent to our plane, that we don't care about;
|
|
||||||
# then we would have all points connecting two and only two lines,
|
|
||||||
# so a simple head-to-tail algorithm would work
|
|
||||||
|
|
||||||
my @lines = ();
|
my @lines = ();
|
||||||
push @lines, @{$self->lines};
|
push @lines, @{$self->lines};
|
||||||
#@lines = grep line_length($_) > xx, @lines;
|
#@lines = grep line_length($_) > xx, @lines;
|
||||||
@ -162,9 +155,12 @@ sub make_surfaces {
|
|||||||
}
|
}
|
||||||
|
|
||||||
my $n = 0;
|
my $n = 0;
|
||||||
my @polygons = ();
|
my (@polygons, %visited_lines, @discarded_lines, @discarded_polylines) = ();
|
||||||
while (my $first_line = shift @lines) {
|
while (my $first_line = shift @lines) {
|
||||||
|
next if $visited_lines{ $first_line->id };
|
||||||
my @points = @$first_line;
|
my @points = @$first_line;
|
||||||
|
|
||||||
|
my @seen_lines = ($first_line);
|
||||||
my %seen_points = map { $get_point_id->($points[$_]) => $_ } 0..1;
|
my %seen_points = map { $get_point_id->($points[$_]) => $_ } 0..1;
|
||||||
|
|
||||||
CYCLE: while (1) {
|
CYCLE: while (1) {
|
||||||
@ -207,7 +203,7 @@ sub make_surfaces {
|
|||||||
#}
|
#}
|
||||||
|
|
||||||
my ($next_line) = splice @$next_lines, $ordered_next_lines[0], 1;
|
my ($next_line) = splice @$next_lines, $ordered_next_lines[0], 1;
|
||||||
|
push @seen_lines, $next_line;
|
||||||
|
|
||||||
push @points, $next_line->[B];
|
push @points, $next_line->[B];
|
||||||
|
|
||||||
@ -221,21 +217,60 @@ sub make_surfaces {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (@points < 4 || !points_coincide($points[0], $points[-1])) {
|
if (@points < 4 || !points_coincide($points[0], $points[-1])) {
|
||||||
|
# discarding polyline
|
||||||
|
if (@points == 2) {
|
||||||
|
push @discarded_lines, [@points];
|
||||||
|
} else {
|
||||||
|
push @discarded_polylines, [@points];
|
||||||
|
}
|
||||||
next;
|
next;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
$visited_lines{ $_->id } = 1 for @seen_lines;
|
||||||
pop @points;
|
pop @points;
|
||||||
Slic3r::debugf "Discovered polygon of %d points\n", scalar(@points);
|
Slic3r::debugf "Discovered polygon of %d points\n", scalar(@points);
|
||||||
push @polygons, Slic3r::Polygon->new(@points);
|
push @polygons, Slic3r::Polygon->new(@points);
|
||||||
$polygons[-1]->cleanup;
|
$polygons[-1]->cleanup;
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
# Now, if we got a clean and manifold model then @polygons would contain everything
|
||||||
my $expolygons = union_ex([ @polygons ]);
|
# we need to draw our layer. In real life, sadly, things are different and it is likely
|
||||||
Slic3r::debugf " %d surface(s) detected from %d polylines\n",
|
# that the above algorithm wasn't able to detect every polygon. This may happen because
|
||||||
scalar(@$expolygons), scalar(@polygons);
|
# of non-manifoldness or because of many close lines, often overlapping; both situations
|
||||||
|
# make a head-to-tail search difficult.
|
||||||
|
# On the other hand, we can safely assume that every polygon we detected is correct, as
|
||||||
|
# the above algorithm is quite strict. We can take a brute force approach to connect any
|
||||||
|
# other line.
|
||||||
|
|
||||||
|
# So, let's first check what lines were not detected as part of polygons.
|
||||||
|
if (@discarded_lines || @discarded_polylines) {
|
||||||
|
print " Warning: errors while parsing this layer (dirty or non-manifold model)\n";
|
||||||
|
Slic3r::debugf " %d lines out of %d were discarded and %d polylines were not closed\n",
|
||||||
|
scalar(@discarded_lines), scalar(@{$self->lines}), scalar(@discarded_polylines);
|
||||||
|
|
||||||
push @{$self->surfaces}, map Slic3r::Surface->cast_from_expolygon($_, surface_type => 'internal'), @$expolygons;
|
if (0) {
|
||||||
|
require "Slic3r/SVG.pm";
|
||||||
|
Slic3r::SVG::output(undef, "layer" . $self->id . "_detected.svg",
|
||||||
|
white_polygons => \@polygons,
|
||||||
|
);
|
||||||
|
Slic3r::SVG::output(undef, "layer" . $self->id . "_discarded_lines.svg",
|
||||||
|
red_lines => \@discarded_lines,
|
||||||
|
);
|
||||||
|
Slic3r::SVG::output(undef, "layer" . $self->id . "_discarded_polylines.svg",
|
||||||
|
polylines => \@discarded_polylines,
|
||||||
|
);
|
||||||
|
exit;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
my $expolygons = union_ex([ @polygons ], PFT_EVENODD);
|
||||||
|
Slic3r::debugf " %d surface(s) having %d holes detected from %d polylines\n",
|
||||||
|
scalar(@$expolygons), scalar(map $_->holes, @$expolygons), scalar(@polygons);
|
||||||
|
|
||||||
|
push @{$self->surfaces},
|
||||||
|
map Slic3r::Surface->cast_from_expolygon($_, surface_type => 'internal'),
|
||||||
|
@$expolygons;
|
||||||
}
|
}
|
||||||
|
|
||||||
#use Slic3r::SVG;
|
#use Slic3r::SVG;
|
||||||
|
@ -13,7 +13,7 @@ sub new {
|
|||||||
if (@_ == 2) {
|
if (@_ == 2) {
|
||||||
$self = [ map Slic3r::Point->new($_), @_ ];
|
$self = [ map Slic3r::Point->new($_), @_ ];
|
||||||
} elsif (ref $_[0] eq 'ARRAY') {
|
} elsif (ref $_[0] eq 'ARRAY') {
|
||||||
$self = [ map Slic3r::Point->new($_), @{$_[0]} ];
|
$self = [ map Slic3r::Point->new($_), $_[0][0], $_[0][1] ];
|
||||||
} elsif ($_[0]->isa(__PACKAGE__)) {
|
} elsif ($_[0]->isa(__PACKAGE__)) {
|
||||||
return $_[0];
|
return $_[0];
|
||||||
} else {
|
} else {
|
||||||
|
@ -4,22 +4,31 @@ use warnings;
|
|||||||
|
|
||||||
sub new {
|
sub new {
|
||||||
my $class = shift;
|
my $class = shift;
|
||||||
my $self;use XXX; ZZZ if !defined $_[0];
|
my $self;
|
||||||
if (@_ == 2) {
|
if (@_ == 2) {
|
||||||
$self = [@_];
|
$self = [@_];
|
||||||
} elsif (ref $_[0] eq 'ARRAY') {
|
} elsif ((ref $_[0]) =~ 'ARRAY' || (ref $_[0]) =~ /Slic3r::Point/) {
|
||||||
$self = [@{$_[0]}];
|
$self = [@{$_[0]}];
|
||||||
} elsif ($_[0]->isa(__PACKAGE__)) {
|
} elsif ($_[0]->isa(__PACKAGE__)) {
|
||||||
return $_[0];
|
return $_[0];
|
||||||
} else {
|
} else {
|
||||||
use XXX;
|
use XXX;
|
||||||
ZZZ "test";
|
ZZZ \@_;
|
||||||
die "Invalid arguments for ${class}->new";
|
die "Invalid arguments for ${class}->new";
|
||||||
}
|
}
|
||||||
bless $self, $class;
|
bless $self, $class;
|
||||||
return $self;
|
return $self;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
sub cast {
|
||||||
|
my $class = shift;
|
||||||
|
if (ref $_[0] eq 'Slic3r::Point') {
|
||||||
|
return $_[0];
|
||||||
|
} else {
|
||||||
|
return $class->new(@_);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
sub id {
|
sub id {
|
||||||
my $self = shift;
|
my $self = shift;
|
||||||
return join ',', @$self;
|
return join ',', @$self;
|
||||||
|
@ -7,7 +7,7 @@ use warnings;
|
|||||||
# as a Slic3r::Polyline::Closed you're right. I plan to
|
# as a Slic3r::Polyline::Closed you're right. I plan to
|
||||||
# ditch the latter and port everything to this class.
|
# ditch the latter and port everything to this class.
|
||||||
|
|
||||||
use Slic3r::Geometry qw(polygon_remove_parallel_continuous_edges);
|
use Slic3r::Geometry qw(polygon_lines polygon_remove_parallel_continuous_edges);
|
||||||
|
|
||||||
# the constructor accepts an array(ref) of points
|
# the constructor accepts an array(ref) of points
|
||||||
sub new {
|
sub new {
|
||||||
@ -18,10 +18,23 @@ sub new {
|
|||||||
} else {
|
} else {
|
||||||
$self = [ @_ ];
|
$self = [ @_ ];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@$self = map Slic3r::Point->cast($_), @$self;
|
||||||
bless $self, $class;
|
bless $self, $class;
|
||||||
$self;
|
$self;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# legacy method, to be removed when we ditch Slic3r::Polyline::Closed
|
||||||
|
sub closed_polyline {
|
||||||
|
my $self = shift;
|
||||||
|
return Slic3r::Polyline::Closed->cast($self);
|
||||||
|
}
|
||||||
|
|
||||||
|
sub lines {
|
||||||
|
my $self = shift;
|
||||||
|
return map Slic3r::Line->new($_), polygon_lines($self);
|
||||||
|
}
|
||||||
|
|
||||||
sub cleanup {
|
sub cleanup {
|
||||||
my $self = shift;
|
my $self = shift;
|
||||||
polygon_remove_parallel_continuous_edges($self);
|
polygon_remove_parallel_continuous_edges($self);
|
||||||
|
@ -24,7 +24,7 @@ sub cast {
|
|||||||
my $class = shift;
|
my $class = shift;
|
||||||
my ($points, %args) = @_;
|
my ($points, %args) = @_;
|
||||||
|
|
||||||
$points = [ map { ref $_ eq 'ARRAY' ? Slic3r::Point->new($_) : $_ } @$points ];
|
$points = [ map Slic3r::Point->cast($_), @$points ];
|
||||||
return $class->new(points => $points, %args);
|
return $class->new(points => $points, %args);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@ package Slic3r::Print;
|
|||||||
use Moo;
|
use Moo;
|
||||||
|
|
||||||
use Math::Clipper ':all';
|
use Math::Clipper ':all';
|
||||||
use Slic3r::Geometry::Clipper qw(explode_expolygons safety_offset diff_ex union_ex intersection_ex);
|
use Slic3r::Geometry::Clipper qw(explode_expolygons safety_offset diff_ex intersection_ex);
|
||||||
use XXX;
|
use XXX;
|
||||||
|
|
||||||
use constant X => 0;
|
use constant X => 0;
|
||||||
|
@ -36,16 +36,13 @@ sub cast_from_expolygon {
|
|||||||
my $class = shift;
|
my $class = shift;
|
||||||
my ($expolygon, %args) = @_;
|
my ($expolygon, %args) = @_;
|
||||||
|
|
||||||
if (ref $expolygon ne 'HASH') {
|
if (ref $expolygon eq 'HASH') {
|
||||||
use XXX; ZZZ $expolygon if ref $expolygon eq 'ARRAY';
|
$expolygon = Slic3r::ExPolygon->new($expolygon);
|
||||||
$expolygon = $expolygon->clipper_expolygon;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return $class->new(
|
return $class->new(
|
||||||
contour => Slic3r::Polyline::Closed->cast($expolygon->{outer}),
|
contour => $expolygon->contour->closed_polyline,
|
||||||
holes => [
|
holes => [ map $_->closed_polyline, $expolygon->holes ],
|
||||||
map Slic3r::Polyline::Closed->cast($_), @{$expolygon->{holes}}
|
|
||||||
],
|
|
||||||
%args,
|
%args,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user