FDM supports gizmo: fixed rendering on mirrored objects
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@ -120,6 +120,10 @@ void GLGizmoFdmSupports::render_triangles(const Selection& selection) const
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mo->instances[selection.get_instance_idx()]->get_transformation().get_matrix() *
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mv->get_matrix();
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bool is_left_handed = trafo_matrix.matrix().determinant() < 0.;
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if (is_left_handed)
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glsafe(::glFrontFace(GL_CW));
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glsafe(::glPushMatrix());
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glsafe(::glMultMatrixd(trafo_matrix.data()));
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@ -130,6 +134,8 @@ void GLGizmoFdmSupports::render_triangles(const Selection& selection) const
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iva.render();
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}
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glsafe(::glPopMatrix());
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if (is_left_handed)
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glsafe(::glFrontFace(GL_CCW));
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}
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if (clipping_plane_active)
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glsafe(::glDisable(GL_CLIP_PLANE0));
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