Improvements of the new support generator:
Variable path thickness for all support layers to avoid over-extrusion. Supports only in grid cells below the top contacts. Provision for filtering excessively long perimeter pieces of the support infill lines.
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@ -102,6 +102,35 @@ void export_print_z_polygons_to_svg(const char *path, PrintObjectSupportMaterial
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export_support_surface_type_legend_to_svg(svg, legend_pos);
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svg.Close();
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}
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void export_print_z_polygons_and_extrusions_to_svg(
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const char *path,
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PrintObjectSupportMaterial::MyLayer ** const layers,
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size_t n_layers,
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SupportLayer &support_layer)
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{
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BoundingBox bbox;
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for (int i = 0; i < n_layers; ++ i)
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bbox.merge(get_extents(layers[i]->polygons));
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Point legend_size = export_support_surface_type_legend_to_svg_box_size();
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Point legend_pos(bbox.min.x, bbox.max.y);
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bbox.merge(Point(std::max(bbox.min.x + legend_size.x, bbox.max.x), bbox.max.y + legend_size.y));
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SVG svg(path, bbox);
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const float transparency = 0.5f;
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for (int i = 0; i < n_layers; ++ i)
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svg.draw(union_ex(layers[i]->polygons), support_surface_type_to_color_name(layers[i]->layer_type), transparency);
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for (int i = 0; i < n_layers; ++ i)
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svg.draw(to_polylines(layers[i]->polygons), support_surface_type_to_color_name(layers[i]->layer_type));
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Polygons polygons_support, polygons_interface;
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support_layer.support_fills.polygons_covered_by_width(polygons_support, SCALED_EPSILON);
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support_layer.support_interface_fills.polygons_covered_by_width(polygons_interface, SCALED_EPSILON);
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svg.draw(union_ex(polygons_support), "brown");
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svg.draw(union_ex(polygons_interface), "black");
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export_support_surface_type_legend_to_svg(svg, legend_pos);
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svg.Close();
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}
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#endif /* SLIC3R_DEBUG */
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PrintObjectSupportMaterial::PrintObjectSupportMaterial(const PrintObject *object, const SlicingParameters &slicing_params) :
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@ -344,9 +373,6 @@ void PrintObjectSupportMaterial::generate(PrintObject &object)
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sl1->upper_layer = sl2;
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sl2->lower_layer = sl1;
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}
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#ifdef SLIC3R_DEBUG
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export_print_z_polygons_to_svg(debug_out_path("support-%d-%lf.svg", iRun, zavg).c_str(), layers_sorted.data() + i, j - i);
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#endif
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i = j;
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++ layer_id;
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}
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@ -356,6 +382,28 @@ void PrintObjectSupportMaterial::generate(PrintObject &object)
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// Generate the actual toolpaths and save them into each layer.
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this->generate_toolpaths(object, raft_layers, bottom_contacts, top_contacts, intermediate_layers, interface_layers);
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#ifdef SLIC3R_DEBUG
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{
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size_t layer_id = 0;
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for (int i = 0; i < int(layers_sorted.size());) {
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// Find the last layer with roughly the same print_z, find the minimum layer height of all.
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// Due to the floating point inaccuracies, the print_z may not be the same even if in theory they should.
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int j = i + 1;
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coordf_t zmax = layers_sorted[i]->print_z + EPSILON;
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for (; j < layers_sorted.size() && layers_sorted[j]->print_z <= zmax; ++j) ;
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export_print_z_polygons_to_svg(
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debug_out_path("support-%d-%lf.svg", iRun, layers_sorted[i]->print_z).c_str(),
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layers_sorted.data() + i, j - i);
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export_print_z_polygons_and_extrusions_to_svg(
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debug_out_path("support-w-fills-%d-%lf.svg", iRun, layers_sorted[i]->print_z).c_str(),
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layers_sorted.data() + i, j - i,
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*object.support_layers[layer_id]);
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i = j;
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++ layer_id;
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}
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}
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#endif /* SLIC3R_DEBUG */
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BOOST_LOG_TRIVIAL(info) << "Support generator - End";
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}
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@ -697,12 +745,14 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
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if (new_layer.print_z < this->first_layer_height() + m_support_layer_height_min)
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continue;
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#if 1
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#if 0
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new_layer.polygons = std::move(contact_polygons);
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#else
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{
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// Create an EdgeGrid, initialize it with projection, initialize signed distance field.
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Slic3r::EdgeGrid::Grid grid;
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coordf_t support_spacing = m_object_config->support_material_spacing.value + m_support_material_flow.spacing();
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coord_t grid_resolution = scale_(support_spacing); // scale_(1.5f);
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coord_t grid_resolution = coord_t(scale_(support_spacing)); // scale_(1.5f);
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BoundingBox bbox = get_extents(contact_polygons);
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bbox.offset(20);
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bbox.align_to_grid(grid_resolution);
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@ -710,18 +760,23 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
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grid.create(contact_polygons, grid_resolution);
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grid.calculate_sdf();
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// Extract a bounding contour from the grid, trim by the object.
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contact_polygons = diff(
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// 1) infill polygons, expand them by half the extrusion width + a tiny bit of extra.
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new_layer.polygons = diff(
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grid.contours_simplified(m_support_material_flow.scaled_spacing()/2 + 5),
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slices_margin_cached,
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true);
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true);
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// 2) Contact polygons will be projected down. To keep the interface and base layers to grow, return a contour a tiny bit smaller than the grid cells.
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new_layer.contact_polygons = new Polygons(diff(
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grid.contours_simplified(-3),
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slices_margin_cached,
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false));
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}
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#endif
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new_layer.polygons = std::move(contact_polygons);
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// Store the overhang polygons as the aux_polygons.
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// Store the overhang polygons.
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// The overhang polygons are used in the path generator for planning of the contact loops.
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// if (this->has_contact_loops())
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new_layer.aux_polygons = new Polygons(std::move(overhang_polygons));
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new_layer.overhang_polygons = new Polygons(std::move(overhang_polygons));
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contact_out.push_back(&new_layer);
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if (0) {
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@ -775,10 +830,16 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
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Polygons polygons_new;
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// Contact surfaces are expanded away from the object, trimmed by the object.
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// Use a slight positive offset to overlap the touching regions.
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polygons_append(polygons_new, offset(top_contacts[contact_idx]->polygons, SCALED_EPSILON));
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#if 0
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// Merge and collect the contact polygons. The contact polygons are inflated, but not extended into a grid form.
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polygons_append(polygons_new, offset(*top_contacts[contact_idx]->contact_polygons, SCALED_EPSILON));
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#else
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// Consume the contact_polygons. The contact polygons are already expanded into a grid form.
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polygons_append(polygons_new, std::move(*top_contacts[contact_idx]->contact_polygons));
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#endif
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// These are the overhang surfaces. They are touching the object and they are not expanded away from the object.
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// Use a slight positive offset to overlap the touching regions.
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polygons_append(polygons_new, offset(*top_contacts[contact_idx]->aux_polygons, SCALED_EPSILON));
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polygons_append(polygons_new, offset(*top_contacts[contact_idx]->overhang_polygons, SCALED_EPSILON));
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polygons_append(projection, union_(polygons_new));
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}
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if (projection.empty())
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@ -864,7 +925,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
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// Cache the slice of a support volume. The support volume is expanded by 1/2 of support material flow spacing
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// to allow a placement of suppot zig-zag snake along the grid lines.
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layer_support_areas[layer_id] = diff(
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grid.contours_simplified(m_support_material_flow.scaled_spacing()/2 + 5),
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grid.contours_simplified(m_support_material_flow.scaled_spacing()/2 + 25),
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to_polygons(layer.slices.expolygons),
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true);
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@ -1417,7 +1478,7 @@ struct MyLayerExtruded
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bool could_merge(const MyLayerExtruded &other) const {
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return ! this->empty() && ! other.empty() &&
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this->layer->height == other.layer->height &&
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std::abs(this->layer->height - other.layer->height) < EPSILON &&
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this->layer->bridging == other.layer->bridging;
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}
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@ -1477,7 +1538,7 @@ void LoopInterfaceProcessor::generate(MyLayerExtruded &top_contact_layer, const
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Polygons overhang_polygons;
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// if (top_contact_layer.layer->aux_polygons != nullptr)
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overhang_polygons = std::move(*top_contact_layer.layer->aux_polygons);
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overhang_polygons = std::move(*top_contact_layer.layer->overhang_polygons);
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// Generate the outermost loop.
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// Find centerline of the external loop (or any other kind of extrusions should the loop be skipped)
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@ -1562,10 +1623,10 @@ void modulate_extrusion_by_overlapping_layers(
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ExtrusionEntitiesPtr &extrusions_in_out,
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const PrintObjectSupportMaterial::MyLayer &this_layer,
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// Multiple layers overlapping with this_layer, sorted bottom up.
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const PrintObjectSupportMaterial::MyLayer * const *overlapping_layers,
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const size_t n_overlaping_layers)
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const PrintObjectSupportMaterial::MyLayersPtr &overlapping_layers)
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{
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if (n_overlaping_layers == 0 || extrusions_in_out.empty())
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size_t n_overlapping_layers = overlapping_layers.size();
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if (n_overlapping_layers == 0 || extrusions_in_out.empty())
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// The extrusions do not overlap with any other extrusion.
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return;
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@ -1589,7 +1650,7 @@ void modulate_extrusion_by_overlapping_layers(
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// Split the extrusions by the overlapping layers, reduce their extrusion rate.
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// The last path_fragment is from this_layer.
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std::vector<ExtrusionPathFragment> path_fragments(
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n_overlaping_layers + 1,
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n_overlapping_layers + 1,
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ExtrusionPathFragment(extrusion_path_template->mm3_per_mm, extrusion_path_template->width, extrusion_path_template->height));
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// Don't use it, it will be released.
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extrusion_path_template = nullptr;
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@ -1598,7 +1659,7 @@ void modulate_extrusion_by_overlapping_layers(
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static int iRun = 0;
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++ iRun;
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BoundingBox bbox;
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for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlaping_layers; ++ i_overlapping_layer) {
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for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
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const PrintObjectSupportMaterial::MyLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
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bbox.merge(get_extents(overlapping_layer.polygons));
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}
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@ -1611,13 +1672,13 @@ void modulate_extrusion_by_overlapping_layers(
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const float transparency = 0.5f;
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// Filled polygons for the overlapping regions.
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svg.draw(union_ex(this_layer.polygons), dbg_index_to_color(-1), transparency);
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for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlaping_layers; ++ i_overlapping_layer) {
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for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
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const PrintObjectSupportMaterial::MyLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
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svg.draw(union_ex(overlapping_layer.polygons), dbg_index_to_color(int(i_overlapping_layer)), transparency);
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}
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// Contours of the overlapping regions.
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svg.draw(to_polylines(this_layer.polygons), dbg_index_to_color(-1), scale_(0.2));
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for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlaping_layers; ++ i_overlapping_layer) {
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for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
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const PrintObjectSupportMaterial::MyLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
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svg.draw(to_polylines(overlapping_layer.polygons), dbg_index_to_color(int(i_overlapping_layer)), scale_(0.1));
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}
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@ -1646,7 +1707,7 @@ void modulate_extrusion_by_overlapping_layers(
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// Fragment the path segments by overlapping layers. The overlapping layers are sorted by an increasing print_z.
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// Trim by the highest overlapping layer first.
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for (int i_overlapping_layer = int(n_overlaping_layers) - 1; i_overlapping_layer >= 0; -- i_overlapping_layer) {
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for (int i_overlapping_layer = int(n_overlapping_layers) - 1; i_overlapping_layer >= 0; -- i_overlapping_layer) {
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const PrintObjectSupportMaterial::MyLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
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ExtrusionPathFragment &frag = path_fragments[i_overlapping_layer];
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Polygons polygons_trimming = offset(union_ex(overlapping_layer.polygons), scale_(0.5*extrusion_width));
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@ -1683,7 +1744,7 @@ void modulate_extrusion_by_overlapping_layers(
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bool is_start;
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};
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std::unordered_multimap<Point, ExtrusionPathFragmentEnd, PointHash> map_fragment_starts;
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for (size_t i_overlapping_layer = 0; i_overlapping_layer <= n_overlaping_layers; ++ i_overlapping_layer) {
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for (size_t i_overlapping_layer = 0; i_overlapping_layer <= n_overlapping_layers; ++ i_overlapping_layer) {
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const Polylines &polylines = path_fragments[i_overlapping_layer].polylines;
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for (size_t i_polyline = 0; i_polyline < polylines.size(); ++ i_polyline) {
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// Map a starting point of a polyline to a pair of <layer, polyline>
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@ -1706,7 +1767,7 @@ void modulate_extrusion_by_overlapping_layers(
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const Point &pt_end = path_ends[i_path].second;
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Point pt_current = pt_start;
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// Find a chain of fragments with the original / reduced print height.
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ExtrusionEntityCollection eec;
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ExtrusionMultiPath multipath;
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for (;;) {
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// Iterate over 4 closest grid cells around pt_current,
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// find the closest start point inside these cells to pt_current.
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@ -1747,7 +1808,7 @@ void modulate_extrusion_by_overlapping_layers(
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ExtrusionPathFragment &frag = path_fragments[fragment_end_min.layer_idx];
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Polyline &frag_polyline = frag.polylines[fragment_end_min.polyline_idx];
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// Path to append the fragment to.
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ExtrusionPath *path = eec.entities.empty() ? nullptr : dynamic_cast<ExtrusionPath*>(eec.entities.back());
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ExtrusionPath *path = multipath.paths.empty() ? nullptr : &multipath.paths.back();
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if (path != nullptr) {
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// Verify whether the path is compatible with the current fragment. It shall not be if the path was not split errorneously by the Clipper library.
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assert(path->height != frag.height || path->mm3_per_mm != frag.mm3_per_mm);
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@ -1756,8 +1817,8 @@ void modulate_extrusion_by_overlapping_layers(
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}
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if (path == nullptr) {
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// Allocate a new path.
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path = new ExtrusionPath(extrusion_role, frag.mm3_per_mm, frag.width, frag.height);
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eec.entities.push_back(path);
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multipath.paths.push_back(ExtrusionPath(extrusion_role, frag.mm3_per_mm, frag.width, frag.height));
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path = &multipath.paths.back();
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}
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// The Clipper library may flip the order of the clipped polylines arbitrarily.
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// Reverse the source polyline, if connecting to the end.
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@ -1777,15 +1838,14 @@ void modulate_extrusion_by_overlapping_layers(
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break;
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}
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}
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if (! eec.empty()) {
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if (eec.entities.size() == 1) {
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if (!multipath.paths.empty()) {
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if (multipath.paths.size() == 1) {
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// This path was not fragmented.
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extrusions_in_out.push_back(eec.entities.front());
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eec.entities.pop_back();
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extrusions_in_out.push_back(new ExtrusionPath(std::move(multipath.paths.front())));
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} else {
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// This path was fragmented. Copy the collection as a whole object, so the order inside the collection will not be changed
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// during the chaining of extrusions_in_out.
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extrusions_in_out.push_back(new ExtrusionEntityCollection(std::move(eec)));
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extrusions_in_out.push_back(new ExtrusionMultiPath(std::move(multipath)));
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}
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}
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}
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@ -1841,6 +1901,9 @@ void PrintObjectSupportMaterial::generate_toolpaths(
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interface_density = support_density;
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}
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// const coordf_t link_max_length_factor = 3.;
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const coordf_t link_max_length_factor = 0.;
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//FIXME Parallelize the support generator:
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/*
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Slic3r::parallelize(
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@ -1873,6 +1936,7 @@ void PrintObjectSupportMaterial::generate_toolpaths(
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// value that guarantees that all layers are correctly aligned.
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Flow flow(m_support_material_flow.width, raft_layer.height, m_support_material_flow.nozzle_diameter, raft_layer.bridging);
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filler->spacing = m_support_material_flow.spacing();
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filler->link_max_length = scale_(filler->spacing * link_max_length_factor / support_density);
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float density = support_density;
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// find centerline of the external loop/extrusions
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ExPolygons to_infill = (support_layer_id == 0 || ! with_sheath) ?
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@ -1889,6 +1953,7 @@ void PrintObjectSupportMaterial::generate_toolpaths(
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// its pattern to the other layers
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//FIXME When paralellizing, each thread shall have its own copy of the fillers.
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filler->spacing = flow.spacing();
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filler->link_max_length = scale_(filler->spacing * link_max_length_factor / density);
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} else if (with_sheath) {
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// Draw a perimeter all around the support infill. This makes the support stable, but difficult to remove.
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// TODO: use brim ordering algorithm
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@ -1999,9 +2064,10 @@ void PrintObjectSupportMaterial::generate_toolpaths(
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top_contact_layer.layer->bridging);
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filler_interface->angle = interface_angle;
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filler_interface->spacing = m_support_material_interface_flow.spacing();
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filler_interface->link_max_length = scale_(filler_interface->spacing * link_max_length_factor / interface_density);
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fill_expolygons_generate_paths(
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// Destination
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support_layer.support_fills.entities,
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top_contact_layer.extrusions,
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// Regions to fill
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union_ex(top_contact_layer.layer->polygons, true),
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// Filler and its parameters
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@ -2020,9 +2086,10 @@ void PrintObjectSupportMaterial::generate_toolpaths(
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interface_layer.layer->bridging);
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filler_interface->angle = interface_angle;
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filler_interface->spacing = m_support_material_interface_flow.spacing();
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filler_interface->link_max_length = scale_(filler_interface->spacing * link_max_length_factor / interface_density);
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fill_expolygons_generate_paths(
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// Destination
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support_layer.support_fills.entities,
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interface_layer.extrusions,
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// Regions to fill
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union_ex(interface_layer.layer->polygons, true),
|
||||
// Filler and its parameters
|
||||
@ -2040,6 +2107,7 @@ void PrintObjectSupportMaterial::generate_toolpaths(
|
||||
// value that guarantees that all layers are correctly aligned.
|
||||
Flow flow(m_support_material_flow.width, base_layer.layer->height, m_support_material_flow.nozzle_diameter, base_layer.layer->bridging);
|
||||
filler->spacing = m_support_material_flow.spacing();
|
||||
filler->link_max_length = scale_(filler->spacing * link_max_length_factor / support_density);
|
||||
float density = support_density;
|
||||
// find centerline of the external loop/extrusions
|
||||
ExPolygons to_infill = (support_layer_id == 0 || ! with_sheath) ?
|
||||
@ -2064,6 +2132,7 @@ void PrintObjectSupportMaterial::generate_toolpaths(
|
||||
// its pattern to the other layers
|
||||
//FIXME When paralellizing, each thread shall have its own copy of the fillers.
|
||||
filler->spacing = flow.spacing();
|
||||
filler->link_max_length = scale_(filler->spacing * link_max_length_factor / density);
|
||||
} else if (with_sheath) {
|
||||
// Draw a perimeter all around the support infill. This makes the support stable, but difficult to remove.
|
||||
// TODO: use brim ordering algorithm
|
||||
@ -2071,13 +2140,13 @@ void PrintObjectSupportMaterial::generate_toolpaths(
|
||||
// TODO: use offset2_ex()
|
||||
to_infill = offset_ex(to_infill, - flow.scaled_spacing());
|
||||
extrusion_entities_append_paths(
|
||||
support_layer.support_fills.entities,
|
||||
base_layer.extrusions,
|
||||
to_polylines(STDMOVE(to_infill_polygons)),
|
||||
erSupportMaterial, flow.mm3_per_mm(), flow.width, flow.height);
|
||||
}
|
||||
fill_expolygons_generate_paths(
|
||||
// Destination
|
||||
support_layer.support_fills.entities,
|
||||
base_layer.extrusions,
|
||||
// Regions to fill
|
||||
STDMOVE(to_infill),
|
||||
// Filler and its parameters
|
||||
@ -2100,6 +2169,7 @@ void PrintObjectSupportMaterial::generate_toolpaths(
|
||||
// Use interface angle for the interface layers.
|
||||
interface_angle;
|
||||
filler_interface->spacing = m_support_material_interface_flow.spacing();
|
||||
filler_interface->link_max_length = scale_(filler_interface->spacing * link_max_length_factor / interface_density);
|
||||
fill_expolygons_generate_paths(
|
||||
// Destination
|
||||
bottom_contact_layer.extrusions,
|
||||
@ -2109,22 +2179,6 @@ void PrintObjectSupportMaterial::generate_toolpaths(
|
||||
filler_interface.get(), interface_density,
|
||||
// Extrusion parameters
|
||||
erSupportMaterial, interface_flow);
|
||||
// The bottom contact layer has been inflated to anchor the support better. It may be possible, that there is a bottom
|
||||
// contact layer below this bottom contact layer overlapping with this one, leading to over-extrusion.
|
||||
// Mitigate the over-extrusion by modulating the extrusion rate over these regions.
|
||||
assert(bottom_contact_layer.layer->bridging);
|
||||
//FIXME When printing a briging path, what is an equivalent height of the squished extrudate of the same width?
|
||||
int idx_bottom_contact_non_overlapping = int(idx_layer_bottom_contact) - 1;
|
||||
for (; idx_bottom_contact_non_overlapping >= 0; -- idx_bottom_contact_non_overlapping)
|
||||
if (bottom_contacts[idx_bottom_contact_non_overlapping]->print_z <
|
||||
bottom_contact_layer.layer->print_z - bottom_contact_layer.layer->height + EPSILON)
|
||||
break;
|
||||
++ idx_bottom_contact_non_overlapping;
|
||||
modulate_extrusion_by_overlapping_layers(
|
||||
bottom_contact_layer.extrusions,
|
||||
*bottom_contact_layer.layer,
|
||||
bottom_contacts.data() + idx_bottom_contact_non_overlapping,
|
||||
idx_layer_bottom_contact - idx_bottom_contact_non_overlapping);
|
||||
}
|
||||
|
||||
// Collect the support areas with this print_z into islands, as there is no need
|
||||
@ -2132,9 +2186,33 @@ void PrintObjectSupportMaterial::generate_toolpaths(
|
||||
Polygons polys;
|
||||
// Collect the extrusions, sorted by the bottom extrusion height.
|
||||
for (MyLayerExtrudedPtrs::iterator it = mylayers.begin(); it != mylayers.end(); ++ it) {
|
||||
(*it)->polygons_append(polys);
|
||||
std::move(std::begin((*it)->extrusions), std::end((*it)->extrusions),
|
||||
std::back_inserter(support_layer.support_fills.entities));
|
||||
MyLayerExtruded &layer = **it;
|
||||
// Collect islands to polys.
|
||||
layer.polygons_append(polys);
|
||||
// The print_z of the top contact surfaces and bottom_z of the bottom contact surfaces are "free"
|
||||
// in a sense that they are not synchronized with other support layers. As the top and bottom contact surfaces
|
||||
// are inflated to achieve a better anchoring, it may happen, that these surfaces will at least partially
|
||||
// overlap in Z with another support layers, leading to over-extrusion.
|
||||
// Mitigate the over-extrusion by modulating the extrusion rate over these regions.
|
||||
// The print head will follow the same print_z, but the layer thickness will be reduced
|
||||
// where it overlaps with another support layer.
|
||||
//FIXME When printing a briging path, what is an equivalent height of the squished extrudate of the same width?
|
||||
// Collect overlapping top/bottom surfaces.
|
||||
MyLayersPtr overlapping;
|
||||
overlapping.reserve(16);
|
||||
for (int i = int(idx_layer_bottom_contact) - 1; i >= 0; -- i) {
|
||||
if (bottom_contacts[i]->print_z < layer.layer->print_z - layer.layer->height + EPSILON)
|
||||
break;
|
||||
overlapping.push_back(bottom_contacts[i]);
|
||||
}
|
||||
for (int i = int(idx_layer_top_contact) - 1; i >= 0; -- i) {
|
||||
if (top_contacts[i]->print_z < layer.layer->print_z - layer.layer->height + EPSILON)
|
||||
break;
|
||||
overlapping.push_back(top_contacts[i]);
|
||||
}
|
||||
std::sort(overlapping.begin(), overlapping.end(), MyLayersPtrCompare());
|
||||
modulate_extrusion_by_overlapping_layers(layer.extrusions, *layer.layer, overlapping);
|
||||
support_layer.support_fills.append(std::move(layer.extrusions));
|
||||
}
|
||||
if (! polys.empty())
|
||||
expolygons_append(support_layer.support_islands.expolygons, union_ex(polys));
|
||||
|
@ -59,13 +59,16 @@ public:
|
||||
idx_object_layer_above(size_t(-1)),
|
||||
idx_object_layer_below(size_t(-1)),
|
||||
bridging(false),
|
||||
aux_polygons(NULL)
|
||||
contact_polygons(nullptr),
|
||||
overhang_polygons(nullptr)
|
||||
{}
|
||||
|
||||
~MyLayer()
|
||||
{
|
||||
delete aux_polygons;
|
||||
aux_polygons = NULL;
|
||||
delete contact_polygons;
|
||||
contact_polygons = nullptr;
|
||||
delete overhang_polygons;
|
||||
overhang_polygons = nullptr;
|
||||
}
|
||||
|
||||
bool operator==(const MyLayer &layer2) const {
|
||||
@ -106,9 +109,10 @@ public:
|
||||
|
||||
// Polygons to be filled by the support pattern.
|
||||
Polygons polygons;
|
||||
// Currently for the contact layers only: Overhangs are stored here.
|
||||
// MyLayer owns the aux_polygons, they are freed by the destructor.
|
||||
Polygons *aux_polygons;
|
||||
// Currently for the contact layers only.
|
||||
// MyLayer owns the contact_polygons and overhang_polygons, they are freed by the destructor.
|
||||
Polygons *contact_polygons;
|
||||
Polygons *overhang_polygons;
|
||||
};
|
||||
|
||||
// Layers are allocated and owned by a deque. Once a layer is allocated, it is maintained
|
||||
|
Loading…
Reference in New Issue
Block a user