CMake build process: Workaround for an old CMake on Linux.
This commit is contained in:
parent
d5c2c252a5
commit
ff4e8d94c0
@ -8,11 +8,15 @@ if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build type (default Release)" FORCE)
|
||||
endif()
|
||||
|
||||
if (MSVC OR MINGW OR APPLE)
|
||||
set(SLIC3R_STATIC_INITIAL 1)
|
||||
else ()
|
||||
set(SLIC3R_STATIC_INITIAL 0)
|
||||
endif ()
|
||||
if(DEFINED ENV{SLIC3R_STATIC})
|
||||
set(SLIC3R_STATIC_INITIAL $ENV{SLIC3R_STATIC})
|
||||
else()
|
||||
if (MSVC OR MINGW OR APPLE)
|
||||
set(SLIC3R_STATIC_INITIAL 1)
|
||||
else()
|
||||
set(SLIC3R_STATIC_INITIAL 0)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
option(SLIC3R_STATIC "Compile Slic3r with static libraries (Boost, TBB, glew)" ${SLIC3R_STATIC_INITIAL})
|
||||
option(SLIC3R_GUI "Compile Slic3r with GUI components (OpenGL, wxWidgets)" 1)
|
||||
|
@ -5,6 +5,11 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
# Add our own cmake module path.
|
||||
list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
|
||||
|
||||
if (UNIX)
|
||||
# Workaround for an old CMake, which does not understand CMAKE_CXX_STANDARD.
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall")
|
||||
endif()
|
||||
|
||||
# Where all the bundled libraries reside?
|
||||
set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/)
|
||||
# For the bundled boost libraries (boost::nowide)
|
||||
|
Loading…
Reference in New Issue
Block a user