CMake build process: Workaround for an old CMake on Linux.

This commit is contained in:
bubnikv 2017-08-28 23:11:43 +02:00
parent d5c2c252a5
commit ff4e8d94c0
2 changed files with 14 additions and 5 deletions

View File

@ -8,11 +8,15 @@ if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build type (default Release)" FORCE) set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build type (default Release)" FORCE)
endif() endif()
if (MSVC OR MINGW OR APPLE) if(DEFINED ENV{SLIC3R_STATIC})
set(SLIC3R_STATIC_INITIAL 1) set(SLIC3R_STATIC_INITIAL $ENV{SLIC3R_STATIC})
else () else()
set(SLIC3R_STATIC_INITIAL 0) if (MSVC OR MINGW OR APPLE)
endif () set(SLIC3R_STATIC_INITIAL 1)
else()
set(SLIC3R_STATIC_INITIAL 0)
endif()
endif()
option(SLIC3R_STATIC "Compile Slic3r with static libraries (Boost, TBB, glew)" ${SLIC3R_STATIC_INITIAL}) option(SLIC3R_STATIC "Compile Slic3r with static libraries (Boost, TBB, glew)" ${SLIC3R_STATIC_INITIAL})
option(SLIC3R_GUI "Compile Slic3r with GUI components (OpenGL, wxWidgets)" 1) option(SLIC3R_GUI "Compile Slic3r with GUI components (OpenGL, wxWidgets)" 1)

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@ -5,6 +5,11 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Add our own cmake module path. # Add our own cmake module path.
list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/) list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
if (UNIX)
# Workaround for an old CMake, which does not understand CMAKE_CXX_STANDARD.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall")
endif()
# Where all the bundled libraries reside? # Where all the bundled libraries reside?
set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/) set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/)
# For the bundled boost libraries (boost::nowide) # For the bundled boost libraries (boost::nowide)