Implemented skirt

This commit is contained in:
Alessandro Ranellucci 2011-09-05 20:00:59 +02:00
parent d8b848a67f
commit ff5044c031
6 changed files with 38 additions and 5 deletions

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@ -28,16 +28,16 @@ Also, http://xkcd.com/224/
## What's its current status?
Slic3r is able to:
Slic3r current features are:
* read binary and ASCII STL files;
* generate multiple perimeters (skins);
* generate rectilinear fill (100% solid for external surfaces or with customizable less density for inner surfaces);
* retraction;
* skirt;
* use relative or absolute extrusion commands;
* center print around bed center point;
* use different speed for bottom layer;
* output relevant GCODE.
* use different speed for bottom layer.
Roadmap includes the following goals:
@ -46,8 +46,6 @@ Roadmap includes the following goals:
* option for filling multiple solid layers near external surfaces;
* support material for internal perimeters;
* ability to infill in the direction of bridges;
* extra perimeters on alternate layers;
* skirt;
* cool;
* nice packaging for cross-platform deployment.

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@ -38,6 +38,9 @@ our $retract_length = 2; # mm
our $retract_restart_extra = 0; # mm
our $retract_speed = 40; # mm/sec
our $skirts = 3;
our $skirt_distance = 6; # mm
our $use_relative_e_distances = 0;
our $print_center = [100,100]; # object will be centered around this point

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@ -46,6 +46,13 @@ has 'perimeters' => (
default => sub { [] },
);
# ordered collection of extrusion paths to build skirt loops
has 'skirts' => (
is => 'rw',
isa => 'ArrayRef[Slic3r::ExtrusionPath]',
default => sub { [] },
);
# collection of surfaces generated by offsetting the innermost perimeter(s)
# they represent boundaries of areas to fill
has 'fill_surfaces' => (

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@ -73,6 +73,23 @@ sub make_perimeter {
}
push @{ $layer->perimeters }, Slic3r::ExtrusionPath->new_from_points(reverse @path_points);
}
# generate skirt on bottom layer
if ($layer->id == 0 && $Slic3r::skirts > 0) {
# find out convex hull
my $points = [ map { @{ $_->mgp_polygon->polygons->[0] } } @{ $layer->surfaces } ];
my $convex_hull = $self->_mgp_from_points_ref($points)->convexhull2;
my $convex_hull_polygon = $self->_mgp_from_points_ref($convex_hull);
# draw outlines from outside to inside
for (my $i = $Slic3r::skirts - 1; $i >= 0; $i--) {
my $outline = $convex_hull_polygon->offset_polygon(
- ($Slic3r::skirt_distance + ($Slic3r::flow_width * $i)) / $Slic3r::resolution
);
push @{$outline->[0]}, $outline->[0][0]; # repeat first point as last to complete the loop
push @{ $layer->skirts }, Slic3r::ExtrusionPath->new_from_points(@{$outline->[0]});
}
}
}
sub offset_polygon {

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@ -185,6 +185,9 @@ sub export_gcode {
printf $fh "G1 Z%.${dec}f F%.${dec}f ; move to next layer\n",
$z, $travel_feed_rate;
# extrude skirts
$Extrude->($_, 'skirt') for @{ $layer->skirts };
# extrude perimeters
$Extrude->($_, 'perimeter') for @{ $layer->perimeters };

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@ -29,6 +29,8 @@ GetOptions(
'temperature=i' => \$Slic3r::temperature,
'print-feed-rate=i' => \$Slic3r::print_feed_rate,
'travel-feed-rate=i' => \$Slic3r::travel_feed_rate,
'skirts=i' => \$Slic3r::skirts,
'skirt-distance=i' => \$Slic3r::skirt_distance,
'bottom-layer-speed-ratio=f' => \$Slic3r::bottom_layer_speed_ratio,
'use-relative-e-distances' => \$Slic3r::use_relative_e_distances,
'print-center=s' => \$Slic3r::print_center,
@ -120,6 +122,9 @@ Usage: slic3r.pl [ OPTIONS ] file.stl
--retract-restart-extra
Additional amount of filament in mm to push after compensating
retraction (default: $Slic3r::retract_restart_extra)
--skirts Number of skirts to draw (default: $Slic3r::skirts)
--skirt-distance Distance in mm between innermost skirt and object
(default: $Slic3r::skirt_distance)
--use-relative-e-distances
Use relative distances for extrusion in GCODE output
--print-center Coordinates of the point to center the print around