Fixing
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116e2b2112
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1 changed files with 2 additions and 2 deletions
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@ -911,8 +911,8 @@ void its_collect_mesh_projection_points_above(const indexed_triangle_set &its, c
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const Vec3f &p2 = pts[iedge];
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if ((p1.z() < z && p2.z() > z) || (p2.z() < z && p1.z() > z)) {
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// Edge crosses the z plane. Calculate intersection point with the plane.
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float t = z / (p2.z() - p1.z());
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all_pts.emplace_back(scaled<coord_t>(p1.x() + (p2.x() - p1.x()) * t), scaled<coord_t>(p2.x() + (p2.y() - p2.y()) * t));
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float t = (z - p1.z()) / (p2.z() - p1.z());
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all_pts.emplace_back(scaled<coord_t>(p1.x() + (p2.x() - p1.x()) * t), scaled<coord_t>(p1.y() + (p2.y() - p1.y()) * t));
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}
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if (p2.z() > z)
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all_pts.emplace_back(scaled<coord_t>(p2.x()), scaled<coord_t>(p2.y()));
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