Enrico Turri
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cf8e7475ca
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Removed unused methods from 3DScene
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2018-05-31 08:44:39 +02:00 |
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Enrico Turri
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30a3b2179b
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3DScene timer and _variable_layer_thickness_action method moved to c++
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2018-05-30 15:18:45 +02:00 |
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Enrico Turri
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5a8d1ffdba
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Prototype for exporting estimated remaining time into gcode for default and silent mode
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2018-05-30 12:08:03 +02:00 |
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Lukas Matena
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8bdbe41505
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Wiping into infill should respect infill_first setting, marking moved to separate function
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2018-05-30 11:56:30 +02:00 |
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Lukas Matena
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db22b2f504
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Bugfix: first color of the wipe tower preview was incorrect with some models
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2018-05-30 11:02:00 +02:00 |
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Enrico Turri
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2f773a89df
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3DScene set_viewport_from_scene method moved to c++
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2018-05-29 15:36:09 +02:00 |
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Lukas Matena
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b95a6f2626
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Fix of previous commit
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2018-05-29 15:29:20 +02:00 |
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Enrico Turri
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df14a3c399
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3DScene update_volumes_colors_by_extruder method moved to c++
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2018-05-29 15:07:06 +02:00 |
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Enrico Turri
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5ee5465f94
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3DScene mark_volumes_for_layer_height method moved to c++
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2018-05-29 14:34:45 +02:00 |
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Enrico Turri
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c3b1eca2c7
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Fixed a crash
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2018-05-29 14:09:02 +02:00 |
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Enrico Turri
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ece27ac6f8
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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2018-05-29 13:56:53 +02:00 |
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Enrico Turri
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5c745485e1
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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2018-05-29 13:56:41 +02:00 |
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Enrico Turri
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38d0c964d8
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
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2018-05-29 13:55:46 +02:00 |
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Enrico Turri
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363a964ebb
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3DScene render method partially moved to c++
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2018-05-29 13:54:34 +02:00 |
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Lukas Matena
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cb5f5c65b0
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Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width)
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2018-05-29 12:41:40 +02:00 |
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Lukas Matena
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549351bbb4
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Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width)
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2018-05-29 12:32:04 +02:00 |
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Lukas Matena
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e4aff5b08a
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Feedrate on the first layer of the wipe tower properly set (bugfix)
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2018-05-29 09:07:23 +02:00 |
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Lukas Matena
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c72ecb382d
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Reduction is now correctly calculated for each region, soluble filament excluded from infill wiping
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2018-05-28 15:33:19 +02:00 |
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Enrico Turri
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db260a669c
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3DScene mouse wheel event moved to c++
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2018-05-28 15:23:01 +02:00 |
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Enrico Turri
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aacdcd4add
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3DScene layers editing mouse containment methods moved to c++
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2018-05-28 14:39:59 +02:00 |
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Enrico Turri
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994222c317
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3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++
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2018-05-28 14:10:02 +02:00 |
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Enrico Turri
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951e8528b4
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3DScene layers editing parameters moved to c++
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2018-05-28 13:43:29 +02:00 |
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Enrico Turri
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d5268fdc97
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Removed unneeded debug output
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2018-05-28 13:04:01 +02:00 |
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Enrico Turri
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a8311bd1bd
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3DScene layer_editing_allowed method moved to c++
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2018-05-25 16:28:24 +02:00 |
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Lukas Matena
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bfe4350a89
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Calculation of wipe tower reduction corrected, new config option (wipe into infill)
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2018-05-25 16:11:55 +02:00 |
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Enrico Turri
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c51ce63b9b
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3DScene layer editing overlay completely moved to c++
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2018-05-25 15:56:14 +02:00 |
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Enrico Turri
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455076231b
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Layers editing shader moved to c++
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2018-05-25 14:05:08 +02:00 |
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Enrico Turri
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bdbc86167c
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3DScene volume selection methods moved to c++
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2018-05-25 09:03:55 +02:00 |
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Lukas Matena
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132a67edb2
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Wipe tower changes to reduce wiping volumes where appropriate
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2018-05-24 17:24:37 +02:00 |
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Enrico Turri
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f121817501
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Removed from Perl all 3DScene methods already moved to c++
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2018-05-24 16:11:34 +02:00 |
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Enrico Turri
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c2e38fc6fe
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Fixed compile on Linux
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2018-05-24 15:22:53 +02:00 |
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Enrico Turri
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70664122af
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3DScene layer height profile rendering moved to c++
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2018-05-24 15:17:01 +02:00 |
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Lukas Matena
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95795f249a
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First steps in reorganizing infill order (to use infill instead of the wipe tower)
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2018-05-24 14:05:51 +02:00 |
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Enrico Turri
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f31c55ceed
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3DScene layer editing overlay textures rendering moved to c++
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2018-05-24 13:46:17 +02:00 |
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Enrico Turri
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157a34bcd9
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AMF I/O - Automatic detection if open file is zip archive or xml format
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2018-05-24 09:57:12 +02:00 |
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Lukas Matena
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1d1c69f300
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Merge branch 'master' into wipe_tower_improvements
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2018-05-23 19:34:33 +02:00 |
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Enrico Turri
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751b41b94b
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3DScene picking pass moved to c++
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2018-05-23 15:35:11 +02:00 |
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Enrico Turri
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6519b1dde8
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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2018-05-23 15:33:48 +02:00 |
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Enrico Turri
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486180c422
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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2018-05-23 15:33:25 +02:00 |
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YuSanka
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a4261b11d4
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Updated translations (de, fr, es, it & pl)
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2018-05-23 14:22:52 +02:00 |
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Enrico Turri
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90c50b281a
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3DScene mouse variables moved to c++
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2018-05-23 13:56:54 +02:00 |
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bubnikv
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a9499ae45c
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Fix of a crash intruduced with e8247c5646
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2018-05-23 13:19:25 +02:00 |
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Enrico Turri
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91b9b8aebf
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Fixed wrong layer height texture updates when using multiple objects
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2018-05-23 12:49:56 +02:00 |
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Enrico Turri
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b36243ba10
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Objects rendering moved to c++
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2018-05-23 11:14:49 +02:00 |
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Enrico Turri
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b4beb7aae9
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3DScene plain shader moved to c++
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2018-05-23 09:57:44 +02:00 |
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Enrico Turri
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c5c90620ca
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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2018-05-23 08:38:40 +02:00 |
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Enrico Turri
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37ab7594fc
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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2018-05-23 08:38:29 +02:00 |
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bubnikv
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076b293fec
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Bumped up version numbers of the PrusaResearch.ini and the Slic3r itself.
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2018-05-22 15:18:38 +02:00 |
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Enrico Turri
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85b6784dcb
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Merge with master
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2018-05-22 15:03:40 +02:00 |
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Enrico Turri
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e8ab724382
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Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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2018-05-22 14:57:45 +02:00 |
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