Commit graph

115 commits

Author SHA1 Message Date
Vojtech Bubnik
5fd279cbc8 Fixing clang compiler warnings 2021-11-30 10:50:27 +01:00
enricoturri1966
9af9b9b35d Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS set as default 2021-11-16 12:39:54 +01:00
Vojtech Bubnik
cc44089440 New BuildVolume class was created, which detects build volume type (rectangular,
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.

GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.

Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.

Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.

Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().

New Circle constructing functions: circle_ransac() and circle_taubin_newton().

New polygon_is_convex() test with unit tests.
2021-11-16 10:15:51 +01:00
tamasmeszaros
549c98ac88 Fix its_number_of_patches returning bool instead of size_t 2021-11-11 10:02:58 +01:00
tamasmeszaros
c4c8b7608e Fix some mesh errors in sl1 archive reconstruction 2021-11-05 15:43:40 +01:00
Vojtech Bubnik
3021a6f57f Fixing previous commit for QHull configured for doubles, not floats. 2021-10-22 15:20:40 +02:00
Vojtech Bubnik
b15db6fdb7 Fixed previous commit, which broke debug compilation. 2021-10-22 15:11:51 +02:00
Vojtech Bubnik
d43ae66eca reduced copy / paste redudancy by extracting a new function
to produce convex hull: its_convex_hull()
2021-10-22 14:02:53 +02:00
enricoturri1966
29340c1560 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision 2021-10-07 14:22:06 +02:00
YuSanka
7340488aaf ObjectList: Fixes
* Fixed update of a warning icon for multi-part object, when some part with errors was deleted
 * Fixed a crash when selecting non-Object and non-Volume item (in get_mesh_errors_info() was missed check of the obj_idx)

+ Follow-up 1cc7b4ba97 - some code refactoring:
  * fixed RepairedMeshErrors.merge()
  * get_mesh_errors_count() renamed to get_repaired_errors_count()
2021-10-06 17:24:40 +02:00
enricoturri1966
fe4baa33f6 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision 2021-10-06 13:48:27 +02:00
YuSanka
1cc7b4ba97 Save/Load repaired errors from/to a mesh statistics to/from a 3MF 2021-10-06 10:57:28 +02:00
enricoturri1966
2e779d8594 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision 2021-10-04 08:30:13 +02:00
Lukas Matena
4ca2401b69 Several minor improvements and fixed warnings 2021-10-01 14:31:22 +02:00
Vojtech Bubnik
68de2a49a3 Fixed update of mesh volume after applying a transformation.
Fixes flipped normals when importing some 3MFs.
2021-10-01 14:28:45 +02:00
enricoturri1966
f84838028b Tech ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION merged into tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS 2021-10-01 13:13:26 +02:00
enricoturri1966
b19c742455 Fixed conflicts after merge with master 2021-09-30 10:31:25 +02:00
tamasmeszaros
acd2448f10 Fix stl export on Linux 2021-09-24 10:15:46 +02:00
Vojtech Bubnik
a5a7f64db0 Mesh statistics for imported STLs: Added backwards_edges to open_edges,
so that a mesh with incorrectly oriented faces will not be considered
a manifold.

Added assert for 3D convex hulls constructed by QHull. They shall be
manifold (however sometimes they are not).
2021-09-21 16:04:04 +02:00
enricoturri1966
1dad3c20f7 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision 2021-09-21 13:52:10 +02:00
Lukáš Hejl
40e4116d9a Added a missing include (GCC 11.1). 2021-09-21 10:45:57 +02:00
Vojtech Bubnik
8a2a9dba2f Eradicated admesh from TriangleMesh:
TriangleMesh newly only holds indexed_triangle_set and
TriangleMeshStats. TriangleMeshStats contains an excerpt of stl_stats.
TriangleMeshStats are updated when initializing with indexed_triangle_set.

Admesh triangle mesh fixing is newly only used when loading an STL.
AMF / 3MF / OBJ file formats are already indexed triangle sets, thus
they are no more converted to admesh stl_file format, nor fixed
through admesh repair machinery. When importing AMF / 3MF / OBJ files,
volume is calculated and if negative, all faces are flipped. Also
a bounding box and number of open edges is calculated.

Implemented its_number_of_patches(), its_num_open_edges()
Optimized its_split(), its_is_splittable() using a visitor pattern.

Reworked QHull integration into TriangleMesh:
    1) Face normals were not right.
    2) Indexed triangle set is newly emitted instead of duplicating
       vertices for each face.

Fixed cut_mesh(): Orient the triangulated faces correctly.
2021-09-20 17:12:22 +02:00
enricoturri1966
6d70ada637 Follow-up of 2f95c7721f - Even faster implementation of method TriangleMesh::transformed_bounding_box(const Transform3d& trafo, double world_min_z) 2021-09-17 09:45:50 +02:00
enricoturri1966
2f95c7721f Follow-up of 5a84b46ec9 - Faster implementation of method TriangleMesh::transformed_bounding_box(const Transform3d& trafo, double world_min_z) 2021-09-17 08:42:01 +02:00
enricoturri1966
5a84b46ec9 Fix of detection of the out of bed state for sinking objects 2021-09-16 13:38:02 +02:00
Vojtech Bubnik
9d29eddf16 WIP: admesh eradication
follow-up to 58d8ab3dea
2021-09-14 14:51:40 +02:00
Vojtech Bubnik
58d8ab3dea Removed the PRUS format parser. WIP: admesh eradication:
stl_stats are newly only accessed by TriangleMesh::stats(),
most of the direct access to TriangleMesh::stl is gone with the exception
of parsing input files (3MF, AMF, obj).
2021-09-14 11:58:14 +02:00
Vojtech Bubnik
1c76df89ea Fix of paint on supports don't work for object that has been scaled up #6718
The triangle-ray intersection function used a hard coded epsilon,
which did not work for triangle meshes, that were either too small
or too large. Newly the epsilon may be provided to the AABBTreeIndirect
search functions externally and IndexedMesh calculates a suitable
epsilon on demand from an average triangle mesh edge length.
2021-08-27 21:04:18 +02:00
Filip Sykala
62f8ab1cbe Add check of neighbors
Add store triangle for debug purpose
2021-08-16 11:53:37 +02:00
Vojtech Bubnik
eb6392dccd New slice_mesh() variant slicing with a single plane only, running
on a single thread only (not parallelized).
The new slice_mesh() is used to calculate contour of objects sunken
below the print bed.
2021-07-26 17:02:56 +02:00
Vojtech Bubnik
0d70a2be69 Renamed create_face_neighbors_index() to its_face_edge_ids().
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par().
New variant of its_face_edge_ids() to create edge IDs from face neighbors.
Fixed some incorrect use of _NDEBUG, it should be NDEBUG.
PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons.
Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons.
TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated.
New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation.
TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers.
When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps.
When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure.
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3.
Improved MMU painting refresh speed by optimizing generation of the vertex buffers.
Refactored MMU segmentation - projection of painted surfaces from top / bottom.
	1) Parallelized.
	2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
2021-06-20 15:21:12 +02:00
tamasmeszaros
0ca17b0798 Make new split always default if feasible 2021-06-08 10:34:32 +02:00
tamasmeszaros
97529ff6b7 Add parallel version of neighbors index creation, make it default 2021-06-08 10:34:32 +02:00
tamasmeszaros
c4507842a0 Add new (winner) neighbor index based on measurements 2021-06-08 10:34:32 +02:00
tamasmeszaros
b14b000c73 Add triangle mesh split to perf comparison 2021-06-08 10:34:32 +02:00
tamasmeszaros
c8be2cdceb Added measuring sandbox for neighbors index creation 2021-06-08 10:34:32 +02:00
tamasmeszaros
c542e6e14b Corrected mesh split implementation 2021-06-08 10:28:23 +02:00
tamasmeszaros
e6f97358bc Refactored hollowing backend to use indexed_triangle_mesh 2021-06-08 10:28:23 +02:00
tamasmeszaros
1009f78862 SLA backend refactored, except Hollowing 2021-06-08 10:27:35 +02:00
Vojtech Bubnik
0bfc53f5a5 VertexFaceIndex: vertex index to incident face indices built for
indexed_triangle_set.
2021-06-01 19:30:26 +02:00
Vojtech Bubnik
033d9f3a5e Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-31 14:05:53 +02:00
Lukas Matena
97b7ef7dc0 Removed GLU calls from all the gizmos 2021-05-28 16:44:13 +02:00
Vojtech Bubnik
0d081c90f0 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-26 14:38:34 +02:00
Vojtech Bubnik
740773db85 WIP: Refactoring of PrintRegions. It nearly compiles! 2021-05-21 17:57:37 +02:00
Vojtech Bubnik
ef9004cee4 Fix of its_collect_mesh_projection_points_above()
Fix of perl integration tests after introduction of not using the mesh
below the print bed.
2021-05-20 13:58:27 +02:00
enricoturri1966
8377b6ef4f Fixed typo in its_collect_mesh_projection_points_above() and method TriangleMesh::slice() set as const 2021-05-20 09:09:19 +02:00
Vojtech Bubnik
ff6623b0f4 Fixing 2021-05-19 16:51:25 +02:00
Vojtech Bubnik
31942e03db Optimization of its_collect_mesh_projection_points_above(): Reserve points. 2021-05-19 13:59:34 +02:00
Vojtech Bubnik
66cf7ea9d3 Extracting its_collect_mesh_projection_points_above() out of
its_convex_hull_2d_above(), so that the projected points may get
collected over multiple volumes before applying Geometry::convex_hull()
2021-05-19 13:39:56 +02:00
Vojtech Bubnik
6b54f34ce1 New functions: its_convex_hull_2d_above() 2021-05-19 11:35:42 +02:00