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3DPrinting
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PrusaSlicer-NonPlainar
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Lukáš Hejl
0f9a9de745
Fixed darker colors of objects inside multi-material gizmo when objects are mirrored.
2021-10-25 08:41:41 +02:00
Lukáš Hejl
b45675b4e1
Follow-up of
6194e67e68
- Separated the part that computed triangles normals and lighting inside the fragment shader into a separate shader mm_gouraud, which is only used for the multi-material painting gizmo.
2021-10-18 11:35:13 +02:00